Merge pull request #57420 from neikeq/issue-55638

This commit is contained in:
Rémi Verschelde 2022-01-31 18:23:08 +01:00 committed by GitHub
commit 0c6391a425
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@ -164,11 +164,12 @@ const char *godot_so_name = "libgodot_android.so";
void *mono_dl_handle = NULL;
void *godot_dl_handle = NULL;
void *try_dlopen(const String &p_so_path, int p_flags) {
void *_try_dlopen_file_path(const String &p_so_path, int p_flags) {
if (!FileAccess::exists(p_so_path)) {
if (OS::get_singleton()->is_stdout_verbose())
if (OS::get_singleton()->is_stdout_verbose()) {
OS::get_singleton()->print("Cannot find shared library: '%s'\n", p_so_path.utf8().get_data());
return NULL;
}
return nullptr;
}
int lflags = gd_mono_convert_dl_flags(p_flags);
@ -176,13 +177,48 @@ void *try_dlopen(const String &p_so_path, int p_flags) {
void *handle = dlopen(p_so_path.utf8().get_data(), lflags);
if (!handle) {
if (OS::get_singleton()->is_stdout_verbose())
if (OS::get_singleton()->is_stdout_verbose()) {
OS::get_singleton()->print("Failed to open shared library: '%s'. Error: '%s'\n", p_so_path.utf8().get_data(), dlerror());
return NULL;
}
return nullptr;
}
if (OS::get_singleton()->is_stdout_verbose())
if (OS::get_singleton()->is_stdout_verbose()) {
OS::get_singleton()->print("Successfully loaded shared library: '%s'\n", p_so_path.utf8().get_data());
}
return handle;
}
void *try_dlopen(const String &p_so_path, int p_flags) {
void *handle = _try_dlopen_file_path(p_so_path, p_flags);
if (handle) {
return handle;
}
// Try only with the file name, without specifying the location.
// This is needed when installing from Android App Bundles, as the native
// libraries are not extracted. They are loaded directly from the APK.
// See: https://stackoverflow.com/a/56551499
// If we pass only the file name to dlopen without the location, it should
// search the native libraries in all locations, including inside the apk.
String so_name = p_so_path.get_file();
int lflags = gd_mono_convert_dl_flags(p_flags);
handle = dlopen(so_name.utf8().get_data(), lflags);
if (!handle) {
if (OS::get_singleton()->is_stdout_verbose()) {
OS::get_singleton()->print("Failed to open shared library: '%s'. Error: '%s'\n", so_name.utf8().get_data(), dlerror());
}
return nullptr;
}
if (OS::get_singleton()->is_stdout_verbose()) {
OS::get_singleton()->print("Successfully loaded shared library: '%s'\n", so_name.utf8().get_data());
}
return handle;
}
@ -196,6 +232,7 @@ void *gd_mono_android_dlopen(const char *p_name, int p_flags, char **r_err, void
String so_path = path::join(app_native_lib_dir, mono_so_name);
mono_dl_handle = try_dlopen(so_path, p_flags);
ERR_FAIL_COND_V_MSG(!mono_dl_handle, nullptr, "Failed to load Mono native library from path");
}
return mono_dl_handle;
@ -371,7 +408,7 @@ void initialize() {
String so_path = path::join(app_native_lib_dir, godot_so_name);
godot_dl_handle = try_dlopen(so_path, gd_mono_convert_dl_flags(MONO_DL_LAZY));
ERR_FAIL_COND(!godot_dl_handle);
ERR_FAIL_COND_MSG(!godot_dl_handle, "Failed to load Godot native library");
}
void cleanup() {