Expose filename in GLTFState

This commit is contained in:
Aaron Franke 2023-07-18 14:28:09 -05:00
parent f9f5041675
commit 101442ced9
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GPG Key ID: 40A1750B977E56BF
3 changed files with 23 additions and 5 deletions

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@ -267,6 +267,7 @@
</methods>
<members>
<member name="base_path" type="String" setter="set_base_path" getter="get_base_path" default="&quot;&quot;">
The folder path associated with this GLTF data. This is used to find other files the GLTF file references, like images or binary buffers. This will be set during import when appending from a file.
</member>
<member name="buffers" type="PackedByteArray[]" setter="set_buffers" getter="get_buffers" default="[]">
</member>
@ -275,6 +276,9 @@
</member>
<member name="create_animations" type="bool" setter="set_create_animations" getter="get_create_animations" default="true">
</member>
<member name="filename" type="String" setter="set_filename" getter="get_filename" default="&quot;&quot;">
The file name associated with this GLTF data. If it ends with [code].gltf[/code], this is text-based GLTF, otherwise this is binary GLB. This will be set during import when appending from a file.
</member>
<member name="glb_data" type="PackedByteArray" setter="set_glb_data" getter="get_glb_data" default="PackedByteArray()">
</member>
<member name="json" type="Dictionary" setter="set_json" getter="get_json" default="{}">

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@ -64,6 +64,8 @@ void GLTFState::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_scene_name", "scene_name"), &GLTFState::set_scene_name);
ClassDB::bind_method(D_METHOD("get_base_path"), &GLTFState::get_base_path);
ClassDB::bind_method(D_METHOD("set_base_path", "base_path"), &GLTFState::set_base_path);
ClassDB::bind_method(D_METHOD("get_filename"), &GLTFState::get_filename);
ClassDB::bind_method(D_METHOD("set_filename", "filename"), &GLTFState::set_filename);
ClassDB::bind_method(D_METHOD("get_root_nodes"), &GLTFState::get_root_nodes);
ClassDB::bind_method(D_METHOD("set_root_nodes", "root_nodes"), &GLTFState::set_root_nodes);
ClassDB::bind_method(D_METHOD("get_textures"), &GLTFState::get_textures);
@ -109,6 +111,7 @@ void GLTFState::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "materials", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_EDITOR), "set_materials", "get_materials"); // Vector<Ref<Material>
ADD_PROPERTY(PropertyInfo(Variant::STRING, "scene_name"), "set_scene_name", "get_scene_name"); // String
ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_path"), "set_base_path", "get_base_path"); // String
ADD_PROPERTY(PropertyInfo(Variant::STRING, "filename"), "set_filename", "get_filename"); // String
ADD_PROPERTY(PropertyInfo(Variant::PACKED_INT32_ARRAY, "root_nodes"), "set_root_nodes", "get_root_nodes"); // Vector<int>
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "textures", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_EDITOR), "set_textures", "get_textures"); // Vector<Ref<GLTFTexture>>
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "texture_samplers", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_EDITOR), "set_texture_samplers", "get_texture_samplers"); //Vector<Ref<GLTFTextureSampler>>
@ -164,11 +167,11 @@ void GLTFState::set_minor_version(int p_minor_version) {
minor_version = p_minor_version;
}
String GLTFState::get_copyright() {
String GLTFState::get_copyright() const {
return copyright;
}
void GLTFState::set_copyright(String p_copyright) {
void GLTFState::set_copyright(const String &p_copyright) {
copyright = p_copyright;
}
@ -381,6 +384,14 @@ void GLTFState::set_base_path(String p_base_path) {
base_path = p_base_path;
}
String GLTFState::get_filename() const {
return filename;
}
void GLTFState::set_filename(const String &p_filename) {
filename = p_filename;
}
Variant GLTFState::get_additional_data(const StringName &p_extension_name) {
return additional_data[p_extension_name];
}

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@ -47,8 +47,8 @@ class GLTFState : public Resource {
GDCLASS(GLTFState, Resource);
friend class GLTFDocument;
String filename;
String base_path;
String filename;
Dictionary json;
int major_version = 0;
int minor_version = 0;
@ -126,8 +126,8 @@ public:
int get_minor_version();
void set_minor_version(int p_minor_version);
String get_copyright();
void set_copyright(String p_copyright);
String get_copyright() const;
void set_copyright(const String &p_copyright);
Vector<uint8_t> get_glb_data();
void set_glb_data(Vector<uint8_t> p_glb_data);
@ -171,6 +171,9 @@ public:
String get_base_path();
void set_base_path(String p_base_path);
String get_filename() const;
void set_filename(const String &p_filename);
PackedInt32Array get_root_nodes();
void set_root_nodes(PackedInt32Array p_root_nodes);