Improve doc of ProjectSettings

Documentation added for:
* bool load_resource_pack(String)
* bool property_can_revert(String)
* Variant property_get_revert(String)
* Error save()
* Error save_custom(String)

(cherry picked from commit 73429cf9f5)
This commit is contained in:
florian 2018-10-02 11:07:44 +02:00 committed by Rémi Verschelde
parent c4e827bba4
commit 0f62f281ae
1 changed files with 6 additions and 0 deletions

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@ -83,6 +83,8 @@
<argument index="0" name="pack" type="String">
</argument>
<description>
Loads the contents of the .pck or .zip file specified by [code]pack[/code] into the resource filesystem (res://). Returns true on success.
Note: If a file from [code]pack[/code] shares the same path as a file already in the resource filesystem, any attempts to load that file will use the file from [code]pack[/code].
</description>
</method>
<method name="localize_path" qualifiers="const">
@ -100,6 +102,7 @@
<argument index="0" name="name" type="String">
</argument>
<description>
Returns true if the specified property exists and its initial value differs from the current value.
</description>
</method>
<method name="property_get_revert">
@ -108,12 +111,14 @@
<argument index="0" name="name" type="String">
</argument>
<description>
Returns the initial value of the specified property. Returns null if the property does not exist.
</description>
</method>
<method name="save">
<return type="int" enum="Error">
</return>
<description>
Saves the configuration to the project.godot file.
</description>
</method>
<method name="save_custom">
@ -122,6 +127,7 @@
<argument index="0" name="file" type="String">
</argument>
<description>
Saves the configuration to a custom file.
</description>
</method>
<method name="set_initial_value">