diff --git a/core/io/file_access_compressed.cpp b/core/io/file_access_compressed.cpp index e54c947340b..df631053b80 100644 --- a/core/io/file_access_compressed.cpp +++ b/core/io/file_access_compressed.cpp @@ -233,7 +233,7 @@ uint64_t FileAccessCompressed::get_position() const { if (writing) { return write_pos; } else { - return read_block * block_size + read_pos; + return (uint64_t)read_block * block_size + read_pos; } } diff --git a/core/io/file_access_zip.cpp b/core/io/file_access_zip.cpp index b5c882e9ce5..53bf7456e62 100644 --- a/core/io/file_access_zip.cpp +++ b/core/io/file_access_zip.cpp @@ -99,7 +99,7 @@ static int godot_testerror(voidpf opaque, voidpf stream) { } static voidpf godot_alloc(voidpf opaque, uInt items, uInt size) { - return memalloc(items * size); + return memalloc((size_t)items * size); } static void godot_free(voidpf opaque, voidpf address) { diff --git a/core/io/zip_io.cpp b/core/io/zip_io.cpp index fb4c76aa7af..24808cc8d6d 100644 --- a/core/io/zip_io.cpp +++ b/core/io/zip_io.cpp @@ -100,7 +100,7 @@ int zipio_testerror(voidpf opaque, voidpf stream) { } voidpf zipio_alloc(voidpf opaque, uInt items, uInt size) { - voidpf ptr = memalloc(items * size); + voidpf ptr = memalloc((size_t)items * size); memset(ptr, 0, items * size); return ptr; } diff --git a/main/main.cpp b/main/main.cpp index 5a2a088494b..3cc7923cc26 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -2488,17 +2488,17 @@ bool Main::iteration() { iterating++; - uint64_t ticks = OS::get_singleton()->get_ticks_usec(); + const uint64_t ticks = OS::get_singleton()->get_ticks_usec(); Engine::get_singleton()->_frame_ticks = ticks; main_timer_sync.set_cpu_ticks_usec(ticks); main_timer_sync.set_fixed_fps(fixed_fps); - uint64_t ticks_elapsed = ticks - last_ticks; + const uint64_t ticks_elapsed = ticks - last_ticks; - int physics_ticks_per_second = Engine::get_singleton()->get_physics_ticks_per_second(); - float physics_step = 1.0 / physics_ticks_per_second; + const int physics_ticks_per_second = Engine::get_singleton()->get_physics_ticks_per_second(); + const double physics_step = 1.0 / physics_ticks_per_second; - float time_scale = Engine::get_singleton()->get_time_scale(); + const double time_scale = Engine::get_singleton()->get_time_scale(); MainFrameTime advance = main_timer_sync.advance(physics_step, physics_ticks_per_second); double process_step = advance.process_step; diff --git a/modules/hdr/image_loader_hdr.cpp b/modules/hdr/image_loader_hdr.cpp index 9d6a399eff3..32a31aa764e 100644 --- a/modules/hdr/image_loader_hdr.cpp +++ b/modules/hdr/image_loader_hdr.cpp @@ -65,7 +65,7 @@ Error ImageLoaderHDR::load_image(Ref p_image, FileAccess *f, bool p_force Vector imgdata; - imgdata.resize(height * width * sizeof(uint32_t)); + imgdata.resize(height * width * (int)sizeof(uint32_t)); { uint8_t *w = imgdata.ptrw(); @@ -75,7 +75,7 @@ Error ImageLoaderHDR::load_image(Ref p_image, FileAccess *f, bool p_force if (width < 8 || width >= 32768) { // Read flat data - f->get_buffer(ptr, width * height * 4); + f->get_buffer(ptr, (uint64_t)width * height * 4); } else { // Read RLE-encoded data diff --git a/modules/minimp3/audio_stream_mp3.cpp b/modules/minimp3/audio_stream_mp3.cpp index 7b52ef178a3..17ce051b67a 100644 --- a/modules/minimp3/audio_stream_mp3.cpp +++ b/modules/minimp3/audio_stream_mp3.cpp @@ -112,7 +112,7 @@ void AudioStreamPlaybackMP3::seek(float p_time) { } frames_mixed = uint32_t(mp3_stream->sample_rate * p_time); - mp3dec_ex_seek(mp3d, frames_mixed * mp3_stream->channels); + mp3dec_ex_seek(mp3d, (uint64_t)frames_mixed * mp3_stream->channels); } AudioStreamPlaybackMP3::~AudioStreamPlaybackMP3() { diff --git a/platform/javascript/audio_driver_javascript.cpp b/platform/javascript/audio_driver_javascript.cpp index cfe6c69072c..626aef3c609 100644 --- a/platform/javascript/audio_driver_javascript.cpp +++ b/platform/javascript/audio_driver_javascript.cpp @@ -117,14 +117,15 @@ Error AudioDriverJavaScript::init() { if (output_rb) { memdelete_arr(output_rb); } - output_rb = memnew_arr(float, buffer_length *channel_count); + const size_t array_size = buffer_length * (size_t)channel_count; + output_rb = memnew_arr(float, array_size); if (!output_rb) { return ERR_OUT_OF_MEMORY; } if (input_rb) { memdelete_arr(input_rb); } - input_rb = memnew_arr(float, buffer_length *channel_count); + input_rb = memnew_arr(float, array_size); if (!input_rb) { return ERR_OUT_OF_MEMORY; } diff --git a/scene/2d/parallax_layer.cpp b/scene/2d/parallax_layer.cpp index 67e35cc7a3e..797e2e59cb0 100644 --- a/scene/2d/parallax_layer.cpp +++ b/scene/2d/parallax_layer.cpp @@ -123,12 +123,12 @@ void ParallaxLayer::set_base_offset_and_scale(const Point2 &p_offset, real_t p_s Point2 new_ofs = (screen_offset + (p_offset - screen_offset) * motion_scale) + motion_offset * p_scale + orig_offset * p_scale; if (mirroring.x) { - double den = mirroring.x * p_scale; + real_t den = mirroring.x * p_scale; new_ofs.x -= den * ceil(new_ofs.x / den); } if (mirroring.y) { - double den = mirroring.y * p_scale; + real_t den = mirroring.y * p_scale; new_ofs.y -= den * ceil(new_ofs.y / den); } diff --git a/scene/3d/gpu_particles_collision_3d.cpp b/scene/3d/gpu_particles_collision_3d.cpp index 4fa34615bfb..9127168c580 100644 --- a/scene/3d/gpu_particles_collision_3d.cpp +++ b/scene/3d/gpu_particles_collision_3d.cpp @@ -475,7 +475,7 @@ Ref GPUParticlesCollisionSDF::bake() { _create_bvh(bvh, face_pos.ptr(), face_pos.size(), faces.ptr(), th); Vector data; - data.resize(sdf_size.z * sdf_size.y * sdf_size.x * sizeof(float)); + data.resize(sdf_size.z * sdf_size.y * sdf_size.x * (int)sizeof(float)); if (bake_step_function) { bake_step_function(0, "Baking SDF"); diff --git a/servers/audio/audio_driver_dummy.cpp b/servers/audio/audio_driver_dummy.cpp index a28dcb10157..47799dce962 100644 --- a/servers/audio/audio_driver_dummy.cpp +++ b/servers/audio/audio_driver_dummy.cpp @@ -46,7 +46,7 @@ Error AudioDriverDummy::init() { int latency = GLOBAL_GET("audio/driver/output_latency"); buffer_frames = closest_power_of_2(latency * mix_rate / 1000); - samples_in = memnew_arr(int32_t, buffer_frames * channels); + samples_in = memnew_arr(int32_t, (size_t)buffer_frames * channels); thread.start(AudioDriverDummy::thread_func, this); diff --git a/servers/audio/audio_rb_resampler.cpp b/servers/audio/audio_rb_resampler.cpp index 3c8a1469cdc..d9c442facfc 100644 --- a/servers/audio/audio_rb_resampler.cpp +++ b/servers/audio/audio_rb_resampler.cpp @@ -176,8 +176,9 @@ Error AudioRBResampler::setup(int p_channels, int p_src_mix_rate, int p_target_m rb_bits = desired_rb_bits; rb_len = (1 << rb_bits); rb_mask = rb_len - 1; - rb = memnew_arr(float, rb_len *p_channels); - read_buf = memnew_arr(float, rb_len *p_channels); + const size_t array_size = rb_len * (size_t)p_channels; + rb = memnew_arr(float, array_size); + read_buf = memnew_arr(float, array_size); } src_mix_rate = p_src_mix_rate; diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.cpp b/servers/rendering/renderer_rd/renderer_storage_rd.cpp index 45d3b3f09fa..2ece60e1078 100644 --- a/servers/rendering/renderer_rd/renderer_storage_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_storage_rd.cpp @@ -3959,7 +3959,7 @@ void RendererStorageRD::_multimesh_make_local(MultiMesh *multimesh) const { memcpy(w, r, buffer.size()); } } else { - memset(w, 0, multimesh->instances * multimesh->stride_cache * sizeof(float)); + memset(w, 0, (size_t)multimesh->instances * multimesh->stride_cache * sizeof(float)); } } uint32_t data_cache_dirty_region_count = (multimesh->instances - 1) / MULTIMESH_DIRTY_REGION_SIZE + 1; @@ -4372,13 +4372,13 @@ void RendererStorageRD::_update_dirty_multimeshes() { if (multimesh->data_cache_used_dirty_regions > 32 || multimesh->data_cache_used_dirty_regions > visible_region_count / 2) { //if there too many dirty regions, or represent the majority of regions, just copy all, else transfer cost piles up too much - RD::get_singleton()->buffer_update(multimesh->buffer, 0, MIN(visible_region_count * region_size, multimesh->instances * multimesh->stride_cache * sizeof(float)), data); + RD::get_singleton()->buffer_update(multimesh->buffer, 0, MIN(visible_region_count * region_size, multimesh->instances * (uint32_t)multimesh->stride_cache * (uint32_t)sizeof(float)), data); } else { //not that many regions? update them all for (uint32_t i = 0; i < visible_region_count; i++) { if (multimesh->data_cache_dirty_regions[i]) { - uint64_t offset = i * region_size; - uint64_t size = multimesh->stride_cache * multimesh->instances * sizeof(float); + uint32_t offset = i * region_size; + uint32_t size = multimesh->stride_cache * (uint32_t)multimesh->instances * (uint32_t)sizeof(float); RD::get_singleton()->buffer_update(multimesh->buffer, offset, MIN(region_size, size - offset), &data[i * region_size]); } }