diff --git a/.gitignore b/.gitignore index 613eff442a2..66cf235f67c 100644 --- a/.gitignore +++ b/.gitignore @@ -23,6 +23,9 @@ tools/editor/editor_icons.cpp make.bat log.txt +# Doxygen generated documentation +doc/doxygen/* + # Javascript specific *.bc @@ -282,4 +285,4 @@ cscope.in.out cscope.po.out godot.creator.* -projects/ \ No newline at end of file +projects/ diff --git a/Doxyfile b/Doxyfile index c32a1bf1955..4268ed8c7db 100644 --- a/Doxyfile +++ b/Doxyfile @@ -51,14 +51,14 @@ PROJECT_BRIEF = "Game Engine MIT" # pixels and the maximum width should not exceed 200 pixels. Doxygen will copy # the logo to the output directory. -PROJECT_LOGO = E:/development/godot/logo_small.png +PROJECT_LOGO = ./logo_small.png # The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute) path # into which the generated documentation will be written. If a relative path is # entered, it will be relative to the location where doxygen was started. If # left blank the current directory will be used. -OUTPUT_DIRECTORY = E:/development/godot/doxygen +OUTPUT_DIRECTORY = ./doc/doxygen/ # If the CREATE_SUBDIRS tag is set to YES then doxygen will create 4096 sub- # directories (in 2 levels) under the output directory of each output format and @@ -768,7 +768,7 @@ WARN_LOGFILE = # spaces. # Note: If this tag is empty the current directory is searched. -INPUT = E:/development/godot +INPUT = ./core/ ./main/ ./scene/ # This tag can be used to specify the character encoding of the source files # that doxygen parses. Internally doxygen uses the UTF-8 encoding. Doxygen uses