Run SpringArm3D's process within physics.
(cherry picked from commit 188bb6f867
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@ -53,7 +53,7 @@ void SpringArm::_notification(int p_what) {
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set_process_internal(false);
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}
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break;
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case NOTIFICATION_INTERNAL_PROCESS:
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case NOTIFICATION_INTERNAL_PHYSICS_PROCESS:
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process_spring();
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break;
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}
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