Merge pull request #80323 from garychia/canvas_point_size
Ensure `POINT_SIZE` takes effect in the canvas item shader
This commit is contained in:
commit
10b1f823bc
@ -2427,7 +2427,7 @@ RendererCanvasRenderRD::RendererCanvasRenderRD() {
|
||||
actions.renames["LIGHT_VERTEX"] = "light_vertex";
|
||||
actions.renames["SHADOW_VERTEX"] = "shadow_vertex";
|
||||
actions.renames["UV"] = "uv";
|
||||
actions.renames["POINT_SIZE"] = "gl_PointSize";
|
||||
actions.renames["POINT_SIZE"] = "point_size";
|
||||
|
||||
actions.renames["MODEL_MATRIX"] = "model_matrix";
|
||||
actions.renames["CANVAS_MATRIX"] = "canvas_data.canvas_transform";
|
||||
@ -2475,6 +2475,7 @@ RendererCanvasRenderRD::RendererCanvasRenderRD() {
|
||||
actions.usage_defines["NORMAL_MAP"] = "#define NORMAL_MAP_USED\n";
|
||||
actions.usage_defines["LIGHT"] = "#define LIGHT_SHADER_CODE_USED\n";
|
||||
actions.usage_defines["SPECULAR_SHININESS"] = "#define SPECULAR_SHININESS_USED\n";
|
||||
actions.usage_defines["POINT_SIZE"] = "#define USE_POINT_SIZE\n";
|
||||
|
||||
actions.render_mode_defines["skip_vertex_transform"] = "#define SKIP_TRANSFORM_USED\n";
|
||||
actions.render_mode_defines["unshaded"] = "#define MODE_UNSHADED\n";
|
||||
|
Loading…
Reference in New Issue
Block a user