Add emission_finished signal to Particles2D
(Also remove some Particles2D::testee method, which was unused) Resolves #3963
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@ -27,6 +27,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "particles_2d.h"
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#include "scene/scene_string_names.h"
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@ -451,6 +452,7 @@ void Particles2D::_process_particles(float p_delta) {
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time=Math::fmod( time+frame_time, lifetime );
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if (!emitting && active_count==0) {
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emit_signal(SceneStringNames::get_singleton()->emission_finished);
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set_process(false);
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}
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@ -918,15 +920,6 @@ Vector2 Particles2D::get_emission_half_extents() const {
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return extents;
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}
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void Particles2D::testee(int a, int b, int c, int d, int e) {
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print_line(itos(a));
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print_line(itos(b));
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print_line(itos(c));
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print_line(itos(d));
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print_line(itos(e));
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}
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void Particles2D::set_initial_velocity(const Vector2& p_velocity) {
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@ -1092,6 +1085,8 @@ void Particles2D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_emission_points","points"),&Particles2D::set_emission_points);
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ClassDB::bind_method(D_METHOD("get_emission_points"),&Particles2D::get_emission_points);
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ADD_SIGNAL(MethodInfo("emission_finished"));
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ADD_PROPERTY(PropertyInfo(Variant::INT,"config/amount",PROPERTY_HINT_EXP_RANGE,"1,1024"),"set_amount","get_amount") ;
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ADD_PROPERTY(PropertyInfo(Variant::REAL,"config/lifetime",PROPERTY_HINT_EXP_RANGE,"0.1,3600,0.1"),"set_lifetime","get_lifetime") ;
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ADD_PROPERTYNO(PropertyInfo(Variant::REAL,"config/time_scale",PROPERTY_HINT_EXP_RANGE,"0.01,128,0.01"),"set_time_scale","get_time_scale") ;
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@ -162,7 +162,6 @@ private:
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Color default_color;
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Ref<ColorRamp> color_ramp;
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void testee(int a, int b, int c, int d, int e);
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void _process_particles(float p_delta);
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friend class ParticleAttractor2D;
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@ -51,6 +51,7 @@ SceneStringNames::SceneStringNames() {
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sleeping_state_changed=StaticCString::create("sleeping_state_changed");
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finished=StaticCString::create("finished");
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emission_finished=StaticCString::create("emission_finished");
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animation_finished=StaticCString::create("animation_finished");
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animation_changed=StaticCString::create("animation_changed");
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animation_started=StaticCString::create("animation_started");
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@ -80,6 +80,7 @@ public:
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StringName sort_children;
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StringName finished;
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StringName emission_finished;
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StringName animation_finished;
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StringName animation_changed;
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StringName animation_started;
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