Removed "rebuild" function from public interface of VisualShader
This commit is contained in:
parent
220ee9281f
commit
0ec352213d
@ -145,12 +145,6 @@
|
|||||||
<description>
|
<description>
|
||||||
</description>
|
</description>
|
||||||
</method>
|
</method>
|
||||||
<method name="rebuild">
|
|
||||||
<return type="void">
|
|
||||||
</return>
|
|
||||||
<description>
|
|
||||||
</description>
|
|
||||||
</method>
|
|
||||||
<method name="remove_node">
|
<method name="remove_node">
|
||||||
<return type="void">
|
<return type="void">
|
||||||
</return>
|
</return>
|
||||||
|
@ -1358,7 +1358,6 @@ void VisualShader::_bind_methods() {
|
|||||||
ClassDB::bind_method(D_METHOD("get_valid_node_id", "type"), &VisualShader::get_valid_node_id);
|
ClassDB::bind_method(D_METHOD("get_valid_node_id", "type"), &VisualShader::get_valid_node_id);
|
||||||
|
|
||||||
ClassDB::bind_method(D_METHOD("remove_node", "type", "id"), &VisualShader::remove_node);
|
ClassDB::bind_method(D_METHOD("remove_node", "type", "id"), &VisualShader::remove_node);
|
||||||
ClassDB::bind_method(D_METHOD("rebuild"), &VisualShader::rebuild);
|
|
||||||
|
|
||||||
ClassDB::bind_method(D_METHOD("is_node_connection", "type", "from_node", "from_port", "to_node", "to_port"), &VisualShader::is_node_connection);
|
ClassDB::bind_method(D_METHOD("is_node_connection", "type", "from_node", "from_port", "to_node", "to_port"), &VisualShader::is_node_connection);
|
||||||
ClassDB::bind_method(D_METHOD("can_connect_nodes", "type", "from_node", "from_port", "to_node", "to_port"), &VisualShader::is_node_connection);
|
ClassDB::bind_method(D_METHOD("can_connect_nodes", "type", "from_node", "from_port", "to_node", "to_port"), &VisualShader::is_node_connection);
|
||||||
|
Loading…
Reference in New Issue
Block a user