Added more empty definitions for headless display server

This commit is contained in:
Ricardo Subtil 2021-11-25 16:28:23 +00:00
parent 1e99eea064
commit 11caecb755
1 changed files with 13 additions and 3 deletions

View File

@ -65,7 +65,11 @@ public:
Vector<DisplayServer::WindowID> get_window_list() const override { return Vector<DisplayServer::WindowID>(); } Vector<DisplayServer::WindowID> get_window_list() const override { return Vector<DisplayServer::WindowID>(); }
WindowID get_window_at_screen_position(const Point2i &p_position) const override { return -1; } WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()) override { return 0; }
void show_window(WindowID p_id) override {}
void delete_sub_window(WindowID p_id) override {}
WindowID get_window_at_screen_position(const Point2i &p_position) const override { return 0; }
void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override {} void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override {}
ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override { return ObjectID(); } ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override { return ObjectID(); }
@ -93,7 +97,7 @@ public:
Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override { return Size2i(); } Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override { return Size2i(); }
void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override {} void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override {}
Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override { return Size2i(); }; Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override { return Size2i(); }
void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override {} void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override {}
Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override { return Size2i(); } Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override { return Size2i(); }
@ -102,10 +106,13 @@ public:
void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override {} void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override {}
WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override { return WINDOW_MODE_MINIMIZED; } WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override { return WINDOW_MODE_MINIMIZED; }
void window_set_vsync_mode(VSyncMode p_vsync_mode, WindowID p_window = MAIN_WINDOW_ID) override {}
VSyncMode window_get_vsync_mode(WindowID p_window) const override { return VSyncMode::VSYNC_ENABLED; }
bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override { return false; } bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override { return false; }
void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override {} void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override {}
virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override { return false; } bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override { return false; }
void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override {} void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override {}
void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override {} void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override {}
@ -114,6 +121,9 @@ public:
bool can_any_window_draw() const override { return false; } bool can_any_window_draw() const override { return false; }
void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID) override {}
void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID) override {}
void process_events() override {} void process_events() override {}
void set_icon(const Ref<Image> &p_icon) override {} void set_icon(const Ref<Image> &p_icon) override {}