Use `switch` consistently in `_notification` (`scene` folder)
This commit is contained in:
parent
171021145d
commit
0f5455230c
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@ -247,7 +247,6 @@ void AnimatedSprite2D::_notification(int p_what) {
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}
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texture->draw_rect_region(ci, dst_rect, Rect2(Vector2(), texture->get_size()), Color(1, 1, 1), false);
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} break;
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}
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}
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@ -67,6 +67,7 @@ void AudioListener2D::_notification(int p_what) {
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make_current();
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}
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} break;
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case NOTIFICATION_EXIT_TREE: {
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if (!get_tree()->is_node_being_edited(this)) {
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if (is_current()) {
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@ -36,70 +36,72 @@
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#include "scene/resources/world_2d.h"
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void AudioStreamPlayer2D::_notification(int p_what) {
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if (p_what == NOTIFICATION_ENTER_TREE) {
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AudioServer::get_singleton()->add_listener_changed_callback(_listener_changed_cb, this);
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if (autoplay && !Engine::get_singleton()->is_editor_hint()) {
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play();
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}
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}
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switch (p_what) {
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case NOTIFICATION_ENTER_TREE: {
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AudioServer::get_singleton()->add_listener_changed_callback(_listener_changed_cb, this);
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if (autoplay && !Engine::get_singleton()->is_editor_hint()) {
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play();
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}
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} break;
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if (p_what == NOTIFICATION_EXIT_TREE) {
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stop();
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AudioServer::get_singleton()->remove_listener_changed_callback(_listener_changed_cb, this);
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}
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case NOTIFICATION_EXIT_TREE: {
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stop();
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AudioServer::get_singleton()->remove_listener_changed_callback(_listener_changed_cb, this);
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} break;
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if (p_what == NOTIFICATION_PAUSED) {
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if (!can_process()) {
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// Node can't process so we start fading out to silence
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set_stream_paused(true);
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}
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}
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case NOTIFICATION_PAUSED: {
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if (!can_process()) {
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// Node can't process so we start fading out to silence.
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set_stream_paused(true);
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}
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} break;
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if (p_what == NOTIFICATION_UNPAUSED) {
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set_stream_paused(false);
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}
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case NOTIFICATION_UNPAUSED: {
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set_stream_paused(false);
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} break;
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if (p_what == NOTIFICATION_INTERNAL_PHYSICS_PROCESS) {
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//update anything related to position first, if possible of course
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if (setplay.get() > 0 || (active.is_set() && last_mix_count != AudioServer::get_singleton()->get_mix_count())) {
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_update_panning();
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}
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case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
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// Update anything related to position first, if possible of course.
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if (setplay.get() > 0 || (active.is_set() && last_mix_count != AudioServer::get_singleton()->get_mix_count())) {
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_update_panning();
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}
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if (setplay.get() >= 0 && stream.is_valid()) {
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active.set();
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Ref<AudioStreamPlayback> new_playback = stream->instance_playback();
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ERR_FAIL_COND_MSG(new_playback.is_null(), "Failed to instantiate playback.");
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AudioServer::get_singleton()->start_playback_stream(new_playback, _get_actual_bus(), volume_vector, setplay.get(), pitch_scale);
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stream_playbacks.push_back(new_playback);
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setplay.set(-1);
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}
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if (setplay.get() >= 0 && stream.is_valid()) {
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active.set();
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Ref<AudioStreamPlayback> new_playback = stream->instance_playback();
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ERR_FAIL_COND_MSG(new_playback.is_null(), "Failed to instantiate playback.");
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AudioServer::get_singleton()->start_playback_stream(new_playback, _get_actual_bus(), volume_vector, setplay.get(), pitch_scale);
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stream_playbacks.push_back(new_playback);
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setplay.set(-1);
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}
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if (!stream_playbacks.is_empty() && active.is_set()) {
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// Stop playing if no longer active.
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Vector<Ref<AudioStreamPlayback>> playbacks_to_remove;
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for (Ref<AudioStreamPlayback> &playback : stream_playbacks) {
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if (playback.is_valid() && !AudioServer::get_singleton()->is_playback_active(playback) && !AudioServer::get_singleton()->is_playback_paused(playback)) {
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playbacks_to_remove.push_back(playback);
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if (!stream_playbacks.is_empty() && active.is_set()) {
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// Stop playing if no longer active.
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Vector<Ref<AudioStreamPlayback>> playbacks_to_remove;
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for (Ref<AudioStreamPlayback> &playback : stream_playbacks) {
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if (playback.is_valid() && !AudioServer::get_singleton()->is_playback_active(playback) && !AudioServer::get_singleton()->is_playback_paused(playback)) {
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playbacks_to_remove.push_back(playback);
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}
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}
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// Now go through and remove playbacks that have finished. Removing elements from a Vector in a range based for is asking for trouble.
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for (Ref<AudioStreamPlayback> &playback : playbacks_to_remove) {
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stream_playbacks.erase(playback);
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}
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if (!playbacks_to_remove.is_empty() && stream_playbacks.is_empty()) {
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// This node is no longer actively playing audio.
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active.clear();
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set_physics_process_internal(false);
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}
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if (!playbacks_to_remove.is_empty()) {
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emit_signal(SNAME("finished"));
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}
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}
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// Now go through and remove playbacks that have finished. Removing elements from a Vector in a range based for is asking for trouble.
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for (Ref<AudioStreamPlayback> &playback : playbacks_to_remove) {
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stream_playbacks.erase(playback);
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}
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if (!playbacks_to_remove.is_empty() && stream_playbacks.is_empty()) {
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// This node is no longer actively playing audio.
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active.clear();
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set_physics_process_internal(false);
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}
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if (!playbacks_to_remove.is_empty()) {
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emit_signal(SNAME("finished"));
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}
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}
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while (stream_playbacks.size() > max_polyphony) {
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AudioServer::get_singleton()->stop_playback_stream(stream_playbacks[0]);
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stream_playbacks.remove_at(0);
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}
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while (stream_playbacks.size() > max_polyphony) {
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AudioServer::get_singleton()->stop_playback_stream(stream_playbacks[0]);
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stream_playbacks.remove_at(0);
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}
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} break;
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}
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}
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@ -206,15 +206,7 @@ Transform2D Camera2D::get_camera_transform() {
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if (rotating) {
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xform.set_rotation(angle);
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}
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xform.set_origin(screen_rect.position /*.floor()*/);
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/*
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if (0) {
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xform = get_global_transform() * xform;
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} else {
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xform.elements[2]+=get_global_transform().get_origin();
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}
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*/
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xform.set_origin(screen_rect.position);
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return (xform).affine_inverse();
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}
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@ -224,14 +216,14 @@ void Camera2D::_notification(int p_what) {
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case NOTIFICATION_INTERNAL_PROCESS:
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case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
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_update_scroll();
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} break;
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case NOTIFICATION_TRANSFORM_CHANGED: {
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if (!is_processing_internal() && !is_physics_processing_internal()) {
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_update_scroll();
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}
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} break;
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case NOTIFICATION_ENTER_TREE: {
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ERR_FAIL_COND(!is_inside_tree());
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if (custom_viewport && ObjectDB::get_instance(custom_viewport_id)) {
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@ -256,8 +248,8 @@ void Camera2D::_notification(int p_what) {
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_update_process_callback();
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_update_scroll();
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first = true;
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} break;
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case NOTIFICATION_EXIT_TREE: {
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if (is_current()) {
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if (viewport && !(custom_viewport && !ObjectDB::get_instance(custom_viewport_id))) {
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@ -269,8 +261,8 @@ void Camera2D::_notification(int p_what) {
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remove_from_group(group_name);
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remove_from_group(canvas_group_name);
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viewport = nullptr;
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} break;
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#ifdef TOOLS_ENABLED
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case NOTIFICATION_DRAW: {
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if (!is_inside_tree() || !Engine::get_singleton()->is_editor_hint()) {
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@ -31,27 +31,32 @@
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#include "canvas_modulate.h"
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void CanvasModulate::_notification(int p_what) {
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if (p_what == NOTIFICATION_ENTER_CANVAS) {
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if (is_visible_in_tree()) {
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RS::get_singleton()->canvas_set_modulate(get_canvas(), color);
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add_to_group("_canvas_modulate_" + itos(get_canvas().get_id()));
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}
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switch (p_what) {
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case NOTIFICATION_ENTER_CANVAS: {
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if (is_visible_in_tree()) {
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RS::get_singleton()->canvas_set_modulate(get_canvas(), color);
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add_to_group("_canvas_modulate_" + itos(get_canvas().get_id()));
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}
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} break;
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} else if (p_what == NOTIFICATION_EXIT_CANVAS) {
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if (is_visible_in_tree()) {
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RS::get_singleton()->canvas_set_modulate(get_canvas(), Color(1, 1, 1, 1));
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remove_from_group("_canvas_modulate_" + itos(get_canvas().get_id()));
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}
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} else if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
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if (is_visible_in_tree()) {
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RS::get_singleton()->canvas_set_modulate(get_canvas(), color);
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add_to_group("_canvas_modulate_" + itos(get_canvas().get_id()));
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} else {
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RS::get_singleton()->canvas_set_modulate(get_canvas(), Color(1, 1, 1, 1));
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remove_from_group("_canvas_modulate_" + itos(get_canvas().get_id()));
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}
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case NOTIFICATION_EXIT_CANVAS: {
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if (is_visible_in_tree()) {
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RS::get_singleton()->canvas_set_modulate(get_canvas(), Color(1, 1, 1, 1));
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remove_from_group("_canvas_modulate_" + itos(get_canvas().get_id()));
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}
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} break;
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update_configuration_warnings();
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case NOTIFICATION_VISIBILITY_CHANGED: {
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if (is_visible_in_tree()) {
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RS::get_singleton()->canvas_set_modulate(get_canvas(), color);
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add_to_group("_canvas_modulate_" + itos(get_canvas().get_id()));
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} else {
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RS::get_singleton()->canvas_set_modulate(get_canvas(), Color(1, 1, 1, 1));
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remove_from_group("_canvas_modulate_" + itos(get_canvas().get_id()));
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}
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update_configuration_warnings();
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} break;
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}
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}
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@ -102,26 +102,20 @@ void CollisionPolygon2D::_notification(int p_what) {
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_build_polygon();
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_update_in_shape_owner();
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}
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/*if (Engine::get_singleton()->is_editor_hint()) {
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//display above all else
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set_z_as_relative(false);
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set_z_index(RS::CANVAS_ITEM_Z_MAX - 1);
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}*/
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} break;
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case NOTIFICATION_ENTER_TREE: {
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if (parent) {
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_update_in_shape_owner();
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}
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} break;
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case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: {
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if (parent) {
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_update_in_shape_owner(true);
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}
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} break;
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case NOTIFICATION_UNPARENTED: {
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if (parent) {
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parent->remove_shape_owner(owner_id);
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@ -59,34 +59,28 @@ void CollisionShape2D::_notification(int p_what) {
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}
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_update_in_shape_owner();
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}
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/*if (Engine::get_singleton()->is_editor_hint()) {
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//display above all else
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set_z_as_relative(false);
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set_z_index(RS::CANVAS_ITEM_Z_MAX - 1);
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}*/
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} break;
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case NOTIFICATION_ENTER_TREE: {
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if (parent) {
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_update_in_shape_owner();
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}
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} break;
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case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: {
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if (parent) {
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_update_in_shape_owner(true);
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}
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} break;
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case NOTIFICATION_UNPARENTED: {
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if (parent) {
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parent->remove_shape_owner(owner_id);
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}
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owner_id = 0;
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parent = nullptr;
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} break;
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case NOTIFICATION_DRAW: {
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ERR_FAIL_COND(!is_inside_tree());
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@ -1091,9 +1091,11 @@ void CPUParticles2D::_notification(int p_what) {
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case NOTIFICATION_ENTER_TREE: {
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set_process_internal(emitting);
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} break;
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case NOTIFICATION_EXIT_TREE: {
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_set_redraw(false);
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} break;
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case NOTIFICATION_DRAW: {
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// first update before rendering to avoid one frame delay after emitting starts
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if (emitting && (time == 0)) {
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@ -1111,9 +1113,11 @@ void CPUParticles2D::_notification(int p_what) {
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RS::get_singleton()->canvas_item_add_multimesh(get_canvas_item(), multimesh, texrid);
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} break;
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case NOTIFICATION_INTERNAL_PROCESS: {
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_update_internal();
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} break;
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case NOTIFICATION_TRANSFORM_CHANGED: {
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inv_emission_transform = get_global_transform().affine_inverse();
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@ -377,154 +377,157 @@ void GPUParticles2D::restart() {
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}
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void GPUParticles2D::_notification(int p_what) {
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if (p_what == NOTIFICATION_DRAW) {
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RID texture_rid;
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Size2 size;
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if (texture.is_valid()) {
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texture_rid = texture->get_rid();
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size = texture->get_size();
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} else {
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size = Size2(1, 1);
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}
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if (trail_enabled) {
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RS::get_singleton()->mesh_clear(mesh);
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PackedVector2Array points;
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PackedVector2Array uvs;
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PackedInt32Array bone_indices;
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PackedFloat32Array bone_weights;
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PackedInt32Array indices;
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int total_segments = trail_sections * trail_section_subdivisions;
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real_t depth = size.height * trail_sections;
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for (int j = 0; j <= total_segments; j++) {
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real_t v = j;
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v /= total_segments;
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real_t y = depth * v;
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y = (depth * 0.5) - y;
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int bone = j / trail_section_subdivisions;
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real_t blend = 1.0 - real_t(j % trail_section_subdivisions) / real_t(trail_section_subdivisions);
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real_t s = size.width;
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points.push_back(Vector2(-s * 0.5, 0));
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points.push_back(Vector2(+s * 0.5, 0));
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uvs.push_back(Vector2(0, v));
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uvs.push_back(Vector2(1, v));
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for (int i = 0; i < 2; i++) {
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bone_indices.push_back(bone);
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bone_indices.push_back(MIN(trail_sections, bone + 1));
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bone_indices.push_back(0);
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bone_indices.push_back(0);
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bone_weights.push_back(blend);
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bone_weights.push_back(1.0 - blend);
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bone_weights.push_back(0);
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bone_weights.push_back(0);
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}
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if (j > 0) {
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int base = j * 2 - 2;
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indices.push_back(base + 0);
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indices.push_back(base + 1);
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indices.push_back(base + 2);
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indices.push_back(base + 1);
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indices.push_back(base + 3);
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indices.push_back(base + 2);
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}
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switch (p_what) {
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case NOTIFICATION_DRAW: {
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RID texture_rid;
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Size2 size;
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if (texture.is_valid()) {
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texture_rid = texture->get_rid();
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size = texture->get_size();
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} else {
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size = Size2(1, 1);
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}
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Array arr;
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arr.resize(RS::ARRAY_MAX);
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arr[RS::ARRAY_VERTEX] = points;
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arr[RS::ARRAY_TEX_UV] = uvs;
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arr[RS::ARRAY_BONES] = bone_indices;
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arr[RS::ARRAY_WEIGHTS] = bone_weights;
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arr[RS::ARRAY_INDEX] = indices;
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if (trail_enabled) {
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RS::get_singleton()->mesh_clear(mesh);
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PackedVector2Array points;
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PackedVector2Array uvs;
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PackedInt32Array bone_indices;
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PackedFloat32Array bone_weights;
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PackedInt32Array indices;
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RS::get_singleton()->mesh_add_surface_from_arrays(mesh, RS::PRIMITIVE_TRIANGLES, arr, Array(), Dictionary(), RS::ARRAY_FLAG_USE_2D_VERTICES);
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int total_segments = trail_sections * trail_section_subdivisions;
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real_t depth = size.height * trail_sections;
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Vector<Transform3D> xforms;
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for (int i = 0; i <= trail_sections; i++) {
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Transform3D xform;
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/*
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xform.origin.y = depth / 2.0 - size.height * real_t(i);
|
||||
xform.origin.y = -xform.origin.y; //bind is an inverse transform, so negate y */
|
||||
xforms.push_back(xform);
|
||||
for (int j = 0; j <= total_segments; j++) {
|
||||
real_t v = j;
|
||||
v /= total_segments;
|
||||
|
||||
real_t y = depth * v;
|
||||
y = (depth * 0.5) - y;
|
||||
|
||||
int bone = j / trail_section_subdivisions;
|
||||
real_t blend = 1.0 - real_t(j % trail_section_subdivisions) / real_t(trail_section_subdivisions);
|
||||
|
||||
real_t s = size.width;
|
||||
|
||||
points.push_back(Vector2(-s * 0.5, 0));
|
||||
points.push_back(Vector2(+s * 0.5, 0));
|
||||
|
||||
uvs.push_back(Vector2(0, v));
|
||||
uvs.push_back(Vector2(1, v));
|
||||
|
||||
for (int i = 0; i < 2; i++) {
|
||||
bone_indices.push_back(bone);
|
||||
bone_indices.push_back(MIN(trail_sections, bone + 1));
|
||||
bone_indices.push_back(0);
|
||||
bone_indices.push_back(0);
|
||||
|
||||
bone_weights.push_back(blend);
|
||||
bone_weights.push_back(1.0 - blend);
|
||||
bone_weights.push_back(0);
|
||||
bone_weights.push_back(0);
|
||||
}
|
||||
|
||||
if (j > 0) {
|
||||
int base = j * 2 - 2;
|
||||
indices.push_back(base + 0);
|
||||
indices.push_back(base + 1);
|
||||
indices.push_back(base + 2);
|
||||
|
||||
indices.push_back(base + 1);
|
||||
indices.push_back(base + 3);
|
||||
indices.push_back(base + 2);
|
||||
}
|
||||
}
|
||||
|
||||
Array arr;
|
||||
arr.resize(RS::ARRAY_MAX);
|
||||
arr[RS::ARRAY_VERTEX] = points;
|
||||
arr[RS::ARRAY_TEX_UV] = uvs;
|
||||
arr[RS::ARRAY_BONES] = bone_indices;
|
||||
arr[RS::ARRAY_WEIGHTS] = bone_weights;
|
||||
arr[RS::ARRAY_INDEX] = indices;
|
||||
|
||||
RS::get_singleton()->mesh_add_surface_from_arrays(mesh, RS::PRIMITIVE_TRIANGLES, arr, Array(), Dictionary(), RS::ARRAY_FLAG_USE_2D_VERTICES);
|
||||
|
||||
Vector<Transform3D> xforms;
|
||||
for (int i = 0; i <= trail_sections; i++) {
|
||||
Transform3D xform;
|
||||
/*
|
||||
xform.origin.y = depth / 2.0 - size.height * real_t(i);
|
||||
xform.origin.y = -xform.origin.y; //bind is an inverse transform, so negate y */
|
||||
xforms.push_back(xform);
|
||||
}
|
||||
|
||||
RS::get_singleton()->particles_set_trail_bind_poses(particles, xforms);
|
||||
|
||||
} else {
|
||||
RS::get_singleton()->mesh_clear(mesh);
|
||||
|
||||
Vector<Vector2> points = {
|
||||
Vector2(-size.x / 2.0, -size.y / 2.0),
|
||||
Vector2(size.x / 2.0, -size.y / 2.0),
|
||||
Vector2(size.x / 2.0, size.y / 2.0),
|
||||
Vector2(-size.x / 2.0, size.y / 2.0)
|
||||
};
|
||||
|
||||
Vector<Vector2> uvs = {
|
||||
Vector2(0, 0),
|
||||
Vector2(1, 0),
|
||||
Vector2(1, 1),
|
||||
Vector2(0, 1)
|
||||
};
|
||||
|
||||
Vector<int> indices = { 0, 1, 2, 0, 2, 3 };
|
||||
|
||||
Array arr;
|
||||
arr.resize(RS::ARRAY_MAX);
|
||||
arr[RS::ARRAY_VERTEX] = points;
|
||||
arr[RS::ARRAY_TEX_UV] = uvs;
|
||||
arr[RS::ARRAY_INDEX] = indices;
|
||||
|
||||
RS::get_singleton()->mesh_add_surface_from_arrays(mesh, RS::PRIMITIVE_TRIANGLES, arr, Array(), Dictionary(), RS::ARRAY_FLAG_USE_2D_VERTICES);
|
||||
RS::get_singleton()->particles_set_trail_bind_poses(particles, Vector<Transform3D>());
|
||||
}
|
||||
|
||||
RS::get_singleton()->particles_set_trail_bind_poses(particles, xforms);
|
||||
|
||||
} else {
|
||||
RS::get_singleton()->mesh_clear(mesh);
|
||||
|
||||
Vector<Vector2> points = {
|
||||
Vector2(-size.x / 2.0, -size.y / 2.0),
|
||||
Vector2(size.x / 2.0, -size.y / 2.0),
|
||||
Vector2(size.x / 2.0, size.y / 2.0),
|
||||
Vector2(-size.x / 2.0, size.y / 2.0)
|
||||
};
|
||||
|
||||
Vector<Vector2> uvs = {
|
||||
Vector2(0, 0),
|
||||
Vector2(1, 0),
|
||||
Vector2(1, 1),
|
||||
Vector2(0, 1)
|
||||
};
|
||||
|
||||
Vector<int> indices = { 0, 1, 2, 0, 2, 3 };
|
||||
|
||||
Array arr;
|
||||
arr.resize(RS::ARRAY_MAX);
|
||||
arr[RS::ARRAY_VERTEX] = points;
|
||||
arr[RS::ARRAY_TEX_UV] = uvs;
|
||||
arr[RS::ARRAY_INDEX] = indices;
|
||||
|
||||
RS::get_singleton()->mesh_add_surface_from_arrays(mesh, RS::PRIMITIVE_TRIANGLES, arr, Array(), Dictionary(), RS::ARRAY_FLAG_USE_2D_VERTICES);
|
||||
RS::get_singleton()->particles_set_trail_bind_poses(particles, Vector<Transform3D>());
|
||||
}
|
||||
RS::get_singleton()->canvas_item_add_particles(get_canvas_item(), particles, texture_rid);
|
||||
RS::get_singleton()->canvas_item_add_particles(get_canvas_item(), particles, texture_rid);
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
if (show_visibility_rect) {
|
||||
draw_rect(visibility_rect, Color(0, 0.7, 0.9, 0.4), false);
|
||||
}
|
||||
if (show_visibility_rect) {
|
||||
draw_rect(visibility_rect, Color(0, 0.7, 0.9, 0.4), false);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
} break;
|
||||
|
||||
if (p_what == NOTIFICATION_ENTER_TREE) {
|
||||
if (sub_emitter != NodePath()) {
|
||||
_attach_sub_emitter();
|
||||
}
|
||||
}
|
||||
case NOTIFICATION_ENTER_TREE: {
|
||||
if (sub_emitter != NodePath()) {
|
||||
_attach_sub_emitter();
|
||||
}
|
||||
} break;
|
||||
|
||||
if (p_what == NOTIFICATION_EXIT_TREE) {
|
||||
RS::get_singleton()->particles_set_subemitter(particles, RID());
|
||||
}
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
RS::get_singleton()->particles_set_subemitter(particles, RID());
|
||||
} break;
|
||||
|
||||
if (p_what == NOTIFICATION_PAUSED || p_what == NOTIFICATION_UNPAUSED) {
|
||||
if (can_process()) {
|
||||
RS::get_singleton()->particles_set_speed_scale(particles, speed_scale);
|
||||
} else {
|
||||
RS::get_singleton()->particles_set_speed_scale(particles, 0);
|
||||
}
|
||||
}
|
||||
case NOTIFICATION_PAUSED:
|
||||
case NOTIFICATION_UNPAUSED: {
|
||||
if (can_process()) {
|
||||
RS::get_singleton()->particles_set_speed_scale(particles, speed_scale);
|
||||
} else {
|
||||
RS::get_singleton()->particles_set_speed_scale(particles, 0);
|
||||
}
|
||||
} break;
|
||||
|
||||
if (p_what == NOTIFICATION_TRANSFORM_CHANGED) {
|
||||
_update_particle_emission_transform();
|
||||
}
|
||||
case NOTIFICATION_TRANSFORM_CHANGED: {
|
||||
_update_particle_emission_transform();
|
||||
} break;
|
||||
|
||||
if (p_what == NOTIFICATION_INTERNAL_PROCESS) {
|
||||
if (one_shot && !is_emitting()) {
|
||||
notify_property_list_changed();
|
||||
set_process_internal(false);
|
||||
}
|
||||
case NOTIFICATION_INTERNAL_PROCESS: {
|
||||
if (one_shot && !is_emitting()) {
|
||||
notify_property_list_changed();
|
||||
set_process_internal(false);
|
||||
}
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -162,6 +162,7 @@ void Joint2D::_notification(int p_what) {
|
|||
case NOTIFICATION_READY: {
|
||||
_update_joint();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
if (joint.is_valid()) {
|
||||
_disconnect_signals();
|
||||
|
|
|
@ -192,21 +192,24 @@ Light2D::BlendMode Light2D::get_blend_mode() const {
|
|||
}
|
||||
|
||||
void Light2D::_notification(int p_what) {
|
||||
if (p_what == NOTIFICATION_ENTER_TREE) {
|
||||
RS::get_singleton()->canvas_light_attach_to_canvas(canvas_light, get_canvas());
|
||||
_update_light_visibility();
|
||||
}
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_ENTER_TREE: {
|
||||
RS::get_singleton()->canvas_light_attach_to_canvas(canvas_light, get_canvas());
|
||||
_update_light_visibility();
|
||||
} break;
|
||||
|
||||
if (p_what == NOTIFICATION_TRANSFORM_CHANGED) {
|
||||
RS::get_singleton()->canvas_light_set_transform(canvas_light, get_global_transform());
|
||||
}
|
||||
if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
|
||||
_update_light_visibility();
|
||||
}
|
||||
case NOTIFICATION_TRANSFORM_CHANGED: {
|
||||
RS::get_singleton()->canvas_light_set_transform(canvas_light, get_global_transform());
|
||||
} break;
|
||||
|
||||
if (p_what == NOTIFICATION_EXIT_TREE) {
|
||||
RS::get_singleton()->canvas_light_attach_to_canvas(canvas_light, RID());
|
||||
_update_light_visibility();
|
||||
case NOTIFICATION_VISIBILITY_CHANGED: {
|
||||
_update_light_visibility();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
RS::get_singleton()->canvas_light_attach_to_canvas(canvas_light, RID());
|
||||
_update_light_visibility();
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -29,9 +29,9 @@
|
|||
/*************************************************************************/
|
||||
|
||||
#include "light_occluder_2d.h"
|
||||
#include "core/math/geometry_2d.h"
|
||||
|
||||
#include "core/config/engine.h"
|
||||
#include "core/math/geometry_2d.h"
|
||||
|
||||
#define LINE_GRAB_WIDTH 8
|
||||
|
||||
|
@ -158,42 +158,46 @@ void LightOccluder2D::_poly_changed() {
|
|||
}
|
||||
|
||||
void LightOccluder2D::_notification(int p_what) {
|
||||
if (p_what == NOTIFICATION_ENTER_CANVAS) {
|
||||
RS::get_singleton()->canvas_light_occluder_attach_to_canvas(occluder, get_canvas());
|
||||
RS::get_singleton()->canvas_light_occluder_set_transform(occluder, get_global_transform());
|
||||
RS::get_singleton()->canvas_light_occluder_set_enabled(occluder, is_visible_in_tree());
|
||||
}
|
||||
if (p_what == NOTIFICATION_TRANSFORM_CHANGED) {
|
||||
RS::get_singleton()->canvas_light_occluder_set_transform(occluder, get_global_transform());
|
||||
}
|
||||
if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
|
||||
RS::get_singleton()->canvas_light_occluder_set_enabled(occluder, is_visible_in_tree());
|
||||
}
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_ENTER_CANVAS: {
|
||||
RS::get_singleton()->canvas_light_occluder_attach_to_canvas(occluder, get_canvas());
|
||||
RS::get_singleton()->canvas_light_occluder_set_transform(occluder, get_global_transform());
|
||||
RS::get_singleton()->canvas_light_occluder_set_enabled(occluder, is_visible_in_tree());
|
||||
} break;
|
||||
|
||||
if (p_what == NOTIFICATION_DRAW) {
|
||||
if (Engine::get_singleton()->is_editor_hint()) {
|
||||
if (occluder_polygon.is_valid()) {
|
||||
Vector<Vector2> poly = occluder_polygon->get_polygon();
|
||||
case NOTIFICATION_TRANSFORM_CHANGED: {
|
||||
RS::get_singleton()->canvas_light_occluder_set_transform(occluder, get_global_transform());
|
||||
} break;
|
||||
|
||||
if (poly.size()) {
|
||||
if (occluder_polygon->is_closed()) {
|
||||
Vector<Color> color;
|
||||
color.push_back(Color(0, 0, 0, 0.6));
|
||||
draw_polygon(Variant(poly), color);
|
||||
} else {
|
||||
int ps = poly.size();
|
||||
const Vector2 *r = poly.ptr();
|
||||
for (int i = 0; i < ps - 1; i++) {
|
||||
draw_line(r[i], r[i + 1], Color(0, 0, 0, 0.6), 3);
|
||||
case NOTIFICATION_VISIBILITY_CHANGED: {
|
||||
RS::get_singleton()->canvas_light_occluder_set_enabled(occluder, is_visible_in_tree());
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_DRAW: {
|
||||
if (Engine::get_singleton()->is_editor_hint()) {
|
||||
if (occluder_polygon.is_valid()) {
|
||||
Vector<Vector2> poly = occluder_polygon->get_polygon();
|
||||
|
||||
if (poly.size()) {
|
||||
if (occluder_polygon->is_closed()) {
|
||||
Vector<Color> color;
|
||||
color.push_back(Color(0, 0, 0, 0.6));
|
||||
draw_polygon(Variant(poly), color);
|
||||
} else {
|
||||
int ps = poly.size();
|
||||
const Vector2 *r = poly.ptr();
|
||||
for (int i = 0; i < ps - 1; i++) {
|
||||
draw_line(r[i], r[i + 1], Color(0, 0, 0, 0.6), 3);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} break;
|
||||
|
||||
if (p_what == NOTIFICATION_EXIT_CANVAS) {
|
||||
RS::get_singleton()->canvas_light_occluder_attach_to_canvas(occluder, RID());
|
||||
case NOTIFICATION_EXIT_CANVAS: {
|
||||
RS::get_singleton()->canvas_light_occluder_attach_to_canvas(occluder, RID());
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -228,9 +228,9 @@ Line2D::LineCapMode Line2D::get_end_cap_mode() const {
|
|||
|
||||
void Line2D::_notification(int p_what) {
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_DRAW:
|
||||
case NOTIFICATION_DRAW: {
|
||||
_draw();
|
||||
break;
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -29,13 +29,16 @@
|
|||
/*************************************************************************/
|
||||
|
||||
#include "mesh_instance_2d.h"
|
||||
|
||||
#include "scene/scene_string_names.h"
|
||||
|
||||
void MeshInstance2D::_notification(int p_what) {
|
||||
if (p_what == NOTIFICATION_DRAW) {
|
||||
if (mesh.is_valid()) {
|
||||
draw_mesh(mesh, texture);
|
||||
}
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_DRAW: {
|
||||
if (mesh.is_valid()) {
|
||||
draw_mesh(mesh, texture);
|
||||
}
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -29,13 +29,16 @@
|
|||
/*************************************************************************/
|
||||
|
||||
#include "multimesh_instance_2d.h"
|
||||
|
||||
#include "scene/scene_string_names.h"
|
||||
|
||||
void MultiMeshInstance2D::_notification(int p_what) {
|
||||
if (p_what == NOTIFICATION_DRAW) {
|
||||
if (multimesh.is_valid()) {
|
||||
draw_multimesh(multimesh, texture);
|
||||
}
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_DRAW: {
|
||||
if (multimesh.is_valid()) {
|
||||
draw_multimesh(multimesh, texture);
|
||||
}
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -97,10 +97,12 @@ void NavigationAgent2D::_notification(int p_what) {
|
|||
}
|
||||
set_physics_process_internal(true);
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
agent_parent = nullptr;
|
||||
set_physics_process_internal(false);
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
|
||||
if (agent_parent) {
|
||||
NavigationServer2D::get_singleton()->agent_set_position(agent, agent_parent->get_global_position());
|
||||
|
|
|
@ -63,17 +63,21 @@ void NavigationObstacle2D::_notification(int p_what) {
|
|||
}
|
||||
set_physics_process_internal(true);
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
parent_node2d = nullptr;
|
||||
set_physics_process_internal(false);
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_PARENTED: {
|
||||
parent_node2d = Object::cast_to<Node2D>(get_parent());
|
||||
reevaluate_agent_radius();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_UNPARENTED: {
|
||||
parent_node2d = nullptr;
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
|
||||
if (parent_node2d) {
|
||||
NavigationServer2D::get_singleton()->agent_set_position(agent, parent_node2d->get_global_position());
|
||||
|
|
|
@ -406,15 +406,18 @@ void NavigationRegion2D::_notification(int p_what) {
|
|||
NavigationServer2D::get_singleton_mut()->connect("map_changed", callable_mp(this, &NavigationRegion2D::_map_changed));
|
||||
}
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_TRANSFORM_CHANGED: {
|
||||
NavigationServer2D::get_singleton()->region_set_transform(region, get_global_transform());
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
NavigationServer2D::get_singleton()->region_set_map(region, RID());
|
||||
if (enabled) {
|
||||
NavigationServer2D::get_singleton_mut()->disconnect("map_changed", callable_mp(this, &NavigationRegion2D::_map_changed));
|
||||
}
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_DRAW: {
|
||||
if (is_inside_tree() && (Engine::get_singleton()->is_editor_hint() || get_tree()->is_debugging_navigation_hint()) && navpoly.is_valid()) {
|
||||
Vector<Vector2> verts = navpoly->get_vertices();
|
||||
|
|
|
@ -29,6 +29,7 @@
|
|||
/*************************************************************************/
|
||||
|
||||
#include "parallax_background.h"
|
||||
|
||||
#include "parallax_layer.h"
|
||||
|
||||
void ParallaxBackground::_notification(int p_what) {
|
||||
|
@ -36,8 +37,8 @@ void ParallaxBackground::_notification(int p_what) {
|
|||
case NOTIFICATION_ENTER_TREE: {
|
||||
group_name = "__cameras_" + itos(get_viewport().get_id());
|
||||
add_to_group(group_name);
|
||||
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
remove_from_group(group_name);
|
||||
} break;
|
||||
|
|
|
@ -99,6 +99,7 @@ void ParallaxLayer::_notification(int p_what) {
|
|||
orig_scale = get_scale();
|
||||
_update_mirroring();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
if (Engine::get_singleton()->is_editor_hint()) {
|
||||
break;
|
||||
|
|
|
@ -86,36 +86,41 @@ bool Path2D::_edit_is_selected_on_click(const Point2 &p_point, double p_toleranc
|
|||
#endif
|
||||
|
||||
void Path2D::_notification(int p_what) {
|
||||
if (p_what == NOTIFICATION_DRAW && curve.is_valid()) {
|
||||
//draw the curve!!
|
||||
switch (p_what) {
|
||||
// Draw the curve if navigation debugging is enabled.
|
||||
case NOTIFICATION_DRAW: {
|
||||
if (!curve.is_valid()) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (!Engine::get_singleton()->is_editor_hint() && !get_tree()->is_debugging_navigation_hint()) {
|
||||
return;
|
||||
}
|
||||
if (!Engine::get_singleton()->is_editor_hint() && !get_tree()->is_debugging_navigation_hint()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (curve->get_point_count() < 2) {
|
||||
return;
|
||||
}
|
||||
if (curve->get_point_count() < 2) {
|
||||
return;
|
||||
}
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
const real_t line_width = 2 * EDSCALE;
|
||||
const real_t line_width = 2 * EDSCALE;
|
||||
#else
|
||||
const real_t line_width = 2;
|
||||
const real_t line_width = 2;
|
||||
#endif
|
||||
const Color color = Color(0.5, 0.6, 1.0, 0.7);
|
||||
const Color color = Color(0.5, 0.6, 1.0, 0.7);
|
||||
|
||||
_cached_draw_pts.resize(curve->get_point_count() * 8);
|
||||
int count = 0;
|
||||
_cached_draw_pts.resize(curve->get_point_count() * 8);
|
||||
int count = 0;
|
||||
|
||||
for (int i = 0; i < curve->get_point_count(); i++) {
|
||||
for (int j = 0; j < 8; j++) {
|
||||
real_t frac = j * (1.0 / 8.0);
|
||||
Vector2 p = curve->interpolate(i, frac);
|
||||
_cached_draw_pts.set(count++, p);
|
||||
for (int i = 0; i < curve->get_point_count(); i++) {
|
||||
for (int j = 0; j < 8; j++) {
|
||||
real_t frac = j * (1.0 / 8.0);
|
||||
Vector2 p = curve->interpolate(i, frac);
|
||||
_cached_draw_pts.set(count++, p);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
draw_polyline(_cached_draw_pts, color, line_width, true);
|
||||
draw_polyline(_cached_draw_pts, color, line_width, true);
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -226,8 +231,8 @@ void PathFollow2D::_notification(int p_what) {
|
|||
if (path) {
|
||||
_update_transform();
|
||||
}
|
||||
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
path = nullptr;
|
||||
} break;
|
||||
|
|
|
@ -906,7 +906,7 @@ void RigidDynamicBody2D::_notification(int p_what) {
|
|||
switch (p_what) {
|
||||
case NOTIFICATION_ENTER_TREE: {
|
||||
if (Engine::get_singleton()->is_editor_hint()) {
|
||||
set_notify_local_transform(true); //used for warnings and only in editor
|
||||
set_notify_local_transform(true); // Used for warnings and only in editor.
|
||||
}
|
||||
} break;
|
||||
|
||||
|
|
|
@ -90,6 +90,7 @@ void Position2D::_notification(int p_what) {
|
|||
case NOTIFICATION_ENTER_TREE: {
|
||||
update();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_DRAW: {
|
||||
if (!is_inside_tree()) {
|
||||
break;
|
||||
|
@ -97,7 +98,6 @@ void Position2D::_notification(int p_what) {
|
|||
if (Engine::get_singleton()->is_editor_hint()) {
|
||||
_draw_cross();
|
||||
}
|
||||
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -150,11 +150,11 @@ void RayCast2D::_notification(int p_what) {
|
|||
}
|
||||
}
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
if (enabled) {
|
||||
set_physics_process_internal(false);
|
||||
}
|
||||
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_DRAW: {
|
||||
|
@ -163,16 +163,13 @@ void RayCast2D::_notification(int p_what) {
|
|||
break;
|
||||
}
|
||||
_draw_debug_shape();
|
||||
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
|
||||
if (!enabled) {
|
||||
break;
|
||||
}
|
||||
|
||||
_update_raycast_state();
|
||||
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -115,8 +115,8 @@ void RemoteTransform2D::_notification(int p_what) {
|
|||
switch (p_what) {
|
||||
case NOTIFICATION_ENTER_TREE: {
|
||||
_update_cache();
|
||||
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_TRANSFORM_CHANGED: {
|
||||
if (!is_inside_tree()) {
|
||||
break;
|
||||
|
@ -125,7 +125,6 @@ void RemoteTransform2D::_notification(int p_what) {
|
|||
if (cache.is_valid()) {
|
||||
_update_remote();
|
||||
}
|
||||
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -201,6 +201,7 @@ void ShapeCast2D::_notification(int p_what) {
|
|||
}
|
||||
}
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
if (enabled) {
|
||||
set_physics_process_internal(false);
|
||||
|
@ -254,6 +255,7 @@ void ShapeCast2D::_notification(int p_what) {
|
|||
}
|
||||
#endif
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
|
||||
if (!enabled) {
|
||||
break;
|
||||
|
|
|
@ -93,223 +93,228 @@ void Bone2D::_get_property_list(List<PropertyInfo> *p_list) const {
|
|||
}
|
||||
|
||||
void Bone2D::_notification(int p_what) {
|
||||
if (p_what == NOTIFICATION_ENTER_TREE) {
|
||||
Node *parent = get_parent();
|
||||
parent_bone = Object::cast_to<Bone2D>(parent);
|
||||
skeleton = nullptr;
|
||||
while (parent) {
|
||||
skeleton = Object::cast_to<Skeleton2D>(parent);
|
||||
if (skeleton) {
|
||||
break;
|
||||
}
|
||||
if (!Object::cast_to<Bone2D>(parent)) {
|
||||
break; //skeletons must be chained to Bone2Ds.
|
||||
}
|
||||
|
||||
parent = parent->get_parent();
|
||||
}
|
||||
|
||||
if (skeleton) {
|
||||
Skeleton2D::Bone bone;
|
||||
bone.bone = this;
|
||||
skeleton->bones.push_back(bone);
|
||||
skeleton->_make_bone_setup_dirty();
|
||||
}
|
||||
|
||||
cache_transform = get_transform();
|
||||
copy_transform_to_cache = true;
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
// Only draw the gizmo in the editor!
|
||||
if (Engine::get_singleton()->is_editor_hint() == false) {
|
||||
return;
|
||||
}
|
||||
|
||||
update();
|
||||
#endif // TOOLS_ENABLED
|
||||
}
|
||||
|
||||
else if (p_what == NOTIFICATION_LOCAL_TRANSFORM_CHANGED) {
|
||||
if (skeleton) {
|
||||
skeleton->_make_transform_dirty();
|
||||
}
|
||||
if (copy_transform_to_cache) {
|
||||
cache_transform = get_transform();
|
||||
}
|
||||
#ifdef TOOLS_ENABLED
|
||||
// Only draw the gizmo in the editor!
|
||||
if (Engine::get_singleton()->is_editor_hint() == false) {
|
||||
return;
|
||||
}
|
||||
|
||||
update();
|
||||
|
||||
if (get_parent()) {
|
||||
Bone2D *parent_bone = Object::cast_to<Bone2D>(get_parent());
|
||||
if (parent_bone) {
|
||||
parent_bone->update();
|
||||
}
|
||||
}
|
||||
#endif // TOOLS_ENABLED
|
||||
}
|
||||
|
||||
else if (p_what == NOTIFICATION_MOVED_IN_PARENT) {
|
||||
if (skeleton) {
|
||||
skeleton->_make_bone_setup_dirty();
|
||||
}
|
||||
if (copy_transform_to_cache) {
|
||||
cache_transform = get_transform();
|
||||
}
|
||||
}
|
||||
|
||||
else if (p_what == NOTIFICATION_EXIT_TREE) {
|
||||
if (skeleton) {
|
||||
for (int i = 0; i < skeleton->bones.size(); i++) {
|
||||
if (skeleton->bones[i].bone == this) {
|
||||
skeleton->bones.remove_at(i);
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_ENTER_TREE: {
|
||||
Node *parent = get_parent();
|
||||
parent_bone = Object::cast_to<Bone2D>(parent);
|
||||
skeleton = nullptr;
|
||||
while (parent) {
|
||||
skeleton = Object::cast_to<Skeleton2D>(parent);
|
||||
if (skeleton) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
skeleton->_make_bone_setup_dirty();
|
||||
skeleton = nullptr;
|
||||
}
|
||||
parent_bone = nullptr;
|
||||
set_transform(cache_transform);
|
||||
}
|
||||
if (!Object::cast_to<Bone2D>(parent)) {
|
||||
break; //skeletons must be chained to Bone2Ds.
|
||||
}
|
||||
|
||||
parent = parent->get_parent();
|
||||
}
|
||||
|
||||
if (skeleton) {
|
||||
Skeleton2D::Bone bone;
|
||||
bone.bone = this;
|
||||
skeleton->bones.push_back(bone);
|
||||
skeleton->_make_bone_setup_dirty();
|
||||
}
|
||||
|
||||
cache_transform = get_transform();
|
||||
copy_transform_to_cache = true;
|
||||
|
||||
else if (p_what == NOTIFICATION_READY) {
|
||||
if (autocalculate_length_and_angle) {
|
||||
calculate_length_and_rotation();
|
||||
}
|
||||
}
|
||||
#ifdef TOOLS_ENABLED
|
||||
else if (p_what == NOTIFICATION_EDITOR_PRE_SAVE || p_what == NOTIFICATION_EDITOR_POST_SAVE) {
|
||||
Transform2D tmp_trans = get_transform();
|
||||
set_transform(cache_transform);
|
||||
cache_transform = tmp_trans;
|
||||
}
|
||||
// Bone2D Editor gizmo drawing:
|
||||
// Only draw the gizmo in the editor!
|
||||
if (Engine::get_singleton()->is_editor_hint() == false) {
|
||||
return;
|
||||
}
|
||||
|
||||
update();
|
||||
#endif // TOOLS_ENABLED
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: {
|
||||
if (skeleton) {
|
||||
skeleton->_make_transform_dirty();
|
||||
}
|
||||
if (copy_transform_to_cache) {
|
||||
cache_transform = get_transform();
|
||||
}
|
||||
#ifdef TOOLS_ENABLED
|
||||
// Only draw the gizmo in the editor!
|
||||
if (Engine::get_singleton()->is_editor_hint() == false) {
|
||||
return;
|
||||
}
|
||||
|
||||
update();
|
||||
|
||||
if (get_parent()) {
|
||||
Bone2D *parent_bone = Object::cast_to<Bone2D>(get_parent());
|
||||
if (parent_bone) {
|
||||
parent_bone->update();
|
||||
}
|
||||
}
|
||||
#endif // TOOLS_ENABLED
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_MOVED_IN_PARENT: {
|
||||
if (skeleton) {
|
||||
skeleton->_make_bone_setup_dirty();
|
||||
}
|
||||
if (copy_transform_to_cache) {
|
||||
cache_transform = get_transform();
|
||||
}
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
if (skeleton) {
|
||||
for (int i = 0; i < skeleton->bones.size(); i++) {
|
||||
if (skeleton->bones[i].bone == this) {
|
||||
skeleton->bones.remove_at(i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
skeleton->_make_bone_setup_dirty();
|
||||
skeleton = nullptr;
|
||||
}
|
||||
parent_bone = nullptr;
|
||||
set_transform(cache_transform);
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_READY: {
|
||||
if (autocalculate_length_and_angle) {
|
||||
calculate_length_and_rotation();
|
||||
}
|
||||
} break;
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
case NOTIFICATION_EDITOR_PRE_SAVE:
|
||||
case NOTIFICATION_EDITOR_POST_SAVE: {
|
||||
Transform2D tmp_trans = get_transform();
|
||||
set_transform(cache_transform);
|
||||
cache_transform = tmp_trans;
|
||||
} break;
|
||||
|
||||
// Bone2D Editor gizmo drawing:
|
||||
#ifndef _MSC_VER
|
||||
#warning TODO Bone2D gizmo drawing needs to be moved to an editor plugin
|
||||
#endif
|
||||
else if (p_what == NOTIFICATION_DRAW) {
|
||||
// Only draw the gizmo in the editor!
|
||||
if (Engine::get_singleton()->is_editor_hint() == false) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (editor_gizmo_rid.is_null()) {
|
||||
editor_gizmo_rid = RenderingServer::get_singleton()->canvas_item_create();
|
||||
RenderingServer::get_singleton()->canvas_item_set_parent(editor_gizmo_rid, get_canvas_item());
|
||||
RenderingServer::get_singleton()->canvas_item_set_z_as_relative_to_parent(editor_gizmo_rid, true);
|
||||
RenderingServer::get_singleton()->canvas_item_set_z_index(editor_gizmo_rid, 10);
|
||||
}
|
||||
RenderingServer::get_singleton()->canvas_item_clear(editor_gizmo_rid);
|
||||
|
||||
if (!_editor_show_bone_gizmo) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Undo scaling
|
||||
Transform2D editor_gizmo_trans = Transform2D();
|
||||
editor_gizmo_trans.set_scale(Vector2(1, 1) / get_global_scale());
|
||||
RenderingServer::get_singleton()->canvas_item_set_transform(editor_gizmo_rid, editor_gizmo_trans);
|
||||
|
||||
Color bone_color1 = EditorSettings::get_singleton()->get("editors/2d/bone_color1");
|
||||
Color bone_color2 = EditorSettings::get_singleton()->get("editors/2d/bone_color2");
|
||||
Color bone_ik_color = EditorSettings::get_singleton()->get("editors/2d/bone_ik_color");
|
||||
Color bone_outline_color = EditorSettings::get_singleton()->get("editors/2d/bone_outline_color");
|
||||
Color bone_selected_color = EditorSettings::get_singleton()->get("editors/2d/bone_selected_color");
|
||||
|
||||
bool Bone2D_found = false;
|
||||
for (int i = 0; i < get_child_count(); i++) {
|
||||
Bone2D *child_node = nullptr;
|
||||
child_node = Object::cast_to<Bone2D>(get_child(i));
|
||||
if (!child_node) {
|
||||
continue;
|
||||
}
|
||||
Bone2D_found = true;
|
||||
|
||||
Vector<Vector2> bone_shape;
|
||||
Vector<Vector2> bone_shape_outline;
|
||||
|
||||
_editor_get_bone_shape(&bone_shape, &bone_shape_outline, child_node);
|
||||
|
||||
Vector<Color> colors;
|
||||
if (has_meta("_local_pose_override_enabled_")) {
|
||||
colors.push_back(bone_ik_color);
|
||||
colors.push_back(bone_ik_color);
|
||||
colors.push_back(bone_ik_color);
|
||||
colors.push_back(bone_ik_color);
|
||||
} else {
|
||||
colors.push_back(bone_color1);
|
||||
colors.push_back(bone_color2);
|
||||
colors.push_back(bone_color1);
|
||||
colors.push_back(bone_color2);
|
||||
case NOTIFICATION_DRAW: {
|
||||
// Only draw the gizmo in the editor!
|
||||
if (Engine::get_singleton()->is_editor_hint() == false) {
|
||||
return;
|
||||
}
|
||||
|
||||
Vector<Color> outline_colors;
|
||||
if (CanvasItemEditor::get_singleton()->editor_selection->is_selected(this)) {
|
||||
outline_colors.push_back(bone_selected_color);
|
||||
outline_colors.push_back(bone_selected_color);
|
||||
outline_colors.push_back(bone_selected_color);
|
||||
outline_colors.push_back(bone_selected_color);
|
||||
outline_colors.push_back(bone_selected_color);
|
||||
outline_colors.push_back(bone_selected_color);
|
||||
} else {
|
||||
outline_colors.push_back(bone_outline_color);
|
||||
outline_colors.push_back(bone_outline_color);
|
||||
outline_colors.push_back(bone_outline_color);
|
||||
outline_colors.push_back(bone_outline_color);
|
||||
outline_colors.push_back(bone_outline_color);
|
||||
outline_colors.push_back(bone_outline_color);
|
||||
if (editor_gizmo_rid.is_null()) {
|
||||
editor_gizmo_rid = RenderingServer::get_singleton()->canvas_item_create();
|
||||
RenderingServer::get_singleton()->canvas_item_set_parent(editor_gizmo_rid, get_canvas_item());
|
||||
RenderingServer::get_singleton()->canvas_item_set_z_as_relative_to_parent(editor_gizmo_rid, true);
|
||||
RenderingServer::get_singleton()->canvas_item_set_z_index(editor_gizmo_rid, 10);
|
||||
}
|
||||
RenderingServer::get_singleton()->canvas_item_clear(editor_gizmo_rid);
|
||||
|
||||
if (!_editor_show_bone_gizmo) {
|
||||
return;
|
||||
}
|
||||
|
||||
RenderingServer::get_singleton()->canvas_item_add_polygon(editor_gizmo_rid, bone_shape_outline, outline_colors);
|
||||
RenderingServer::get_singleton()->canvas_item_add_polygon(editor_gizmo_rid, bone_shape, colors);
|
||||
}
|
||||
// Undo scaling
|
||||
Transform2D editor_gizmo_trans = Transform2D();
|
||||
editor_gizmo_trans.set_scale(Vector2(1, 1) / get_global_scale());
|
||||
RenderingServer::get_singleton()->canvas_item_set_transform(editor_gizmo_rid, editor_gizmo_trans);
|
||||
|
||||
if (!Bone2D_found) {
|
||||
Vector<Vector2> bone_shape;
|
||||
Vector<Vector2> bone_shape_outline;
|
||||
Color bone_color1 = EditorSettings::get_singleton()->get("editors/2d/bone_color1");
|
||||
Color bone_color2 = EditorSettings::get_singleton()->get("editors/2d/bone_color2");
|
||||
Color bone_ik_color = EditorSettings::get_singleton()->get("editors/2d/bone_ik_color");
|
||||
Color bone_outline_color = EditorSettings::get_singleton()->get("editors/2d/bone_outline_color");
|
||||
Color bone_selected_color = EditorSettings::get_singleton()->get("editors/2d/bone_selected_color");
|
||||
|
||||
_editor_get_bone_shape(&bone_shape, &bone_shape_outline, nullptr);
|
||||
bool Bone2D_found = false;
|
||||
for (int i = 0; i < get_child_count(); i++) {
|
||||
Bone2D *child_node = nullptr;
|
||||
child_node = Object::cast_to<Bone2D>(get_child(i));
|
||||
if (!child_node) {
|
||||
continue;
|
||||
}
|
||||
Bone2D_found = true;
|
||||
|
||||
Vector<Color> colors;
|
||||
if (has_meta("_local_pose_override_enabled_")) {
|
||||
colors.push_back(bone_ik_color);
|
||||
colors.push_back(bone_ik_color);
|
||||
colors.push_back(bone_ik_color);
|
||||
colors.push_back(bone_ik_color);
|
||||
} else {
|
||||
colors.push_back(bone_color1);
|
||||
colors.push_back(bone_color2);
|
||||
colors.push_back(bone_color1);
|
||||
colors.push_back(bone_color2);
|
||||
Vector<Vector2> bone_shape;
|
||||
Vector<Vector2> bone_shape_outline;
|
||||
|
||||
_editor_get_bone_shape(&bone_shape, &bone_shape_outline, child_node);
|
||||
|
||||
Vector<Color> colors;
|
||||
if (has_meta("_local_pose_override_enabled_")) {
|
||||
colors.push_back(bone_ik_color);
|
||||
colors.push_back(bone_ik_color);
|
||||
colors.push_back(bone_ik_color);
|
||||
colors.push_back(bone_ik_color);
|
||||
} else {
|
||||
colors.push_back(bone_color1);
|
||||
colors.push_back(bone_color2);
|
||||
colors.push_back(bone_color1);
|
||||
colors.push_back(bone_color2);
|
||||
}
|
||||
|
||||
Vector<Color> outline_colors;
|
||||
if (CanvasItemEditor::get_singleton()->editor_selection->is_selected(this)) {
|
||||
outline_colors.push_back(bone_selected_color);
|
||||
outline_colors.push_back(bone_selected_color);
|
||||
outline_colors.push_back(bone_selected_color);
|
||||
outline_colors.push_back(bone_selected_color);
|
||||
outline_colors.push_back(bone_selected_color);
|
||||
outline_colors.push_back(bone_selected_color);
|
||||
} else {
|
||||
outline_colors.push_back(bone_outline_color);
|
||||
outline_colors.push_back(bone_outline_color);
|
||||
outline_colors.push_back(bone_outline_color);
|
||||
outline_colors.push_back(bone_outline_color);
|
||||
outline_colors.push_back(bone_outline_color);
|
||||
outline_colors.push_back(bone_outline_color);
|
||||
}
|
||||
|
||||
RenderingServer::get_singleton()->canvas_item_add_polygon(editor_gizmo_rid, bone_shape_outline, outline_colors);
|
||||
RenderingServer::get_singleton()->canvas_item_add_polygon(editor_gizmo_rid, bone_shape, colors);
|
||||
}
|
||||
|
||||
Vector<Color> outline_colors;
|
||||
if (CanvasItemEditor::get_singleton()->editor_selection->is_selected(this)) {
|
||||
outline_colors.push_back(bone_selected_color);
|
||||
outline_colors.push_back(bone_selected_color);
|
||||
outline_colors.push_back(bone_selected_color);
|
||||
outline_colors.push_back(bone_selected_color);
|
||||
outline_colors.push_back(bone_selected_color);
|
||||
outline_colors.push_back(bone_selected_color);
|
||||
} else {
|
||||
outline_colors.push_back(bone_outline_color);
|
||||
outline_colors.push_back(bone_outline_color);
|
||||
outline_colors.push_back(bone_outline_color);
|
||||
outline_colors.push_back(bone_outline_color);
|
||||
outline_colors.push_back(bone_outline_color);
|
||||
outline_colors.push_back(bone_outline_color);
|
||||
}
|
||||
if (!Bone2D_found) {
|
||||
Vector<Vector2> bone_shape;
|
||||
Vector<Vector2> bone_shape_outline;
|
||||
|
||||
RenderingServer::get_singleton()->canvas_item_add_polygon(editor_gizmo_rid, bone_shape_outline, outline_colors);
|
||||
RenderingServer::get_singleton()->canvas_item_add_polygon(editor_gizmo_rid, bone_shape, colors);
|
||||
}
|
||||
_editor_get_bone_shape(&bone_shape, &bone_shape_outline, nullptr);
|
||||
|
||||
Vector<Color> colors;
|
||||
if (has_meta("_local_pose_override_enabled_")) {
|
||||
colors.push_back(bone_ik_color);
|
||||
colors.push_back(bone_ik_color);
|
||||
colors.push_back(bone_ik_color);
|
||||
colors.push_back(bone_ik_color);
|
||||
} else {
|
||||
colors.push_back(bone_color1);
|
||||
colors.push_back(bone_color2);
|
||||
colors.push_back(bone_color1);
|
||||
colors.push_back(bone_color2);
|
||||
}
|
||||
|
||||
Vector<Color> outline_colors;
|
||||
if (CanvasItemEditor::get_singleton()->editor_selection->is_selected(this)) {
|
||||
outline_colors.push_back(bone_selected_color);
|
||||
outline_colors.push_back(bone_selected_color);
|
||||
outline_colors.push_back(bone_selected_color);
|
||||
outline_colors.push_back(bone_selected_color);
|
||||
outline_colors.push_back(bone_selected_color);
|
||||
outline_colors.push_back(bone_selected_color);
|
||||
} else {
|
||||
outline_colors.push_back(bone_outline_color);
|
||||
outline_colors.push_back(bone_outline_color);
|
||||
outline_colors.push_back(bone_outline_color);
|
||||
outline_colors.push_back(bone_outline_color);
|
||||
outline_colors.push_back(bone_outline_color);
|
||||
outline_colors.push_back(bone_outline_color);
|
||||
}
|
||||
|
||||
RenderingServer::get_singleton()->canvas_item_add_polygon(editor_gizmo_rid, bone_shape_outline, outline_colors);
|
||||
RenderingServer::get_singleton()->canvas_item_add_polygon(editor_gizmo_rid, bone_shape, colors);
|
||||
}
|
||||
} break;
|
||||
#endif // TOOLS_ENABLED
|
||||
}
|
||||
#endif // TOOLS_ENALBED
|
||||
}
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
|
|
|
@ -122,11 +122,6 @@ void Sprite2D::_notification(int p_what) {
|
|||
|
||||
RID ci = get_canvas_item();
|
||||
|
||||
/*
|
||||
texture->draw(ci,Point2());
|
||||
break;
|
||||
*/
|
||||
|
||||
Rect2 src_rect, dst_rect;
|
||||
bool filter_clip_enabled;
|
||||
_get_rects(src_rect, dst_rect, filter_clip_enabled);
|
||||
|
|
|
@ -489,6 +489,7 @@ void TileMap::_notification(int p_what) {
|
|||
_clear_internals();
|
||||
_recreate_internals();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
_clear_internals();
|
||||
} break;
|
||||
|
@ -980,7 +981,7 @@ void TileMap::_recompute_rect_cache() {
|
|||
|
||||
void TileMap::_rendering_notification(int p_what) {
|
||||
switch (p_what) {
|
||||
case CanvasItem::NOTIFICATION_VISIBILITY_CHANGED: {
|
||||
case NOTIFICATION_VISIBILITY_CHANGED: {
|
||||
bool visible = is_visible_in_tree();
|
||||
for (int layer = 0; layer < (int)layers.size(); layer++) {
|
||||
for (KeyValue<Vector2i, TileMapQuadrant> &E_quadrant : layers[layer].quadrant_map) {
|
||||
|
@ -997,7 +998,8 @@ void TileMap::_rendering_notification(int p_what) {
|
|||
}
|
||||
}
|
||||
} break;
|
||||
case CanvasItem::NOTIFICATION_TRANSFORM_CHANGED: {
|
||||
|
||||
case NOTIFICATION_TRANSFORM_CHANGED: {
|
||||
if (!is_inside_tree()) {
|
||||
return;
|
||||
}
|
||||
|
@ -1016,7 +1018,8 @@ void TileMap::_rendering_notification(int p_what) {
|
|||
}
|
||||
}
|
||||
} break;
|
||||
case CanvasItem::NOTIFICATION_DRAW: {
|
||||
|
||||
case NOTIFICATION_DRAW: {
|
||||
if (tile_set.is_valid()) {
|
||||
RenderingServer::get_singleton()->canvas_item_set_sort_children_by_y(get_canvas_item(), is_y_sort_enabled());
|
||||
}
|
||||
|
@ -1369,7 +1372,7 @@ void TileMap::draw_tile(RID p_canvas_item, Vector2i p_position, const Ref<TileSe
|
|||
|
||||
void TileMap::_physics_notification(int p_what) {
|
||||
switch (p_what) {
|
||||
case CanvasItem::NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
|
||||
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
|
||||
bool in_editor = false;
|
||||
#ifdef TOOLS_ENABLED
|
||||
in_editor = Engine::get_singleton()->is_editor_hint();
|
||||
|
@ -1382,7 +1385,8 @@ void TileMap::_physics_notification(int p_what) {
|
|||
set_notify_local_transform(true);
|
||||
}
|
||||
} break;
|
||||
case CanvasItem::NOTIFICATION_TRANSFORM_CHANGED: {
|
||||
|
||||
case NOTIFICATION_TRANSFORM_CHANGED: {
|
||||
bool in_editor = false;
|
||||
#ifdef TOOLS_ENABLED
|
||||
in_editor = Engine::get_singleton()->is_editor_hint();
|
||||
|
@ -1404,6 +1408,7 @@ void TileMap::_physics_notification(int p_what) {
|
|||
}
|
||||
}
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: {
|
||||
bool in_editor = false;
|
||||
#ifdef TOOLS_ENABLED
|
||||
|
@ -1600,7 +1605,7 @@ void TileMap::_physics_draw_quadrant_debug(TileMapQuadrant *p_quadrant) {
|
|||
|
||||
void TileMap::_navigation_notification(int p_what) {
|
||||
switch (p_what) {
|
||||
case CanvasItem::NOTIFICATION_TRANSFORM_CHANGED: {
|
||||
case NOTIFICATION_TRANSFORM_CHANGED: {
|
||||
if (is_inside_tree()) {
|
||||
for (int layer = 0; layer < (int)layers.size(); layer++) {
|
||||
Transform2D tilemap_xform = get_global_transform();
|
||||
|
|
|
@ -134,8 +134,8 @@ void TouchScreenButton::_notification(int p_what) {
|
|||
draw_set_transform_matrix(get_canvas_transform().translated(pos));
|
||||
shape->draw(get_canvas_item(), draw_col);
|
||||
}
|
||||
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_ENTER_TREE: {
|
||||
if (!Engine::get_singleton()->is_editor_hint() && !!DisplayServer::get_singleton()->screen_is_touchscreen(DisplayServer::get_singleton()->window_get_current_screen(get_viewport()->get_window_id())) && visibility == VISIBILITY_TOUCHSCREEN_ONLY) {
|
||||
return;
|
||||
|
@ -145,13 +145,14 @@ void TouchScreenButton::_notification(int p_what) {
|
|||
if (!Engine::get_singleton()->is_editor_hint()) {
|
||||
set_process_input(is_visible_in_tree());
|
||||
}
|
||||
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
if (is_pressed()) {
|
||||
_release(true);
|
||||
}
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_VISIBILITY_CHANGED: {
|
||||
if (Engine::get_singleton()->is_editor_hint()) {
|
||||
break;
|
||||
|
@ -165,6 +166,7 @@ void TouchScreenButton::_notification(int p_what) {
|
|||
}
|
||||
}
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_PAUSED: {
|
||||
if (is_pressed()) {
|
||||
_release();
|
||||
|
|
|
@ -75,15 +75,16 @@ Rect2 VisibleOnScreenNotifier2D::get_rect() const {
|
|||
void VisibleOnScreenNotifier2D::_notification(int p_what) {
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_ENTER_TREE: {
|
||||
//get_world_2d()->
|
||||
on_screen = false;
|
||||
RS::get_singleton()->canvas_item_set_visibility_notifier(get_canvas_item(), true, rect, callable_mp(this, &VisibleOnScreenNotifier2D::_visibility_enter), callable_mp(this, &VisibleOnScreenNotifier2D::_visibility_exit));
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_DRAW: {
|
||||
if (Engine::get_singleton()->is_editor_hint()) {
|
||||
draw_rect(rect, Color(1, 0.5, 1, 0.2));
|
||||
}
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
on_screen = false;
|
||||
RS::get_singleton()->canvas_item_set_visibility_notifier(get_canvas_item(), false, Rect2(), Callable(), Callable());
|
||||
|
@ -169,21 +170,23 @@ void VisibleOnScreenEnabler2D::_update_enable_mode(bool p_enable) {
|
|||
}
|
||||
}
|
||||
void VisibleOnScreenEnabler2D::_notification(int p_what) {
|
||||
if (p_what == NOTIFICATION_ENTER_TREE) {
|
||||
if (Engine::get_singleton()->is_editor_hint()) {
|
||||
return;
|
||||
}
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_ENTER_TREE: {
|
||||
if (Engine::get_singleton()->is_editor_hint()) {
|
||||
return;
|
||||
}
|
||||
|
||||
node_id = ObjectID();
|
||||
Node *node = get_node(enable_node_path);
|
||||
if (node) {
|
||||
node_id = node->get_instance_id();
|
||||
node->set_process_mode(PROCESS_MODE_DISABLED);
|
||||
}
|
||||
}
|
||||
node_id = ObjectID();
|
||||
Node *node = get_node(enable_node_path);
|
||||
if (node) {
|
||||
node_id = node->get_instance_id();
|
||||
node->set_process_mode(PROCESS_MODE_DISABLED);
|
||||
}
|
||||
} break;
|
||||
|
||||
if (p_what == NOTIFICATION_EXIT_TREE) {
|
||||
node_id = ObjectID();
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
node_id = ObjectID();
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -344,10 +344,14 @@ void Area3D::_clear_monitoring() {
|
|||
}
|
||||
|
||||
void Area3D::_notification(int p_what) {
|
||||
if (p_what == NOTIFICATION_EXIT_TREE) {
|
||||
_clear_monitoring();
|
||||
} else if (p_what == NOTIFICATION_ENTER_TREE) {
|
||||
_initialize_wind();
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
_clear_monitoring();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_ENTER_TREE: {
|
||||
_initialize_wind();
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -85,9 +85,11 @@ void AudioListener3D::_notification(int p_what) {
|
|||
make_current();
|
||||
}
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_TRANSFORM_CHANGED: {
|
||||
_request_listener_update();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_EXIT_WORLD: {
|
||||
if (!get_tree()->is_node_being_edited(this)) {
|
||||
if (is_current()) {
|
||||
|
@ -100,7 +102,6 @@ void AudioListener3D::_notification(int p_what) {
|
|||
}
|
||||
|
||||
get_viewport()->_audio_listener_3d_remove(this);
|
||||
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -239,80 +239,82 @@ float AudioStreamPlayer3D::_get_attenuation_db(float p_distance) const {
|
|||
}
|
||||
|
||||
void AudioStreamPlayer3D::_notification(int p_what) {
|
||||
if (p_what == NOTIFICATION_ENTER_TREE) {
|
||||
velocity_tracker->reset(get_global_transform().origin);
|
||||
AudioServer::get_singleton()->add_listener_changed_callback(_listener_changed_cb, this);
|
||||
if (autoplay && !Engine::get_singleton()->is_editor_hint()) {
|
||||
play();
|
||||
}
|
||||
}
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_ENTER_TREE: {
|
||||
velocity_tracker->reset(get_global_transform().origin);
|
||||
AudioServer::get_singleton()->add_listener_changed_callback(_listener_changed_cb, this);
|
||||
if (autoplay && !Engine::get_singleton()->is_editor_hint()) {
|
||||
play();
|
||||
}
|
||||
} break;
|
||||
|
||||
if (p_what == NOTIFICATION_EXIT_TREE) {
|
||||
stop();
|
||||
AudioServer::get_singleton()->remove_listener_changed_callback(_listener_changed_cb, this);
|
||||
}
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
stop();
|
||||
AudioServer::get_singleton()->remove_listener_changed_callback(_listener_changed_cb, this);
|
||||
} break;
|
||||
|
||||
if (p_what == NOTIFICATION_PAUSED) {
|
||||
if (!can_process()) {
|
||||
// Node can't process so we start fading out to silence
|
||||
set_stream_paused(true);
|
||||
}
|
||||
}
|
||||
case NOTIFICATION_PAUSED: {
|
||||
if (!can_process()) {
|
||||
// Node can't process so we start fading out to silence.
|
||||
set_stream_paused(true);
|
||||
}
|
||||
} break;
|
||||
|
||||
if (p_what == NOTIFICATION_UNPAUSED) {
|
||||
set_stream_paused(false);
|
||||
}
|
||||
case NOTIFICATION_UNPAUSED: {
|
||||
set_stream_paused(false);
|
||||
} break;
|
||||
|
||||
if (p_what == NOTIFICATION_TRANSFORM_CHANGED) {
|
||||
if (doppler_tracking != DOPPLER_TRACKING_DISABLED) {
|
||||
velocity_tracker->update_position(get_global_transform().origin);
|
||||
}
|
||||
}
|
||||
case NOTIFICATION_TRANSFORM_CHANGED: {
|
||||
if (doppler_tracking != DOPPLER_TRACKING_DISABLED) {
|
||||
velocity_tracker->update_position(get_global_transform().origin);
|
||||
}
|
||||
} break;
|
||||
|
||||
if (p_what == NOTIFICATION_INTERNAL_PHYSICS_PROCESS) {
|
||||
//update anything related to position first, if possible of course
|
||||
Vector<AudioFrame> volume_vector;
|
||||
if (setplay.get() > 0 || (active.is_set() && last_mix_count != AudioServer::get_singleton()->get_mix_count())) {
|
||||
volume_vector = _update_panning();
|
||||
}
|
||||
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
|
||||
// Update anything related to position first, if possible of course.
|
||||
Vector<AudioFrame> volume_vector;
|
||||
if (setplay.get() > 0 || (active.is_set() && last_mix_count != AudioServer::get_singleton()->get_mix_count())) {
|
||||
volume_vector = _update_panning();
|
||||
}
|
||||
|
||||
if (setplay.get() >= 0 && stream.is_valid()) {
|
||||
active.set();
|
||||
Ref<AudioStreamPlayback> new_playback = stream->instance_playback();
|
||||
ERR_FAIL_COND_MSG(new_playback.is_null(), "Failed to instantiate playback.");
|
||||
Map<StringName, Vector<AudioFrame>> bus_map;
|
||||
bus_map[_get_actual_bus()] = volume_vector;
|
||||
AudioServer::get_singleton()->start_playback_stream(new_playback, bus_map, setplay.get(), actual_pitch_scale, linear_attenuation, attenuation_filter_cutoff_hz);
|
||||
stream_playbacks.push_back(new_playback);
|
||||
setplay.set(-1);
|
||||
}
|
||||
if (setplay.get() >= 0 && stream.is_valid()) {
|
||||
active.set();
|
||||
Ref<AudioStreamPlayback> new_playback = stream->instance_playback();
|
||||
ERR_FAIL_COND_MSG(new_playback.is_null(), "Failed to instantiate playback.");
|
||||
Map<StringName, Vector<AudioFrame>> bus_map;
|
||||
bus_map[_get_actual_bus()] = volume_vector;
|
||||
AudioServer::get_singleton()->start_playback_stream(new_playback, bus_map, setplay.get(), actual_pitch_scale, linear_attenuation, attenuation_filter_cutoff_hz);
|
||||
stream_playbacks.push_back(new_playback);
|
||||
setplay.set(-1);
|
||||
}
|
||||
|
||||
if (!stream_playbacks.is_empty() && active.is_set()) {
|
||||
// Stop playing if no longer active.
|
||||
Vector<Ref<AudioStreamPlayback>> playbacks_to_remove;
|
||||
for (Ref<AudioStreamPlayback> &playback : stream_playbacks) {
|
||||
if (playback.is_valid() && !AudioServer::get_singleton()->is_playback_active(playback) && !AudioServer::get_singleton()->is_playback_paused(playback)) {
|
||||
playbacks_to_remove.push_back(playback);
|
||||
if (!stream_playbacks.is_empty() && active.is_set()) {
|
||||
// Stop playing if no longer active.
|
||||
Vector<Ref<AudioStreamPlayback>> playbacks_to_remove;
|
||||
for (Ref<AudioStreamPlayback> &playback : stream_playbacks) {
|
||||
if (playback.is_valid() && !AudioServer::get_singleton()->is_playback_active(playback) && !AudioServer::get_singleton()->is_playback_paused(playback)) {
|
||||
playbacks_to_remove.push_back(playback);
|
||||
}
|
||||
}
|
||||
// Now go through and remove playbacks that have finished. Removing elements from a Vector in a range based for is asking for trouble.
|
||||
for (Ref<AudioStreamPlayback> &playback : playbacks_to_remove) {
|
||||
stream_playbacks.erase(playback);
|
||||
}
|
||||
if (!playbacks_to_remove.is_empty() && stream_playbacks.is_empty()) {
|
||||
// This node is no longer actively playing audio.
|
||||
active.clear();
|
||||
set_physics_process_internal(false);
|
||||
}
|
||||
if (!playbacks_to_remove.is_empty()) {
|
||||
emit_signal(SNAME("finished"));
|
||||
}
|
||||
}
|
||||
// Now go through and remove playbacks that have finished. Removing elements from a Vector in a range based for is asking for trouble.
|
||||
for (Ref<AudioStreamPlayback> &playback : playbacks_to_remove) {
|
||||
stream_playbacks.erase(playback);
|
||||
}
|
||||
if (!playbacks_to_remove.is_empty() && stream_playbacks.is_empty()) {
|
||||
// This node is no longer actively playing audio.
|
||||
active.clear();
|
||||
set_physics_process_internal(false);
|
||||
}
|
||||
if (!playbacks_to_remove.is_empty()) {
|
||||
emit_signal(SNAME("finished"));
|
||||
}
|
||||
}
|
||||
|
||||
while (stream_playbacks.size() > max_polyphony) {
|
||||
AudioServer::get_singleton()->stop_playback_stream(stream_playbacks[0]);
|
||||
stream_playbacks.remove_at(0);
|
||||
}
|
||||
while (stream_playbacks.size() > max_polyphony) {
|
||||
AudioServer::get_singleton()->stop_playback_stream(stream_playbacks[0]);
|
||||
stream_playbacks.remove_at(0);
|
||||
}
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -340,17 +340,20 @@ void BoneAttachment3D::_notification(int p_what) {
|
|||
}
|
||||
_check_bind();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
_check_unbind();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: {
|
||||
_transform_changed();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_INTERNAL_PROCESS: {
|
||||
if (_override_dirty) {
|
||||
_override_dirty = false;
|
||||
}
|
||||
}
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -108,14 +108,15 @@ void Camera3D::_notification(int p_what) {
|
|||
if (current || first_camera) {
|
||||
viewport->_camera_3d_set(this);
|
||||
}
|
||||
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_TRANSFORM_CHANGED: {
|
||||
_request_camera_update();
|
||||
if (doppler_tracking != DOPPLER_TRACKING_DISABLED) {
|
||||
velocity_tracker->update_position(get_global_transform().origin);
|
||||
}
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_EXIT_WORLD: {
|
||||
if (!get_tree()->is_node_being_edited(this)) {
|
||||
if (is_current()) {
|
||||
|
@ -131,13 +132,14 @@ void Camera3D::_notification(int p_what) {
|
|||
viewport->_camera_3d_remove(this);
|
||||
viewport = nullptr;
|
||||
}
|
||||
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_BECAME_CURRENT: {
|
||||
if (viewport) {
|
||||
viewport->find_world_3d()->_register_camera(this);
|
||||
}
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_LOST_CURRENT: {
|
||||
if (viewport) {
|
||||
viewport->find_world_3d()->_remove_camera(this);
|
||||
|
|
|
@ -93,18 +93,19 @@ void CollisionPolygon3D::_notification(int p_what) {
|
|||
_update_in_shape_owner();
|
||||
}
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_ENTER_TREE: {
|
||||
if (parent) {
|
||||
_update_in_shape_owner();
|
||||
}
|
||||
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: {
|
||||
if (parent) {
|
||||
_update_in_shape_owner(true);
|
||||
}
|
||||
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_UNPARENTED: {
|
||||
if (parent) {
|
||||
parent->remove_shape_owner(owner_id);
|
||||
|
|
|
@ -87,16 +87,19 @@ void CollisionShape3D::_notification(int p_what) {
|
|||
_update_in_shape_owner();
|
||||
}
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_ENTER_TREE: {
|
||||
if (parent) {
|
||||
_update_in_shape_owner();
|
||||
}
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: {
|
||||
if (parent) {
|
||||
_update_in_shape_owner(true);
|
||||
}
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_UNPARENTED: {
|
||||
if (parent) {
|
||||
parent->remove_shape_owner(owner_id);
|
||||
|
|
|
@ -1251,65 +1251,67 @@ void CPUParticles3D::_update_render_thread() {
|
|||
}
|
||||
|
||||
void CPUParticles3D::_notification(int p_what) {
|
||||
if (p_what == NOTIFICATION_ENTER_TREE) {
|
||||
set_process_internal(emitting);
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_ENTER_TREE: {
|
||||
set_process_internal(emitting);
|
||||
|
||||
// first update before rendering to avoid one frame delay after emitting starts
|
||||
if (emitting && (time == 0)) {
|
||||
// first update before rendering to avoid one frame delay after emitting starts
|
||||
if (emitting && (time == 0)) {
|
||||
_update_internal();
|
||||
}
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
_set_redraw(false);
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_VISIBILITY_CHANGED: {
|
||||
// first update before rendering to avoid one frame delay after emitting starts
|
||||
if (emitting && (time == 0)) {
|
||||
_update_internal();
|
||||
}
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_INTERNAL_PROCESS: {
|
||||
_update_internal();
|
||||
}
|
||||
}
|
||||
} break;
|
||||
|
||||
if (p_what == NOTIFICATION_EXIT_TREE) {
|
||||
_set_redraw(false);
|
||||
}
|
||||
case NOTIFICATION_TRANSFORM_CHANGED: {
|
||||
inv_emission_transform = get_global_transform().affine_inverse();
|
||||
|
||||
if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
|
||||
// first update before rendering to avoid one frame delay after emitting starts
|
||||
if (emitting && (time == 0)) {
|
||||
_update_internal();
|
||||
}
|
||||
}
|
||||
if (!local_coords) {
|
||||
int pc = particles.size();
|
||||
|
||||
if (p_what == NOTIFICATION_INTERNAL_PROCESS) {
|
||||
_update_internal();
|
||||
}
|
||||
float *w = particle_data.ptrw();
|
||||
const Particle *r = particles.ptr();
|
||||
float *ptr = w;
|
||||
|
||||
if (p_what == NOTIFICATION_TRANSFORM_CHANGED) {
|
||||
inv_emission_transform = get_global_transform().affine_inverse();
|
||||
for (int i = 0; i < pc; i++) {
|
||||
Transform3D t = inv_emission_transform * r[i].transform;
|
||||
|
||||
if (!local_coords) {
|
||||
int pc = particles.size();
|
||||
if (r[i].active) {
|
||||
ptr[0] = t.basis.elements[0][0];
|
||||
ptr[1] = t.basis.elements[0][1];
|
||||
ptr[2] = t.basis.elements[0][2];
|
||||
ptr[3] = t.origin.x;
|
||||
ptr[4] = t.basis.elements[1][0];
|
||||
ptr[5] = t.basis.elements[1][1];
|
||||
ptr[6] = t.basis.elements[1][2];
|
||||
ptr[7] = t.origin.y;
|
||||
ptr[8] = t.basis.elements[2][0];
|
||||
ptr[9] = t.basis.elements[2][1];
|
||||
ptr[10] = t.basis.elements[2][2];
|
||||
ptr[11] = t.origin.z;
|
||||
} else {
|
||||
memset(ptr, 0, sizeof(float) * 12);
|
||||
}
|
||||
|
||||
float *w = particle_data.ptrw();
|
||||
const Particle *r = particles.ptr();
|
||||
float *ptr = w;
|
||||
|
||||
for (int i = 0; i < pc; i++) {
|
||||
Transform3D t = inv_emission_transform * r[i].transform;
|
||||
|
||||
if (r[i].active) {
|
||||
ptr[0] = t.basis.elements[0][0];
|
||||
ptr[1] = t.basis.elements[0][1];
|
||||
ptr[2] = t.basis.elements[0][2];
|
||||
ptr[3] = t.origin.x;
|
||||
ptr[4] = t.basis.elements[1][0];
|
||||
ptr[5] = t.basis.elements[1][1];
|
||||
ptr[6] = t.basis.elements[1][2];
|
||||
ptr[7] = t.origin.y;
|
||||
ptr[8] = t.basis.elements[2][0];
|
||||
ptr[9] = t.basis.elements[2][1];
|
||||
ptr[10] = t.basis.elements[2][2];
|
||||
ptr[11] = t.origin.z;
|
||||
} else {
|
||||
memset(ptr, 0, sizeof(float) * 12);
|
||||
ptr += 20;
|
||||
}
|
||||
|
||||
ptr += 20;
|
||||
can_update.set();
|
||||
}
|
||||
|
||||
can_update.set();
|
||||
}
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -423,38 +423,41 @@ NodePath GPUParticles3D::get_sub_emitter() const {
|
|||
}
|
||||
|
||||
void GPUParticles3D::_notification(int p_what) {
|
||||
if (p_what == NOTIFICATION_PAUSED || p_what == NOTIFICATION_UNPAUSED) {
|
||||
if (can_process()) {
|
||||
RS::get_singleton()->particles_set_speed_scale(particles, speed_scale);
|
||||
} else {
|
||||
RS::get_singleton()->particles_set_speed_scale(particles, 0);
|
||||
}
|
||||
}
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_PAUSED:
|
||||
case NOTIFICATION_UNPAUSED: {
|
||||
if (can_process()) {
|
||||
RS::get_singleton()->particles_set_speed_scale(particles, speed_scale);
|
||||
} else {
|
||||
RS::get_singleton()->particles_set_speed_scale(particles, 0);
|
||||
}
|
||||
} break;
|
||||
|
||||
// Use internal process when emitting and one_shot is on so that when
|
||||
// the shot ends the editor can properly update
|
||||
if (p_what == NOTIFICATION_INTERNAL_PROCESS) {
|
||||
if (one_shot && !is_emitting()) {
|
||||
notify_property_list_changed();
|
||||
set_process_internal(false);
|
||||
}
|
||||
}
|
||||
// Use internal process when emitting and one_shot is on so that when
|
||||
// the shot ends the editor can properly update.
|
||||
case NOTIFICATION_INTERNAL_PROCESS: {
|
||||
if (one_shot && !is_emitting()) {
|
||||
notify_property_list_changed();
|
||||
set_process_internal(false);
|
||||
}
|
||||
} break;
|
||||
|
||||
if (p_what == NOTIFICATION_ENTER_TREE) {
|
||||
if (sub_emitter != NodePath()) {
|
||||
_attach_sub_emitter();
|
||||
}
|
||||
}
|
||||
case NOTIFICATION_ENTER_TREE: {
|
||||
if (sub_emitter != NodePath()) {
|
||||
_attach_sub_emitter();
|
||||
}
|
||||
} break;
|
||||
|
||||
if (p_what == NOTIFICATION_EXIT_TREE) {
|
||||
RS::get_singleton()->particles_set_subemitter(particles, RID());
|
||||
}
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
RS::get_singleton()->particles_set_subemitter(particles, RID());
|
||||
} break;
|
||||
|
||||
if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
|
||||
// make sure particles are updated before rendering occurs if they were active before
|
||||
if (is_visible_in_tree() && !RS::get_singleton()->particles_is_inactive(particles)) {
|
||||
RS::get_singleton()->particles_request_process(particles);
|
||||
}
|
||||
case NOTIFICATION_VISIBILITY_CHANGED: {
|
||||
// Make sure particles are updated before rendering occurs if they were active before.
|
||||
if (is_visible_in_tree() && !RS::get_singleton()->particles_is_inactive(particles)) {
|
||||
RS::get_singleton()->particles_request_process(particles);
|
||||
}
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -584,47 +584,49 @@ GPUParticlesCollisionSDF3D::~GPUParticlesCollisionSDF3D() {
|
|||
////////////////////////////
|
||||
|
||||
void GPUParticlesCollisionHeightField3D::_notification(int p_what) {
|
||||
if (p_what == NOTIFICATION_INTERNAL_PROCESS) {
|
||||
if (update_mode == UPDATE_MODE_ALWAYS) {
|
||||
RS::get_singleton()->particles_collision_height_field_update(_get_collision());
|
||||
}
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_INTERNAL_PROCESS: {
|
||||
if (update_mode == UPDATE_MODE_ALWAYS) {
|
||||
RS::get_singleton()->particles_collision_height_field_update(_get_collision());
|
||||
}
|
||||
|
||||
if (follow_camera_mode && get_viewport()) {
|
||||
Camera3D *cam = get_viewport()->get_camera_3d();
|
||||
if (cam) {
|
||||
Transform3D xform = get_global_transform();
|
||||
Vector3 x_axis = xform.basis.get_axis(Vector3::AXIS_X).normalized();
|
||||
Vector3 z_axis = xform.basis.get_axis(Vector3::AXIS_Z).normalized();
|
||||
float x_len = xform.basis.get_scale().x;
|
||||
float z_len = xform.basis.get_scale().z;
|
||||
if (follow_camera_mode && get_viewport()) {
|
||||
Camera3D *cam = get_viewport()->get_camera_3d();
|
||||
if (cam) {
|
||||
Transform3D xform = get_global_transform();
|
||||
Vector3 x_axis = xform.basis.get_axis(Vector3::AXIS_X).normalized();
|
||||
Vector3 z_axis = xform.basis.get_axis(Vector3::AXIS_Z).normalized();
|
||||
float x_len = xform.basis.get_scale().x;
|
||||
float z_len = xform.basis.get_scale().z;
|
||||
|
||||
Vector3 cam_pos = cam->get_global_transform().origin;
|
||||
Transform3D new_xform = xform;
|
||||
Vector3 cam_pos = cam->get_global_transform().origin;
|
||||
Transform3D new_xform = xform;
|
||||
|
||||
while (x_axis.dot(cam_pos - new_xform.origin) > x_len) {
|
||||
new_xform.origin += x_axis * x_len;
|
||||
}
|
||||
while (x_axis.dot(cam_pos - new_xform.origin) < -x_len) {
|
||||
new_xform.origin -= x_axis * x_len;
|
||||
}
|
||||
while (x_axis.dot(cam_pos - new_xform.origin) > x_len) {
|
||||
new_xform.origin += x_axis * x_len;
|
||||
}
|
||||
while (x_axis.dot(cam_pos - new_xform.origin) < -x_len) {
|
||||
new_xform.origin -= x_axis * x_len;
|
||||
}
|
||||
|
||||
while (z_axis.dot(cam_pos - new_xform.origin) > z_len) {
|
||||
new_xform.origin += z_axis * z_len;
|
||||
}
|
||||
while (z_axis.dot(cam_pos - new_xform.origin) < -z_len) {
|
||||
new_xform.origin -= z_axis * z_len;
|
||||
}
|
||||
while (z_axis.dot(cam_pos - new_xform.origin) > z_len) {
|
||||
new_xform.origin += z_axis * z_len;
|
||||
}
|
||||
while (z_axis.dot(cam_pos - new_xform.origin) < -z_len) {
|
||||
new_xform.origin -= z_axis * z_len;
|
||||
}
|
||||
|
||||
if (new_xform != xform) {
|
||||
set_global_transform(new_xform);
|
||||
RS::get_singleton()->particles_collision_height_field_update(_get_collision());
|
||||
if (new_xform != xform) {
|
||||
set_global_transform(new_xform);
|
||||
RS::get_singleton()->particles_collision_height_field_update(_get_collision());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} break;
|
||||
|
||||
if (p_what == NOTIFICATION_TRANSFORM_CHANGED) {
|
||||
RS::get_singleton()->particles_collision_height_field_update(_get_collision());
|
||||
case NOTIFICATION_TRANSFORM_CHANGED: {
|
||||
RS::get_singleton()->particles_collision_height_field_update(_get_collision());
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -169,6 +169,7 @@ void Joint3D::_notification(int p_what) {
|
|||
case NOTIFICATION_READY: {
|
||||
_update_joint();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
if (joint.is_valid()) {
|
||||
_disconnect_signals();
|
||||
|
|
|
@ -177,12 +177,11 @@ void Light3D::_update_visibility() {
|
|||
}
|
||||
|
||||
void Light3D::_notification(int p_what) {
|
||||
if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
|
||||
_update_visibility();
|
||||
}
|
||||
|
||||
if (p_what == NOTIFICATION_ENTER_TREE) {
|
||||
_update_visibility();
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_VISIBILITY_CHANGED:
|
||||
case NOTIFICATION_ENTER_TREE: {
|
||||
_update_visibility();
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -1176,16 +1176,18 @@ LightmapGI::BakeError LightmapGI::bake(Node *p_from_node, String p_image_data_pa
|
|||
}
|
||||
|
||||
void LightmapGI::_notification(int p_what) {
|
||||
if (p_what == NOTIFICATION_POST_ENTER_TREE) {
|
||||
if (light_data.is_valid()) {
|
||||
_assign_lightmaps();
|
||||
}
|
||||
}
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_POST_ENTER_TREE: {
|
||||
if (light_data.is_valid()) {
|
||||
_assign_lightmaps();
|
||||
}
|
||||
} break;
|
||||
|
||||
if (p_what == NOTIFICATION_EXIT_TREE) {
|
||||
if (light_data.is_valid()) {
|
||||
_clear_lightmaps();
|
||||
}
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
if (light_data.is_valid()) {
|
||||
_clear_lightmaps();
|
||||
}
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -328,8 +328,10 @@ void MeshInstance3D::create_multiple_convex_collisions() {
|
|||
}
|
||||
|
||||
void MeshInstance3D::_notification(int p_what) {
|
||||
if (p_what == NOTIFICATION_ENTER_TREE) {
|
||||
_resolve_skeleton_path();
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_ENTER_TREE: {
|
||||
_resolve_skeleton_path();
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -103,10 +103,12 @@ void NavigationAgent3D::_notification(int p_what) {
|
|||
}
|
||||
set_physics_process_internal(true);
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
agent_parent = nullptr;
|
||||
set_physics_process_internal(false);
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
|
||||
if (agent_parent) {
|
||||
NavigationServer3D::get_singleton()->agent_set_position(agent, agent_parent->get_global_transform().origin);
|
||||
|
|
|
@ -63,17 +63,21 @@ void NavigationObstacle3D::_notification(int p_what) {
|
|||
}
|
||||
set_physics_process_internal(true);
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
parent_node3d = nullptr;
|
||||
set_physics_process_internal(false);
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_PARENTED: {
|
||||
parent_node3d = Object::cast_to<Node3D>(get_parent());
|
||||
reevaluate_agent_radius();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_UNPARENTED: {
|
||||
parent_node3d = nullptr;
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
|
||||
if (parent_node3d) {
|
||||
NavigationServer3D::get_singleton()->agent_set_position(agent, parent_node3d->get_global_transform().origin);
|
||||
|
|
|
@ -93,12 +93,12 @@ void NavigationRegion3D::_notification(int p_what) {
|
|||
add_child(dm);
|
||||
debug_view = dm;
|
||||
}
|
||||
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_TRANSFORM_CHANGED: {
|
||||
NavigationServer3D::get_singleton()->region_set_transform(region, get_global_transform());
|
||||
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
NavigationServer3D::get_singleton()->region_set_map(region, RID());
|
||||
|
||||
|
|
|
@ -147,8 +147,8 @@ void Node3D::_notification(int p_what) {
|
|||
|
||||
notification(NOTIFICATION_ENTER_WORLD);
|
||||
_update_visibility_parent(true);
|
||||
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
notification(NOTIFICATION_EXIT_WORLD, true);
|
||||
if (xform_change.in_list()) {
|
||||
|
@ -162,6 +162,7 @@ void Node3D::_notification(int p_what) {
|
|||
data.top_level_active = false;
|
||||
_update_visibility_parent(true);
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_ENTER_WORLD: {
|
||||
data.inside_world = true;
|
||||
data.viewport = nullptr;
|
||||
|
@ -192,6 +193,7 @@ void Node3D::_notification(int p_what) {
|
|||
}
|
||||
#endif
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_EXIT_WORLD: {
|
||||
#ifdef TOOLS_ENABLED
|
||||
clear_gizmos();
|
||||
|
@ -203,7 +205,6 @@ void Node3D::_notification(int p_what) {
|
|||
|
||||
data.viewport = nullptr;
|
||||
data.inside_world = false;
|
||||
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_TRANSFORM_CHANGED: {
|
||||
|
@ -213,9 +214,6 @@ void Node3D::_notification(int p_what) {
|
|||
}
|
||||
#endif
|
||||
} break;
|
||||
|
||||
default: {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -122,8 +122,10 @@ AABB Occluder3D::get_aabb() const {
|
|||
}
|
||||
|
||||
void Occluder3D::_notification(int p_what) {
|
||||
if (p_what == NOTIFICATION_POSTINITIALIZE) {
|
||||
_update();
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_POSTINITIALIZE: {
|
||||
_update();
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -30,9 +30,6 @@
|
|||
|
||||
#include "path_3d.h"
|
||||
|
||||
void Path3D::_notification(int p_what) {
|
||||
}
|
||||
|
||||
void Path3D::_curve_changed() {
|
||||
if (is_inside_tree() && Engine::get_singleton()->is_editor_hint()) {
|
||||
update_gizmos();
|
||||
|
@ -223,8 +220,8 @@ void PathFollow3D::_notification(int p_what) {
|
|||
_update_transform(false);
|
||||
}
|
||||
}
|
||||
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
path = nullptr;
|
||||
} break;
|
||||
|
|
|
@ -42,7 +42,6 @@ class Path3D : public Node3D {
|
|||
void _curve_changed();
|
||||
|
||||
protected:
|
||||
void _notification(int p_what);
|
||||
static void _bind_methods();
|
||||
|
||||
public:
|
||||
|
|
|
@ -601,7 +601,7 @@ void RigidDynamicBody3D::_notification(int p_what) {
|
|||
switch (p_what) {
|
||||
case NOTIFICATION_ENTER_TREE: {
|
||||
if (Engine::get_singleton()->is_editor_hint()) {
|
||||
set_notify_local_transform(true); //used for warnings and only in editor
|
||||
set_notify_local_transform(true); // Used for warnings and only in editor.
|
||||
}
|
||||
} break;
|
||||
|
||||
|
|
|
@ -171,8 +171,8 @@ void RayCast3D::_notification(int p_what) {
|
|||
exclude.erase(Object::cast_to<CollisionObject3D>(get_parent())->get_rid());
|
||||
}
|
||||
}
|
||||
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
if (enabled) {
|
||||
set_physics_process_internal(false);
|
||||
|
@ -181,8 +181,8 @@ void RayCast3D::_notification(int p_what) {
|
|||
if (debug_shape) {
|
||||
_clear_debug_shape();
|
||||
}
|
||||
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
|
||||
if (!enabled) {
|
||||
break;
|
||||
|
@ -193,7 +193,6 @@ void RayCast3D::_notification(int p_what) {
|
|||
if (prev_collision_state != collided && get_tree()->is_debugging_collisions_hint()) {
|
||||
_update_debug_shape_material(true);
|
||||
}
|
||||
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -111,8 +111,8 @@ void RemoteTransform3D::_notification(int p_what) {
|
|||
switch (p_what) {
|
||||
case NOTIFICATION_ENTER_TREE: {
|
||||
_update_cache();
|
||||
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_TRANSFORM_CHANGED: {
|
||||
if (!is_inside_tree()) {
|
||||
break;
|
||||
|
@ -121,7 +121,6 @@ void RemoteTransform3D::_notification(int p_what) {
|
|||
if (cache.is_valid()) {
|
||||
_update_remote();
|
||||
}
|
||||
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -318,11 +318,9 @@ void Skeleton3D::_notification(int p_what) {
|
|||
rs->skeleton_bone_set_transform(skeleton, i, bonesptr[bone_index].pose_global * skin->get_bind_pose(i));
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
emit_signal(SceneStringNames::get_singleton()->pose_updated);
|
||||
#endif // TOOLS_ENABLED
|
||||
|
||||
} break;
|
||||
|
||||
#ifndef _3D_DISABLED
|
||||
|
@ -344,19 +342,14 @@ void Skeleton3D::_notification(int p_what) {
|
|||
if (modification_stack.is_valid()) {
|
||||
execute_modifications(get_physics_process_delta_time(), SkeletonModificationStack3D::EXECUTION_MODE::execution_mode_physics_process);
|
||||
}
|
||||
|
||||
} break;
|
||||
#endif // _3D_DISABLED
|
||||
|
||||
#ifndef _3D_DISABLED
|
||||
case NOTIFICATION_INTERNAL_PROCESS: {
|
||||
if (modification_stack.is_valid()) {
|
||||
execute_modifications(get_process_delta_time(), SkeletonModificationStack3D::EXECUTION_MODE::execution_mode_process);
|
||||
}
|
||||
} break;
|
||||
#endif // _3D_DISABLED
|
||||
|
||||
#ifndef _3D_DISABLED
|
||||
case NOTIFICATION_READY: {
|
||||
set_physics_process_internal(true);
|
||||
set_process_internal(true);
|
||||
|
|
|
@ -407,14 +407,14 @@ void SkeletonIK3D::_notification(int p_what) {
|
|||
set_process_priority(1);
|
||||
reload_chain();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_INTERNAL_PROCESS: {
|
||||
if (target_node_override) {
|
||||
reload_goal();
|
||||
}
|
||||
|
||||
_solve_chain();
|
||||
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
reload_chain();
|
||||
} break;
|
||||
|
|
|
@ -29,23 +29,26 @@
|
|||
/*************************************************************************/
|
||||
|
||||
#include "spring_arm_3d.h"
|
||||
|
||||
#include "scene/3d/camera_3d.h"
|
||||
|
||||
void SpringArm3D::_notification(int p_what) {
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_ENTER_TREE:
|
||||
case NOTIFICATION_ENTER_TREE: {
|
||||
if (!Engine::get_singleton()->is_editor_hint()) {
|
||||
set_physics_process_internal(true);
|
||||
}
|
||||
break;
|
||||
case NOTIFICATION_EXIT_TREE:
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
if (!Engine::get_singleton()->is_editor_hint()) {
|
||||
set_physics_process_internal(false);
|
||||
}
|
||||
break;
|
||||
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS:
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
|
||||
process_spring();
|
||||
break;
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -66,23 +66,25 @@ void SpriteBase3D::_propagate_color_changed() {
|
|||
}
|
||||
|
||||
void SpriteBase3D::_notification(int p_what) {
|
||||
if (p_what == NOTIFICATION_ENTER_TREE) {
|
||||
if (!pending_update) {
|
||||
_im_update();
|
||||
}
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_ENTER_TREE: {
|
||||
if (!pending_update) {
|
||||
_im_update();
|
||||
}
|
||||
|
||||
parent_sprite = Object::cast_to<SpriteBase3D>(get_parent());
|
||||
if (parent_sprite) {
|
||||
pI = parent_sprite->children.push_back(this);
|
||||
}
|
||||
}
|
||||
parent_sprite = Object::cast_to<SpriteBase3D>(get_parent());
|
||||
if (parent_sprite) {
|
||||
pI = parent_sprite->children.push_back(this);
|
||||
}
|
||||
} break;
|
||||
|
||||
if (p_what == NOTIFICATION_EXIT_TREE) {
|
||||
if (parent_sprite) {
|
||||
parent_sprite->children.erase(pI);
|
||||
pI = nullptr;
|
||||
parent_sprite = nullptr;
|
||||
}
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
if (parent_sprite) {
|
||||
parent_sprite->children.erase(pI);
|
||||
pI = nullptr;
|
||||
parent_sprite = nullptr;
|
||||
}
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -71,8 +71,11 @@ bool VisibleOnScreenNotifier3D::is_on_screen() const {
|
|||
}
|
||||
|
||||
void VisibleOnScreenNotifier3D::_notification(int p_what) {
|
||||
if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_EXIT_TREE) {
|
||||
on_screen = false;
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_ENTER_TREE:
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
on_screen = false;
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -161,21 +164,23 @@ void VisibleOnScreenEnabler3D::_update_enable_mode(bool p_enable) {
|
|||
}
|
||||
}
|
||||
void VisibleOnScreenEnabler3D::_notification(int p_what) {
|
||||
if (p_what == NOTIFICATION_ENTER_TREE) {
|
||||
if (Engine::get_singleton()->is_editor_hint()) {
|
||||
return;
|
||||
}
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_ENTER_TREE: {
|
||||
if (Engine::get_singleton()->is_editor_hint()) {
|
||||
return;
|
||||
}
|
||||
|
||||
node_id = ObjectID();
|
||||
Node *node = get_node(enable_node_path);
|
||||
if (node) {
|
||||
node_id = node->get_instance_id();
|
||||
node->set_process_mode(PROCESS_MODE_DISABLED);
|
||||
}
|
||||
}
|
||||
node_id = ObjectID();
|
||||
Node *node = get_node(enable_node_path);
|
||||
if (node) {
|
||||
node_id = node->get_instance_id();
|
||||
node->set_process_mode(PROCESS_MODE_DISABLED);
|
||||
}
|
||||
} break;
|
||||
|
||||
if (p_what == NOTIFICATION_EXIT_TREE) {
|
||||
node_id = ObjectID();
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
node_id = ObjectID();
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -47,27 +47,21 @@ void VisualInstance3D::_update_visibility() {
|
|||
void VisualInstance3D::_notification(int p_what) {
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_ENTER_WORLD: {
|
||||
// CHECK SKELETON => moving skeleton attaching logic to MeshInstance
|
||||
/*
|
||||
Skeleton *skeleton=Object::cast_to<Skeleton>(get_parent());
|
||||
if (skeleton)
|
||||
RenderingServer::get_singleton()->instance_attach_skeleton( instance, skeleton->get_skeleton() );
|
||||
*/
|
||||
ERR_FAIL_COND(get_world_3d().is_null());
|
||||
RenderingServer::get_singleton()->instance_set_scenario(instance, get_world_3d()->get_scenario());
|
||||
_update_visibility();
|
||||
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_TRANSFORM_CHANGED: {
|
||||
Transform3D gt = get_global_transform();
|
||||
RenderingServer::get_singleton()->instance_set_transform(instance, gt);
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_EXIT_WORLD: {
|
||||
RenderingServer::get_singleton()->instance_set_scenario(instance, RID());
|
||||
RenderingServer::get_singleton()->instance_attach_skeleton(instance, RID());
|
||||
//RS::get_singleton()->instance_geometry_set_baked_light_sampler(instance, RID() );
|
||||
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_VISIBILITY_CHANGED: {
|
||||
_update_visibility();
|
||||
} break;
|
||||
|
@ -220,9 +214,6 @@ GeometryInstance3D::VisibilityRangeFadeMode GeometryInstance3D::get_visibility_r
|
|||
return visibility_range_fade_mode;
|
||||
}
|
||||
|
||||
void GeometryInstance3D::_notification(int p_what) {
|
||||
}
|
||||
|
||||
const StringName *GeometryInstance3D::_instance_uniform_get_remap(const StringName p_name) const {
|
||||
StringName *r = instance_uniform_property_remap.getptr(p_name);
|
||||
if (!r) {
|
||||
|
|
|
@ -137,7 +137,6 @@ protected:
|
|||
bool _get(const StringName &p_name, Variant &r_ret) const;
|
||||
void _get_property_list(List<PropertyInfo> *p_list) const;
|
||||
|
||||
void _notification(int p_what);
|
||||
static void _bind_methods();
|
||||
|
||||
public:
|
||||
|
|
|
@ -34,27 +34,32 @@
|
|||
#include "scene/main/window.h"
|
||||
|
||||
void WorldEnvironment::_notification(int p_what) {
|
||||
if (p_what == Node3D::NOTIFICATION_ENTER_WORLD || p_what == Node3D::NOTIFICATION_ENTER_TREE) {
|
||||
if (environment.is_valid()) {
|
||||
add_to_group("_world_environment_" + itos(get_viewport()->find_world_3d()->get_scenario().get_id()));
|
||||
_update_current_environment();
|
||||
}
|
||||
switch (p_what) {
|
||||
case Node3D::NOTIFICATION_ENTER_WORLD:
|
||||
case Node3D::NOTIFICATION_ENTER_TREE: {
|
||||
if (environment.is_valid()) {
|
||||
add_to_group("_world_environment_" + itos(get_viewport()->find_world_3d()->get_scenario().get_id()));
|
||||
_update_current_environment();
|
||||
}
|
||||
|
||||
if (camera_effects.is_valid()) {
|
||||
add_to_group("_world_camera_effects_" + itos(get_viewport()->find_world_3d()->get_scenario().get_id()));
|
||||
_update_current_camera_effects();
|
||||
}
|
||||
if (camera_effects.is_valid()) {
|
||||
add_to_group("_world_camera_effects_" + itos(get_viewport()->find_world_3d()->get_scenario().get_id()));
|
||||
_update_current_camera_effects();
|
||||
}
|
||||
} break;
|
||||
|
||||
} else if (p_what == Node3D::NOTIFICATION_EXIT_WORLD || p_what == Node3D::NOTIFICATION_EXIT_TREE) {
|
||||
if (environment.is_valid()) {
|
||||
remove_from_group("_world_environment_" + itos(get_viewport()->find_world_3d()->get_scenario().get_id()));
|
||||
_update_current_environment();
|
||||
}
|
||||
case Node3D::NOTIFICATION_EXIT_WORLD:
|
||||
case Node3D::NOTIFICATION_EXIT_TREE: {
|
||||
if (environment.is_valid()) {
|
||||
remove_from_group("_world_environment_" + itos(get_viewport()->find_world_3d()->get_scenario().get_id()));
|
||||
_update_current_environment();
|
||||
}
|
||||
|
||||
if (camera_effects.is_valid()) {
|
||||
remove_from_group("_world_camera_effects_" + itos(get_viewport()->find_world_3d()->get_scenario().get_id()));
|
||||
_update_current_camera_effects();
|
||||
}
|
||||
if (camera_effects.is_valid()) {
|
||||
remove_from_group("_world_camera_effects_" + itos(get_viewport()->find_world_3d()->get_scenario().get_id()));
|
||||
_update_current_camera_effects();
|
||||
}
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -44,16 +44,17 @@ void XRCamera3D::_notification(int p_what) {
|
|||
if (origin != nullptr) {
|
||||
origin->set_tracked_camera(this);
|
||||
}
|
||||
}; break;
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
// need to find our XROrigin3D parent and let it know we're no longer its camera!
|
||||
XROrigin3D *origin = Object::cast_to<XROrigin3D>(get_parent());
|
||||
if (origin != nullptr && origin->get_tracked_camera() == this) {
|
||||
origin->set_tracked_camera(nullptr);
|
||||
}
|
||||
}; break;
|
||||
};
|
||||
};
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
void XRCamera3D::_changed_tracker(const StringName p_tracker_name, int p_tracker_type) {
|
||||
if (p_tracker_name == tracker_name) {
|
||||
|
@ -657,10 +658,12 @@ void XROrigin3D::_notification(int p_what) {
|
|||
switch (p_what) {
|
||||
case NOTIFICATION_ENTER_TREE: {
|
||||
set_process_internal(true);
|
||||
}; break;
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
set_process_internal(false);
|
||||
}; break;
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_INTERNAL_PROCESS: {
|
||||
// set our world origin to our node transform
|
||||
xr_server->set_world_origin(get_global_transform());
|
||||
|
@ -673,11 +676,9 @@ void XROrigin3D::_notification(int p_what) {
|
|||
|
||||
// now apply this to our camera
|
||||
tracked_camera->set_transform(t);
|
||||
};
|
||||
}; break;
|
||||
default:
|
||||
break;
|
||||
};
|
||||
}
|
||||
} break;
|
||||
}
|
||||
|
||||
// send our notification to all active XE interfaces, they may need to react to it also
|
||||
for (int i = 0; i < xr_server->get_interface_count(); i++) {
|
||||
|
|
|
@ -807,9 +807,6 @@ String AnimationNodeStateMachine::get_caption() const {
|
|||
return "StateMachine";
|
||||
}
|
||||
|
||||
void AnimationNodeStateMachine::_notification(int p_what) {
|
||||
}
|
||||
|
||||
Ref<AnimationNode> AnimationNodeStateMachine::get_child_by_name(const StringName &p_name) {
|
||||
return get_node(p_name);
|
||||
}
|
||||
|
|
|
@ -164,7 +164,6 @@ private:
|
|||
void _tree_changed();
|
||||
|
||||
protected:
|
||||
void _notification(int p_what);
|
||||
static void _bind_methods();
|
||||
|
||||
bool _set(const StringName &p_name, const Variant &p_value);
|
||||
|
|
|
@ -202,15 +202,16 @@ void AnimationPlayer::_notification(int p_what) {
|
|||
set_physics_process_internal(false);
|
||||
set_process_internal(false);
|
||||
}
|
||||
//_set_process(false);
|
||||
clear_caches();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_READY: {
|
||||
if (!Engine::get_singleton()->is_editor_hint() && animation_set.has(autoplay)) {
|
||||
play(autoplay);
|
||||
_animation_process(0);
|
||||
}
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_INTERNAL_PROCESS: {
|
||||
if (process_callback == ANIMATION_PROCESS_PHYSICS) {
|
||||
break;
|
||||
|
@ -220,6 +221,7 @@ void AnimationPlayer::_notification(int p_what) {
|
|||
_animation_process(get_process_delta_time());
|
||||
}
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
|
||||
if (process_callback == ANIMATION_PROCESS_IDLE) {
|
||||
break;
|
||||
|
@ -229,6 +231,7 @@ void AnimationPlayer::_notification(int p_what) {
|
|||
_animation_process(get_physics_process_delta_time());
|
||||
}
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
clear_caches();
|
||||
} break;
|
||||
|
|
|
@ -1586,29 +1586,37 @@ void AnimationTree::advance(real_t p_time) {
|
|||
}
|
||||
|
||||
void AnimationTree::_notification(int p_what) {
|
||||
if (active && p_what == NOTIFICATION_INTERNAL_PHYSICS_PROCESS && process_callback == ANIMATION_PROCESS_PHYSICS) {
|
||||
_process_graph(get_physics_process_delta_time());
|
||||
}
|
||||
|
||||
if (active && p_what == NOTIFICATION_INTERNAL_PROCESS && process_callback == ANIMATION_PROCESS_IDLE) {
|
||||
_process_graph(get_process_delta_time());
|
||||
}
|
||||
|
||||
if (p_what == NOTIFICATION_EXIT_TREE) {
|
||||
_clear_caches();
|
||||
if (last_animation_player.is_valid()) {
|
||||
Object *player = ObjectDB::get_instance(last_animation_player);
|
||||
if (player) {
|
||||
player->disconnect("caches_cleared", callable_mp(this, &AnimationTree::_clear_caches));
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_ENTER_TREE: {
|
||||
if (last_animation_player.is_valid()) {
|
||||
Object *player = ObjectDB::get_instance(last_animation_player);
|
||||
if (player) {
|
||||
player->connect("caches_cleared", callable_mp(this, &AnimationTree::_clear_caches));
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (p_what == NOTIFICATION_ENTER_TREE) {
|
||||
if (last_animation_player.is_valid()) {
|
||||
Object *player = ObjectDB::get_instance(last_animation_player);
|
||||
if (player) {
|
||||
player->connect("caches_cleared", callable_mp(this, &AnimationTree::_clear_caches));
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
_clear_caches();
|
||||
if (last_animation_player.is_valid()) {
|
||||
Object *player = ObjectDB::get_instance(last_animation_player);
|
||||
if (player) {
|
||||
player->disconnect("caches_cleared", callable_mp(this, &AnimationTree::_clear_caches));
|
||||
}
|
||||
}
|
||||
}
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_INTERNAL_PROCESS: {
|
||||
if (active && process_callback == ANIMATION_PROCESS_IDLE) {
|
||||
_process_graph(get_process_delta_time());
|
||||
}
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
|
||||
if (active && process_callback == ANIMATION_PROCESS_PHYSICS) {
|
||||
_process_graph(get_physics_process_delta_time());
|
||||
}
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -29,8 +29,10 @@
|
|||
/*************************************************************************/
|
||||
|
||||
#include "root_motion_view.h"
|
||||
|
||||
#include "scene/animation/animation_tree.h"
|
||||
#include "scene/resources/material.h"
|
||||
|
||||
void RootMotionView::set_animation_path(const NodePath &p_path) {
|
||||
path = p_path;
|
||||
first = true;
|
||||
|
@ -76,84 +78,87 @@ bool RootMotionView::get_zero_y() const {
|
|||
}
|
||||
|
||||
void RootMotionView::_notification(int p_what) {
|
||||
if (p_what == NOTIFICATION_ENTER_TREE) {
|
||||
immediate_material = StandardMaterial3D::get_material_for_2d(false, true, false, false, false);
|
||||
first = true;
|
||||
}
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_ENTER_TREE: {
|
||||
immediate_material = StandardMaterial3D::get_material_for_2d(false, true, false, false, false);
|
||||
first = true;
|
||||
} break;
|
||||
|
||||
if (p_what == NOTIFICATION_INTERNAL_PROCESS || p_what == NOTIFICATION_INTERNAL_PHYSICS_PROCESS) {
|
||||
Transform3D transform;
|
||||
case NOTIFICATION_INTERNAL_PROCESS:
|
||||
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
|
||||
Transform3D transform;
|
||||
|
||||
if (has_node(path)) {
|
||||
Node *node = get_node(path);
|
||||
if (has_node(path)) {
|
||||
Node *node = get_node(path);
|
||||
|
||||
AnimationTree *tree = Object::cast_to<AnimationTree>(node);
|
||||
if (tree && tree->is_active() && tree->get_root_motion_track() != NodePath()) {
|
||||
if (is_processing_internal() && tree->get_process_callback() == AnimationTree::ANIMATION_PROCESS_PHYSICS) {
|
||||
set_process_internal(false);
|
||||
set_physics_process_internal(true);
|
||||
AnimationTree *tree = Object::cast_to<AnimationTree>(node);
|
||||
if (tree && tree->is_active() && tree->get_root_motion_track() != NodePath()) {
|
||||
if (is_processing_internal() && tree->get_process_callback() == AnimationTree::ANIMATION_PROCESS_PHYSICS) {
|
||||
set_process_internal(false);
|
||||
set_physics_process_internal(true);
|
||||
}
|
||||
|
||||
if (is_physics_processing_internal() && tree->get_process_callback() == AnimationTree::ANIMATION_PROCESS_IDLE) {
|
||||
set_process_internal(true);
|
||||
set_physics_process_internal(false);
|
||||
}
|
||||
|
||||
transform = tree->get_root_motion_transform();
|
||||
}
|
||||
}
|
||||
|
||||
if (is_physics_processing_internal() && tree->get_process_callback() == AnimationTree::ANIMATION_PROCESS_IDLE) {
|
||||
set_process_internal(true);
|
||||
set_physics_process_internal(false);
|
||||
if (!first && transform == Transform3D()) {
|
||||
return;
|
||||
}
|
||||
|
||||
first = false;
|
||||
|
||||
transform.orthonormalize(); //don't want scale, too imprecise
|
||||
transform.affine_invert();
|
||||
|
||||
accumulated = transform * accumulated;
|
||||
accumulated.origin.x = Math::fposmod(accumulated.origin.x, cell_size);
|
||||
if (zero_y) {
|
||||
accumulated.origin.y = 0;
|
||||
}
|
||||
accumulated.origin.z = Math::fposmod(accumulated.origin.z, cell_size);
|
||||
|
||||
immediate->clear_surfaces();
|
||||
|
||||
int cells_in_radius = int((radius / cell_size) + 1.0);
|
||||
|
||||
immediate->surface_begin(Mesh::PRIMITIVE_LINES, immediate_material);
|
||||
|
||||
for (int i = -cells_in_radius; i < cells_in_radius; i++) {
|
||||
for (int j = -cells_in_radius; j < cells_in_radius; j++) {
|
||||
Vector3 from(i * cell_size, 0, j * cell_size);
|
||||
Vector3 from_i((i + 1) * cell_size, 0, j * cell_size);
|
||||
Vector3 from_j(i * cell_size, 0, (j + 1) * cell_size);
|
||||
from = accumulated.xform(from);
|
||||
from_i = accumulated.xform(from_i);
|
||||
from_j = accumulated.xform(from_j);
|
||||
|
||||
Color c = color, c_i = color, c_j = color;
|
||||
c.a *= MAX(0, 1.0 - from.length() / radius);
|
||||
c_i.a *= MAX(0, 1.0 - from_i.length() / radius);
|
||||
c_j.a *= MAX(0, 1.0 - from_j.length() / radius);
|
||||
|
||||
immediate->surface_set_color(c);
|
||||
immediate->surface_add_vertex(from);
|
||||
|
||||
immediate->surface_set_color(c_i);
|
||||
immediate->surface_add_vertex(from_i);
|
||||
|
||||
immediate->surface_set_color(c);
|
||||
immediate->surface_add_vertex(from);
|
||||
|
||||
immediate->surface_set_color(c_j);
|
||||
immediate->surface_add_vertex(from_j);
|
||||
}
|
||||
|
||||
transform = tree->get_root_motion_transform();
|
||||
}
|
||||
}
|
||||
|
||||
if (!first && transform == Transform3D()) {
|
||||
return;
|
||||
}
|
||||
|
||||
first = false;
|
||||
|
||||
transform.orthonormalize(); //don't want scale, too imprecise
|
||||
transform.affine_invert();
|
||||
|
||||
accumulated = transform * accumulated;
|
||||
accumulated.origin.x = Math::fposmod(accumulated.origin.x, cell_size);
|
||||
if (zero_y) {
|
||||
accumulated.origin.y = 0;
|
||||
}
|
||||
accumulated.origin.z = Math::fposmod(accumulated.origin.z, cell_size);
|
||||
|
||||
immediate->clear_surfaces();
|
||||
|
||||
int cells_in_radius = int((radius / cell_size) + 1.0);
|
||||
|
||||
immediate->surface_begin(Mesh::PRIMITIVE_LINES, immediate_material);
|
||||
|
||||
for (int i = -cells_in_radius; i < cells_in_radius; i++) {
|
||||
for (int j = -cells_in_radius; j < cells_in_radius; j++) {
|
||||
Vector3 from(i * cell_size, 0, j * cell_size);
|
||||
Vector3 from_i((i + 1) * cell_size, 0, j * cell_size);
|
||||
Vector3 from_j(i * cell_size, 0, (j + 1) * cell_size);
|
||||
from = accumulated.xform(from);
|
||||
from_i = accumulated.xform(from_i);
|
||||
from_j = accumulated.xform(from_j);
|
||||
|
||||
Color c = color, c_i = color, c_j = color;
|
||||
c.a *= MAX(0, 1.0 - from.length() / radius);
|
||||
c_i.a *= MAX(0, 1.0 - from_i.length() / radius);
|
||||
c_j.a *= MAX(0, 1.0 - from_j.length() / radius);
|
||||
|
||||
immediate->surface_set_color(c);
|
||||
immediate->surface_add_vertex(from);
|
||||
|
||||
immediate->surface_set_color(c_i);
|
||||
immediate->surface_add_vertex(from_i);
|
||||
|
||||
immediate->surface_set_color(c);
|
||||
immediate->surface_add_vertex(from);
|
||||
|
||||
immediate->surface_set_color(c_j);
|
||||
immediate->surface_add_vertex(from_j);
|
||||
}
|
||||
}
|
||||
|
||||
immediate->surface_end();
|
||||
immediate->surface_end();
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -35,49 +35,51 @@
|
|||
#include "servers/audio_server.h"
|
||||
|
||||
void AudioStreamPlayer::_notification(int p_what) {
|
||||
if (p_what == NOTIFICATION_ENTER_TREE) {
|
||||
if (autoplay && !Engine::get_singleton()->is_editor_hint()) {
|
||||
play();
|
||||
}
|
||||
}
|
||||
|
||||
if (p_what == NOTIFICATION_INTERNAL_PROCESS) {
|
||||
Vector<Ref<AudioStreamPlayback>> playbacks_to_remove;
|
||||
for (Ref<AudioStreamPlayback> &playback : stream_playbacks) {
|
||||
if (playback.is_valid() && !AudioServer::get_singleton()->is_playback_active(playback) && !AudioServer::get_singleton()->is_playback_paused(playback)) {
|
||||
playbacks_to_remove.push_back(playback);
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_ENTER_TREE: {
|
||||
if (autoplay && !Engine::get_singleton()->is_editor_hint()) {
|
||||
play();
|
||||
}
|
||||
}
|
||||
// Now go through and remove playbacks that have finished. Removing elements from a Vector in a range based for is asking for trouble.
|
||||
for (Ref<AudioStreamPlayback> &playback : playbacks_to_remove) {
|
||||
stream_playbacks.erase(playback);
|
||||
}
|
||||
if (!playbacks_to_remove.is_empty() && stream_playbacks.is_empty()) {
|
||||
// This node is no longer actively playing audio.
|
||||
active.clear();
|
||||
set_process_internal(false);
|
||||
}
|
||||
if (!playbacks_to_remove.is_empty()) {
|
||||
emit_signal(SNAME("finished"));
|
||||
}
|
||||
}
|
||||
} break;
|
||||
|
||||
if (p_what == NOTIFICATION_EXIT_TREE) {
|
||||
for (Ref<AudioStreamPlayback> &playback : stream_playbacks) {
|
||||
AudioServer::get_singleton()->stop_playback_stream(playback);
|
||||
}
|
||||
stream_playbacks.clear();
|
||||
}
|
||||
case NOTIFICATION_INTERNAL_PROCESS: {
|
||||
Vector<Ref<AudioStreamPlayback>> playbacks_to_remove;
|
||||
for (Ref<AudioStreamPlayback> &playback : stream_playbacks) {
|
||||
if (playback.is_valid() && !AudioServer::get_singleton()->is_playback_active(playback) && !AudioServer::get_singleton()->is_playback_paused(playback)) {
|
||||
playbacks_to_remove.push_back(playback);
|
||||
}
|
||||
}
|
||||
// Now go through and remove playbacks that have finished. Removing elements from a Vector in a range based for is asking for trouble.
|
||||
for (Ref<AudioStreamPlayback> &playback : playbacks_to_remove) {
|
||||
stream_playbacks.erase(playback);
|
||||
}
|
||||
if (!playbacks_to_remove.is_empty() && stream_playbacks.is_empty()) {
|
||||
// This node is no longer actively playing audio.
|
||||
active.clear();
|
||||
set_process_internal(false);
|
||||
}
|
||||
if (!playbacks_to_remove.is_empty()) {
|
||||
emit_signal(SNAME("finished"));
|
||||
}
|
||||
} break;
|
||||
|
||||
if (p_what == NOTIFICATION_PAUSED) {
|
||||
if (!can_process()) {
|
||||
// Node can't process so we start fading out to silence
|
||||
set_stream_paused(true);
|
||||
}
|
||||
}
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
for (Ref<AudioStreamPlayback> &playback : stream_playbacks) {
|
||||
AudioServer::get_singleton()->stop_playback_stream(playback);
|
||||
}
|
||||
stream_playbacks.clear();
|
||||
} break;
|
||||
|
||||
if (p_what == NOTIFICATION_UNPAUSED) {
|
||||
set_stream_paused(false);
|
||||
case NOTIFICATION_PAUSED: {
|
||||
if (!can_process()) {
|
||||
// Node can't process so we start fading out to silence
|
||||
set_stream_paused(true);
|
||||
}
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_UNPAUSED: {
|
||||
set_stream_paused(false);
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -81,42 +81,50 @@ void BaseButton::gui_input(const Ref<InputEvent> &p_event) {
|
|||
}
|
||||
|
||||
void BaseButton::_notification(int p_what) {
|
||||
if (p_what == NOTIFICATION_MOUSE_ENTER) {
|
||||
status.hovering = true;
|
||||
update();
|
||||
}
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_MOUSE_ENTER: {
|
||||
status.hovering = true;
|
||||
update();
|
||||
} break;
|
||||
|
||||
if (p_what == NOTIFICATION_MOUSE_EXIT) {
|
||||
status.hovering = false;
|
||||
update();
|
||||
}
|
||||
if (p_what == NOTIFICATION_DRAG_BEGIN || p_what == NOTIFICATION_SCROLL_BEGIN) {
|
||||
if (status.press_attempt) {
|
||||
case NOTIFICATION_MOUSE_EXIT: {
|
||||
status.hovering = false;
|
||||
update();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_DRAG_BEGIN:
|
||||
case NOTIFICATION_SCROLL_BEGIN: {
|
||||
if (status.press_attempt) {
|
||||
status.press_attempt = false;
|
||||
update();
|
||||
}
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_FOCUS_ENTER: {
|
||||
update();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_FOCUS_EXIT: {
|
||||
if (status.press_attempt) {
|
||||
status.press_attempt = false;
|
||||
update();
|
||||
} else if (status.hovering) {
|
||||
update();
|
||||
}
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_VISIBILITY_CHANGED:
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
if (p_what == NOTIFICATION_VISIBILITY_CHANGED && is_visible_in_tree()) {
|
||||
break;
|
||||
}
|
||||
if (!toggle_mode) {
|
||||
status.pressed = false;
|
||||
}
|
||||
status.hovering = false;
|
||||
status.press_attempt = false;
|
||||
update();
|
||||
}
|
||||
}
|
||||
|
||||
if (p_what == NOTIFICATION_FOCUS_ENTER) {
|
||||
update();
|
||||
}
|
||||
|
||||
if (p_what == NOTIFICATION_FOCUS_EXIT) {
|
||||
if (status.press_attempt) {
|
||||
status.press_attempt = false;
|
||||
update();
|
||||
} else if (status.hovering) {
|
||||
update();
|
||||
}
|
||||
}
|
||||
|
||||
if (p_what == NOTIFICATION_EXIT_TREE || (p_what == NOTIFICATION_VISIBILITY_CHANGED && !is_visible_in_tree())) {
|
||||
if (!toggle_mode) {
|
||||
status.pressed = false;
|
||||
}
|
||||
status.hovering = false;
|
||||
status.press_attempt = false;
|
||||
status.pressing_inside = false;
|
||||
status.pressing_inside = false;
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -29,6 +29,7 @@
|
|||
/*************************************************************************/
|
||||
|
||||
#include "box_container.h"
|
||||
|
||||
#include "label.h"
|
||||
#include "margin_container.h"
|
||||
|
||||
|
@ -294,9 +295,11 @@ void BoxContainer::_notification(int p_what) {
|
|||
case NOTIFICATION_SORT_CHILDREN: {
|
||||
_resort();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_THEME_CHANGED: {
|
||||
update_minimum_size();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_TRANSLATION_CHANGED:
|
||||
case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: {
|
||||
queue_sort();
|
||||
|
|
|
@ -78,6 +78,7 @@ void Button::_notification(int p_what) {
|
|||
case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: {
|
||||
update();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_TRANSLATION_CHANGED: {
|
||||
xl_text = atr(text);
|
||||
_shape();
|
||||
|
@ -85,12 +86,14 @@ void Button::_notification(int p_what) {
|
|||
update_minimum_size();
|
||||
update();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_THEME_CHANGED: {
|
||||
_shape();
|
||||
|
||||
update_minimum_size();
|
||||
update();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_DRAW: {
|
||||
RID ci = get_canvas_item();
|
||||
Size2 size = get_size();
|
||||
|
|
|
@ -78,21 +78,23 @@ Vector<int> CenterContainer::get_allowed_size_flags_vertical() const {
|
|||
}
|
||||
|
||||
void CenterContainer::_notification(int p_what) {
|
||||
if (p_what == NOTIFICATION_SORT_CHILDREN) {
|
||||
Size2 size = get_size();
|
||||
for (int i = 0; i < get_child_count(); i++) {
|
||||
Control *c = Object::cast_to<Control>(get_child(i));
|
||||
if (!c) {
|
||||
continue;
|
||||
}
|
||||
if (c->is_set_as_top_level()) {
|
||||
continue;
|
||||
}
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_SORT_CHILDREN: {
|
||||
Size2 size = get_size();
|
||||
for (int i = 0; i < get_child_count(); i++) {
|
||||
Control *c = Object::cast_to<Control>(get_child(i));
|
||||
if (!c) {
|
||||
continue;
|
||||
}
|
||||
if (c->is_set_as_top_level()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
Size2 minsize = c->get_combined_minimum_size();
|
||||
Point2 ofs = use_top_left ? (-minsize * 0.5).floor() : ((size - minsize) / 2.0).floor();
|
||||
fit_child_in_rect(c, Rect2(ofs, minsize));
|
||||
}
|
||||
Size2 minsize = c->get_combined_minimum_size();
|
||||
Point2 ofs = use_top_left ? (-minsize * 0.5).floor() : ((size - minsize) / 2.0).floor();
|
||||
fit_child_in_rect(c, Rect2(ofs, minsize));
|
||||
}
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -84,34 +84,40 @@ Size2 CheckBox::get_minimum_size() const {
|
|||
}
|
||||
|
||||
void CheckBox::_notification(int p_what) {
|
||||
if ((p_what == NOTIFICATION_THEME_CHANGED) || (p_what == NOTIFICATION_LAYOUT_DIRECTION_CHANGED || (p_what == NOTIFICATION_TRANSLATION_CHANGED))) {
|
||||
if (is_layout_rtl()) {
|
||||
_set_internal_margin(SIDE_LEFT, 0.f);
|
||||
_set_internal_margin(SIDE_RIGHT, get_icon_size().width);
|
||||
} else {
|
||||
_set_internal_margin(SIDE_LEFT, get_icon_size().width);
|
||||
_set_internal_margin(SIDE_RIGHT, 0.f);
|
||||
}
|
||||
} else if (p_what == NOTIFICATION_DRAW) {
|
||||
RID ci = get_canvas_item();
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_THEME_CHANGED:
|
||||
case NOTIFICATION_LAYOUT_DIRECTION_CHANGED:
|
||||
case NOTIFICATION_TRANSLATION_CHANGED: {
|
||||
if (is_layout_rtl()) {
|
||||
_set_internal_margin(SIDE_LEFT, 0.f);
|
||||
_set_internal_margin(SIDE_RIGHT, get_icon_size().width);
|
||||
} else {
|
||||
_set_internal_margin(SIDE_LEFT, get_icon_size().width);
|
||||
_set_internal_margin(SIDE_RIGHT, 0.f);
|
||||
}
|
||||
} break;
|
||||
|
||||
Ref<Texture2D> on = Control::get_theme_icon(vformat("%s%s", is_radio() ? "radio_checked" : "checked", is_disabled() ? "_disabled" : ""));
|
||||
Ref<Texture2D> off = Control::get_theme_icon(vformat("%s%s", is_radio() ? "radio_unchecked" : "unchecked", is_disabled() ? "_disabled" : ""));
|
||||
Ref<StyleBox> sb = get_theme_stylebox(SNAME("normal"));
|
||||
case NOTIFICATION_DRAW: {
|
||||
RID ci = get_canvas_item();
|
||||
|
||||
Vector2 ofs;
|
||||
if (is_layout_rtl()) {
|
||||
ofs.x = get_size().x - sb->get_margin(SIDE_RIGHT) - get_icon_size().width;
|
||||
} else {
|
||||
ofs.x = sb->get_margin(SIDE_LEFT);
|
||||
}
|
||||
ofs.y = int((get_size().height - get_icon_size().height) / 2) + get_theme_constant(SNAME("check_vadjust"));
|
||||
Ref<Texture2D> on = Control::get_theme_icon(vformat("%s%s", is_radio() ? "radio_checked" : "checked", is_disabled() ? "_disabled" : ""));
|
||||
Ref<Texture2D> off = Control::get_theme_icon(vformat("%s%s", is_radio() ? "radio_unchecked" : "unchecked", is_disabled() ? "_disabled" : ""));
|
||||
Ref<StyleBox> sb = get_theme_stylebox(SNAME("normal"));
|
||||
|
||||
if (is_pressed()) {
|
||||
on->draw(ci, ofs);
|
||||
} else {
|
||||
off->draw(ci, ofs);
|
||||
}
|
||||
Vector2 ofs;
|
||||
if (is_layout_rtl()) {
|
||||
ofs.x = get_size().x - sb->get_margin(SIDE_RIGHT) - get_icon_size().width;
|
||||
} else {
|
||||
ofs.x = sb->get_margin(SIDE_LEFT);
|
||||
}
|
||||
ofs.y = int((get_size().height - get_icon_size().height) / 2) + get_theme_constant(SNAME("check_vadjust"));
|
||||
|
||||
if (is_pressed()) {
|
||||
on->draw(ci, ofs);
|
||||
} else {
|
||||
off->draw(ci, ofs);
|
||||
}
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -61,47 +61,53 @@ Size2 CheckButton::get_minimum_size() const {
|
|||
}
|
||||
|
||||
void CheckButton::_notification(int p_what) {
|
||||
if ((p_what == NOTIFICATION_THEME_CHANGED) || (p_what == NOTIFICATION_LAYOUT_DIRECTION_CHANGED) || (p_what == NOTIFICATION_TRANSLATION_CHANGED)) {
|
||||
if (is_layout_rtl()) {
|
||||
_set_internal_margin(SIDE_LEFT, get_icon_size().width);
|
||||
_set_internal_margin(SIDE_RIGHT, 0.f);
|
||||
} else {
|
||||
_set_internal_margin(SIDE_LEFT, 0.f);
|
||||
_set_internal_margin(SIDE_RIGHT, get_icon_size().width);
|
||||
}
|
||||
} else if (p_what == NOTIFICATION_DRAW) {
|
||||
RID ci = get_canvas_item();
|
||||
bool rtl = is_layout_rtl();
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_THEME_CHANGED:
|
||||
case NOTIFICATION_LAYOUT_DIRECTION_CHANGED:
|
||||
case NOTIFICATION_TRANSLATION_CHANGED: {
|
||||
if (is_layout_rtl()) {
|
||||
_set_internal_margin(SIDE_LEFT, get_icon_size().width);
|
||||
_set_internal_margin(SIDE_RIGHT, 0.f);
|
||||
} else {
|
||||
_set_internal_margin(SIDE_LEFT, 0.f);
|
||||
_set_internal_margin(SIDE_RIGHT, get_icon_size().width);
|
||||
}
|
||||
} break;
|
||||
|
||||
Ref<Texture2D> on;
|
||||
if (rtl) {
|
||||
on = Control::get_theme_icon(is_disabled() ? "on_disabled_mirrored" : "on_mirrored");
|
||||
} else {
|
||||
on = Control::get_theme_icon(is_disabled() ? "on_disabled" : "on");
|
||||
}
|
||||
Ref<Texture2D> off;
|
||||
if (rtl) {
|
||||
off = Control::get_theme_icon(is_disabled() ? "off_disabled_mirrored" : "off_mirrored");
|
||||
} else {
|
||||
off = Control::get_theme_icon(is_disabled() ? "off_disabled" : "off");
|
||||
}
|
||||
case NOTIFICATION_DRAW: {
|
||||
RID ci = get_canvas_item();
|
||||
bool rtl = is_layout_rtl();
|
||||
|
||||
Ref<StyleBox> sb = get_theme_stylebox(SNAME("normal"));
|
||||
Vector2 ofs;
|
||||
Size2 tex_size = get_icon_size();
|
||||
Ref<Texture2D> on;
|
||||
if (rtl) {
|
||||
on = Control::get_theme_icon(is_disabled() ? "on_disabled_mirrored" : "on_mirrored");
|
||||
} else {
|
||||
on = Control::get_theme_icon(is_disabled() ? "on_disabled" : "on");
|
||||
}
|
||||
Ref<Texture2D> off;
|
||||
if (rtl) {
|
||||
off = Control::get_theme_icon(is_disabled() ? "off_disabled_mirrored" : "off_mirrored");
|
||||
} else {
|
||||
off = Control::get_theme_icon(is_disabled() ? "off_disabled" : "off");
|
||||
}
|
||||
|
||||
if (rtl) {
|
||||
ofs.x = sb->get_margin(SIDE_LEFT);
|
||||
} else {
|
||||
ofs.x = get_size().width - (tex_size.width + sb->get_margin(SIDE_RIGHT));
|
||||
}
|
||||
ofs.y = (get_size().height - tex_size.height) / 2 + get_theme_constant(SNAME("check_vadjust"));
|
||||
Ref<StyleBox> sb = get_theme_stylebox(SNAME("normal"));
|
||||
Vector2 ofs;
|
||||
Size2 tex_size = get_icon_size();
|
||||
|
||||
if (is_pressed()) {
|
||||
on->draw(ci, ofs);
|
||||
} else {
|
||||
off->draw(ci, ofs);
|
||||
}
|
||||
if (rtl) {
|
||||
ofs.x = sb->get_margin(SIDE_LEFT);
|
||||
} else {
|
||||
ofs.x = get_size().width - (tex_size.width + sb->get_margin(SIDE_RIGHT));
|
||||
}
|
||||
ofs.y = (get_size().height - tex_size.height) / 2 + get_theme_constant(SNAME("check_vadjust"));
|
||||
|
||||
if (is_pressed()) {
|
||||
on->draw(ci, ofs);
|
||||
} else {
|
||||
off->draw(ci, ofs);
|
||||
}
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -74,6 +74,7 @@ void CodeEdit::_notification(int p_what) {
|
|||
|
||||
line_length_guideline_color = get_theme_color(SNAME("line_length_guideline_color"));
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_DRAW: {
|
||||
RID ci = get_canvas_item();
|
||||
const Size2 size = get_size();
|
||||
|
|
|
@ -33,11 +33,11 @@
|
|||
#include "core/input/input.h"
|
||||
#include "core/os/keyboard.h"
|
||||
#include "core/os/os.h"
|
||||
#include "scene/main/window.h"
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
#include "editor/editor_settings.h"
|
||||
#endif
|
||||
#include "scene/main/window.h"
|
||||
|
||||
List<Color> ColorPicker::preset_cache;
|
||||
|
||||
|
@ -45,7 +45,6 @@ void ColorPicker::_notification(int p_what) {
|
|||
switch (p_what) {
|
||||
case NOTIFICATION_ENTER_TREE: {
|
||||
_update_color();
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
if (Engine::get_singleton()->is_editor_hint()) {
|
||||
if (preset_cache.is_empty()) {
|
||||
|
@ -1347,17 +1346,18 @@ void ColorPickerButton::_notification(int p_what) {
|
|||
draw_texture(Control::get_theme_icon(SNAME("overbright_indicator"), SNAME("ColorPicker")), normal->get_offset());
|
||||
}
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_WM_CLOSE_REQUEST: {
|
||||
if (popup) {
|
||||
popup->hide();
|
||||
}
|
||||
} break;
|
||||
}
|
||||
|
||||
if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
|
||||
if (popup && !is_visible_in_tree()) {
|
||||
popup->hide();
|
||||
}
|
||||
case NOTIFICATION_VISIBILITY_CHANGED: {
|
||||
if (popup && !is_visible_in_tree()) {
|
||||
popup->hide();
|
||||
}
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -40,8 +40,10 @@ Color ColorRect::get_color() const {
|
|||
}
|
||||
|
||||
void ColorRect::_notification(int p_what) {
|
||||
if (p_what == NOTIFICATION_DRAW) {
|
||||
draw_rect(Rect2(Point2(), get_size()), color);
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_DRAW: {
|
||||
draw_rect(Rect2(Point2(), get_size()), color);
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -29,6 +29,7 @@
|
|||
/*************************************************************************/
|
||||
|
||||
#include "container.h"
|
||||
|
||||
#include "core/object/message_queue.h"
|
||||
#include "scene/scene_string_names.h"
|
||||
|
||||
|
@ -177,12 +178,12 @@ void Container::_notification(int p_what) {
|
|||
pending_sort = false;
|
||||
queue_sort();
|
||||
} break;
|
||||
case NOTIFICATION_RESIZED: {
|
||||
queue_sort();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_RESIZED:
|
||||
case NOTIFICATION_THEME_CHANGED: {
|
||||
queue_sort();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_VISIBILITY_CHANGED: {
|
||||
if (is_visible_in_tree()) {
|
||||
queue_sort();
|
||||
|
|
|
@ -691,17 +691,17 @@ void Control::_update_canvas_item_transform() {
|
|||
|
||||
void Control::_notification(int p_notification) {
|
||||
switch (p_notification) {
|
||||
case NOTIFICATION_ENTER_TREE: {
|
||||
} break;
|
||||
case NOTIFICATION_POST_ENTER_TREE: {
|
||||
data.minimum_size_valid = false;
|
||||
data.is_rtl_dirty = true;
|
||||
_size_changed();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
release_focus();
|
||||
get_viewport()->_gui_remove_control(this);
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_READY: {
|
||||
#ifdef DEBUG_ENABLED
|
||||
connect("ready", callable_mp(this, &Control::_clear_size_warning), varray(), CONNECT_DEFERRED | CONNECT_ONESHOT);
|
||||
|
@ -764,6 +764,7 @@ void Control::_notification(int p_notification) {
|
|||
viewport->connect("size_changed", callable_mp(this, &Control::_size_changed));
|
||||
}
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_EXIT_CANVAS: {
|
||||
if (data.parent_canvas_item) {
|
||||
data.parent_canvas_item->disconnect("item_rect_changed", callable_mp(this, &Control::_size_changed));
|
||||
|
@ -784,8 +785,8 @@ void Control::_notification(int p_notification) {
|
|||
data.parent_canvas_item = nullptr;
|
||||
data.parent_window = nullptr;
|
||||
data.is_rtl_dirty = true;
|
||||
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_MOVED_IN_PARENT: {
|
||||
// some parents need to know the order of the children to draw (like TabContainer)
|
||||
// update if necessary
|
||||
|
@ -797,50 +798,52 @@ void Control::_notification(int p_notification) {
|
|||
if (data.RI) {
|
||||
get_viewport()->_gui_set_root_order_dirty();
|
||||
}
|
||||
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_RESIZED: {
|
||||
emit_signal(SceneStringNames::get_singleton()->resized);
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_DRAW: {
|
||||
_update_canvas_item_transform();
|
||||
RenderingServer::get_singleton()->canvas_item_set_custom_rect(get_canvas_item(), !data.disable_visibility_clip, Rect2(Point2(), get_size()));
|
||||
RenderingServer::get_singleton()->canvas_item_set_clip(get_canvas_item(), data.clip_contents);
|
||||
//emit_signal(SceneStringNames::get_singleton()->draw);
|
||||
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_MOUSE_ENTER: {
|
||||
emit_signal(SceneStringNames::get_singleton()->mouse_entered);
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_MOUSE_EXIT: {
|
||||
emit_signal(SceneStringNames::get_singleton()->mouse_exited);
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_FOCUS_ENTER: {
|
||||
emit_signal(SceneStringNames::get_singleton()->focus_entered);
|
||||
update();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_FOCUS_EXIT: {
|
||||
emit_signal(SceneStringNames::get_singleton()->focus_exited);
|
||||
update();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_THEME_CHANGED: {
|
||||
update_minimum_size();
|
||||
update();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_VISIBILITY_CHANGED: {
|
||||
if (!is_visible_in_tree()) {
|
||||
if (get_viewport() != nullptr) {
|
||||
get_viewport()->_gui_hide_control(this);
|
||||
}
|
||||
|
||||
//remove key focus
|
||||
|
||||
} else {
|
||||
data.minimum_size_valid = false;
|
||||
_size_changed();
|
||||
}
|
||||
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_TRANSLATION_CHANGED:
|
||||
case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: {
|
||||
if (is_inside_tree()) {
|
||||
|
|
|
@ -67,21 +67,25 @@ void AcceptDialog::_notification(int p_what) {
|
|||
}
|
||||
}
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_THEME_CHANGED: {
|
||||
bg->add_theme_style_override("panel", bg->get_theme_stylebox(SNAME("panel"), SNAME("AcceptDialog")));
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
if (parent_visible) {
|
||||
parent_visible->disconnect("focus_entered", callable_mp(this, &AcceptDialog::_parent_focused));
|
||||
parent_visible = nullptr;
|
||||
}
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_READY:
|
||||
case NOTIFICATION_WM_SIZE_CHANGED: {
|
||||
if (is_visible()) {
|
||||
_update_child_rects();
|
||||
}
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_WM_CLOSE_REQUEST: {
|
||||
_cancel_pressed();
|
||||
} break;
|
||||
|
|
|
@ -92,26 +92,30 @@ void FileDialog::_theme_changed() {
|
|||
}
|
||||
|
||||
void FileDialog::_notification(int p_what) {
|
||||
if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
|
||||
if (!is_visible()) {
|
||||
set_process_unhandled_input(false);
|
||||
}
|
||||
}
|
||||
if (p_what == NOTIFICATION_ENTER_TREE) {
|
||||
dir_up->set_icon(vbox->get_theme_icon(SNAME("parent_folder"), SNAME("FileDialog")));
|
||||
if (vbox->is_layout_rtl()) {
|
||||
dir_prev->set_icon(vbox->get_theme_icon(SNAME("forward_folder"), SNAME("FileDialog")));
|
||||
dir_next->set_icon(vbox->get_theme_icon(SNAME("back_folder"), SNAME("FileDialog")));
|
||||
} else {
|
||||
dir_prev->set_icon(vbox->get_theme_icon(SNAME("back_folder"), SNAME("FileDialog")));
|
||||
dir_next->set_icon(vbox->get_theme_icon(SNAME("forward_folder"), SNAME("FileDialog")));
|
||||
}
|
||||
refresh->set_icon(vbox->get_theme_icon(SNAME("reload"), SNAME("FileDialog")));
|
||||
show_hidden->set_icon(vbox->get_theme_icon(SNAME("toggle_hidden"), SNAME("FileDialog")));
|
||||
_theme_changed();
|
||||
}
|
||||
if (p_what == NOTIFICATION_TRANSLATION_CHANGED) {
|
||||
update_filters();
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_VISIBILITY_CHANGED: {
|
||||
if (!is_visible()) {
|
||||
set_process_unhandled_input(false);
|
||||
}
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_ENTER_TREE: {
|
||||
dir_up->set_icon(vbox->get_theme_icon(SNAME("parent_folder"), SNAME("FileDialog")));
|
||||
if (vbox->is_layout_rtl()) {
|
||||
dir_prev->set_icon(vbox->get_theme_icon(SNAME("forward_folder"), SNAME("FileDialog")));
|
||||
dir_next->set_icon(vbox->get_theme_icon(SNAME("back_folder"), SNAME("FileDialog")));
|
||||
} else {
|
||||
dir_prev->set_icon(vbox->get_theme_icon(SNAME("back_folder"), SNAME("FileDialog")));
|
||||
dir_next->set_icon(vbox->get_theme_icon(SNAME("forward_folder"), SNAME("FileDialog")));
|
||||
}
|
||||
refresh->set_icon(vbox->get_theme_icon(SNAME("reload"), SNAME("FileDialog")));
|
||||
show_hidden->set_icon(vbox->get_theme_icon(SNAME("toggle_hidden"), SNAME("FileDialog")));
|
||||
_theme_changed();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_TRANSLATION_CHANGED: {
|
||||
update_filters();
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -251,9 +251,11 @@ void FlowContainer::_notification(int p_what) {
|
|||
_resort();
|
||||
update_minimum_size();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_THEME_CHANGED: {
|
||||
update_minimum_size();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_TRANSLATION_CHANGED:
|
||||
case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: {
|
||||
queue_sort();
|
||||
|
|
|
@ -287,84 +287,85 @@ void GradientEdit::gui_input(const Ref<InputEvent> &p_event) {
|
|||
}
|
||||
|
||||
void GradientEdit::_notification(int p_what) {
|
||||
if (p_what == NOTIFICATION_ENTER_TREE) {
|
||||
if (!picker->is_connected("color_changed", callable_mp(this, &GradientEdit::_color_changed))) {
|
||||
picker->connect("color_changed", callable_mp(this, &GradientEdit::_color_changed));
|
||||
}
|
||||
}
|
||||
|
||||
if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) {
|
||||
draw_spacing = BASE_SPACING * get_theme_default_base_scale();
|
||||
draw_point_width = BASE_POINT_WIDTH * get_theme_default_base_scale();
|
||||
}
|
||||
|
||||
if (p_what == NOTIFICATION_DRAW) {
|
||||
int w = get_size().x;
|
||||
int h = get_size().y;
|
||||
|
||||
if (w == 0 || h == 0) {
|
||||
return; // Safety check. We have division by 'h'. And in any case there is nothing to draw with such size.
|
||||
}
|
||||
|
||||
int total_w = get_size().width - get_size().height - draw_spacing;
|
||||
|
||||
// Draw checker pattern for ramp.
|
||||
draw_texture_rect(get_theme_icon(SNAME("GuiMiniCheckerboard"), SNAME("EditorIcons")), Rect2(0, 0, total_w, h), true);
|
||||
|
||||
// Draw color ramp.
|
||||
|
||||
gradient_cache->set_points(points);
|
||||
gradient_cache->set_interpolation_mode(interpolation_mode);
|
||||
preview_texture->set_gradient(gradient_cache);
|
||||
draw_texture_rect(preview_texture, Rect2(0, 0, total_w, h));
|
||||
|
||||
// Draw point markers.
|
||||
for (int i = 0; i < points.size(); i++) {
|
||||
Color col = points[i].color.inverted();
|
||||
col.a = 0.9;
|
||||
|
||||
draw_line(Vector2(points[i].offset * total_w, 0), Vector2(points[i].offset * total_w, h / 2), col);
|
||||
Rect2 rect = Rect2(points[i].offset * total_w - draw_point_width / 2, h / 2, draw_point_width, h / 2);
|
||||
draw_rect(rect, points[i].color, true);
|
||||
draw_rect(rect, col, false);
|
||||
if (grabbed == i) {
|
||||
rect = rect.grow(-1);
|
||||
if (has_focus()) {
|
||||
draw_rect(rect, Color(1, 0, 0, 0.9), false);
|
||||
} else {
|
||||
draw_rect(rect, Color(0.6, 0, 0, 0.9), false);
|
||||
}
|
||||
|
||||
rect = rect.grow(-1);
|
||||
draw_rect(rect, col, false);
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_ENTER_TREE: {
|
||||
if (!picker->is_connected("color_changed", callable_mp(this, &GradientEdit::_color_changed))) {
|
||||
picker->connect("color_changed", callable_mp(this, &GradientEdit::_color_changed));
|
||||
}
|
||||
[[fallthrough]];
|
||||
}
|
||||
case NOTIFICATION_THEME_CHANGED: {
|
||||
draw_spacing = BASE_SPACING * get_theme_default_base_scale();
|
||||
draw_point_width = BASE_POINT_WIDTH * get_theme_default_base_scale();
|
||||
} break;
|
||||
|
||||
//Draw "button" for color selector
|
||||
draw_texture_rect(get_theme_icon(SNAME("GuiMiniCheckerboard"), SNAME("EditorIcons")), Rect2(total_w + draw_spacing, 0, h, h), true);
|
||||
if (grabbed != -1) {
|
||||
//Draw with selection color
|
||||
draw_rect(Rect2(total_w + draw_spacing, 0, h, h), points[grabbed].color);
|
||||
} else {
|
||||
//if no color selected draw grey color with 'X' on top.
|
||||
draw_rect(Rect2(total_w + draw_spacing, 0, h, h), Color(0.5, 0.5, 0.5, 1));
|
||||
draw_line(Vector2(total_w + draw_spacing, 0), Vector2(total_w + draw_spacing + h, h), Color(1, 1, 1, 0.6));
|
||||
draw_line(Vector2(total_w + draw_spacing, h), Vector2(total_w + draw_spacing + h, 0), Color(1, 1, 1, 0.6));
|
||||
}
|
||||
case NOTIFICATION_DRAW: {
|
||||
int w = get_size().x;
|
||||
int h = get_size().y;
|
||||
|
||||
// Draw borders around color ramp if in focus.
|
||||
if (has_focus()) {
|
||||
draw_line(Vector2(-1, -1), Vector2(total_w + 1, -1), Color(1, 1, 1, 0.6));
|
||||
draw_line(Vector2(total_w + 1, -1), Vector2(total_w + 1, h + 1), Color(1, 1, 1, 0.6));
|
||||
draw_line(Vector2(total_w + 1, h + 1), Vector2(-1, h + 1), Color(1, 1, 1, 0.6));
|
||||
draw_line(Vector2(-1, -1), Vector2(-1, h + 1), Color(1, 1, 1, 0.6));
|
||||
}
|
||||
}
|
||||
if (w == 0 || h == 0) {
|
||||
return; // Safety check. We have division by 'h'. And in any case there is nothing to draw with such size.
|
||||
}
|
||||
|
||||
if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
|
||||
if (!is_visible()) {
|
||||
grabbing = false;
|
||||
}
|
||||
int total_w = get_size().width - get_size().height - draw_spacing;
|
||||
|
||||
// Draw checker pattern for ramp.
|
||||
draw_texture_rect(get_theme_icon(SNAME("GuiMiniCheckerboard"), SNAME("EditorIcons")), Rect2(0, 0, total_w, h), true);
|
||||
|
||||
// Draw color ramp.
|
||||
gradient_cache->set_points(points);
|
||||
gradient_cache->set_interpolation_mode(interpolation_mode);
|
||||
preview_texture->set_gradient(gradient_cache);
|
||||
draw_texture_rect(preview_texture, Rect2(0, 0, total_w, h));
|
||||
|
||||
// Draw point markers.
|
||||
for (int i = 0; i < points.size(); i++) {
|
||||
Color col = points[i].color.inverted();
|
||||
col.a = 0.9;
|
||||
|
||||
draw_line(Vector2(points[i].offset * total_w, 0), Vector2(points[i].offset * total_w, h / 2), col);
|
||||
Rect2 rect = Rect2(points[i].offset * total_w - draw_point_width / 2, h / 2, draw_point_width, h / 2);
|
||||
draw_rect(rect, points[i].color, true);
|
||||
draw_rect(rect, col, false);
|
||||
if (grabbed == i) {
|
||||
rect = rect.grow(-1);
|
||||
if (has_focus()) {
|
||||
draw_rect(rect, Color(1, 0, 0, 0.9), false);
|
||||
} else {
|
||||
draw_rect(rect, Color(0.6, 0, 0, 0.9), false);
|
||||
}
|
||||
|
||||
rect = rect.grow(-1);
|
||||
draw_rect(rect, col, false);
|
||||
}
|
||||
}
|
||||
|
||||
// Draw "button" for color selector.
|
||||
draw_texture_rect(get_theme_icon(SNAME("GuiMiniCheckerboard"), SNAME("EditorIcons")), Rect2(total_w + draw_spacing, 0, h, h), true);
|
||||
if (grabbed != -1) {
|
||||
// Draw with selection color.
|
||||
draw_rect(Rect2(total_w + draw_spacing, 0, h, h), points[grabbed].color);
|
||||
} else {
|
||||
// If no color selected draw grey color with 'X' on top.
|
||||
draw_rect(Rect2(total_w + draw_spacing, 0, h, h), Color(0.5, 0.5, 0.5, 1));
|
||||
draw_line(Vector2(total_w + draw_spacing, 0), Vector2(total_w + draw_spacing + h, h), Color(1, 1, 1, 0.6));
|
||||
draw_line(Vector2(total_w + draw_spacing, h), Vector2(total_w + draw_spacing + h, 0), Color(1, 1, 1, 0.6));
|
||||
}
|
||||
|
||||
// Draw borders around color ramp if in focus.
|
||||
if (has_focus()) {
|
||||
draw_line(Vector2(-1, -1), Vector2(total_w + 1, -1), Color(1, 1, 1, 0.6));
|
||||
draw_line(Vector2(total_w + 1, -1), Vector2(total_w + 1, h + 1), Color(1, 1, 1, 0.6));
|
||||
draw_line(Vector2(total_w + 1, h + 1), Vector2(-1, h + 1), Color(1, 1, 1, 0.6));
|
||||
draw_line(Vector2(-1, -1), Vector2(-1, h + 1), Color(1, 1, 1, 0.6));
|
||||
}
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_VISIBILITY_CHANGED: {
|
||||
if (!is_visible()) {
|
||||
grabbing = false;
|
||||
}
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -423,82 +423,86 @@ void GraphEdit::remove_child_notify(Node *p_child) {
|
|||
}
|
||||
|
||||
void GraphEdit::_notification(int p_what) {
|
||||
if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) {
|
||||
port_grab_distance_horizontal = get_theme_constant(SNAME("port_grab_distance_horizontal"));
|
||||
port_grab_distance_vertical = get_theme_constant(SNAME("port_grab_distance_vertical"));
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_ENTER_TREE:
|
||||
case NOTIFICATION_THEME_CHANGED: {
|
||||
port_grab_distance_horizontal = get_theme_constant(SNAME("port_grab_distance_horizontal"));
|
||||
port_grab_distance_vertical = get_theme_constant(SNAME("port_grab_distance_vertical"));
|
||||
|
||||
zoom_minus->set_icon(get_theme_icon(SNAME("minus")));
|
||||
zoom_reset->set_icon(get_theme_icon(SNAME("reset")));
|
||||
zoom_plus->set_icon(get_theme_icon(SNAME("more")));
|
||||
snap_button->set_icon(get_theme_icon(SNAME("snap")));
|
||||
minimap_button->set_icon(get_theme_icon(SNAME("minimap")));
|
||||
layout_button->set_icon(get_theme_icon(SNAME("layout")));
|
||||
zoom_minus->set_icon(get_theme_icon(SNAME("minus")));
|
||||
zoom_reset->set_icon(get_theme_icon(SNAME("reset")));
|
||||
zoom_plus->set_icon(get_theme_icon(SNAME("more")));
|
||||
snap_button->set_icon(get_theme_icon(SNAME("snap")));
|
||||
minimap_button->set_icon(get_theme_icon(SNAME("minimap")));
|
||||
layout_button->set_icon(get_theme_icon(SNAME("layout")));
|
||||
|
||||
zoom_label->set_custom_minimum_size(Size2(48, 0) * get_theme_default_base_scale());
|
||||
}
|
||||
if (p_what == NOTIFICATION_READY) {
|
||||
Size2 hmin = h_scroll->get_combined_minimum_size();
|
||||
Size2 vmin = v_scroll->get_combined_minimum_size();
|
||||
zoom_label->set_custom_minimum_size(Size2(48, 0) * get_theme_default_base_scale());
|
||||
} break;
|
||||
|
||||
h_scroll->set_anchor_and_offset(SIDE_LEFT, ANCHOR_BEGIN, 0);
|
||||
h_scroll->set_anchor_and_offset(SIDE_RIGHT, ANCHOR_END, 0);
|
||||
h_scroll->set_anchor_and_offset(SIDE_TOP, ANCHOR_END, -hmin.height);
|
||||
h_scroll->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, 0);
|
||||
case NOTIFICATION_READY: {
|
||||
Size2 hmin = h_scroll->get_combined_minimum_size();
|
||||
Size2 vmin = v_scroll->get_combined_minimum_size();
|
||||
|
||||
v_scroll->set_anchor_and_offset(SIDE_LEFT, ANCHOR_END, -vmin.width);
|
||||
v_scroll->set_anchor_and_offset(SIDE_RIGHT, ANCHOR_END, 0);
|
||||
v_scroll->set_anchor_and_offset(SIDE_TOP, ANCHOR_BEGIN, 0);
|
||||
v_scroll->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, 0);
|
||||
}
|
||||
if (p_what == NOTIFICATION_DRAW) {
|
||||
draw_style_box(get_theme_stylebox(SNAME("bg")), Rect2(Point2(), get_size()));
|
||||
h_scroll->set_anchor_and_offset(SIDE_LEFT, ANCHOR_BEGIN, 0);
|
||||
h_scroll->set_anchor_and_offset(SIDE_RIGHT, ANCHOR_END, 0);
|
||||
h_scroll->set_anchor_and_offset(SIDE_TOP, ANCHOR_END, -hmin.height);
|
||||
h_scroll->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, 0);
|
||||
|
||||
if (is_using_snap()) {
|
||||
//draw grid
|
||||
v_scroll->set_anchor_and_offset(SIDE_LEFT, ANCHOR_END, -vmin.width);
|
||||
v_scroll->set_anchor_and_offset(SIDE_RIGHT, ANCHOR_END, 0);
|
||||
v_scroll->set_anchor_and_offset(SIDE_TOP, ANCHOR_BEGIN, 0);
|
||||
v_scroll->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, 0);
|
||||
} break;
|
||||
|
||||
int snap = get_snap();
|
||||
case NOTIFICATION_DRAW: {
|
||||
draw_style_box(get_theme_stylebox(SNAME("bg")), Rect2(Point2(), get_size()));
|
||||
|
||||
Vector2 offset = get_scroll_ofs() / zoom;
|
||||
Size2 size = get_size() / zoom;
|
||||
if (is_using_snap()) {
|
||||
// Draw grid.
|
||||
int snap = get_snap();
|
||||
|
||||
Point2i from = (offset / float(snap)).floor();
|
||||
Point2i len = (size / float(snap)).floor() + Vector2(1, 1);
|
||||
Vector2 offset = get_scroll_ofs() / zoom;
|
||||
Size2 size = get_size() / zoom;
|
||||
|
||||
Color grid_minor = get_theme_color(SNAME("grid_minor"));
|
||||
Color grid_major = get_theme_color(SNAME("grid_major"));
|
||||
Point2i from = (offset / float(snap)).floor();
|
||||
Point2i len = (size / float(snap)).floor() + Vector2(1, 1);
|
||||
|
||||
for (int i = from.x; i < from.x + len.x; i++) {
|
||||
Color color;
|
||||
Color grid_minor = get_theme_color(SNAME("grid_minor"));
|
||||
Color grid_major = get_theme_color(SNAME("grid_major"));
|
||||
|
||||
if (ABS(i) % 10 == 0) {
|
||||
color = grid_major;
|
||||
} else {
|
||||
color = grid_minor;
|
||||
for (int i = from.x; i < from.x + len.x; i++) {
|
||||
Color color;
|
||||
|
||||
if (ABS(i) % 10 == 0) {
|
||||
color = grid_major;
|
||||
} else {
|
||||
color = grid_minor;
|
||||
}
|
||||
|
||||
float base_ofs = i * snap * zoom - offset.x * zoom;
|
||||
draw_line(Vector2(base_ofs, 0), Vector2(base_ofs, get_size().height), color);
|
||||
}
|
||||
|
||||
float base_ofs = i * snap * zoom - offset.x * zoom;
|
||||
draw_line(Vector2(base_ofs, 0), Vector2(base_ofs, get_size().height), color);
|
||||
}
|
||||
for (int i = from.y; i < from.y + len.y; i++) {
|
||||
Color color;
|
||||
|
||||
for (int i = from.y; i < from.y + len.y; i++) {
|
||||
Color color;
|
||||
if (ABS(i) % 10 == 0) {
|
||||
color = grid_major;
|
||||
} else {
|
||||
color = grid_minor;
|
||||
}
|
||||
|
||||
if (ABS(i) % 10 == 0) {
|
||||
color = grid_major;
|
||||
} else {
|
||||
color = grid_minor;
|
||||
float base_ofs = i * snap * zoom - offset.y * zoom;
|
||||
draw_line(Vector2(0, base_ofs), Vector2(get_size().width, base_ofs), color);
|
||||
}
|
||||
|
||||
float base_ofs = i * snap * zoom - offset.y * zoom;
|
||||
draw_line(Vector2(0, base_ofs), Vector2(get_size().width, base_ofs), color);
|
||||
}
|
||||
}
|
||||
}
|
||||
} break;
|
||||
|
||||
if (p_what == NOTIFICATION_RESIZED) {
|
||||
_update_scroll();
|
||||
top_layer->update();
|
||||
minimap->update();
|
||||
case NOTIFICATION_RESIZED: {
|
||||
_update_scroll();
|
||||
top_layer->update();
|
||||
minimap->update();
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -31,6 +31,7 @@
|
|||
#include "graph_node.h"
|
||||
|
||||
#include "core/string/translation.h"
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
#include "graph_edit.h"
|
||||
#endif
|
||||
|
|
|
@ -179,11 +179,12 @@ void GridContainer::_notification(int p_what) {
|
|||
col_ofs += s.width + hsep;
|
||||
}
|
||||
}
|
||||
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_THEME_CHANGED: {
|
||||
update_minimum_size();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_TRANSLATION_CHANGED:
|
||||
case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: {
|
||||
queue_sort();
|
||||
|
|
|
@ -855,445 +855,449 @@ static Rect2 _adjust_to_max_size(Size2 p_size, Size2 p_max_size) {
|
|||
}
|
||||
|
||||
void ItemList::_notification(int p_what) {
|
||||
if (p_what == NOTIFICATION_RESIZED) {
|
||||
shape_changed = true;
|
||||
update();
|
||||
}
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_RESIZED: {
|
||||
shape_changed = true;
|
||||
update();
|
||||
} break;
|
||||
|
||||
if ((p_what == NOTIFICATION_LAYOUT_DIRECTION_CHANGED) || (p_what == NOTIFICATION_TRANSLATION_CHANGED) || (p_what == NOTIFICATION_THEME_CHANGED)) {
|
||||
for (int i = 0; i < items.size(); i++) {
|
||||
_shape(i);
|
||||
}
|
||||
shape_changed = true;
|
||||
update();
|
||||
}
|
||||
|
||||
if (p_what == NOTIFICATION_DRAW) {
|
||||
Ref<StyleBox> bg = get_theme_stylebox(SNAME("bg"));
|
||||
|
||||
int mw = scroll_bar->get_minimum_size().x;
|
||||
scroll_bar->set_anchor_and_offset(SIDE_LEFT, ANCHOR_END, -mw);
|
||||
scroll_bar->set_anchor_and_offset(SIDE_RIGHT, ANCHOR_END, 0);
|
||||
scroll_bar->set_anchor_and_offset(SIDE_TOP, ANCHOR_BEGIN, bg->get_margin(SIDE_TOP));
|
||||
scroll_bar->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, -bg->get_margin(SIDE_BOTTOM));
|
||||
|
||||
Size2 size = get_size();
|
||||
|
||||
int width = size.width - bg->get_minimum_size().width;
|
||||
if (scroll_bar->is_visible()) {
|
||||
width -= mw;
|
||||
}
|
||||
|
||||
draw_style_box(bg, Rect2(Point2(), size));
|
||||
|
||||
int hseparation = get_theme_constant(SNAME("hseparation"));
|
||||
int vseparation = get_theme_constant(SNAME("vseparation"));
|
||||
int icon_margin = get_theme_constant(SNAME("icon_margin"));
|
||||
int line_separation = get_theme_constant(SNAME("line_separation"));
|
||||
Color font_outline_color = get_theme_color(SNAME("font_outline_color"));
|
||||
int outline_size = get_theme_constant(SNAME("outline_size"));
|
||||
|
||||
Ref<StyleBox> sbsel = has_focus() ? get_theme_stylebox(SNAME("selected_focus")) : get_theme_stylebox(SNAME("selected"));
|
||||
Ref<StyleBox> cursor = has_focus() ? get_theme_stylebox(SNAME("cursor")) : get_theme_stylebox(SNAME("cursor_unfocused"));
|
||||
bool rtl = is_layout_rtl();
|
||||
|
||||
Color guide_color = get_theme_color(SNAME("guide_color"));
|
||||
Color font_color = get_theme_color(SNAME("font_color"));
|
||||
Color font_selected_color = get_theme_color(SNAME("font_selected_color"));
|
||||
|
||||
if (has_focus()) {
|
||||
RenderingServer::get_singleton()->canvas_item_add_clip_ignore(get_canvas_item(), true);
|
||||
draw_style_box(get_theme_stylebox(SNAME("bg_focus")), Rect2(Point2(), size));
|
||||
RenderingServer::get_singleton()->canvas_item_add_clip_ignore(get_canvas_item(), false);
|
||||
}
|
||||
|
||||
if (shape_changed) {
|
||||
float max_column_width = 0.0;
|
||||
|
||||
//1- compute item minimum sizes
|
||||
case NOTIFICATION_LAYOUT_DIRECTION_CHANGED:
|
||||
case NOTIFICATION_TRANSLATION_CHANGED:
|
||||
case NOTIFICATION_THEME_CHANGED: {
|
||||
for (int i = 0; i < items.size(); i++) {
|
||||
Size2 minsize;
|
||||
if (items[i].icon.is_valid()) {
|
||||
if (fixed_icon_size.x > 0 && fixed_icon_size.y > 0) {
|
||||
minsize = fixed_icon_size * icon_scale;
|
||||
} else {
|
||||
minsize = items[i].get_icon_size() * icon_scale;
|
||||
_shape(i);
|
||||
}
|
||||
shape_changed = true;
|
||||
update();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_DRAW: {
|
||||
Ref<StyleBox> bg = get_theme_stylebox(SNAME("bg"));
|
||||
|
||||
int mw = scroll_bar->get_minimum_size().x;
|
||||
scroll_bar->set_anchor_and_offset(SIDE_LEFT, ANCHOR_END, -mw);
|
||||
scroll_bar->set_anchor_and_offset(SIDE_RIGHT, ANCHOR_END, 0);
|
||||
scroll_bar->set_anchor_and_offset(SIDE_TOP, ANCHOR_BEGIN, bg->get_margin(SIDE_TOP));
|
||||
scroll_bar->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, -bg->get_margin(SIDE_BOTTOM));
|
||||
|
||||
Size2 size = get_size();
|
||||
|
||||
int width = size.width - bg->get_minimum_size().width;
|
||||
if (scroll_bar->is_visible()) {
|
||||
width -= mw;
|
||||
}
|
||||
|
||||
draw_style_box(bg, Rect2(Point2(), size));
|
||||
|
||||
int hseparation = get_theme_constant(SNAME("hseparation"));
|
||||
int vseparation = get_theme_constant(SNAME("vseparation"));
|
||||
int icon_margin = get_theme_constant(SNAME("icon_margin"));
|
||||
int line_separation = get_theme_constant(SNAME("line_separation"));
|
||||
Color font_outline_color = get_theme_color(SNAME("font_outline_color"));
|
||||
int outline_size = get_theme_constant(SNAME("outline_size"));
|
||||
|
||||
Ref<StyleBox> sbsel = has_focus() ? get_theme_stylebox(SNAME("selected_focus")) : get_theme_stylebox(SNAME("selected"));
|
||||
Ref<StyleBox> cursor = has_focus() ? get_theme_stylebox(SNAME("cursor")) : get_theme_stylebox(SNAME("cursor_unfocused"));
|
||||
bool rtl = is_layout_rtl();
|
||||
|
||||
Color guide_color = get_theme_color(SNAME("guide_color"));
|
||||
Color font_color = get_theme_color(SNAME("font_color"));
|
||||
Color font_selected_color = get_theme_color(SNAME("font_selected_color"));
|
||||
|
||||
if (has_focus()) {
|
||||
RenderingServer::get_singleton()->canvas_item_add_clip_ignore(get_canvas_item(), true);
|
||||
draw_style_box(get_theme_stylebox(SNAME("bg_focus")), Rect2(Point2(), size));
|
||||
RenderingServer::get_singleton()->canvas_item_add_clip_ignore(get_canvas_item(), false);
|
||||
}
|
||||
|
||||
if (shape_changed) {
|
||||
float max_column_width = 0.0;
|
||||
|
||||
//1- compute item minimum sizes
|
||||
for (int i = 0; i < items.size(); i++) {
|
||||
Size2 minsize;
|
||||
if (items[i].icon.is_valid()) {
|
||||
if (fixed_icon_size.x > 0 && fixed_icon_size.y > 0) {
|
||||
minsize = fixed_icon_size * icon_scale;
|
||||
} else {
|
||||
minsize = items[i].get_icon_size() * icon_scale;
|
||||
}
|
||||
|
||||
if (!items[i].text.is_empty()) {
|
||||
if (icon_mode == ICON_MODE_TOP) {
|
||||
minsize.y += icon_margin;
|
||||
} else {
|
||||
minsize.x += icon_margin;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!items[i].text.is_empty()) {
|
||||
int max_width = -1;
|
||||
if (fixed_column_width) {
|
||||
max_width = fixed_column_width;
|
||||
} else if (same_column_width) {
|
||||
max_width = items[i].rect_cache.size.x;
|
||||
}
|
||||
items.write[i].text_buf->set_width(max_width);
|
||||
Size2 s = items[i].text_buf->get_size();
|
||||
|
||||
if (icon_mode == ICON_MODE_TOP) {
|
||||
minsize.y += icon_margin;
|
||||
minsize.x = MAX(minsize.x, s.width);
|
||||
if (max_text_lines > 0) {
|
||||
minsize.y += s.height + line_separation * max_text_lines;
|
||||
} else {
|
||||
minsize.y += s.height;
|
||||
}
|
||||
|
||||
} else {
|
||||
minsize.x += icon_margin;
|
||||
minsize.y = MAX(minsize.y, s.height);
|
||||
minsize.x += s.width;
|
||||
}
|
||||
}
|
||||
|
||||
if (fixed_column_width > 0) {
|
||||
minsize.x = fixed_column_width;
|
||||
}
|
||||
max_column_width = MAX(max_column_width, minsize.x);
|
||||
|
||||
// elements need to adapt to the selected size
|
||||
minsize.y += vseparation;
|
||||
minsize.x += hseparation;
|
||||
items.write[i].rect_cache.size = minsize;
|
||||
items.write[i].min_rect_cache.size = minsize;
|
||||
}
|
||||
|
||||
int fit_size = size.x - bg->get_minimum_size().width - mw;
|
||||
|
||||
//2-attempt best fit
|
||||
current_columns = 0x7FFFFFFF;
|
||||
if (max_columns > 0) {
|
||||
current_columns = max_columns;
|
||||
}
|
||||
|
||||
while (true) {
|
||||
//repeat until all fits
|
||||
bool all_fit = true;
|
||||
Vector2 ofs;
|
||||
int col = 0;
|
||||
int max_h = 0;
|
||||
separators.clear();
|
||||
for (int i = 0; i < items.size(); i++) {
|
||||
if (current_columns > 1 && items[i].rect_cache.size.width + ofs.x > fit_size) {
|
||||
//went past
|
||||
current_columns = MAX(col, 1);
|
||||
all_fit = false;
|
||||
break;
|
||||
}
|
||||
|
||||
if (same_column_width) {
|
||||
items.write[i].rect_cache.size.x = max_column_width;
|
||||
}
|
||||
items.write[i].rect_cache.position = ofs;
|
||||
max_h = MAX(max_h, items[i].rect_cache.size.y);
|
||||
ofs.x += items[i].rect_cache.size.x + hseparation;
|
||||
col++;
|
||||
if (col == current_columns) {
|
||||
if (i < items.size() - 1) {
|
||||
separators.push_back(ofs.y + max_h + vseparation / 2);
|
||||
}
|
||||
|
||||
for (int j = i; j >= 0 && col > 0; j--, col--) {
|
||||
items.write[j].rect_cache.size.y = max_h;
|
||||
}
|
||||
|
||||
ofs.x = 0;
|
||||
ofs.y += max_h + vseparation;
|
||||
col = 0;
|
||||
max_h = 0;
|
||||
}
|
||||
}
|
||||
|
||||
for (int j = items.size() - 1; j >= 0 && col > 0; j--, col--) {
|
||||
items.write[j].rect_cache.size.y = max_h;
|
||||
}
|
||||
|
||||
if (all_fit) {
|
||||
float page = MAX(0, size.height - bg->get_minimum_size().height);
|
||||
float max = MAX(page, ofs.y + max_h);
|
||||
if (auto_height) {
|
||||
auto_height_value = ofs.y + max_h + bg->get_minimum_size().height;
|
||||
}
|
||||
scroll_bar->set_max(max);
|
||||
scroll_bar->set_page(page);
|
||||
if (max <= page) {
|
||||
scroll_bar->set_value(0);
|
||||
scroll_bar->hide();
|
||||
} else {
|
||||
scroll_bar->show();
|
||||
|
||||
if (do_autoscroll_to_bottom) {
|
||||
scroll_bar->set_value(max);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
update_minimum_size();
|
||||
shape_changed = false;
|
||||
}
|
||||
|
||||
//ensure_selected_visible needs to be checked before we draw the list.
|
||||
if (ensure_selected_visible && current >= 0 && current < items.size()) {
|
||||
Rect2 r = items[current].rect_cache;
|
||||
int from = scroll_bar->get_value();
|
||||
int to = from + scroll_bar->get_page();
|
||||
|
||||
if (r.position.y < from) {
|
||||
scroll_bar->set_value(r.position.y);
|
||||
} else if (r.position.y + r.size.y > to) {
|
||||
scroll_bar->set_value(r.position.y + r.size.y - (to - from));
|
||||
}
|
||||
}
|
||||
|
||||
ensure_selected_visible = false;
|
||||
|
||||
Vector2 base_ofs = bg->get_offset();
|
||||
base_ofs.y -= int(scroll_bar->get_value());
|
||||
|
||||
const Rect2 clip(-base_ofs, size); // visible frame, don't need to draw outside of there
|
||||
|
||||
int first_item_visible;
|
||||
{
|
||||
// do a binary search to find the first item whose rect reaches below clip.position.y
|
||||
int lo = 0;
|
||||
int hi = items.size();
|
||||
while (lo < hi) {
|
||||
const int mid = (lo + hi) / 2;
|
||||
const Rect2 &rcache = items[mid].rect_cache;
|
||||
if (rcache.position.y + rcache.size.y < clip.position.y) {
|
||||
lo = mid + 1;
|
||||
} else {
|
||||
hi = mid;
|
||||
}
|
||||
}
|
||||
// we might have ended up with column 2, or 3, ..., so let's find the first column
|
||||
while (lo > 0 && items[lo - 1].rect_cache.position.y == items[lo].rect_cache.position.y) {
|
||||
lo -= 1;
|
||||
}
|
||||
first_item_visible = lo;
|
||||
}
|
||||
|
||||
for (int i = first_item_visible; i < items.size(); i++) {
|
||||
Rect2 rcache = items[i].rect_cache;
|
||||
|
||||
if (rcache.position.y > clip.position.y + clip.size.y) {
|
||||
break; // done
|
||||
}
|
||||
|
||||
if (!clip.intersects(rcache)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (current_columns == 1) {
|
||||
rcache.size.width = width - rcache.position.x;
|
||||
}
|
||||
|
||||
if (items[i].selected) {
|
||||
Rect2 r = rcache;
|
||||
r.position += base_ofs;
|
||||
r.position.y -= vseparation / 2;
|
||||
r.size.y += vseparation;
|
||||
r.position.x -= hseparation / 2;
|
||||
r.size.x += hseparation;
|
||||
|
||||
if (rtl) {
|
||||
r.position.x = size.width - r.position.x - r.size.x;
|
||||
}
|
||||
|
||||
draw_style_box(sbsel, r);
|
||||
}
|
||||
if (items[i].custom_bg.a > 0.001) {
|
||||
Rect2 r = rcache;
|
||||
r.position += base_ofs;
|
||||
|
||||
// Size rect to make the align the temperature colors
|
||||
r.position.y -= vseparation / 2;
|
||||
r.size.y += vseparation;
|
||||
r.position.x -= hseparation / 2;
|
||||
r.size.x += hseparation;
|
||||
|
||||
if (rtl) {
|
||||
r.position.x = size.width - r.position.x - r.size.x;
|
||||
}
|
||||
|
||||
draw_rect(r, items[i].custom_bg);
|
||||
}
|
||||
|
||||
Vector2 text_ofs;
|
||||
if (items[i].icon.is_valid()) {
|
||||
Size2 icon_size;
|
||||
//= _adjust_to_max_size(items[i].get_icon_size(),fixed_icon_size) * icon_scale;
|
||||
|
||||
if (fixed_icon_size.x > 0 && fixed_icon_size.y > 0) {
|
||||
icon_size = fixed_icon_size * icon_scale;
|
||||
} else {
|
||||
icon_size = items[i].get_icon_size() * icon_scale;
|
||||
}
|
||||
|
||||
Vector2 icon_ofs;
|
||||
|
||||
Point2 pos = items[i].rect_cache.position + icon_ofs + base_ofs;
|
||||
|
||||
if (icon_mode == ICON_MODE_TOP) {
|
||||
pos.x += Math::floor((items[i].rect_cache.size.width - icon_size.width) / 2);
|
||||
pos.y += icon_margin;
|
||||
text_ofs.y = icon_size.height + icon_margin * 2;
|
||||
} else {
|
||||
pos.y += Math::floor((items[i].rect_cache.size.height - icon_size.height) / 2);
|
||||
text_ofs.x = icon_size.width + icon_margin;
|
||||
}
|
||||
|
||||
Rect2 draw_rect = Rect2(pos, icon_size);
|
||||
|
||||
if (fixed_icon_size.x > 0 && fixed_icon_size.y > 0) {
|
||||
Rect2 adj = _adjust_to_max_size(items[i].get_icon_size() * icon_scale, icon_size);
|
||||
draw_rect.position += adj.position;
|
||||
draw_rect.size = adj.size;
|
||||
}
|
||||
|
||||
Color modulate = items[i].icon_modulate;
|
||||
if (items[i].disabled) {
|
||||
modulate.a *= 0.5;
|
||||
}
|
||||
|
||||
// If the icon is transposed, we have to switch the size so that it is drawn correctly
|
||||
if (items[i].icon_transposed) {
|
||||
Size2 size_tmp = draw_rect.size;
|
||||
draw_rect.size.x = size_tmp.y;
|
||||
draw_rect.size.y = size_tmp.x;
|
||||
}
|
||||
|
||||
Rect2 region = (items[i].icon_region.size.x == 0 || items[i].icon_region.size.y == 0) ? Rect2(Vector2(), items[i].icon->get_size()) : Rect2(items[i].icon_region);
|
||||
|
||||
if (rtl) {
|
||||
draw_rect.position.x = size.width - draw_rect.position.x - draw_rect.size.x;
|
||||
}
|
||||
draw_texture_rect_region(items[i].icon, draw_rect, region, modulate, items[i].icon_transposed);
|
||||
}
|
||||
|
||||
if (items[i].tag_icon.is_valid()) {
|
||||
Point2 draw_pos = items[i].rect_cache.position;
|
||||
if (rtl) {
|
||||
draw_pos.x = size.width - draw_pos.x - items[i].tag_icon->get_width();
|
||||
}
|
||||
draw_texture(items[i].tag_icon, draw_pos + base_ofs);
|
||||
}
|
||||
|
||||
if (!items[i].text.is_empty()) {
|
||||
int max_width = -1;
|
||||
int max_len = -1;
|
||||
|
||||
Vector2 size2 = items[i].text_buf->get_size();
|
||||
if (fixed_column_width) {
|
||||
max_width = fixed_column_width;
|
||||
max_len = fixed_column_width;
|
||||
} else if (same_column_width) {
|
||||
max_width = items[i].rect_cache.size.x;
|
||||
max_len = items[i].rect_cache.size.x;
|
||||
} else {
|
||||
max_len = size2.x;
|
||||
}
|
||||
items.write[i].text_buf->set_width(max_width);
|
||||
Size2 s = items[i].text_buf->get_size();
|
||||
|
||||
if (icon_mode == ICON_MODE_TOP) {
|
||||
minsize.x = MAX(minsize.x, s.width);
|
||||
if (max_text_lines > 0) {
|
||||
minsize.y += s.height + line_separation * max_text_lines;
|
||||
Color modulate = items[i].selected ? font_selected_color : (items[i].custom_fg != Color() ? items[i].custom_fg : font_color);
|
||||
if (items[i].disabled) {
|
||||
modulate.a *= 0.5;
|
||||
}
|
||||
|
||||
if (icon_mode == ICON_MODE_TOP && max_text_lines > 0) {
|
||||
text_ofs += base_ofs;
|
||||
text_ofs += items[i].rect_cache.position;
|
||||
|
||||
if (rtl) {
|
||||
text_ofs.x = size.width - text_ofs.x - max_len;
|
||||
}
|
||||
|
||||
items.write[i].text_buf->set_alignment(HORIZONTAL_ALIGNMENT_CENTER);
|
||||
|
||||
if (outline_size > 0 && font_outline_color.a > 0) {
|
||||
items[i].text_buf->draw_outline(get_canvas_item(), text_ofs, outline_size, font_outline_color);
|
||||
}
|
||||
|
||||
items[i].text_buf->draw(get_canvas_item(), text_ofs, modulate);
|
||||
} else {
|
||||
if (fixed_column_width > 0) {
|
||||
size2.x = MIN(size2.x, fixed_column_width);
|
||||
}
|
||||
|
||||
if (icon_mode == ICON_MODE_TOP) {
|
||||
text_ofs.x += (items[i].rect_cache.size.width - size2.x) / 2;
|
||||
} else {
|
||||
minsize.y += s.height;
|
||||
text_ofs.y += (items[i].rect_cache.size.height - size2.y) / 2;
|
||||
}
|
||||
|
||||
} else {
|
||||
minsize.y = MAX(minsize.y, s.height);
|
||||
minsize.x += s.width;
|
||||
}
|
||||
}
|
||||
text_ofs += base_ofs;
|
||||
text_ofs += items[i].rect_cache.position;
|
||||
|
||||
if (fixed_column_width > 0) {
|
||||
minsize.x = fixed_column_width;
|
||||
}
|
||||
max_column_width = MAX(max_column_width, minsize.x);
|
||||
|
||||
// elements need to adapt to the selected size
|
||||
minsize.y += vseparation;
|
||||
minsize.x += hseparation;
|
||||
items.write[i].rect_cache.size = minsize;
|
||||
items.write[i].min_rect_cache.size = minsize;
|
||||
}
|
||||
|
||||
int fit_size = size.x - bg->get_minimum_size().width - mw;
|
||||
|
||||
//2-attempt best fit
|
||||
current_columns = 0x7FFFFFFF;
|
||||
if (max_columns > 0) {
|
||||
current_columns = max_columns;
|
||||
}
|
||||
|
||||
while (true) {
|
||||
//repeat until all fits
|
||||
bool all_fit = true;
|
||||
Vector2 ofs;
|
||||
int col = 0;
|
||||
int max_h = 0;
|
||||
separators.clear();
|
||||
for (int i = 0; i < items.size(); i++) {
|
||||
if (current_columns > 1 && items[i].rect_cache.size.width + ofs.x > fit_size) {
|
||||
//went past
|
||||
current_columns = MAX(col, 1);
|
||||
all_fit = false;
|
||||
break;
|
||||
}
|
||||
|
||||
if (same_column_width) {
|
||||
items.write[i].rect_cache.size.x = max_column_width;
|
||||
}
|
||||
items.write[i].rect_cache.position = ofs;
|
||||
max_h = MAX(max_h, items[i].rect_cache.size.y);
|
||||
ofs.x += items[i].rect_cache.size.x + hseparation;
|
||||
col++;
|
||||
if (col == current_columns) {
|
||||
if (i < items.size() - 1) {
|
||||
separators.push_back(ofs.y + max_h + vseparation / 2);
|
||||
if (rtl) {
|
||||
text_ofs.x = size.width - text_ofs.x - max_len;
|
||||
}
|
||||
|
||||
for (int j = i; j >= 0 && col > 0; j--, col--) {
|
||||
items.write[j].rect_cache.size.y = max_h;
|
||||
items.write[i].text_buf->set_width(max_len);
|
||||
|
||||
if (rtl) {
|
||||
items.write[i].text_buf->set_alignment(HORIZONTAL_ALIGNMENT_RIGHT);
|
||||
} else {
|
||||
items.write[i].text_buf->set_alignment(HORIZONTAL_ALIGNMENT_LEFT);
|
||||
}
|
||||
|
||||
ofs.x = 0;
|
||||
ofs.y += max_h + vseparation;
|
||||
col = 0;
|
||||
max_h = 0;
|
||||
}
|
||||
}
|
||||
|
||||
for (int j = items.size() - 1; j >= 0 && col > 0; j--, col--) {
|
||||
items.write[j].rect_cache.size.y = max_h;
|
||||
}
|
||||
|
||||
if (all_fit) {
|
||||
float page = MAX(0, size.height - bg->get_minimum_size().height);
|
||||
float max = MAX(page, ofs.y + max_h);
|
||||
if (auto_height) {
|
||||
auto_height_value = ofs.y + max_h + bg->get_minimum_size().height;
|
||||
}
|
||||
scroll_bar->set_max(max);
|
||||
scroll_bar->set_page(page);
|
||||
if (max <= page) {
|
||||
scroll_bar->set_value(0);
|
||||
scroll_bar->hide();
|
||||
} else {
|
||||
scroll_bar->show();
|
||||
|
||||
if (do_autoscroll_to_bottom) {
|
||||
scroll_bar->set_value(max);
|
||||
if (outline_size > 0 && font_outline_color.a > 0) {
|
||||
items[i].text_buf->draw_outline(get_canvas_item(), text_ofs, outline_size, font_outline_color);
|
||||
}
|
||||
|
||||
items[i].text_buf->draw(get_canvas_item(), text_ofs, modulate);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
update_minimum_size();
|
||||
shape_changed = false;
|
||||
}
|
||||
|
||||
//ensure_selected_visible needs to be checked before we draw the list.
|
||||
if (ensure_selected_visible && current >= 0 && current < items.size()) {
|
||||
Rect2 r = items[current].rect_cache;
|
||||
int from = scroll_bar->get_value();
|
||||
int to = from + scroll_bar->get_page();
|
||||
|
||||
if (r.position.y < from) {
|
||||
scroll_bar->set_value(r.position.y);
|
||||
} else if (r.position.y + r.size.y > to) {
|
||||
scroll_bar->set_value(r.position.y + r.size.y - (to - from));
|
||||
}
|
||||
}
|
||||
|
||||
ensure_selected_visible = false;
|
||||
|
||||
Vector2 base_ofs = bg->get_offset();
|
||||
base_ofs.y -= int(scroll_bar->get_value());
|
||||
|
||||
const Rect2 clip(-base_ofs, size); // visible frame, don't need to draw outside of there
|
||||
|
||||
int first_item_visible;
|
||||
{
|
||||
// do a binary search to find the first item whose rect reaches below clip.position.y
|
||||
int lo = 0;
|
||||
int hi = items.size();
|
||||
while (lo < hi) {
|
||||
const int mid = (lo + hi) / 2;
|
||||
const Rect2 &rcache = items[mid].rect_cache;
|
||||
if (rcache.position.y + rcache.size.y < clip.position.y) {
|
||||
lo = mid + 1;
|
||||
} else {
|
||||
hi = mid;
|
||||
}
|
||||
}
|
||||
// we might have ended up with column 2, or 3, ..., so let's find the first column
|
||||
while (lo > 0 && items[lo - 1].rect_cache.position.y == items[lo].rect_cache.position.y) {
|
||||
lo -= 1;
|
||||
}
|
||||
first_item_visible = lo;
|
||||
}
|
||||
|
||||
for (int i = first_item_visible; i < items.size(); i++) {
|
||||
Rect2 rcache = items[i].rect_cache;
|
||||
|
||||
if (rcache.position.y > clip.position.y + clip.size.y) {
|
||||
break; // done
|
||||
}
|
||||
|
||||
if (!clip.intersects(rcache)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (current_columns == 1) {
|
||||
rcache.size.width = width - rcache.position.x;
|
||||
}
|
||||
|
||||
if (items[i].selected) {
|
||||
Rect2 r = rcache;
|
||||
r.position += base_ofs;
|
||||
r.position.y -= vseparation / 2;
|
||||
r.size.y += vseparation;
|
||||
r.position.x -= hseparation / 2;
|
||||
r.size.x += hseparation;
|
||||
|
||||
if (rtl) {
|
||||
r.position.x = size.width - r.position.x - r.size.x;
|
||||
}
|
||||
|
||||
draw_style_box(sbsel, r);
|
||||
}
|
||||
if (items[i].custom_bg.a > 0.001) {
|
||||
Rect2 r = rcache;
|
||||
r.position += base_ofs;
|
||||
|
||||
// Size rect to make the align the temperature colors
|
||||
r.position.y -= vseparation / 2;
|
||||
r.size.y += vseparation;
|
||||
r.position.x -= hseparation / 2;
|
||||
r.size.x += hseparation;
|
||||
|
||||
if (rtl) {
|
||||
r.position.x = size.width - r.position.x - r.size.x;
|
||||
}
|
||||
|
||||
draw_rect(r, items[i].custom_bg);
|
||||
}
|
||||
|
||||
Vector2 text_ofs;
|
||||
if (items[i].icon.is_valid()) {
|
||||
Size2 icon_size;
|
||||
//= _adjust_to_max_size(items[i].get_icon_size(),fixed_icon_size) * icon_scale;
|
||||
|
||||
if (fixed_icon_size.x > 0 && fixed_icon_size.y > 0) {
|
||||
icon_size = fixed_icon_size * icon_scale;
|
||||
} else {
|
||||
icon_size = items[i].get_icon_size() * icon_scale;
|
||||
}
|
||||
|
||||
Vector2 icon_ofs;
|
||||
|
||||
Point2 pos = items[i].rect_cache.position + icon_ofs + base_ofs;
|
||||
|
||||
if (icon_mode == ICON_MODE_TOP) {
|
||||
pos.x += Math::floor((items[i].rect_cache.size.width - icon_size.width) / 2);
|
||||
pos.y += icon_margin;
|
||||
text_ofs.y = icon_size.height + icon_margin * 2;
|
||||
} else {
|
||||
pos.y += Math::floor((items[i].rect_cache.size.height - icon_size.height) / 2);
|
||||
text_ofs.x = icon_size.width + icon_margin;
|
||||
}
|
||||
|
||||
Rect2 draw_rect = Rect2(pos, icon_size);
|
||||
|
||||
if (fixed_icon_size.x > 0 && fixed_icon_size.y > 0) {
|
||||
Rect2 adj = _adjust_to_max_size(items[i].get_icon_size() * icon_scale, icon_size);
|
||||
draw_rect.position += adj.position;
|
||||
draw_rect.size = adj.size;
|
||||
}
|
||||
|
||||
Color modulate = items[i].icon_modulate;
|
||||
if (items[i].disabled) {
|
||||
modulate.a *= 0.5;
|
||||
}
|
||||
|
||||
// If the icon is transposed, we have to switch the size so that it is drawn correctly
|
||||
if (items[i].icon_transposed) {
|
||||
Size2 size_tmp = draw_rect.size;
|
||||
draw_rect.size.x = size_tmp.y;
|
||||
draw_rect.size.y = size_tmp.x;
|
||||
}
|
||||
|
||||
Rect2 region = (items[i].icon_region.size.x == 0 || items[i].icon_region.size.y == 0) ? Rect2(Vector2(), items[i].icon->get_size()) : Rect2(items[i].icon_region);
|
||||
|
||||
if (rtl) {
|
||||
draw_rect.position.x = size.width - draw_rect.position.x - draw_rect.size.x;
|
||||
}
|
||||
draw_texture_rect_region(items[i].icon, draw_rect, region, modulate, items[i].icon_transposed);
|
||||
}
|
||||
|
||||
if (items[i].tag_icon.is_valid()) {
|
||||
Point2 draw_pos = items[i].rect_cache.position;
|
||||
if (rtl) {
|
||||
draw_pos.x = size.width - draw_pos.x - items[i].tag_icon->get_width();
|
||||
}
|
||||
draw_texture(items[i].tag_icon, draw_pos + base_ofs);
|
||||
}
|
||||
|
||||
if (!items[i].text.is_empty()) {
|
||||
int max_len = -1;
|
||||
|
||||
Vector2 size2 = items[i].text_buf->get_size();
|
||||
if (fixed_column_width) {
|
||||
max_len = fixed_column_width;
|
||||
} else if (same_column_width) {
|
||||
max_len = items[i].rect_cache.size.x;
|
||||
} else {
|
||||
max_len = size2.x;
|
||||
}
|
||||
|
||||
Color modulate = items[i].selected ? font_selected_color : (items[i].custom_fg != Color() ? items[i].custom_fg : font_color);
|
||||
if (items[i].disabled) {
|
||||
modulate.a *= 0.5;
|
||||
}
|
||||
|
||||
if (icon_mode == ICON_MODE_TOP && max_text_lines > 0) {
|
||||
text_ofs += base_ofs;
|
||||
text_ofs += items[i].rect_cache.position;
|
||||
if (select_mode == SELECT_MULTI && i == current) {
|
||||
Rect2 r = rcache;
|
||||
r.position += base_ofs;
|
||||
r.position.y -= vseparation / 2;
|
||||
r.size.y += vseparation;
|
||||
r.position.x -= hseparation / 2;
|
||||
r.size.x += hseparation;
|
||||
|
||||
if (rtl) {
|
||||
text_ofs.x = size.width - text_ofs.x - max_len;
|
||||
r.position.x = size.width - r.position.x - r.size.x;
|
||||
}
|
||||
|
||||
items.write[i].text_buf->set_alignment(HORIZONTAL_ALIGNMENT_CENTER);
|
||||
draw_style_box(cursor, r);
|
||||
}
|
||||
}
|
||||
|
||||
if (outline_size > 0 && font_outline_color.a > 0) {
|
||||
items[i].text_buf->draw_outline(get_canvas_item(), text_ofs, outline_size, font_outline_color);
|
||||
}
|
||||
|
||||
items[i].text_buf->draw(get_canvas_item(), text_ofs, modulate);
|
||||
} else {
|
||||
if (fixed_column_width > 0) {
|
||||
size2.x = MIN(size2.x, fixed_column_width);
|
||||
}
|
||||
|
||||
if (icon_mode == ICON_MODE_TOP) {
|
||||
text_ofs.x += (items[i].rect_cache.size.width - size2.x) / 2;
|
||||
int first_visible_separator = 0;
|
||||
{
|
||||
// do a binary search to find the first separator that is below clip_position.y
|
||||
int lo = 0;
|
||||
int hi = separators.size();
|
||||
while (lo < hi) {
|
||||
const int mid = (lo + hi) / 2;
|
||||
if (separators[mid] < clip.position.y) {
|
||||
lo = mid + 1;
|
||||
} else {
|
||||
text_ofs.y += (items[i].rect_cache.size.height - size2.y) / 2;
|
||||
hi = mid;
|
||||
}
|
||||
|
||||
text_ofs += base_ofs;
|
||||
text_ofs += items[i].rect_cache.position;
|
||||
|
||||
if (rtl) {
|
||||
text_ofs.x = size.width - text_ofs.x - max_len;
|
||||
}
|
||||
|
||||
items.write[i].text_buf->set_width(max_len);
|
||||
|
||||
if (rtl) {
|
||||
items.write[i].text_buf->set_alignment(HORIZONTAL_ALIGNMENT_RIGHT);
|
||||
} else {
|
||||
items.write[i].text_buf->set_alignment(HORIZONTAL_ALIGNMENT_LEFT);
|
||||
}
|
||||
|
||||
if (outline_size > 0 && font_outline_color.a > 0) {
|
||||
items[i].text_buf->draw_outline(get_canvas_item(), text_ofs, outline_size, font_outline_color);
|
||||
}
|
||||
|
||||
items[i].text_buf->draw(get_canvas_item(), text_ofs, modulate);
|
||||
}
|
||||
first_visible_separator = lo;
|
||||
}
|
||||
|
||||
if (select_mode == SELECT_MULTI && i == current) {
|
||||
Rect2 r = rcache;
|
||||
r.position += base_ofs;
|
||||
r.position.y -= vseparation / 2;
|
||||
r.size.y += vseparation;
|
||||
r.position.x -= hseparation / 2;
|
||||
r.size.x += hseparation;
|
||||
|
||||
if (rtl) {
|
||||
r.position.x = size.width - r.position.x - r.size.x;
|
||||
for (int i = first_visible_separator; i < separators.size(); i++) {
|
||||
if (separators[i] > clip.position.y + clip.size.y) {
|
||||
break; // done
|
||||
}
|
||||
|
||||
draw_style_box(cursor, r);
|
||||
const int y = base_ofs.y + separators[i];
|
||||
draw_line(Vector2(bg->get_margin(SIDE_LEFT), y), Vector2(width, y), guide_color);
|
||||
}
|
||||
}
|
||||
|
||||
int first_visible_separator = 0;
|
||||
{
|
||||
// do a binary search to find the first separator that is below clip_position.y
|
||||
int lo = 0;
|
||||
int hi = separators.size();
|
||||
while (lo < hi) {
|
||||
const int mid = (lo + hi) / 2;
|
||||
if (separators[mid] < clip.position.y) {
|
||||
lo = mid + 1;
|
||||
} else {
|
||||
hi = mid;
|
||||
}
|
||||
}
|
||||
first_visible_separator = lo;
|
||||
}
|
||||
|
||||
for (int i = first_visible_separator; i < separators.size(); i++) {
|
||||
if (separators[i] > clip.position.y + clip.size.y) {
|
||||
break; // done
|
||||
}
|
||||
|
||||
const int y = base_ofs.y + separators[i];
|
||||
draw_line(Vector2(bg->get_margin(SIDE_LEFT), y), Vector2(width, y), guide_color);
|
||||
}
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -263,168 +263,227 @@ inline void draw_glyph_outline(const Glyph &p_gl, const RID &p_canvas, const Col
|
|||
}
|
||||
|
||||
void Label::_notification(int p_what) {
|
||||
if (p_what == NOTIFICATION_TRANSLATION_CHANGED) {
|
||||
String new_text = atr(text);
|
||||
if (new_text == xl_text) {
|
||||
return; // Nothing new.
|
||||
}
|
||||
xl_text = new_text;
|
||||
if (percent_visible < 1) {
|
||||
visible_chars = get_total_character_count() * percent_visible;
|
||||
}
|
||||
dirty = true;
|
||||
|
||||
update();
|
||||
}
|
||||
|
||||
if (p_what == NOTIFICATION_LAYOUT_DIRECTION_CHANGED) {
|
||||
update();
|
||||
}
|
||||
|
||||
if (p_what == NOTIFICATION_DRAW) {
|
||||
if (clip) {
|
||||
RenderingServer::get_singleton()->canvas_item_set_clip(get_canvas_item(), true);
|
||||
}
|
||||
|
||||
if (dirty || font_dirty || lines_dirty) {
|
||||
_shape();
|
||||
}
|
||||
|
||||
RID ci = get_canvas_item();
|
||||
|
||||
Size2 string_size;
|
||||
Size2 size = get_size();
|
||||
Ref<StyleBox> style = get_theme_stylebox(SNAME("normal"));
|
||||
Ref<Font> font = get_theme_font(SNAME("font"));
|
||||
Color font_color = get_theme_color(SNAME("font_color"));
|
||||
Color font_shadow_color = get_theme_color(SNAME("font_shadow_color"));
|
||||
Point2 shadow_ofs(get_theme_constant(SNAME("shadow_offset_x")), get_theme_constant(SNAME("shadow_offset_y")));
|
||||
int line_spacing = get_theme_constant(SNAME("line_spacing"));
|
||||
Color font_outline_color = get_theme_color(SNAME("font_outline_color"));
|
||||
int outline_size = get_theme_constant(SNAME("outline_size"));
|
||||
int shadow_outline_size = get_theme_constant(SNAME("shadow_outline_size"));
|
||||
bool rtl = (TS->shaped_text_get_inferred_direction(text_rid) == TextServer::DIRECTION_RTL);
|
||||
bool rtl_layout = is_layout_rtl();
|
||||
|
||||
style->draw(ci, Rect2(Point2(0, 0), get_size()));
|
||||
|
||||
float total_h = 0.0;
|
||||
int lines_visible = 0;
|
||||
|
||||
// Get number of lines to fit to the height.
|
||||
for (int64_t i = lines_skipped; i < lines_rid.size(); i++) {
|
||||
total_h += TS->shaped_text_get_size(lines_rid[i]).y + font->get_spacing(TextServer::SPACING_TOP) + font->get_spacing(TextServer::SPACING_BOTTOM) + line_spacing;
|
||||
if (total_h > (get_size().height - style->get_minimum_size().height + line_spacing)) {
|
||||
break;
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_TRANSLATION_CHANGED: {
|
||||
String new_text = atr(text);
|
||||
if (new_text == xl_text) {
|
||||
return; // Nothing new.
|
||||
}
|
||||
lines_visible++;
|
||||
}
|
||||
|
||||
if (max_lines_visible >= 0 && lines_visible > max_lines_visible) {
|
||||
lines_visible = max_lines_visible;
|
||||
}
|
||||
|
||||
int last_line = MIN(lines_rid.size(), lines_visible + lines_skipped);
|
||||
bool trim_chars = (visible_chars >= 0) && (visible_chars_behavior == VC_CHARS_AFTER_SHAPING);
|
||||
bool trim_glyphs_ltr = (visible_chars >= 0) && ((visible_chars_behavior == VC_GLYPHS_LTR) || ((visible_chars_behavior == VC_GLYPHS_AUTO) && !rtl_layout));
|
||||
bool trim_glyphs_rtl = (visible_chars >= 0) && ((visible_chars_behavior == VC_GLYPHS_RTL) || ((visible_chars_behavior == VC_GLYPHS_AUTO) && rtl_layout));
|
||||
|
||||
// Get real total height.
|
||||
int total_glyphs = 0;
|
||||
total_h = 0;
|
||||
for (int64_t i = lines_skipped; i < last_line; i++) {
|
||||
total_h += TS->shaped_text_get_size(lines_rid[i]).y + font->get_spacing(TextServer::SPACING_TOP) + font->get_spacing(TextServer::SPACING_BOTTOM) + line_spacing;
|
||||
total_glyphs += TS->shaped_text_get_glyph_count(lines_rid[i]) + TS->shaped_text_get_ellipsis_glyph_count(lines_rid[i]);
|
||||
}
|
||||
int visible_glyphs = total_glyphs * percent_visible;
|
||||
int processed_glyphs = 0;
|
||||
total_h += style->get_margin(SIDE_TOP) + style->get_margin(SIDE_BOTTOM);
|
||||
|
||||
int vbegin = 0, vsep = 0;
|
||||
if (lines_visible > 0) {
|
||||
switch (vertical_alignment) {
|
||||
case VERTICAL_ALIGNMENT_TOP: {
|
||||
// Nothing.
|
||||
} break;
|
||||
case VERTICAL_ALIGNMENT_CENTER: {
|
||||
vbegin = (size.y - (total_h - line_spacing)) / 2;
|
||||
vsep = 0;
|
||||
|
||||
} break;
|
||||
case VERTICAL_ALIGNMENT_BOTTOM: {
|
||||
vbegin = size.y - (total_h - line_spacing);
|
||||
vsep = 0;
|
||||
|
||||
} break;
|
||||
case VERTICAL_ALIGNMENT_FILL: {
|
||||
vbegin = 0;
|
||||
if (lines_visible > 1) {
|
||||
vsep = (size.y - (total_h - line_spacing)) / (lines_visible - 1);
|
||||
} else {
|
||||
vsep = 0;
|
||||
}
|
||||
|
||||
} break;
|
||||
xl_text = new_text;
|
||||
if (percent_visible < 1) {
|
||||
visible_chars = get_total_character_count() * percent_visible;
|
||||
}
|
||||
}
|
||||
dirty = true;
|
||||
|
||||
Vector2 ofs;
|
||||
ofs.y = style->get_offset().y + vbegin;
|
||||
for (int i = lines_skipped; i < last_line; i++) {
|
||||
Size2 line_size = TS->shaped_text_get_size(lines_rid[i]);
|
||||
ofs.x = 0;
|
||||
ofs.y += TS->shaped_text_get_ascent(lines_rid[i]) + font->get_spacing(TextServer::SPACING_TOP);
|
||||
switch (horizontal_alignment) {
|
||||
case HORIZONTAL_ALIGNMENT_FILL:
|
||||
if (rtl && autowrap_mode != AUTOWRAP_OFF) {
|
||||
ofs.x = int(size.width - style->get_margin(SIDE_RIGHT) - line_size.width);
|
||||
} else {
|
||||
ofs.x = style->get_offset().x;
|
||||
}
|
||||
update();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: {
|
||||
update();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_DRAW: {
|
||||
if (clip) {
|
||||
RenderingServer::get_singleton()->canvas_item_set_clip(get_canvas_item(), true);
|
||||
}
|
||||
|
||||
if (dirty || font_dirty || lines_dirty) {
|
||||
_shape();
|
||||
}
|
||||
|
||||
RID ci = get_canvas_item();
|
||||
|
||||
Size2 string_size;
|
||||
Size2 size = get_size();
|
||||
Ref<StyleBox> style = get_theme_stylebox(SNAME("normal"));
|
||||
Ref<Font> font = get_theme_font(SNAME("font"));
|
||||
Color font_color = get_theme_color(SNAME("font_color"));
|
||||
Color font_shadow_color = get_theme_color(SNAME("font_shadow_color"));
|
||||
Point2 shadow_ofs(get_theme_constant(SNAME("shadow_offset_x")), get_theme_constant(SNAME("shadow_offset_y")));
|
||||
int line_spacing = get_theme_constant(SNAME("line_spacing"));
|
||||
Color font_outline_color = get_theme_color(SNAME("font_outline_color"));
|
||||
int outline_size = get_theme_constant(SNAME("outline_size"));
|
||||
int shadow_outline_size = get_theme_constant(SNAME("shadow_outline_size"));
|
||||
bool rtl = (TS->shaped_text_get_inferred_direction(text_rid) == TextServer::DIRECTION_RTL);
|
||||
bool rtl_layout = is_layout_rtl();
|
||||
|
||||
style->draw(ci, Rect2(Point2(0, 0), get_size()));
|
||||
|
||||
float total_h = 0.0;
|
||||
int lines_visible = 0;
|
||||
|
||||
// Get number of lines to fit to the height.
|
||||
for (int64_t i = lines_skipped; i < lines_rid.size(); i++) {
|
||||
total_h += TS->shaped_text_get_size(lines_rid[i]).y + font->get_spacing(TextServer::SPACING_TOP) + font->get_spacing(TextServer::SPACING_BOTTOM) + line_spacing;
|
||||
if (total_h > (get_size().height - style->get_minimum_size().height + line_spacing)) {
|
||||
break;
|
||||
case HORIZONTAL_ALIGNMENT_LEFT: {
|
||||
if (rtl_layout) {
|
||||
ofs.x = int(size.width - style->get_margin(SIDE_RIGHT) - line_size.width);
|
||||
} else {
|
||||
ofs.x = style->get_offset().x;
|
||||
}
|
||||
} break;
|
||||
case HORIZONTAL_ALIGNMENT_CENTER: {
|
||||
ofs.x = int(size.width - line_size.width) / 2;
|
||||
} break;
|
||||
case HORIZONTAL_ALIGNMENT_RIGHT: {
|
||||
if (rtl_layout) {
|
||||
ofs.x = style->get_offset().x;
|
||||
} else {
|
||||
ofs.x = int(size.width - style->get_margin(SIDE_RIGHT) - line_size.width);
|
||||
}
|
||||
} break;
|
||||
}
|
||||
lines_visible++;
|
||||
}
|
||||
|
||||
const Glyph *glyphs = TS->shaped_text_get_glyphs(lines_rid[i]);
|
||||
int gl_size = TS->shaped_text_get_glyph_count(lines_rid[i]);
|
||||
if (max_lines_visible >= 0 && lines_visible > max_lines_visible) {
|
||||
lines_visible = max_lines_visible;
|
||||
}
|
||||
|
||||
int ellipsis_pos = TS->shaped_text_get_ellipsis_pos(lines_rid[i]);
|
||||
int trim_pos = TS->shaped_text_get_trim_pos(lines_rid[i]);
|
||||
int last_line = MIN(lines_rid.size(), lines_visible + lines_skipped);
|
||||
bool trim_chars = (visible_chars >= 0) && (visible_chars_behavior == VC_CHARS_AFTER_SHAPING);
|
||||
bool trim_glyphs_ltr = (visible_chars >= 0) && ((visible_chars_behavior == VC_GLYPHS_LTR) || ((visible_chars_behavior == VC_GLYPHS_AUTO) && !rtl_layout));
|
||||
bool trim_glyphs_rtl = (visible_chars >= 0) && ((visible_chars_behavior == VC_GLYPHS_RTL) || ((visible_chars_behavior == VC_GLYPHS_AUTO) && rtl_layout));
|
||||
|
||||
const Glyph *ellipsis_glyphs = TS->shaped_text_get_ellipsis_glyphs(lines_rid[i]);
|
||||
int ellipsis_gl_size = TS->shaped_text_get_ellipsis_glyph_count(lines_rid[i]);
|
||||
// Get real total height.
|
||||
int total_glyphs = 0;
|
||||
total_h = 0;
|
||||
for (int64_t i = lines_skipped; i < last_line; i++) {
|
||||
total_h += TS->shaped_text_get_size(lines_rid[i]).y + font->get_spacing(TextServer::SPACING_TOP) + font->get_spacing(TextServer::SPACING_BOTTOM) + line_spacing;
|
||||
total_glyphs += TS->shaped_text_get_glyph_count(lines_rid[i]) + TS->shaped_text_get_ellipsis_glyph_count(lines_rid[i]);
|
||||
}
|
||||
int visible_glyphs = total_glyphs * percent_visible;
|
||||
int processed_glyphs = 0;
|
||||
total_h += style->get_margin(SIDE_TOP) + style->get_margin(SIDE_BOTTOM);
|
||||
|
||||
int vbegin = 0, vsep = 0;
|
||||
if (lines_visible > 0) {
|
||||
switch (vertical_alignment) {
|
||||
case VERTICAL_ALIGNMENT_TOP: {
|
||||
// Nothing.
|
||||
} break;
|
||||
case VERTICAL_ALIGNMENT_CENTER: {
|
||||
vbegin = (size.y - (total_h - line_spacing)) / 2;
|
||||
vsep = 0;
|
||||
|
||||
} break;
|
||||
case VERTICAL_ALIGNMENT_BOTTOM: {
|
||||
vbegin = size.y - (total_h - line_spacing);
|
||||
vsep = 0;
|
||||
|
||||
} break;
|
||||
case VERTICAL_ALIGNMENT_FILL: {
|
||||
vbegin = 0;
|
||||
if (lines_visible > 1) {
|
||||
vsep = (size.y - (total_h - line_spacing)) / (lines_visible - 1);
|
||||
} else {
|
||||
vsep = 0;
|
||||
}
|
||||
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
Vector2 ofs;
|
||||
ofs.y = style->get_offset().y + vbegin;
|
||||
for (int i = lines_skipped; i < last_line; i++) {
|
||||
Size2 line_size = TS->shaped_text_get_size(lines_rid[i]);
|
||||
ofs.x = 0;
|
||||
ofs.y += TS->shaped_text_get_ascent(lines_rid[i]) + font->get_spacing(TextServer::SPACING_TOP);
|
||||
switch (horizontal_alignment) {
|
||||
case HORIZONTAL_ALIGNMENT_FILL:
|
||||
if (rtl && autowrap_mode != AUTOWRAP_OFF) {
|
||||
ofs.x = int(size.width - style->get_margin(SIDE_RIGHT) - line_size.width);
|
||||
} else {
|
||||
ofs.x = style->get_offset().x;
|
||||
}
|
||||
break;
|
||||
case HORIZONTAL_ALIGNMENT_LEFT: {
|
||||
if (rtl_layout) {
|
||||
ofs.x = int(size.width - style->get_margin(SIDE_RIGHT) - line_size.width);
|
||||
} else {
|
||||
ofs.x = style->get_offset().x;
|
||||
}
|
||||
} break;
|
||||
case HORIZONTAL_ALIGNMENT_CENTER: {
|
||||
ofs.x = int(size.width - line_size.width) / 2;
|
||||
} break;
|
||||
case HORIZONTAL_ALIGNMENT_RIGHT: {
|
||||
if (rtl_layout) {
|
||||
ofs.x = style->get_offset().x;
|
||||
} else {
|
||||
ofs.x = int(size.width - style->get_margin(SIDE_RIGHT) - line_size.width);
|
||||
}
|
||||
} break;
|
||||
}
|
||||
|
||||
const Glyph *glyphs = TS->shaped_text_get_glyphs(lines_rid[i]);
|
||||
int gl_size = TS->shaped_text_get_glyph_count(lines_rid[i]);
|
||||
|
||||
int ellipsis_pos = TS->shaped_text_get_ellipsis_pos(lines_rid[i]);
|
||||
int trim_pos = TS->shaped_text_get_trim_pos(lines_rid[i]);
|
||||
|
||||
const Glyph *ellipsis_glyphs = TS->shaped_text_get_ellipsis_glyphs(lines_rid[i]);
|
||||
int ellipsis_gl_size = TS->shaped_text_get_ellipsis_glyph_count(lines_rid[i]);
|
||||
|
||||
// Draw outline. Note: Do not merge this into the single loop with the main text, to prevent overlaps.
|
||||
int processed_glyphs_ol = processed_glyphs;
|
||||
if ((outline_size > 0 && font_outline_color.a != 0) || (font_shadow_color.a != 0)) {
|
||||
Vector2 offset = ofs;
|
||||
// Draw RTL ellipsis string when necessary.
|
||||
if (rtl && ellipsis_pos >= 0) {
|
||||
for (int gl_idx = ellipsis_gl_size - 1; gl_idx >= 0; gl_idx--) {
|
||||
for (int j = 0; j < ellipsis_glyphs[gl_idx].repeat; j++) {
|
||||
bool skip = (trim_chars && ellipsis_glyphs[gl_idx].end > visible_chars) || (trim_glyphs_ltr && (processed_glyphs_ol >= visible_glyphs)) || (trim_glyphs_rtl && (processed_glyphs_ol < total_glyphs - visible_glyphs));
|
||||
//Draw glyph outlines and shadow.
|
||||
if (!skip) {
|
||||
draw_glyph_outline(ellipsis_glyphs[gl_idx], ci, font_color, font_shadow_color, font_outline_color, shadow_outline_size, outline_size, offset, shadow_ofs);
|
||||
}
|
||||
processed_glyphs_ol++;
|
||||
offset.x += ellipsis_glyphs[gl_idx].advance;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Draw main text.
|
||||
for (int j = 0; j < gl_size; j++) {
|
||||
// Trim when necessary.
|
||||
if (trim_pos >= 0) {
|
||||
if (rtl) {
|
||||
if (j < trim_pos) {
|
||||
continue;
|
||||
}
|
||||
} else {
|
||||
if (j >= trim_pos) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
for (int k = 0; k < glyphs[j].repeat; k++) {
|
||||
bool skip = (trim_chars && glyphs[j].end > visible_chars) || (trim_glyphs_ltr && (processed_glyphs_ol >= visible_glyphs)) || (trim_glyphs_rtl && (processed_glyphs_ol < total_glyphs - visible_glyphs));
|
||||
|
||||
// Draw glyph outlines and shadow.
|
||||
if (!skip) {
|
||||
draw_glyph_outline(glyphs[j], ci, font_color, font_shadow_color, font_outline_color, shadow_outline_size, outline_size, offset, shadow_ofs);
|
||||
}
|
||||
processed_glyphs_ol++;
|
||||
offset.x += glyphs[j].advance;
|
||||
}
|
||||
}
|
||||
// Draw LTR ellipsis string when necessary.
|
||||
if (!rtl && ellipsis_pos >= 0) {
|
||||
for (int gl_idx = 0; gl_idx < ellipsis_gl_size; gl_idx++) {
|
||||
for (int j = 0; j < ellipsis_glyphs[gl_idx].repeat; j++) {
|
||||
bool skip = (trim_chars && ellipsis_glyphs[gl_idx].end > visible_chars) || (trim_glyphs_ltr && (processed_glyphs_ol >= visible_glyphs)) || (trim_glyphs_rtl && (processed_glyphs_ol < total_glyphs - visible_glyphs));
|
||||
//Draw glyph outlines and shadow.
|
||||
if (!skip) {
|
||||
draw_glyph_outline(ellipsis_glyphs[gl_idx], ci, font_color, font_shadow_color, font_outline_color, shadow_outline_size, outline_size, offset, shadow_ofs);
|
||||
}
|
||||
processed_glyphs_ol++;
|
||||
offset.x += ellipsis_glyphs[gl_idx].advance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Draw main text. Note: Do not merge this into the single loop with the outline, to prevent overlaps.
|
||||
|
||||
// Draw outline. Note: Do not merge this into the single loop with the main text, to prevent overlaps.
|
||||
int processed_glyphs_ol = processed_glyphs;
|
||||
if ((outline_size > 0 && font_outline_color.a != 0) || (font_shadow_color.a != 0)) {
|
||||
Vector2 offset = ofs;
|
||||
// Draw RTL ellipsis string when necessary.
|
||||
if (rtl && ellipsis_pos >= 0) {
|
||||
for (int gl_idx = ellipsis_gl_size - 1; gl_idx >= 0; gl_idx--) {
|
||||
for (int j = 0; j < ellipsis_glyphs[gl_idx].repeat; j++) {
|
||||
bool skip = (trim_chars && ellipsis_glyphs[gl_idx].end > visible_chars) || (trim_glyphs_ltr && (processed_glyphs_ol >= visible_glyphs)) || (trim_glyphs_rtl && (processed_glyphs_ol < total_glyphs - visible_glyphs));
|
||||
bool skip = (trim_chars && ellipsis_glyphs[gl_idx].end > visible_chars) || (trim_glyphs_ltr && (processed_glyphs >= visible_glyphs)) || (trim_glyphs_rtl && (processed_glyphs < total_glyphs - visible_glyphs));
|
||||
//Draw glyph outlines and shadow.
|
||||
if (!skip) {
|
||||
draw_glyph_outline(ellipsis_glyphs[gl_idx], ci, font_color, font_shadow_color, font_outline_color, shadow_outline_size, outline_size, offset, shadow_ofs);
|
||||
draw_glyph(ellipsis_glyphs[gl_idx], ci, font_color, ofs);
|
||||
}
|
||||
processed_glyphs_ol++;
|
||||
offset.x += ellipsis_glyphs[gl_idx].advance;
|
||||
processed_glyphs++;
|
||||
ofs.x += ellipsis_glyphs[gl_idx].advance;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -444,98 +503,42 @@ void Label::_notification(int p_what) {
|
|||
}
|
||||
}
|
||||
for (int k = 0; k < glyphs[j].repeat; k++) {
|
||||
bool skip = (trim_chars && glyphs[j].end > visible_chars) || (trim_glyphs_ltr && (processed_glyphs_ol >= visible_glyphs)) || (trim_glyphs_rtl && (processed_glyphs_ol < total_glyphs - visible_glyphs));
|
||||
bool skip = (trim_chars && glyphs[j].end > visible_chars) || (trim_glyphs_ltr && (processed_glyphs >= visible_glyphs)) || (trim_glyphs_rtl && (processed_glyphs < total_glyphs - visible_glyphs));
|
||||
|
||||
// Draw glyph outlines and shadow.
|
||||
if (!skip) {
|
||||
draw_glyph_outline(glyphs[j], ci, font_color, font_shadow_color, font_outline_color, shadow_outline_size, outline_size, offset, shadow_ofs);
|
||||
draw_glyph(glyphs[j], ci, font_color, ofs);
|
||||
}
|
||||
processed_glyphs_ol++;
|
||||
offset.x += glyphs[j].advance;
|
||||
processed_glyphs++;
|
||||
ofs.x += glyphs[j].advance;
|
||||
}
|
||||
}
|
||||
// Draw LTR ellipsis string when necessary.
|
||||
if (!rtl && ellipsis_pos >= 0) {
|
||||
for (int gl_idx = 0; gl_idx < ellipsis_gl_size; gl_idx++) {
|
||||
for (int j = 0; j < ellipsis_glyphs[gl_idx].repeat; j++) {
|
||||
bool skip = (trim_chars && ellipsis_glyphs[gl_idx].end > visible_chars) || (trim_glyphs_ltr && (processed_glyphs_ol >= visible_glyphs)) || (trim_glyphs_rtl && (processed_glyphs_ol < total_glyphs - visible_glyphs));
|
||||
bool skip = (trim_chars && ellipsis_glyphs[gl_idx].end > visible_chars) || (trim_glyphs_ltr && (processed_glyphs >= visible_glyphs)) || (trim_glyphs_rtl && (processed_glyphs < total_glyphs - visible_glyphs));
|
||||
//Draw glyph outlines and shadow.
|
||||
if (!skip) {
|
||||
draw_glyph_outline(ellipsis_glyphs[gl_idx], ci, font_color, font_shadow_color, font_outline_color, shadow_outline_size, outline_size, offset, shadow_ofs);
|
||||
draw_glyph(ellipsis_glyphs[gl_idx], ci, font_color, ofs);
|
||||
}
|
||||
processed_glyphs_ol++;
|
||||
offset.x += ellipsis_glyphs[gl_idx].advance;
|
||||
processed_glyphs++;
|
||||
ofs.x += ellipsis_glyphs[gl_idx].advance;
|
||||
}
|
||||
}
|
||||
}
|
||||
ofs.y += TS->shaped_text_get_descent(lines_rid[i]) + vsep + line_spacing + font->get_spacing(TextServer::SPACING_BOTTOM);
|
||||
}
|
||||
} break;
|
||||
|
||||
// Draw main text. Note: Do not merge this into the single loop with the outline, to prevent overlaps.
|
||||
case NOTIFICATION_THEME_CHANGED: {
|
||||
font_dirty = true;
|
||||
update();
|
||||
} break;
|
||||
|
||||
// Draw RTL ellipsis string when necessary.
|
||||
if (rtl && ellipsis_pos >= 0) {
|
||||
for (int gl_idx = ellipsis_gl_size - 1; gl_idx >= 0; gl_idx--) {
|
||||
for (int j = 0; j < ellipsis_glyphs[gl_idx].repeat; j++) {
|
||||
bool skip = (trim_chars && ellipsis_glyphs[gl_idx].end > visible_chars) || (trim_glyphs_ltr && (processed_glyphs >= visible_glyphs)) || (trim_glyphs_rtl && (processed_glyphs < total_glyphs - visible_glyphs));
|
||||
//Draw glyph outlines and shadow.
|
||||
if (!skip) {
|
||||
draw_glyph(ellipsis_glyphs[gl_idx], ci, font_color, ofs);
|
||||
}
|
||||
processed_glyphs++;
|
||||
ofs.x += ellipsis_glyphs[gl_idx].advance;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Draw main text.
|
||||
for (int j = 0; j < gl_size; j++) {
|
||||
// Trim when necessary.
|
||||
if (trim_pos >= 0) {
|
||||
if (rtl) {
|
||||
if (j < trim_pos) {
|
||||
continue;
|
||||
}
|
||||
} else {
|
||||
if (j >= trim_pos) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
for (int k = 0; k < glyphs[j].repeat; k++) {
|
||||
bool skip = (trim_chars && glyphs[j].end > visible_chars) || (trim_glyphs_ltr && (processed_glyphs >= visible_glyphs)) || (trim_glyphs_rtl && (processed_glyphs < total_glyphs - visible_glyphs));
|
||||
|
||||
// Draw glyph outlines and shadow.
|
||||
if (!skip) {
|
||||
draw_glyph(glyphs[j], ci, font_color, ofs);
|
||||
}
|
||||
processed_glyphs++;
|
||||
ofs.x += glyphs[j].advance;
|
||||
}
|
||||
}
|
||||
// Draw LTR ellipsis string when necessary.
|
||||
if (!rtl && ellipsis_pos >= 0) {
|
||||
for (int gl_idx = 0; gl_idx < ellipsis_gl_size; gl_idx++) {
|
||||
for (int j = 0; j < ellipsis_glyphs[gl_idx].repeat; j++) {
|
||||
bool skip = (trim_chars && ellipsis_glyphs[gl_idx].end > visible_chars) || (trim_glyphs_ltr && (processed_glyphs >= visible_glyphs)) || (trim_glyphs_rtl && (processed_glyphs < total_glyphs - visible_glyphs));
|
||||
//Draw glyph outlines and shadow.
|
||||
if (!skip) {
|
||||
draw_glyph(ellipsis_glyphs[gl_idx], ci, font_color, ofs);
|
||||
}
|
||||
processed_glyphs++;
|
||||
ofs.x += ellipsis_glyphs[gl_idx].advance;
|
||||
}
|
||||
}
|
||||
}
|
||||
ofs.y += TS->shaped_text_get_descent(lines_rid[i]) + vsep + line_spacing + font->get_spacing(TextServer::SPACING_BOTTOM);
|
||||
}
|
||||
}
|
||||
|
||||
if (p_what == NOTIFICATION_THEME_CHANGED) {
|
||||
font_dirty = true;
|
||||
update();
|
||||
}
|
||||
if (p_what == NOTIFICATION_RESIZED) {
|
||||
lines_dirty = true;
|
||||
case NOTIFICATION_RESIZED: {
|
||||
lines_dirty = true;
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -656,31 +656,37 @@ void LineEdit::_notification(int p_what) {
|
|||
}
|
||||
} break;
|
||||
#endif
|
||||
|
||||
case NOTIFICATION_RESIZED: {
|
||||
_fit_to_width();
|
||||
scroll_offset = 0;
|
||||
set_caret_column(get_caret_column());
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_LAYOUT_DIRECTION_CHANGED:
|
||||
case NOTIFICATION_THEME_CHANGED: {
|
||||
_shape();
|
||||
update();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_TRANSLATION_CHANGED: {
|
||||
placeholder_translated = atr(placeholder);
|
||||
_shape();
|
||||
update();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_WM_WINDOW_FOCUS_IN: {
|
||||
window_has_focus = true;
|
||||
draw_caret = true;
|
||||
update();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_WM_WINDOW_FOCUS_OUT: {
|
||||
window_has_focus = false;
|
||||
draw_caret = false;
|
||||
update();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_DRAW: {
|
||||
if ((!has_focus() && !(menu && menu->has_focus()) && !caret_force_displayed) || !window_has_focus) {
|
||||
draw_caret = false;
|
||||
|
@ -923,6 +929,7 @@ void LineEdit::_notification(int p_what) {
|
|||
}
|
||||
}
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_FOCUS_ENTER: {
|
||||
if (!caret_force_displayed) {
|
||||
if (caret_blink_enabled) {
|
||||
|
@ -942,6 +949,7 @@ void LineEdit::_notification(int p_what) {
|
|||
|
||||
show_virtual_keyboard();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_FOCUS_EXIT: {
|
||||
if (caret_blink_enabled && !caret_force_displayed) {
|
||||
caret_blink_timer->stop();
|
||||
|
@ -964,6 +972,7 @@ void LineEdit::_notification(int p_what) {
|
|||
deselect();
|
||||
}
|
||||
} break;
|
||||
|
||||
case MainLoop::NOTIFICATION_OS_IME_UPDATE: {
|
||||
if (has_focus()) {
|
||||
ime_text = DisplayServer::get_singleton()->ime_get_text();
|
||||
|
@ -974,10 +983,12 @@ void LineEdit::_notification(int p_what) {
|
|||
update();
|
||||
}
|
||||
} break;
|
||||
case Control::NOTIFICATION_DRAG_BEGIN: {
|
||||
|
||||
case NOTIFICATION_DRAG_BEGIN: {
|
||||
drag_action = true;
|
||||
} break;
|
||||
case Control::NOTIFICATION_DRAG_END: {
|
||||
|
||||
case NOTIFICATION_DRAG_END: {
|
||||
if (is_drag_successful()) {
|
||||
if (selection.drag_attempt) {
|
||||
selection.drag_attempt = false;
|
||||
|
|
|
@ -29,6 +29,7 @@
|
|||
/*************************************************************************/
|
||||
|
||||
#include "link_button.h"
|
||||
|
||||
#include "core/string/translation.h"
|
||||
|
||||
void LinkButton::_shape() {
|
||||
|
@ -148,18 +149,20 @@ void LinkButton::_notification(int p_what) {
|
|||
case NOTIFICATION_TRANSLATION_CHANGED: {
|
||||
xl_text = atr(text);
|
||||
_shape();
|
||||
|
||||
update_minimum_size();
|
||||
update();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: {
|
||||
update();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_THEME_CHANGED: {
|
||||
_shape();
|
||||
update_minimum_size();
|
||||
update();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_DRAW: {
|
||||
RID ci = get_canvas_item();
|
||||
Size2 size = get_size();
|
||||
|
@ -230,7 +233,6 @@ void LinkButton::_notification(int p_what) {
|
|||
draw_line(Vector2(0, y), Vector2(width, y), color, text_buf->get_line_underline_thickness());
|
||||
}
|
||||
}
|
||||
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -107,6 +107,7 @@ void MarginContainer::_notification(int p_what) {
|
|||
fit_child_in_rect(c, Rect2(margin_left, margin_top, w, h));
|
||||
}
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_THEME_CHANGED: {
|
||||
update_minimum_size();
|
||||
} break;
|
||||
|
|
|
@ -139,11 +139,13 @@ void MenuButton::_notification(int p_what) {
|
|||
case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: {
|
||||
popup->set_layout_direction((Window::LayoutDirection)get_layout_direction());
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_VISIBILITY_CHANGED: {
|
||||
if (!is_visible_in_tree()) {
|
||||
popup->hide();
|
||||
}
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_INTERNAL_PROCESS: {
|
||||
Vector2i mouse_pos = DisplayServer::get_singleton()->mouse_get_position() - mouse_pos_adjusted;
|
||||
MenuButton *menu_btn_other = Object::cast_to<MenuButton>(get_viewport()->gui_find_control(mouse_pos));
|
||||
|
|
|
@ -34,18 +34,20 @@
|
|||
#include "servers/rendering_server.h"
|
||||
|
||||
void NinePatchRect::_notification(int p_what) {
|
||||
if (p_what == NOTIFICATION_DRAW) {
|
||||
if (texture.is_null()) {
|
||||
return;
|
||||
}
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_DRAW: {
|
||||
if (texture.is_null()) {
|
||||
return;
|
||||
}
|
||||
|
||||
Rect2 rect = Rect2(Point2(), get_size());
|
||||
Rect2 src_rect = region_rect;
|
||||
Rect2 rect = Rect2(Point2(), get_size());
|
||||
Rect2 src_rect = region_rect;
|
||||
|
||||
texture->get_rect_region(rect, src_rect, rect, src_rect);
|
||||
texture->get_rect_region(rect, src_rect, rect, src_rect);
|
||||
|
||||
RID ci = get_canvas_item();
|
||||
RS::get_singleton()->canvas_item_add_nine_patch(ci, rect, src_rect, texture->get_rid(), Vector2(margin[SIDE_LEFT], margin[SIDE_TOP]), Vector2(margin[SIDE_RIGHT], margin[SIDE_BOTTOM]), RS::NinePatchAxisMode(axis_h), RS::NinePatchAxisMode(axis_v), draw_center);
|
||||
RID ci = get_canvas_item();
|
||||
RS::get_singleton()->canvas_item_add_nine_patch(ci, rect, src_rect, texture->get_rid(), Vector2(margin[SIDE_LEFT], margin[SIDE_TOP]), Vector2(margin[SIDE_RIGHT], margin[SIDE_BOTTOM]), RS::NinePatchAxisMode(axis_h), RS::NinePatchAxisMode(axis_v), draw_center);
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -91,6 +91,7 @@ void OptionButton::_notification(int p_what) {
|
|||
}
|
||||
arrow->draw(ci, ofs, clr);
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_TRANSLATION_CHANGED:
|
||||
case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: {
|
||||
popup->set_layout_direction((Window::LayoutDirection)get_layout_direction());
|
||||
|
@ -107,6 +108,7 @@ void OptionButton::_notification(int p_what) {
|
|||
}
|
||||
}
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_VISIBILITY_CHANGED: {
|
||||
if (!is_visible_in_tree()) {
|
||||
popup->hide();
|
||||
|
|
|
@ -31,10 +31,12 @@
|
|||
#include "panel.h"
|
||||
|
||||
void Panel::_notification(int p_what) {
|
||||
if (p_what == NOTIFICATION_DRAW) {
|
||||
RID ci = get_canvas_item();
|
||||
Ref<StyleBox> style = get_theme_stylebox(SNAME("panel"));
|
||||
style->draw(ci, Rect2(Point2(), get_size()));
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_DRAW: {
|
||||
RID ci = get_canvas_item();
|
||||
Ref<StyleBox> style = get_theme_stylebox(SNAME("panel"));
|
||||
style->draw(ci, Rect2(Point2(), get_size()));
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -79,46 +79,48 @@ Vector<int> PanelContainer::get_allowed_size_flags_vertical() const {
|
|||
}
|
||||
|
||||
void PanelContainer::_notification(int p_what) {
|
||||
if (p_what == NOTIFICATION_DRAW) {
|
||||
RID ci = get_canvas_item();
|
||||
Ref<StyleBox> style;
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_DRAW: {
|
||||
RID ci = get_canvas_item();
|
||||
Ref<StyleBox> style;
|
||||
|
||||
if (has_theme_stylebox(SNAME("panel"))) {
|
||||
style = get_theme_stylebox(SNAME("panel"));
|
||||
} else {
|
||||
style = get_theme_stylebox(SNAME("panel"), SNAME("PanelContainer"));
|
||||
}
|
||||
|
||||
style->draw(ci, Rect2(Point2(), get_size()));
|
||||
}
|
||||
|
||||
if (p_what == NOTIFICATION_SORT_CHILDREN) {
|
||||
Ref<StyleBox> style;
|
||||
|
||||
if (has_theme_stylebox(SNAME("panel"))) {
|
||||
style = get_theme_stylebox(SNAME("panel"));
|
||||
} else {
|
||||
style = get_theme_stylebox(SNAME("panel"), SNAME("PanelContainer"));
|
||||
}
|
||||
|
||||
Size2 size = get_size();
|
||||
Point2 ofs;
|
||||
if (style.is_valid()) {
|
||||
size -= style->get_minimum_size();
|
||||
ofs += style->get_offset();
|
||||
}
|
||||
|
||||
for (int i = 0; i < get_child_count(); i++) {
|
||||
Control *c = Object::cast_to<Control>(get_child(i));
|
||||
if (!c || !c->is_visible_in_tree()) {
|
||||
continue;
|
||||
}
|
||||
if (c->is_set_as_top_level()) {
|
||||
continue;
|
||||
if (has_theme_stylebox(SNAME("panel"))) {
|
||||
style = get_theme_stylebox(SNAME("panel"));
|
||||
} else {
|
||||
style = get_theme_stylebox(SNAME("panel"), SNAME("PanelContainer"));
|
||||
}
|
||||
|
||||
fit_child_in_rect(c, Rect2(ofs, size));
|
||||
}
|
||||
style->draw(ci, Rect2(Point2(), get_size()));
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_SORT_CHILDREN: {
|
||||
Ref<StyleBox> style;
|
||||
|
||||
if (has_theme_stylebox(SNAME("panel"))) {
|
||||
style = get_theme_stylebox(SNAME("panel"));
|
||||
} else {
|
||||
style = get_theme_stylebox(SNAME("panel"), SNAME("PanelContainer"));
|
||||
}
|
||||
|
||||
Size2 size = get_size();
|
||||
Point2 ofs;
|
||||
if (style.is_valid()) {
|
||||
size -= style->get_minimum_size();
|
||||
ofs += style->get_offset();
|
||||
}
|
||||
|
||||
for (int i = 0; i < get_child_count(); i++) {
|
||||
Control *c = Object::cast_to<Control>(get_child(i));
|
||||
if (!c || !c->is_visible_in_tree()) {
|
||||
continue;
|
||||
}
|
||||
if (c->is_set_as_top_level()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
fit_child_in_rect(c, Rect2(ofs, size));
|
||||
}
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -74,19 +74,19 @@ void Popup::_notification(int p_what) {
|
|||
emit_signal(SNAME("popup_hide"));
|
||||
popped_up = false;
|
||||
}
|
||||
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_WM_WINDOW_FOCUS_IN: {
|
||||
if (has_focus()) {
|
||||
popped_up = true;
|
||||
}
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
_deinitialize_visible_parents();
|
||||
} break;
|
||||
case NOTIFICATION_WM_CLOSE_REQUEST: {
|
||||
_close_pressed();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_WM_CLOSE_REQUEST:
|
||||
case NOTIFICATION_APPLICATION_FOCUS_OUT: {
|
||||
_close_pressed();
|
||||
} break;
|
||||
|
@ -241,13 +241,20 @@ void PopupPanel::_update_child_rects() {
|
|||
}
|
||||
|
||||
void PopupPanel::_notification(int p_what) {
|
||||
if (p_what == NOTIFICATION_THEME_CHANGED) {
|
||||
panel->add_theme_style_override("panel", get_theme_stylebox(SNAME("panel"), get_class_name()));
|
||||
} else if (p_what == NOTIFICATION_READY || p_what == NOTIFICATION_ENTER_TREE) {
|
||||
panel->add_theme_style_override("panel", get_theme_stylebox(SNAME("panel"), get_class_name()));
|
||||
_update_child_rects();
|
||||
} else if (p_what == NOTIFICATION_WM_SIZE_CHANGED) {
|
||||
_update_child_rects();
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_THEME_CHANGED: {
|
||||
panel->add_theme_style_override("panel", get_theme_stylebox(SNAME("panel"), get_class_name()));
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_ENTER_TREE:
|
||||
case NOTIFICATION_READY: {
|
||||
panel->add_theme_style_override("panel", get_theme_stylebox(SNAME("panel"), get_class_name()));
|
||||
_update_child_rects();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_WM_SIZE_CHANGED: {
|
||||
_update_child_rects();
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -736,6 +736,7 @@ void PopupMenu::_notification(int p_what) {
|
|||
set_submenu_popup_delay(pm_delay);
|
||||
}
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_THEME_CHANGED:
|
||||
case Control::NOTIFICATION_LAYOUT_DIRECTION_CHANGED:
|
||||
case NOTIFICATION_TRANSLATION_CHANGED: {
|
||||
|
@ -748,23 +749,25 @@ void PopupMenu::_notification(int p_what) {
|
|||
child_controls_changed();
|
||||
control->update();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_WM_MOUSE_ENTER: {
|
||||
grab_focus();
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_WM_MOUSE_EXIT: {
|
||||
if (mouse_over >= 0 && (items[mouse_over].submenu.is_empty() || submenu_over != -1)) {
|
||||
mouse_over = -1;
|
||||
control->update();
|
||||
}
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_POST_POPUP: {
|
||||
initial_button_mask = Input::get_singleton()->get_mouse_button_mask();
|
||||
during_grabbed_click = (bool)initial_button_mask;
|
||||
} break;
|
||||
case NOTIFICATION_WM_SIZE_CHANGED: {
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_INTERNAL_PROCESS: {
|
||||
//only used when using operating system windows
|
||||
// Only used when using operating system windows.
|
||||
if (!is_embedded() && autohide_areas.size()) {
|
||||
Point2 mouse_pos = DisplayServer::get_singleton()->mouse_get_position();
|
||||
mouse_pos -= get_position();
|
||||
|
@ -777,6 +780,7 @@ void PopupMenu::_notification(int p_what) {
|
|||
}
|
||||
}
|
||||
} break;
|
||||
|
||||
case NOTIFICATION_VISIBILITY_CHANGED: {
|
||||
if (!is_visible()) {
|
||||
if (mouse_over >= 0) {
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue