Ensure methods skipped by AnimationPlayer::seek are not called

This commit is contained in:
Chia-Hsiang Cheng 2023-08-17 17:35:54 +08:00
parent a278c1b98a
commit 125ae78a89
1 changed files with 1 additions and 1 deletions

View File

@ -779,7 +779,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
List<int> indices;
if (p_seeked) {
int found_key = a->track_find_key(i, p_time);
int found_key = a->track_find_key(i, p_time, Animation::FIND_MODE_EXACT);
if (found_key >= 0) {
indices.push_back(found_key);
}