From fa1d853eeb91c7ff7f89010d8454f7006f3dac85 Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Mon, 18 Jan 2021 03:19:05 +0100 Subject: [PATCH] Hide the rotation gizmo when editor cinematic preview is enabled Cinematic preview enables the Camera3D preview automatically. When previewing a Camera3D, the rotation gizmo isn't displayed as it can't be used. --- editor/plugins/node_3d_editor_plugin.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index 6cc28ab2254..eda472cc387 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -3215,6 +3215,8 @@ void Node3DEditorViewport::_toggle_camera_preview(bool p_activate) { void Node3DEditorViewport::_toggle_cinema_preview(bool p_activate) { previewing_cinema = p_activate; + rotation_control->set_visible(!p_activate); + if (!previewing_cinema) { if (previewing != nullptr) { previewing->disconnect("tree_exited", callable_mp(this, &Node3DEditorViewport::_preview_exited_scene));