parent
828ec2c5d0
commit
10676e78e3
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@ -45,6 +45,7 @@
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#include <cmath>
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#include <cmath>
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#endif
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#endif
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#include <cstdio>
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#include <cstdio>
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#include <cstdint>
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#include <cstdlib>
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#include <cstdlib>
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#include <list>
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#include <list>
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#include <map>
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#include <map>
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@ -0,0 +1,12 @@
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diff --git a/thirdparty/openxr/src/common/platform_utils.hpp b/thirdparty/openxr/src/common/platform_utils.hpp
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index 85d5cdab10..2d870cfea7 100644
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--- a/thirdparty/openxr/src/common/platform_utils.hpp
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+++ b/thirdparty/openxr/src/common/platform_utils.hpp
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@@ -11,6 +11,7 @@
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#include "xr_dependencies.h"
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#include <string>
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+#include <stdint.h>
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#include <stdlib.h>
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// OpenXR paths and registry key locations
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@ -11,6 +11,7 @@
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#include "xr_dependencies.h"
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#include "xr_dependencies.h"
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#include <string>
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#include <string>
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#include <stdint.h>
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#include <stdlib.h>
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#include <stdlib.h>
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// OpenXR paths and registry key locations
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// OpenXR paths and registry key locations
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@ -13,3 +13,26 @@ index 132bdcfb3e..925584cf52 100644
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namespace VHACD {
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namespace VHACD {
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//! Incremental Convex Hull algorithm (cf. http://cs.smith.edu/~orourke/books/ftp.html ).
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//! Incremental Convex Hull algorithm (cf. http://cs.smith.edu/~orourke/books/ftp.html ).
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enum ICHullError {
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enum ICHullError {
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diff --git a/thirdparty/vhacd/inc/vhacdManifoldMesh.h b/thirdparty/vhacd/inc/vhacdManifoldMesh.h
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index a48f53c5c5..5eed4e13aa 100644
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--- a/thirdparty/vhacd/inc/vhacdManifoldMesh.h
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+++ b/thirdparty/vhacd/inc/vhacdManifoldMesh.h
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@@ -18,6 +18,11 @@ All rights reserved.
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#include "vhacdCircularList.h"
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#include "vhacdSArray.h"
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#include "vhacdVector.h"
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+
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+// -- GODOT start --
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+#include <cstdint>
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+// -- GODOT end --
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+
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namespace VHACD {
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class TMMTriangle;
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class TMMEdge;
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@@ -139,4 +144,4 @@ private:
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friend class ICHull;
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};
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}
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-#endif // VHACD_MANIFOLD_MESH_H
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\ No newline at end of file
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+#endif // VHACD_MANIFOLD_MESH_H
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@ -18,6 +18,11 @@ All rights reserved.
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#include "vhacdCircularList.h"
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#include "vhacdCircularList.h"
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#include "vhacdSArray.h"
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#include "vhacdSArray.h"
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#include "vhacdVector.h"
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#include "vhacdVector.h"
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// -- GODOT start --
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#include <cstdint>
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// -- GODOT end --
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namespace VHACD {
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namespace VHACD {
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class TMMTriangle;
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class TMMTriangle;
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class TMMEdge;
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class TMMEdge;
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