diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp index 9f780013bd8..21b1b45802b 100644 --- a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp @@ -2593,7 +2593,7 @@ void RendererSceneRenderRD::_render_buffers_post_process_and_tonemap(const Rende } if (can_use_effects && can_use_storage && (rb->internal_width != rb->width || rb->internal_height != rb->height)) { - RD::get_singleton()->draw_command_begin_label("FSR Upscale"); + RD::get_singleton()->draw_command_begin_label("FSR 1.0 Upscale"); storage->get_effects()->fsr_upscale(rb->internal_texture, rb->upscale_texture, rb->texture, Size2i(rb->internal_width, rb->internal_height), Size2i(rb->width, rb->height), rb->fsr_sharpness); diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp index 136664e3334..1cc9ea95a97 100644 --- a/servers/rendering_server.cpp +++ b/servers/rendering_server.cpp @@ -2933,7 +2933,7 @@ RenderingServer::RenderingServer() { ProjectSettings::get_singleton()->set_custom_property_info("rendering/scaling_3d/mode", PropertyInfo(Variant::INT, "rendering/scaling_3d/mode", - PROPERTY_HINT_ENUM, "Bilinear (Fastest),FSR (Fast)")); + PROPERTY_HINT_ENUM, "Bilinear (Fastest),FSR 1.0 (Fast)")); ProjectSettings::get_singleton()->set_custom_property_info("rendering/scaling_3d/scale", PropertyInfo(Variant::FLOAT,