Merge pull request #7480 from godotengine/ip-mingw2-workaround2
Windows: Workaround missing includes in MinGW-w64 < 4
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0e635b683b
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@ -42,7 +42,19 @@
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#include <windows.h>
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#include <stdio.h>
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#ifndef UWP_ENABLED
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#if defined(__MINGW32__ ) && (!defined(__MINGW64_VERSION_MAJOR) || __MINGW64_VERSION_MAJOR < 4)
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// MinGW-w64 on Ubuntu 12.04 (our Travis build env) has bugs in this code where
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// some includes are missing in dependencies of iphlpapi.h for WINVER >= 0x0600 (Vista).
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// We don't use this Vista code for now, so working it around by disabling it.
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// MinGW-w64 >= 4.0 seems to be better judging by its headers.
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#undef _WIN32_WINNT
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#define _WIN32_WINNT 0x0501 // Windows XP, disable Vista API
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#include <iphlpapi.h>
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#undef _WIN32_WINNT
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#define _WIN32_WINNT 0x0600 // Reenable Vista API
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#else
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#include <iphlpapi.h>
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#endif // MINGW hack
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#endif
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#else
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#include <netdb.h>
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