Add XR mode selection to the Android export process.
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@ -668,6 +668,8 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
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bool screen_support_large = p_preset->get("screen/support_large");
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bool screen_support_xlarge = p_preset->get("screen/support_xlarge");
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int xr_mode_index = p_preset->get("graphics/xr_mode");
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Vector<String> perms;
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const char **aperms = android_perms;
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@ -825,6 +827,14 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
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encode_uint32(min_gles3 ? 0x00030000 : 0x00020000, &p_manifest.write[iofs + 16]);
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}
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if (tname == "meta-data" && attrname == "value") {
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if (xr_mode_index == 1 /* XRMode.OVR */) {
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string_table.write[attr_value] = "vr_only";
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} else {
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string_table.write[attr_value] = "";
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}
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}
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iofs += 20;
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}
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@ -1142,6 +1152,7 @@ public:
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virtual void get_export_options(List<ExportOption> *r_options) {
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r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "graphics/xr_mode", PROPERTY_HINT_ENUM, "Regular,Oculus Mobile VR"), 0));
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r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "graphics/32_bits_framebuffer"), true));
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r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "one_click_deploy/clear_previous_install"), true));
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r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/debug", PROPERTY_HINT_GLOBAL_FILE, "*.apk"), ""));
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@ -2074,6 +2085,14 @@ public:
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}
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}
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int xr_mode_index = p_preset->get("graphics/xr_mode");
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if (xr_mode_index == 1 /* XRMode.OVR */) {
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cl.push_back("--xr_mode_ovr");
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} else {
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// XRMode.REGULAR is the default.
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cl.push_back("--xr_mode_regular");
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}
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if (use_32_fb)
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cl.push_back("--use_depth_32");
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@ -13,7 +13,7 @@
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<!--glEsVersion is modified by the exporter, changing this value here has no effect-->
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<uses-feature android:glEsVersion="0x00020000" android:required="true" />
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<!--Adding custom text to manifest is fine, but do it outside the custom user and application BEGIN/ENDregions, as that gets rewritten-->
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<!--Adding custom text to manifest is fine, but do it outside the custom user and application BEGIN/END regions, as that gets rewritten-->
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<!--Custom permissions XML added by add-ons. It's recommended to add them from the export preset, though-->
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<!--CHUNK_USER_PERMISSIONS_BEGIN-->
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@ -25,12 +25,15 @@
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<!--The following values are replaced when Godot exports, modifying them here has no effect. Do these changes in the-->
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<!--export preset. Adding new ones is fine.-->
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<!-- Metadata for VR app detection on Oculus devices. This is modified by the exporter based on the selected xr mode. Changing this value here has no effect. -->
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<meta-data android:name="com.samsung.android.vr.application.mode" android:value=""/>
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<activity android:name="org.godotengine.godot.Godot"
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android:label="@string/godot_project_name_string"
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android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
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android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen"
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android:launchMode="singleTask"
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android:screenOrientation="landscape"
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android:configChanges="orientation|keyboardHidden|screenSize|smallestScreenSize"
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android:configChanges="orientation|keyboardHidden|screenSize|smallestScreenSize|density|keyboard|navigation|screenLayout|uiMode"
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android:resizeableActivity="false"
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tools:ignore="UnusedAttribute">
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@ -58,7 +58,6 @@ import android.os.Environment;
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import android.os.Messenger;
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import android.provider.Settings.Secure;
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import android.support.v4.content.ContextCompat;
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import android.util.Log;
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import android.view.Display;
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import android.view.KeyEvent;
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import android.view.MotionEvent;
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@ -115,6 +114,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
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private Button mPauseButton;
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private Button mWiFiSettingsButton;
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private XRMode xrMode = XRMode.REGULAR;
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private boolean use_32_bits = false;
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private boolean use_immersive = false;
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private boolean use_debug_opengl = false;
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@ -282,7 +282,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
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// ...add to FrameLayout
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layout.addView(edittext);
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mView = new GodotView(this, XRMode.PANCAKE, use_gl3, use_32_bits, use_debug_opengl);
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mView = new GodotView(this, xrMode, use_gl3, use_32_bits, use_debug_opengl);
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layout.addView(mView, new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
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edittext.setView(mView);
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io.setEdit(edittext);
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@ -488,7 +488,11 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
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for (int i = 0; i < command_line.length; i++) {
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boolean has_extra = i < command_line.length - 1;
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if (command_line[i].equals("--use_depth_32")) {
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if (command_line[i].equals(XRMode.REGULAR.cmdLineArg)) {
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xrMode = XRMode.REGULAR;
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} else if (command_line[i].equals(XRMode.OVR.cmdLineArg)) {
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xrMode = XRMode.OVR;
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} else if (command_line[i].equals("--use_depth_32")) {
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use_32_bits = true;
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} else if (command_line[i].equals("--debug_opengl")) {
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use_debug_opengl = true;
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@ -40,9 +40,9 @@ import org.godotengine.godot.xr.XRMode;
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import org.godotengine.godot.xr.ovr.OvrConfigChooser;
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import org.godotengine.godot.xr.ovr.OvrContextFactory;
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import org.godotengine.godot.xr.ovr.OvrWindowSurfaceFactory;
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import org.godotengine.godot.xr.pancake.PancakeConfigChooser;
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import org.godotengine.godot.xr.pancake.PancakeContextFactory;
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import org.godotengine.godot.xr.pancake.PancakeFallbackConfigChooser;
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import org.godotengine.godot.xr.regular.RegularConfigChooser;
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import org.godotengine.godot.xr.regular.RegularContextFactory;
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import org.godotengine.godot.xr.regular.RegularFallbackConfigChooser;
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/**
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* A simple GLSurfaceView sub-class that demonstrate how to perform
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@ -123,7 +123,7 @@ public class GodotView extends GLSurfaceView {
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setEGLWindowSurfaceFactory(new OvrWindowSurfaceFactory());
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break;
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case PANCAKE:
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case REGULAR:
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default:
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/* By default, GLSurfaceView() creates a RGB_565 opaque surface.
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* If we want a translucent one, we should change the surface's
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@ -137,7 +137,7 @@ public class GodotView extends GLSurfaceView {
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/* Setup the context factory for 2.0 rendering.
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* See ContextFactory class definition below
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*/
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setEGLContextFactory(new PancakeContextFactory());
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setEGLContextFactory(new RegularContextFactory());
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/* We need to choose an EGLConfig that matches the format of
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* our surface exactly. This is going to be done in our
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@ -147,15 +147,15 @@ public class GodotView extends GLSurfaceView {
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if (GLUtils.use_32) {
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setEGLConfigChooser(translucent ?
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new PancakeFallbackConfigChooser(8, 8, 8, 8, 24, stencil,
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new PancakeConfigChooser(8, 8, 8, 8, 16, stencil)) :
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new PancakeFallbackConfigChooser(8, 8, 8, 8, 24, stencil,
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new PancakeConfigChooser(5, 6, 5, 0, 16, stencil)));
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new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil,
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new RegularConfigChooser(8, 8, 8, 8, 16, stencil)) :
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new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil,
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new RegularConfigChooser(5, 6, 5, 0, 16, stencil)));
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} else {
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setEGLConfigChooser(translucent ?
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new PancakeConfigChooser(8, 8, 8, 8, 16, stencil) :
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new PancakeConfigChooser(5, 6, 5, 0, 16, stencil));
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new RegularConfigChooser(8, 8, 8, 8, 16, stencil) :
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new RegularConfigChooser(5, 6, 5, 0, 16, stencil));
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}
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break;
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}
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@ -34,6 +34,16 @@ package org.godotengine.godot.xr;
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* Godot available XR modes.
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*/
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public enum XRMode {
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PANCAKE, // Regular/flatscreen
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OVR, // Oculus mobile VR SDK
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REGULAR(0, "Regular", "--xr_mode_regular"), // Regular/flatscreen
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OVR(1, "Oculus Mobile VR", "--xr_mode_ovr");
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final int index;
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final String label;
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public final String cmdLineArg;
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XRMode(int index, String label, String cmdLineArg) {
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this.index = index;
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this.label = label;
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this.cmdLineArg = cmdLineArg;
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}
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}
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@ -1,5 +1,5 @@
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/*************************************************************************/
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/* PancakeConfigChooser.java */
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/* RegularConfigChooser.java */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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@ -28,7 +28,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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package org.godotengine.godot.xr.pancake;
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package org.godotengine.godot.xr.regular;
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import android.opengl.GLSurfaceView;
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import javax.microedition.khronos.egl.EGL10;
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@ -39,9 +39,9 @@ import org.godotengine.godot.utils.GLUtils;
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/**
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* Used to select the egl config for pancake games.
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*/
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public class PancakeConfigChooser implements GLSurfaceView.EGLConfigChooser {
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public class RegularConfigChooser implements GLSurfaceView.EGLConfigChooser {
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private static final String TAG = PancakeConfigChooser.class.getSimpleName();
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private static final String TAG = RegularConfigChooser.class.getSimpleName();
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private int[] mValue = new int[1];
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@ -69,7 +69,7 @@ public class PancakeConfigChooser implements GLSurfaceView.EGLConfigChooser {
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EGL10.EGL_NONE
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};
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public PancakeConfigChooser(int r, int g, int b, int a, int depth, int stencil) {
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public RegularConfigChooser(int r, int g, int b, int a, int depth, int stencil) {
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mRedSize = r;
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mGreenSize = g;
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mBlueSize = b;
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@ -1,5 +1,5 @@
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/*************************************************************************/
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/* PancakeContextFactory.java */
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/* RegularContextFactory.java */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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@ -28,7 +28,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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package org.godotengine.godot.xr.pancake;
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package org.godotengine.godot.xr.regular;
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import android.opengl.GLSurfaceView;
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import android.util.Log;
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@ -42,8 +42,8 @@ import org.godotengine.godot.utils.GLUtils;
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/**
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* Factory used to setup the opengl context for pancake games.
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*/
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public class PancakeContextFactory implements GLSurfaceView.EGLContextFactory {
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private static final String TAG = PancakeContextFactory.class.getSimpleName();
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public class RegularContextFactory implements GLSurfaceView.EGLContextFactory {
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private static final String TAG = RegularContextFactory.class.getSimpleName();
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private static final int _EGL_CONTEXT_FLAGS_KHR = 0x30FC;
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private static final int _EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR = 0x00000001;
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@ -1,5 +1,5 @@
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/*************************************************************************/
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/* PancakeFallbackConfigChooser.java */
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/* RegularFallbackConfigChooser.java */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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@ -28,7 +28,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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package org.godotengine.godot.xr.pancake;
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package org.godotengine.godot.xr.regular;
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import android.util.Log;
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import javax.microedition.khronos.egl.EGL10;
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@ -37,13 +37,13 @@ import javax.microedition.khronos.egl.EGLDisplay;
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import org.godotengine.godot.utils.GLUtils;
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/* Fallback if 32bit View is not supported*/
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public class PancakeFallbackConfigChooser extends PancakeConfigChooser {
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public class RegularFallbackConfigChooser extends RegularConfigChooser {
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private static final String TAG = PancakeFallbackConfigChooser.class.getSimpleName();
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private static final String TAG = RegularFallbackConfigChooser.class.getSimpleName();
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private PancakeConfigChooser fallback;
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private RegularConfigChooser fallback;
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public PancakeFallbackConfigChooser(int r, int g, int b, int a, int depth, int stencil, PancakeConfigChooser fallback) {
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public RegularFallbackConfigChooser(int r, int g, int b, int a, int depth, int stencil, RegularConfigChooser fallback) {
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super(r, g, b, a, depth, stencil);
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this.fallback = fallback;
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}
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