Merge pull request #60645 from timothyqiu/scene-tree-tween-finished

[3.x] Add missing description of finished signal of SceneTreeTween
This commit is contained in:
Rémi Verschelde 2022-04-30 09:55:12 +02:00 committed by GitHub
commit 0df87c33f5
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 2 additions and 0 deletions

View File

@ -295,6 +295,8 @@
<signals>
<signal name="finished">
<description>
Emitted when the [SceneTreeTween] has finished all tweening. Never emitted when the [SceneTreeTween] is set to infinite looping (see [method set_loops]).
[b]Note:[/b] The [SceneTreeTween] is removed (invalidated) after this signal is emitted, but it doesn't happen immediately, but on the next processing frame. Calling [method stop] inside the signal callback will preserve the [SceneTreeTween].
</description>
</signal>
<signal name="loop_finished">