Merge pull request #28011 from KoBeWi/rmb_housework
Small cleanup to SceneTree dock context menu
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0d87535dd7
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@ -2208,12 +2208,15 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
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if (profile_allow_script_editing) {
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if (!existing_script.is_valid()) {
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menu->add_icon_shortcut(get_icon("ScriptCreate", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/attach_script"), TOOL_ATTACH_SCRIPT);
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if (selection.size() == 1) {
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if (!existing_script.is_valid()) {
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menu->add_icon_shortcut(get_icon("ScriptCreate", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/attach_script"), TOOL_ATTACH_SCRIPT);
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} else {
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menu->add_icon_shortcut(get_icon("ScriptExtend", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/extend_script"), TOOL_ATTACH_SCRIPT);
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}
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}
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if (selection.size() > 1 || existing_script.is_valid()) {
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menu->add_icon_shortcut(get_icon("ScriptRemove", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/clear_script"), TOOL_CLEAR_SCRIPT);
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menu->add_icon_shortcut(get_icon("ScriptExtend", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/extend_script"), TOOL_ATTACH_SCRIPT);
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}
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menu->add_separator();
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}
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@ -2230,12 +2233,12 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
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menu->add_icon_shortcut(get_icon("MoveDown", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/move_down"), TOOL_MOVE_DOWN);
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menu->add_icon_shortcut(get_icon("Duplicate", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/duplicate"), TOOL_DUPLICATE);
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menu->add_icon_shortcut(get_icon("Reparent", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/reparent"), TOOL_REPARENT);
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menu->add_icon_shortcut(get_icon("NewRoot", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/make_root"), TOOL_MAKE_ROOT);
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}
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}
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if (selection.size() == 1) {
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if (profile_allow_editing) {
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menu->add_icon_shortcut(get_icon("NewRoot", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/make_root"), TOOL_MAKE_ROOT);
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menu->add_separator();
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menu->add_icon_shortcut(get_icon("Blend", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/merge_from_scene"), TOOL_MERGE_FROM_SCENE);
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menu->add_icon_shortcut(get_icon("CreateNewSceneFrom", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/save_branch_as_scene"), TOOL_NEW_SCENE_FROM);
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