List Control::has_point as a virtual method
According to Issue #8018, a BIND_VMETHOD macro wasn't present in scene/gui/control.cpp, while it was declared to be a virtual method in scene/gui/control.h.
classes.xml was updated to also list this method in Control.
(cherry picked from commit 9589936d6e
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@ -9852,6 +9852,14 @@
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<description>
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<description>
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</description>
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</description>
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</method>
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</method>
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<method name="has_point" qualifiers="virtual">
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<return type="bool">
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</return>
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<argument index="0" name="point" type="Vector2">
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</argument>
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<description>
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</description>
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</method>
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<method name="has_stylebox" qualifiers="const">
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<method name="has_stylebox" qualifiers="const">
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<return type="bool">
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<return type="bool">
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</return>
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</return>
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@ -2392,6 +2392,8 @@ void Control::_bind_methods() {
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ADD_SIGNAL(MethodInfo("size_flags_changed"));
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ADD_SIGNAL(MethodInfo("size_flags_changed"));
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ADD_SIGNAL(MethodInfo("minimum_size_changed"));
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ADD_SIGNAL(MethodInfo("minimum_size_changed"));
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ADD_SIGNAL(MethodInfo("modal_close"));
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ADD_SIGNAL(MethodInfo("modal_close"));
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BIND_VMETHOD(MethodInfo("has_point", PropertyInfo(Variant::VECTOR2, "point")));
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}
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}
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Control::Control() {
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Control::Control() {
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