Added more translatable strings in code. Updated template tools.pot.

also improved Russian localization.
This commit is contained in:
DimOkGamer 2016-05-30 21:47:53 +03:00
parent 405094c167
commit 0fc4f1bcf4
8 changed files with 212 additions and 78 deletions

View File

@ -2723,7 +2723,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
if (!p_confirmed) {
confirmation->get_ok()->set_text(TTR("Yes"));
confirmation->set_text("Open Project Manager? \n(Unsaved changes will be lost)");
confirmation->set_text(TTR("Open Project Manager? \n(Unsaved changes will be lost)"));
confirmation->popup_centered_minsize();
break;
}

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@ -1227,7 +1227,7 @@ EditorSceneImportDialog::EditorSceneImportDialog(EditorNode *p_editor, EditorSce
custom_root_hb->add_child(root_type);
root_default = memnew(CheckBox);
root_default->set_text("Auto");
root_default->set_text(TTR("Auto"));
root_default->set_pressed(true);
root_default->connect("pressed",this,"_root_default_pressed");
custom_root_hb->add_child(root_default);
@ -1324,7 +1324,7 @@ String EditorSceneImportPlugin::get_name() const {
String EditorSceneImportPlugin::get_visible_name() const{
return "Scene";
return TTR("Scene");
}
void EditorSceneImportPlugin::import_dialog(const String& p_from){

View File

@ -3954,7 +3954,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
PopupMenu *p;
transform_menu = memnew( MenuButton );
transform_menu->set_text("Transform");
transform_menu->set_text(TTR("Transform"));
hbc_menu->add_child( transform_menu );
p = transform_menu->get_popup();
@ -3979,12 +3979,12 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
p->add_check_item(TTR("Use Default sRGB"),MENU_VIEW_USE_DEFAULT_SRGB);
p->add_separator();
p->add_check_item("1 Viewport",MENU_VIEW_USE_1_VIEWPORT,KEY_MASK_CMD+KEY_1);
p->add_check_item("2 Viewports",MENU_VIEW_USE_2_VIEWPORTS,KEY_MASK_CMD+KEY_2);
p->add_check_item("2 Viewports (Alt)",MENU_VIEW_USE_2_VIEWPORTS_ALT,KEY_MASK_SHIFT+KEY_MASK_CMD+KEY_2);
p->add_check_item("3 Viewports",MENU_VIEW_USE_3_VIEWPORTS,KEY_MASK_CMD+KEY_3);
p->add_check_item("3 Viewports (Alt)",MENU_VIEW_USE_3_VIEWPORTS_ALT,KEY_MASK_SHIFT+KEY_MASK_CMD+KEY_3);
p->add_check_item("4 Viewports",MENU_VIEW_USE_4_VIEWPORTS,KEY_MASK_CMD+KEY_4);
p->add_check_item(TTR("1 Viewport"),MENU_VIEW_USE_1_VIEWPORT,KEY_MASK_CMD+KEY_1);
p->add_check_item(TTR("2 Viewports"),MENU_VIEW_USE_2_VIEWPORTS,KEY_MASK_CMD+KEY_2);
p->add_check_item(TTR("2 Viewports (Alt)"),MENU_VIEW_USE_2_VIEWPORTS_ALT,KEY_MASK_SHIFT+KEY_MASK_CMD+KEY_2);
p->add_check_item(TTR("3 Viewports"),MENU_VIEW_USE_3_VIEWPORTS,KEY_MASK_CMD+KEY_3);
p->add_check_item(TTR("3 Viewports (Alt)"),MENU_VIEW_USE_3_VIEWPORTS_ALT,KEY_MASK_SHIFT+KEY_MASK_CMD+KEY_3);
p->add_check_item(TTR("4 Viewports"),MENU_VIEW_USE_4_VIEWPORTS,KEY_MASK_CMD+KEY_4);
p->add_separator();
p->add_check_item(TTR("Display Normal"),MENU_VIEW_DISPLAY_NORMAL);

View File

@ -1384,7 +1384,7 @@ ProjectExportDialog::ProjectExportDialog(EditorNode *p_editor) {
group_images->set_column_expand(1,false);
group_images->set_column_min_width(1,100);
group_images->set_column_titles_visible(true);
group_images->set_column_title(0,"Image");
group_images->set_column_title(0,TTR("Images"));
group_images->set_column_title(1,TTR("Group"));
group_images->connect("item_edited",this,"_group_item_edited",varray(),CONNECT_DEFERRED);

View File

@ -81,10 +81,10 @@ void ProjectSettings::_notification(int p_what) {
translation_list->connect("button_pressed",this,"_translation_delete");
_update_actions();
popup_add->add_icon_item(get_icon("Keyboard","EditorIcons"),"Key",InputEvent::KEY);
popup_add->add_icon_item(get_icon("JoyButton","EditorIcons"),"Joy Button",InputEvent::JOYSTICK_BUTTON);
popup_add->add_icon_item(get_icon("JoyAxis","EditorIcons"),"Joy Axis",InputEvent::JOYSTICK_MOTION);
popup_add->add_icon_item(get_icon("Mouse","EditorIcons"),"Mouse Button",InputEvent::MOUSE_BUTTON);
popup_add->add_icon_item(get_icon("Keyboard","EditorIcons"),TTR("Key "),InputEvent::KEY);//"Key " - because the word 'key' has already been used as a key animation
popup_add->add_icon_item(get_icon("JoyButton","EditorIcons"),TTR("Joy Button"),InputEvent::JOYSTICK_BUTTON);
popup_add->add_icon_item(get_icon("JoyAxis","EditorIcons"),TTR("Joy Axis"),InputEvent::JOYSTICK_MOTION);
popup_add->add_icon_item(get_icon("Mouse","EditorIcons"),TTR("Mouse Button"),InputEvent::MOUSE_BUTTON);
List<String> tfn;
ResourceLoader::get_recognized_extensions_for_type("Translation",&tfn);

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@ -1802,7 +1802,7 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor){
inspect_info->add_child(info_left);
inspect_scene_tree = memnew( Tree );
info_left->add_margin_child("Live Scene Tree:",inspect_scene_tree,true);
info_left->add_margin_child(TTR("Live Scene Tree:"),inspect_scene_tree,true);
inspect_scene_tree->connect("cell_selected",this,"_scene_tree_selected");
inspect_scene_tree->connect("item_collapsed",this,"_scene_tree_folded");
@ -1817,7 +1817,7 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor){
inspect_properties->set_show_categories(true);
inspect_properties->connect("object_id_selected",this,"_scene_tree_property_select_object");
info_right->add_margin_child("Remote Object Properties: ",inspect_properties,true);
info_right->add_margin_child(TTR("Remote Object Properties: "),inspect_properties,true);
inspect_scene_tree_timeout=EDITOR_DEF("debugger/scene_tree_refresh_interval",1.0);
inspect_edited_object_timeout=EDITOR_DEF("debugger/remote_inspect_refresh_interval",0.2);
@ -1830,7 +1830,7 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor){
{ //profiler
profiler = memnew( EditorProfiler );
profiler->set_name("Profiler");
profiler->set_name(TTR("Profiler"));
tabs->add_child(profiler);
profiler->connect("enable_profiling",this,"_profiler_activate");
profiler->connect("break_request",this,"_profiler_seeked");
@ -1852,7 +1852,7 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor){
perf_draw = memnew( Control );
perf_draw->connect("draw",this,"_performance_draw");
hsp->add_child(perf_draw);
hsp->set_name("Monitors");
hsp->set_name(TTR("Monitors"));
hsp->set_split_offset(300);
tabs->add_child(hsp);
perf_max.resize(Performance::MONITOR_MAX);
@ -1929,7 +1929,7 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor){
{ // misc
VBoxContainer *info_left = memnew( VBoxContainer );
info_left->set_h_size_flags(SIZE_EXPAND_FILL);
info_left->set_name("Misc");
info_left->set_name(TTR("Misc"));
tabs->add_child(info_left);
clicked_ctrl = memnew( LineEdit );
info_left->add_margin_child(TTR("Clicked Control:"),clicked_ctrl);

View File

@ -553,9 +553,8 @@ msgid "Trailing Silence:"
msgstr "Удаление тишины:"
#: tools/editor/project_export.cpp
#, fuzzy
msgid "Script"
msgstr "Запустить скрипт"
msgstr "Скрипт"
#: tools/editor/project_export.cpp
msgid "Script Export Mode:"
@ -618,28 +617,24 @@ msgid "Line Number:"
msgstr "Номер строки:"
#: tools/editor/code_editor.cpp
#, fuzzy
msgid "No Matches"
msgstr "Совпадения:"
msgstr "Нет совпадений"
#: tools/editor/code_editor.cpp
#, fuzzy
msgid "Replaced %d Ocurrence(s)."
msgstr "Заменено %d совпадений."
msgstr "Заменено совпадений: %d."
#: tools/editor/code_editor.cpp
msgid "Replace"
msgstr "Заменить"
#: tools/editor/code_editor.cpp
#, fuzzy
msgid "Replace All"
msgstr "Заменить"
msgstr "Заменить всё"
#: tools/editor/code_editor.cpp
#, fuzzy
msgid "Match Case"
msgstr "Совпадения:"
msgstr "Учитывать регистр"
#: tools/editor/code_editor.cpp
msgid "Whole Words"
@ -883,15 +878,13 @@ msgid "Dependencies"
msgstr "Зависимости"
#: tools/editor/dependency_editor.cpp
#, fuzzy
msgid "Resource"
msgstr "Ресурсы"
msgstr "Ресурс"
#: tools/editor/dependency_editor.cpp tools/editor/project_settings.cpp
#: tools/editor/project_manager.cpp
#, fuzzy
msgid "Path"
msgstr "Путь:"
msgstr "Путь"
#: tools/editor/dependency_editor.cpp
msgid "Dependencies:"
@ -919,6 +912,8 @@ msgid ""
"work.\n"
"Remove them anyway? (no undo)"
msgstr ""
"Удаляемый файл требуется для правильной работы других ресурсов.\n"
"Всё равно удалить его? (нельзя отменить)"
#: tools/editor/dependency_editor.cpp
msgid "Remove selected files from the project? (no undo)"
@ -1512,6 +1507,18 @@ msgstr "Трассировка стека (если применимо):"
msgid "Remote Inspector"
msgstr "Удалённый отладчик"
#: tools/editor/script_editor_debugger.cpp
msgid "Live Scene Tree:"
msgstr "Дерево сцены в реальном времени:"
#: tools/editor/script_editor_debugger.cpp
msgid "Remote Object Properties: "
msgstr "Параметры объекта:"
#: tools/editor/script_editor_debugger.cpp
msgid "Monitors"
msgstr "Мониторинг"
#: tools/editor/script_editor_debugger.cpp
msgid "Monitor"
msgstr "Параметр"
@ -1549,6 +1556,10 @@ msgstr "Формат"
msgid "Usage"
msgstr "Использует"
#: tools/editor/script_editor_debugger.cpp
msgid "Misc"
msgstr "Прочее"
#: tools/editor/script_editor_debugger.cpp
msgid "Clicked Control:"
msgstr "Нажатый нод:"
@ -1614,6 +1625,22 @@ msgstr "Переименовать действие"
msgid "Add Input Action Event"
msgstr "Добавить действие"
#: tools/editor/project_settings.cpp
msgid "Key "
msgstr "Кнопка"
#: tools/editor/project_settings.cpp
msgid "Joy Button"
msgstr "Кнопка геймпада"
#: tools/editor/project_settings.cpp
msgid "Joy Axis"
msgstr "Ось геймпада"
#: tools/editor/project_settings.cpp
msgid "Mouse Button"
msgstr "Кнопка мыши"
#: tools/editor/project_settings.cpp
msgid "Meta+"
msgstr "Meta+"
@ -1680,7 +1707,7 @@ msgstr "Индекс оси джойстика"
#: tools/editor/project_settings.cpp
msgid "Axis"
msgstr "Оси"
msgstr "Ось"
#: tools/editor/project_settings.cpp
msgid "Joystick Button Index:"
@ -1809,7 +1836,7 @@ msgstr "Включить"
#: tools/editor/project_settings.cpp
msgid "Project Settings (engine.cfg)"
msgstr "Настройки проекта(engine.cfg)"
msgstr "Настройки проекта (engine.cfg)"
#: tools/editor/project_settings.cpp tools/editor/addon_editor_plugin.cpp
msgid "Category:"
@ -1997,6 +2024,10 @@ msgstr "Сущность"
msgid "Frame #:"
msgstr "Кадр:"
#: tools/editor/editor_profiler.cpp
msgid "Profiler"
msgstr "Профайлер"
#: tools/editor/quick_open.cpp tools/editor/editor_help.cpp
#: tools/editor/create_dialog.cpp tools/editor/plugins/script_editor_plugin.cpp
msgid "Matches:"
@ -2118,24 +2149,23 @@ msgstr "Переподчинить"
#: tools/editor/editor_plugin_settings.cpp
msgid "Installed Plugins:"
msgstr ""
msgstr "Установленные плагины:"
#: tools/editor/editor_plugin_settings.cpp tools/editor/editor_node.cpp
msgid "Update"
msgstr "Обновление"
#: tools/editor/editor_plugin_settings.cpp
#, fuzzy
msgid "Version:"
msgstr "Описание:"
msgstr "Версия:"
#: tools/editor/editor_plugin_settings.cpp
msgid "Author:"
msgstr ""
msgstr "Автор:"
#: tools/editor/editor_plugin_settings.cpp
msgid "Status:"
msgstr ""
msgstr "Статус:"
#: tools/editor/scenes_dock.cpp tools/editor/editor_file_dialog.cpp
msgid "Favorites:"
@ -2745,6 +2775,14 @@ msgstr "Восстановить сцену"
msgid "Quit to Project List"
msgstr "Выйти в список проектов"
#: tools/editor/editor_node.cpp
msgid ""
"Open Project Manager? \n"
"(Unsaved changes will be lost)"
msgstr ""
"Открыть менеджер проектов? \n"
"(Несохранённые изменения будут потеряны)"
#: tools/editor/editor_node.cpp
msgid "Import assets to the project."
msgstr "Импортировать ассеты в проект."
@ -3519,9 +3557,8 @@ msgid "Cross-Animation Blend Times"
msgstr "Межанимационный инструмент смешивания"
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#, fuzzy
msgid "Animation"
msgstr "Анимации"
msgstr "Анимация"
#: tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
#: tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
@ -3649,8 +3686,8 @@ msgid ""
"Show a list of all objects at the position clicked\n"
"(same as Alt+RMB in select mode)."
msgstr ""
"Показывает список всех объектов на жатой позиции,\n"
"так же как и Alt+ПКМ в режимы выделения"
"Показывает список всех объектов нажатой позиции,\n"
"так же как и Alt+ПКМ в режиме выделения"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Click to change object's rotation pivot."
@ -3706,7 +3743,7 @@ msgstr "Использовать попиксельную привязку"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Expand to Parent"
msgstr "Растянуть до родителей"
msgstr "Растянуть до размера родителей"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Skeleton.."
@ -3868,7 +3905,7 @@ msgstr "Сочетание"
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
msgid "Auto Restart:"
msgstr "Авто запуск:"
msgstr "Авто перезапуск:"
#: tools/editor/plugins/animation_tree_editor_plugin.cpp
msgid "Restart (s):"
@ -4096,7 +4133,7 @@ msgstr "Найти далее"
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Find Previous"
msgstr ""
msgstr "Найти предыдущее"
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
@ -4448,6 +4485,10 @@ msgstr "Не возможно добавить сцену!"
msgid "Scale Mode (R)"
msgstr "Режим масштабирования (R)"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Transform"
msgstr "Преобразование"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Local Coords"
msgstr "Локальные координаты"
@ -4464,21 +4505,45 @@ msgstr "Использовать стандартный свет"
msgid "Use Default sRGB"
msgstr "Использовать sRGB"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "1 Viewport"
msgstr "1 Окно"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "2 Viewports"
msgstr "2 Окна"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "2 Viewports (Alt)"
msgstr "2 Окна (другой)"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "3 Viewports"
msgstr "3 Окна"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "3 Viewports (Alt)"
msgstr "3 Окна (другой)"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "4 Viewports"
msgstr "4 Окна"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Display Normal"
msgstr "Отображать нормали"
msgstr "Режим нормалей"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Display Wireframe"
msgstr "Отображать сетку"
msgstr "Режим сетки"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Display Overdraw"
msgstr "Отображать просвечивание"
msgstr "Режим просвечивания"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Display Shadeless"
msgstr "Отображать без теней"
msgstr "Режим без теней"
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "View Origin"
@ -4645,19 +4710,16 @@ msgid "Toggle Breakpoint"
msgstr "Точка останова"
#: tools/editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Remove All Breakpoints"
msgstr "Точка останова"
msgstr "Удалить все точки останова"
#: tools/editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Goto Next Breakpoint"
msgstr "Перейти к следующему шагу"
msgstr "Перейти к следующей точке останова"
#: tools/editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Goto Previous Breakpoint"
msgstr "Точка останова"
msgstr "Перейти к предыдущей точке останова"
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Keep Debugger Open"
@ -5084,7 +5146,7 @@ msgstr "Скорость (FPS):"
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Loop"
msgstr "Закциклить"
msgstr "Зациклить"
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Animation Frames"
@ -5444,7 +5506,7 @@ msgstr "Базовая текстура атласа"
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
msgid "Source Texture(s)"
msgstr "Исходные текстура(ы)"
msgstr "Исходная текстура(ы)"
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
msgid "Import Textures for 2D"
@ -5503,9 +5565,8 @@ msgid "Accept"
msgstr "Принять"
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
#, fuzzy
msgid "Texture"
msgstr "2D текстура"
msgstr "Текстура"
#: tools/editor/io_plugins/editor_texture_import_plugin.cpp
msgid "Import Large Texture"
@ -5593,7 +5654,7 @@ msgstr "Не удалось импортировать!"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Import Translation"
msgstr "Импорт перевода"
msgstr "Импортирование перевода"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Source CSV:"
@ -5616,9 +5677,8 @@ msgid "Import Languages:"
msgstr "Импортировать языки:"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
#, fuzzy
msgid "Translation"
msgstr "Переводы"
msgstr "Перевод"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "New Clip"
@ -5634,7 +5694,7 @@ msgstr "Флаги"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Bake FPS:"
msgstr "Запечь FPS:"
msgstr "FPS:"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Optimizer"
@ -5642,15 +5702,15 @@ msgstr "Оптимизатор"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Max Linear Error"
msgstr "Максимальная линейная погрешность"
msgstr "Макс. линейная погрешность"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Max Angular Error"
msgstr "Максимальная угловая погрешность"
msgstr "Макс. угловая погрешность"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Max Angle"
msgstr "Максимальный угол"
msgstr "Макс. угол"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Clips"
@ -5658,11 +5718,11 @@ msgstr "Клипы"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Start(s)"
msgstr "Начало (сек)"
msgstr "Нач(с.)"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "End(s)"
msgstr "Конец (сек)"
msgstr "Кон(с.)"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Filters"
@ -5694,11 +5754,11 @@ msgstr "Исходная сцена:"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Same as Target Scene"
msgstr "То же, что и целевая сцена"
msgstr "Та же, что и у сцены"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Shared"
msgstr "Общий"
msgstr "Раздельно"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Target Texture Folder:"
@ -5719,6 +5779,10 @@ msgstr "Скрипт пост-процесса:"
msgid "Custom Root Node Type:"
msgstr "Настраиваемый тип корневого нода:"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Auto"
msgstr "Авто"
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "The Following Files are Missing:"
msgstr "Отсутствуют следующие файлы:"
@ -5774,9 +5838,8 @@ msgid "Saving.."
msgstr "Сохранение.."
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
#, fuzzy
msgid "3D Scene Animation"
msgstr "Переименовать анимацию"
msgstr "Анимация 3D сцены"
#: tools/editor/io_plugins/editor_font_import_plugin.cpp
msgid "No source font file!"
@ -5854,9 +5917,8 @@ msgid "Source Sample(s):"
msgstr "Исходный сэмпл (ы)"
#: tools/editor/io_plugins/editor_sample_import_plugin.cpp
#, fuzzy
msgid "Audio Sample"
msgstr "Добавить сэмпл"
msgstr "Аудио сэмпл"
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
msgid "No meshes to import!"
@ -5872,7 +5934,7 @@ msgstr "Исходный мэш(ы)"
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
msgid "Mesh"
msgstr ""
msgstr "Мэш"
#: tools/editor/io_plugins/editor_mesh_import_plugin.cpp
msgid "Surface %d"

View File

@ -1434,6 +1434,18 @@ msgstr ""
msgid "Remote Inspector"
msgstr ""
#: tools/editor/script_editor_debugger.cpp
msgid "Live Scene Tree:"
msgstr ""
#: tools/editor/script_editor_debugger.cpp
msgid "Remote Object Properties: "
msgstr ""
#: tools/editor/script_editor_debugger.cpp
msgid "Monitors"
msgstr ""
#: tools/editor/script_editor_debugger.cpp
msgid "Monitor"
msgstr ""
@ -1471,6 +1483,10 @@ msgstr ""
msgid "Usage"
msgstr ""
#: tools/editor/script_editor_debugger.cpp
msgid "Misc"
msgstr ""
#: tools/editor/script_editor_debugger.cpp
msgid "Clicked Control:"
msgstr ""
@ -1536,6 +1552,22 @@ msgstr ""
msgid "Add Input Action Event"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Key "
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Joy Button"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Joy Axis"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Mouse Button"
msgstr ""
#: tools/editor/project_settings.cpp
msgid "Meta+"
msgstr ""
@ -1912,6 +1944,10 @@ msgstr ""
msgid "Frame #:"
msgstr ""
#: tools/editor/editor_profiler.cpp
msgid "Profiler"
msgstr ""
#: tools/editor/quick_open.cpp tools/editor/editor_help.cpp
#: tools/editor/create_dialog.cpp tools/editor/plugins/script_editor_plugin.cpp
msgid "Matches:"
@ -2652,6 +2688,10 @@ msgstr ""
msgid "Quit to Project List"
msgstr ""
#: tools/editor/editor_node.cpp
msgid "Open Project Manager? \n(Unsaved changes will be lost)"
msgstr ""
#: tools/editor/editor_node.cpp
msgid "Import assets to the project."
msgstr ""
@ -4338,6 +4378,10 @@ msgstr ""
msgid "Scale Mode (R)"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Transform"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Local Coords"
msgstr ""
@ -4354,6 +4398,30 @@ msgstr ""
msgid "Use Default sRGB"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "1 Viewport"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "2 Viewports"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "2 Viewports (Alt)"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "3 Viewports"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "3 Viewports (Alt)"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "4 Viewports"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Display Normal"
msgstr ""
@ -5600,6 +5668,10 @@ msgstr ""
msgid "Custom Root Node Type:"
msgstr ""
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "Auto"
msgstr ""
#: tools/editor/io_plugins/editor_scene_import_plugin.cpp
msgid "The Following Files are Missing:"
msgstr ""