Merge pull request #30833 from sparkart/fix_inspector_clear_remote_node
Fix Clearing Inspector for Remote Node
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commit
0cff5d0b30
@ -78,6 +78,9 @@ void EditorPath::_about_to_show() {
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}
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}
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void EditorPath::update_path() {
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void EditorPath::update_path() {
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set_text("");
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set_tooltip("");
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set_icon(NULL);
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for (int i = 0; i < history->get_path_size(); i++) {
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for (int i = 0; i < history->get_path_size(); i++) {
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@ -1376,7 +1376,7 @@ void ScriptEditorDebugger::stop() {
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profiler->set_enabled(true);
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profiler->set_enabled(true);
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inspect_scene_tree->clear();
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inspect_scene_tree->clear();
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inspector->edit(NULL);
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EditorNode::get_singleton()->edit_current();
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EditorNode::get_singleton()->get_pause_button()->set_pressed(false);
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EditorNode::get_singleton()->get_pause_button()->set_pressed(false);
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EditorNode::get_singleton()->get_pause_button()->set_disabled(true);
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EditorNode::get_singleton()->get_pause_button()->set_disabled(true);
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EditorNode::get_singleton()->get_scene_tree_dock()->hide_remote_tree();
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EditorNode::get_singleton()->get_scene_tree_dock()->hide_remote_tree();
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