Fixed cut/copy/paste visibility

Fixes #48514 by moving the visibility of these buttons into their own if statement that depends on if scene tree editing is allowed. Previously it was under the script editing setting which is unexpected as it works with nodes and the scene tree.
This commit is contained in:
Kyle 2021-05-06 16:01:36 -04:00
parent ae2359fc1f
commit 10d5d4d3cd

View File

@ -2587,14 +2587,16 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
}
}
if (profile_allow_script_editing) {
if (profile_allow_editing) {
menu->add_shortcut(ED_GET_SHORTCUT("scene_tree/cut_node"), TOOL_CUT);
menu->add_shortcut(ED_GET_SHORTCUT("scene_tree/copy_node"), TOOL_COPY);
if (selection.size() == 1 && !node_clipboard.is_empty()) {
menu->add_shortcut(ED_GET_SHORTCUT("scene_tree/paste_node"), TOOL_PASTE);
}
menu->add_separator();
}
if (profile_allow_script_editing) {
bool add_separator = false;
if (full_selection.size() == 1) {