Fix CSGShape debug_collision_shape crash
Fixes CSGShape debug_collision_shape crash.
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@ -488,7 +488,9 @@ bool CSGShape3D::_is_debug_collision_shape_visible() {
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}
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void CSGShape3D::_update_debug_collision_shape() {
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// NOTE: This is called only for the root shape with collision, when root_collision_shape is valid.
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if (!use_collision || !is_root_shape() || !root_collision_shape.is_valid() || !_is_debug_collision_shape_visible()) {
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return;
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}
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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