Fix duplicated lines in GDScript bytecode
Fixes #26789
(cherry picked from commit b64f9f03f8
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a51b2b8a82
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@ -1396,11 +1396,6 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Blo
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case GDScriptParser::ControlFlowNode::CF_IF: {
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#ifdef DEBUG_ENABLED
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codegen.opcodes.push_back(GDScriptFunction::OPCODE_LINE);
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codegen.opcodes.push_back(cf->line);
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codegen.current_line = cf->line;
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#endif
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int ret2 = _parse_expression(codegen, cf->arguments[0], p_stack_level, false);
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if (ret2 < 0)
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return ERR_PARSE_ERROR;
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@ -2741,6 +2741,8 @@ void GDScriptParser::_parse_block(BlockNode *p_block, bool p_static) {
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} break;
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case GDScriptTokenizer::TK_NEWLINE: {
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int line = tokenizer->get_token_line();
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if (!_parse_newline()) {
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if (!error_set) {
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p_block->end_line = tokenizer->get_token_line();
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@ -2750,7 +2752,7 @@ void GDScriptParser::_parse_block(BlockNode *p_block, bool p_static) {
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}
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NewLineNode *nl2 = alloc_node<NewLineNode>();
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nl2->line = tokenizer->get_token_line();
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nl2->line = line;
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p_block->statements.push_back(nl2);
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} break;
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