Merge pull request #65585 from SaracenOne/filesystem_dock_conversion
Add support for resource conversion plugins in filesystem dock
This commit is contained in:
commit
13064c4ac8
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@ -3436,6 +3436,98 @@ void EditorNode::_update_file_menu_closed() {
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file_menu->set_item_disabled(file_menu->get_item_index(FILE_OPEN_PREV), false);
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}
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void EditorNode::replace_resources_in_object(Object *p_object, const Vector<Ref<Resource>> &p_source_resources, const Vector<Ref<Resource>> &p_target_resource) {
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List<PropertyInfo> pi;
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p_object->get_property_list(&pi);
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for (const PropertyInfo &E : pi) {
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if (!(E.usage & PROPERTY_USAGE_STORAGE)) {
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continue;
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}
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switch (E.type) {
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case Variant::OBJECT: {
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if (E.hint == PROPERTY_HINT_RESOURCE_TYPE) {
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const Variant &v = p_object->get(E.name);
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Ref<Resource> res = v;
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if (res.is_valid()) {
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int res_idx = p_source_resources.find(res);
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if (res_idx != -1) {
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p_object->set(E.name, p_target_resource.get(res_idx));
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} else {
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replace_resources_in_object(v, p_source_resources, p_target_resource);
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}
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}
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}
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} break;
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case Variant::ARRAY: {
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Array varray = p_object->get(E.name);
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int len = varray.size();
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bool array_requires_updating = false;
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for (int i = 0; i < len; i++) {
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const Variant &v = varray.get(i);
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Ref<Resource> res = v;
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if (res.is_valid()) {
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int res_idx = p_source_resources.find(res);
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if (res_idx != -1) {
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varray.set(i, p_target_resource.get(res_idx));
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array_requires_updating = true;
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} else {
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replace_resources_in_object(v, p_source_resources, p_target_resource);
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}
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}
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}
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if (array_requires_updating) {
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p_object->set(E.name, varray);
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}
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} break;
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case Variant::DICTIONARY: {
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Dictionary d = p_object->get(E.name);
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List<Variant> keys;
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bool dictionary_requires_updating = false;
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d.get_key_list(&keys);
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for (const Variant &F : keys) {
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Variant v = d[F];
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Ref<Resource> res = v;
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if (res.is_valid()) {
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int res_idx = p_source_resources.find(res);
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if (res_idx != -1) {
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d[F] = p_target_resource.get(res_idx);
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dictionary_requires_updating = true;
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} else {
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replace_resources_in_object(v, p_source_resources, p_target_resource);
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}
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}
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}
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if (dictionary_requires_updating) {
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p_object->set(E.name, d);
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}
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} break;
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default: {
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}
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}
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}
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Node *n = Object::cast_to<Node>(p_object);
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if (n) {
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for (int i = 0; i < n->get_child_count(); i++) {
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replace_resources_in_object(n->get_child(i), p_source_resources, p_target_resource);
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}
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}
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}
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void EditorNode::replace_resources_in_scenes(const Vector<Ref<Resource>> &p_source_resources, const Vector<Ref<Resource>> &p_target_resource) {
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for (int i = 0; i < editor_data.get_edited_scene_count(); i++) {
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Node *edited_scene_root = editor_data.get_edited_scene_root(i);
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if (edited_scene_root) {
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replace_resources_in_object(edited_scene_root, p_source_resources, p_target_resource);
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}
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}
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}
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void EditorNode::add_editor_plugin(EditorPlugin *p_editor, bool p_config_changed) {
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if (p_editor->has_main_screen()) {
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singleton->editor_main_screen->add_main_plugin(p_editor);
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@ -6350,12 +6442,32 @@ void EditorNode::remove_resource_conversion_plugin(const Ref<EditorResourceConve
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resource_conversion_plugins.erase(p_plugin);
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}
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Vector<Ref<EditorResourceConversionPlugin>> EditorNode::find_resource_conversion_plugin(const Ref<Resource> &p_for_resource) {
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Vector<Ref<EditorResourceConversionPlugin>> EditorNode::find_resource_conversion_plugin_for_resource(const Ref<Resource> &p_for_resource) {
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if (p_for_resource.is_null()) {
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return Vector<Ref<EditorResourceConversionPlugin>>();
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}
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Vector<Ref<EditorResourceConversionPlugin>> ret;
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for (Ref<EditorResourceConversionPlugin> resource_conversion_plugin : resource_conversion_plugins) {
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if (resource_conversion_plugin.is_valid() && resource_conversion_plugin->handles(p_for_resource)) {
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ret.push_back(resource_conversion_plugin);
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}
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}
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return ret;
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}
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Vector<Ref<EditorResourceConversionPlugin>> EditorNode::find_resource_conversion_plugin_for_type_name(const String &p_type) {
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Vector<Ref<EditorResourceConversionPlugin>> ret;
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for (int i = 0; i < resource_conversion_plugins.size(); i++) {
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if (resource_conversion_plugins[i].is_valid() && resource_conversion_plugins[i]->handles(p_for_resource)) {
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ret.push_back(resource_conversion_plugins[i]);
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if (ClassDB::can_instantiate(p_type)) {
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Ref<Resource> temp = Object::cast_to<Resource>(ClassDB::instantiate(p_type));
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if (temp.is_valid()) {
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for (Ref<EditorResourceConversionPlugin> resource_conversion_plugin : resource_conversion_plugins) {
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if (resource_conversion_plugin.is_valid() && resource_conversion_plugin->handles(temp)) {
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ret.push_back(resource_conversion_plugin);
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}
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}
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}
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}
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@ -754,6 +754,13 @@ public:
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void push_node_item(Node *p_node);
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void hide_unused_editors(const Object *p_editing_owner = nullptr);
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void replace_resources_in_object(
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Object *p_object,
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const Vector<Ref<Resource>> &p_source_resources,
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const Vector<Ref<Resource>> &p_target_resource);
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void replace_resources_in_scenes(
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const Vector<Ref<Resource>> &p_source_resources,
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const Vector<Ref<Resource>> &p_target_resource);
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void open_request(const String &p_path);
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void edit_foreign_resource(Ref<Resource> p_resource);
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@ -934,7 +941,8 @@ public:
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void add_resource_conversion_plugin(const Ref<EditorResourceConversionPlugin> &p_plugin);
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void remove_resource_conversion_plugin(const Ref<EditorResourceConversionPlugin> &p_plugin);
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Vector<Ref<EditorResourceConversionPlugin>> find_resource_conversion_plugin(const Ref<Resource> &p_for_resource);
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Vector<Ref<EditorResourceConversionPlugin>> find_resource_conversion_plugin_for_resource(const Ref<Resource> &p_for_resource);
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Vector<Ref<EditorResourceConversionPlugin>> find_resource_conversion_plugin_for_type_name(const String &p_type);
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bool ensure_main_scene(bool p_from_native);
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};
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@ -286,12 +286,13 @@ void EditorResourcePicker::_update_menu_items() {
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// Add options to convert existing resource to another type of resource.
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if (is_editable() && edited_resource.is_valid()) {
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Vector<Ref<EditorResourceConversionPlugin>> conversions = EditorNode::get_singleton()->find_resource_conversion_plugin(edited_resource);
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if (conversions.size()) {
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Vector<Ref<EditorResourceConversionPlugin>> conversions = EditorNode::get_singleton()->find_resource_conversion_plugin_for_resource(edited_resource);
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if (!conversions.is_empty()) {
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edit_menu->add_separator();
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}
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for (int i = 0; i < conversions.size(); i++) {
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String what = conversions[i]->converts_to();
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int relative_id = 0;
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for (const Ref<EditorResourceConversionPlugin> &conversion : conversions) {
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String what = conversion->converts_to();
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Ref<Texture2D> icon;
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if (has_theme_icon(what, EditorStringName(EditorIcons))) {
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icon = get_editor_theme_icon(what);
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@ -299,7 +300,8 @@ void EditorResourcePicker::_update_menu_items() {
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icon = get_theme_icon(what, SNAME("Resource"));
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}
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edit_menu->add_icon_item(icon, vformat(TTR("Convert to %s"), what), CONVERT_BASE_ID + i);
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edit_menu->add_icon_item(icon, vformat(TTR("Convert to %s"), what), CONVERT_BASE_ID + relative_id);
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relative_id++;
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}
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}
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}
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@ -451,7 +453,7 @@ void EditorResourcePicker::_edit_menu_cbk(int p_which) {
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if (p_which >= CONVERT_BASE_ID) {
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int to_type = p_which - CONVERT_BASE_ID;
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Vector<Ref<EditorResourceConversionPlugin>> conversions = EditorNode::get_singleton()->find_resource_conversion_plugin(edited_resource);
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Vector<Ref<EditorResourceConversionPlugin>> conversions = EditorNode::get_singleton()->find_resource_conversion_plugin_for_resource(edited_resource);
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ERR_FAIL_INDEX(to_type, conversions.size());
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edited_resource = conversions[to_type]->convert(edited_resource);
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@ -45,11 +45,13 @@
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#include "editor/editor_resource_preview.h"
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#include "editor/editor_settings.h"
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#include "editor/editor_string_names.h"
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#include "editor/editor_undo_redo_manager.h"
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#include "editor/gui/editor_dir_dialog.h"
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#include "editor/gui/editor_scene_tabs.h"
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#include "editor/import/3d/scene_import_settings.h"
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#include "editor/import_dock.h"
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#include "editor/plugins/editor_context_menu_plugin.h"
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#include "editor/plugins/editor_resource_conversion_plugin.h"
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#include "editor/plugins/editor_resource_tooltip_plugins.h"
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#include "editor/scene_create_dialog.h"
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#include "editor/scene_tree_dock.h"
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@ -1188,6 +1190,47 @@ void FileSystemDock::_update_file_list(bool p_keep_selection) {
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}
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}
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HashSet<String> FileSystemDock::_get_valid_conversions_for_file_paths(const Vector<String> &p_paths) {
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HashSet<String> all_valid_conversion_to_targets;
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for (const String &fpath : p_paths) {
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if (fpath.is_empty() || fpath == "res://" || !FileAccess::exists(fpath) || FileAccess::exists(fpath + ".import")) {
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return HashSet<String>();
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}
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Vector<Ref<EditorResourceConversionPlugin>> conversions = EditorNode::get_singleton()->find_resource_conversion_plugin_for_type_name(EditorFileSystem::get_singleton()->get_file_type(fpath));
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if (conversions.is_empty()) {
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// This resource can't convert to anything, so return an empty list.
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return HashSet<String>();
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}
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// Get a list of all potentional conversion-to targets.
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HashSet<String> current_valid_conversion_to_targets;
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for (const Ref<EditorResourceConversionPlugin> &E : conversions) {
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const String what = E->converts_to();
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current_valid_conversion_to_targets.insert(what);
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}
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if (all_valid_conversion_to_targets.is_empty()) {
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// If we have no existing valid conversions, this is the first one, so copy them directly.
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all_valid_conversion_to_targets = current_valid_conversion_to_targets;
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} else {
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// Check existing conversion targets and remove any which are not in the current list.
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for (const String &S : all_valid_conversion_to_targets) {
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if (!current_valid_conversion_to_targets.has(S)) {
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all_valid_conversion_to_targets.erase(S);
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}
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}
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// We have no more remaining valid conversions, so break the loop.
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if (all_valid_conversion_to_targets.is_empty()) {
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break;
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}
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}
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}
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return all_valid_conversion_to_targets;
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}
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void FileSystemDock::_select_file(const String &p_path, bool p_select_in_favorites) {
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String fpath = p_path;
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if (fpath.ends_with("/")) {
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@ -1917,6 +1960,54 @@ void FileSystemDock::_overwrite_dialog_action(bool p_overwrite) {
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_move_operation_confirm(to_move_path, to_move_or_copy, p_overwrite ? OVERWRITE_REPLACE : OVERWRITE_RENAME);
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}
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void FileSystemDock::_convert_dialog_action() {
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Vector<Ref<Resource>> selected_resources;
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for (const String &S : to_convert) {
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Ref<Resource> res = ResourceLoader::load(S);
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ERR_FAIL_COND(res.is_null());
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selected_resources.push_back(res);
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}
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Vector<Ref<Resource>> converted_resources;
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HashSet<Ref<Resource>> resources_to_erase_history_for;
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for (Ref<Resource> res : selected_resources) {
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Vector<Ref<EditorResourceConversionPlugin>> conversions = EditorNode::get_singleton()->find_resource_conversion_plugin_for_resource(res);
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for (const Ref<EditorResourceConversionPlugin> &conversion : conversions) {
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int conversion_id = 0;
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for (const String &target : cached_valid_conversion_targets) {
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if (conversion_id == selected_conversion_id && conversion->converts_to() == target) {
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Ref<Resource> converted_res = conversion->convert(res);
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ERR_FAIL_COND(res.is_null());
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converted_resources.push_back(converted_res);
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resources_to_erase_history_for.insert(res);
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break;
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}
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conversion_id++;
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}
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}
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}
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// Clear history for the objects being replaced.
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EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
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for (Ref<Resource> res : resources_to_erase_history_for) {
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undo_redo->clear_history(true, undo_redo->get_history_id_for_object(res.ptr()));
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}
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// Updates all the resources existing as node properties.
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EditorNode::get_singleton()->replace_resources_in_scenes(selected_resources, converted_resources);
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// Overwrite the old resources.
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for (int i = 0; i < converted_resources.size(); i++) {
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Ref<Resource> original_resource = selected_resources.get(i);
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Ref<Resource> new_resource = converted_resources.get(i);
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// Overwrite the path.
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new_resource->set_path(original_resource->get_path(), true);
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ResourceSaver::save(new_resource);
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}
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}
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Vector<String> FileSystemDock::_check_existing() {
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Vector<String> conflicting_items;
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for (const FileOrFolder &item : to_move) {
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@ -2135,6 +2226,16 @@ void FileSystemDock::_file_list_rmb_option(int p_option) {
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_file_option(p_option, selected);
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}
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void FileSystemDock::_generic_rmb_option_selected(int p_option) {
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// Used for submenu commands where we don't know whether we're
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// calling from the file_list_rmb menu or the _tree_rmb option.
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if (files->has_focus()) {
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_file_list_rmb_option(p_option);
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} else {
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_tree_rmb_option(p_option);
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}
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}
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void FileSystemDock::_file_option(int p_option, const Vector<String> &p_selected) {
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// The first one should be the active item.
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@ -2577,9 +2678,31 @@ void FileSystemDock::_file_option(int p_option, const Vector<String> &p_selected
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} break;
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default: {
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if (!EditorContextMenuPluginManager::get_singleton()->activate_custom_option(EditorContextMenuPlugin::CONTEXT_SLOT_FILESYSTEM, p_option, p_selected)) {
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EditorContextMenuPluginManager::get_singleton()->activate_custom_option(EditorContextMenuPlugin::CONTEXT_SLOT_FILESYSTEM_CREATE, p_option, p_selected);
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// Resource conversion commands:
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if (p_option >= CONVERT_BASE_ID) {
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selected_conversion_id = p_option - CONVERT_BASE_ID;
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ERR_FAIL_INDEX(selected_conversion_id, (int)cached_valid_conversion_targets.size());
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to_convert.clear();
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for (const String &S : p_selected) {
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to_convert.push_back(S);
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}
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int conversion_id = 0;
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for (const String &E : cached_valid_conversion_targets) {
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if (conversion_id == selected_conversion_id) {
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conversion_dialog->set_text(vformat(TTR("Do you wish to convert these files to %s? (This operation cannot be undone!)"), E));
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conversion_dialog->popup_centered();
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break;
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}
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conversion_id++;
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}
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} else {
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if (!EditorContextMenuPluginManager::get_singleton()->activate_custom_option(EditorContextMenuPlugin::CONTEXT_SLOT_FILESYSTEM, p_option, p_selected)) {
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EditorContextMenuPluginManager::get_singleton()->activate_custom_option(EditorContextMenuPlugin::CONTEXT_SLOT_FILESYSTEM_CREATE, p_option, p_selected);
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}
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}
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break;
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}
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}
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}
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@ -3193,7 +3316,7 @@ void FileSystemDock::_file_and_folders_fill_popup(PopupMenu *p_popup, const Vect
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if (p_paths.size() == 1 && p_display_path_dependent_options) {
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PopupMenu *new_menu = memnew(PopupMenu);
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new_menu->connect(SceneStringName(id_pressed), callable_mp(this, &FileSystemDock::_tree_rmb_option));
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new_menu->connect(SceneStringName(id_pressed), callable_mp(this, &FileSystemDock::_generic_rmb_option_selected));
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p_popup->add_submenu_node_item(TTR("Create New"), new_menu, FILE_NEW);
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p_popup->set_item_icon(p_popup->get_item_index(FILE_NEW), get_editor_theme_icon(SNAME("Add")));
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@ -3265,6 +3388,41 @@ void FileSystemDock::_file_and_folders_fill_popup(PopupMenu *p_popup, const Vect
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p_popup->add_icon_item(get_editor_theme_icon(SNAME("NonFavorite")), TTR("Remove from Favorites"), FILE_REMOVE_FAVORITE);
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}
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if (p_paths.size() > 1 || p_paths[0] != "res://") {
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cached_valid_conversion_targets = _get_valid_conversions_for_file_paths(p_paths);
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int relative_id = 0;
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if (!cached_valid_conversion_targets.is_empty()) {
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p_popup->add_separator();
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// If we have more than one type we can convert into, collapse it into a submenu.
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const int CONVERSION_SUBMENU_THRESHOLD = 1;
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PopupMenu *container_menu = p_popup;
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String conversion_string_template = "Convert to %s";
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if (cached_valid_conversion_targets.size() > CONVERSION_SUBMENU_THRESHOLD) {
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container_menu = memnew(PopupMenu);
|
||||
container_menu->connect("id_pressed", callable_mp(this, &FileSystemDock::_generic_rmb_option_selected));
|
||||
|
||||
p_popup->add_submenu_node_item(TTR("Convert to..."), container_menu, FILE_NEW);
|
||||
conversion_string_template = "%s";
|
||||
}
|
||||
|
||||
for (const String &E : cached_valid_conversion_targets) {
|
||||
Ref<Texture2D> icon;
|
||||
if (has_theme_icon(E, SNAME("EditorIcons"))) {
|
||||
icon = get_editor_theme_icon(E);
|
||||
} else {
|
||||
icon = get_editor_theme_icon(SNAME("Resource"));
|
||||
}
|
||||
|
||||
container_menu->add_icon_item(icon, vformat(TTR(conversion_string_template), E), CONVERT_BASE_ID + relative_id);
|
||||
relative_id++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
List<String> resource_extensions;
|
||||
ResourceFormatImporter::get_singleton()->get_recognized_extensions_for_type("Resource", &resource_extensions);
|
||||
|
@ -4202,6 +4360,11 @@ FileSystemDock::FileSystemDock() {
|
|||
new_resource_dialog->set_base_type("Resource");
|
||||
new_resource_dialog->connect("create", callable_mp(this, &FileSystemDock::_resource_created));
|
||||
|
||||
conversion_dialog = memnew(ConfirmationDialog);
|
||||
add_child(conversion_dialog);
|
||||
conversion_dialog->set_ok_button_text(TTR("Convert"));
|
||||
conversion_dialog->connect(SceneStringName(confirmed), callable_mp(this, &FileSystemDock::_convert_dialog_action));
|
||||
|
||||
uncollapsed_paths_before_search = Vector<String>();
|
||||
|
||||
tree_update_id = 0;
|
||||
|
|
|
@ -140,6 +140,7 @@ private:
|
|||
FILE_NEW_FOLDER,
|
||||
FILE_NEW_SCRIPT,
|
||||
FILE_NEW_SCENE,
|
||||
CONVERT_BASE_ID = 1000,
|
||||
};
|
||||
|
||||
HashMap<String, Color> folder_colors;
|
||||
|
@ -201,6 +202,8 @@ private:
|
|||
Label *overwrite_dialog_footer = nullptr;
|
||||
Label *overwrite_dialog_file_list = nullptr;
|
||||
|
||||
ConfirmationDialog *conversion_dialog = nullptr;
|
||||
|
||||
SceneCreateDialog *make_scene_dialog = nullptr;
|
||||
ScriptCreateDialog *make_script_dialog = nullptr;
|
||||
ShaderCreateDialog *make_shader_dialog = nullptr;
|
||||
|
@ -226,6 +229,9 @@ private:
|
|||
String to_move_path;
|
||||
bool to_move_or_copy = false;
|
||||
|
||||
Vector<String> to_convert;
|
||||
int selected_conversion_id = 0;
|
||||
|
||||
Vector<String> history;
|
||||
int history_pos;
|
||||
int history_max_size;
|
||||
|
@ -245,6 +251,8 @@ private:
|
|||
|
||||
LocalVector<Ref<EditorResourceTooltipPlugin>> tooltip_plugins;
|
||||
|
||||
HashSet<String> cached_valid_conversion_targets;
|
||||
|
||||
void _tree_mouse_exited();
|
||||
void _reselect_items_selected_on_drag_begin(bool reset = false);
|
||||
|
||||
|
@ -256,6 +264,8 @@ private:
|
|||
void _file_list_gui_input(Ref<InputEvent> p_event);
|
||||
void _tree_gui_input(Ref<InputEvent> p_event);
|
||||
|
||||
HashSet<String> _get_valid_conversions_for_file_paths(const Vector<String> &p_paths);
|
||||
|
||||
void _update_file_list(bool p_keep_selection);
|
||||
void _toggle_file_display();
|
||||
void _set_file_display(bool p_active);
|
||||
|
@ -293,11 +303,13 @@ private:
|
|||
void _rename_operation_confirm();
|
||||
void _duplicate_operation_confirm();
|
||||
void _overwrite_dialog_action(bool p_overwrite);
|
||||
void _convert_dialog_action();
|
||||
Vector<String> _check_existing();
|
||||
void _move_operation_confirm(const String &p_to_path, bool p_copy = false, Overwrite p_overwrite = OVERWRITE_UNDECIDED);
|
||||
|
||||
void _tree_rmb_option(int p_option);
|
||||
void _file_list_rmb_option(int p_option);
|
||||
void _generic_rmb_option_selected(int p_option);
|
||||
void _file_option(int p_option, const Vector<String> &p_selected);
|
||||
|
||||
void _fw_history();
|
||||
|
|
|
@ -606,23 +606,25 @@ void ImportDock::_reimport_and_cleanup() {
|
|||
List<Ref<Resource>> external_resources;
|
||||
ResourceCache::get_cached_resources(&external_resources);
|
||||
|
||||
Vector<Ref<Resource>> old_resources_to_replace;
|
||||
Vector<Ref<Resource>> new_resources_to_replace;
|
||||
for (const String &path : need_cleanup) {
|
||||
Ref<Resource> old_res = old_resources[path];
|
||||
Ref<Resource> new_res;
|
||||
if (params->importer.is_valid()) {
|
||||
new_res = ResourceLoader::load(path);
|
||||
}
|
||||
|
||||
for (int i = 0; i < EditorNode::get_editor_data().get_edited_scene_count(); i++) {
|
||||
Node *edited_scene_root = EditorNode::get_editor_data().get_edited_scene_root(i);
|
||||
if (likely(edited_scene_root)) {
|
||||
_replace_resource_in_object(edited_scene_root, old_res, new_res);
|
||||
Ref<Resource> new_res = ResourceLoader::load(path);
|
||||
if (new_res.is_valid()) {
|
||||
old_resources_to_replace.append(old_res);
|
||||
new_resources_to_replace.append(new_res);
|
||||
}
|
||||
}
|
||||
for (Ref<Resource> res : external_resources) {
|
||||
_replace_resource_in_object(res.ptr(), old_res, new_res);
|
||||
}
|
||||
}
|
||||
|
||||
EditorNode::get_singleton()->replace_resources_in_scenes(old_resources_to_replace, new_resources_to_replace);
|
||||
|
||||
for (Ref<Resource> res : external_resources) {
|
||||
EditorNode::get_singleton()->replace_resources_in_object(res.ptr(), old_resources_to_replace, new_resources_to_replace);
|
||||
}
|
||||
|
||||
need_cleanup.clear();
|
||||
}
|
||||
|
||||
|
@ -693,37 +695,6 @@ void ImportDock::_reimport() {
|
|||
_set_dirty(false);
|
||||
}
|
||||
|
||||
void ImportDock::_replace_resource_in_object(Object *p_object, const Ref<Resource> &old_resource, const Ref<Resource> &new_resource) {
|
||||
ERR_FAIL_NULL(p_object);
|
||||
|
||||
List<PropertyInfo> props;
|
||||
p_object->get_property_list(&props);
|
||||
|
||||
for (const PropertyInfo &p : props) {
|
||||
if (p.type != Variant::OBJECT || p.hint != PROPERTY_HINT_RESOURCE_TYPE) {
|
||||
continue;
|
||||
}
|
||||
|
||||
Ref<Resource> res = p_object->get(p.name);
|
||||
if (res.is_null()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (res == old_resource) {
|
||||
p_object->set(p.name, new_resource);
|
||||
} else {
|
||||
_replace_resource_in_object(res.ptr(), old_resource, new_resource);
|
||||
}
|
||||
}
|
||||
|
||||
Node *n = Object::cast_to<Node>(p_object);
|
||||
if (n) {
|
||||
for (int i = 0; i < n->get_child_count(); i++) {
|
||||
_replace_resource_in_object(n->get_child(i), old_resource, new_resource);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ImportDock::_notification(int p_what) {
|
||||
switch (p_what) {
|
||||
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
|
||||
|
|
|
@ -81,8 +81,6 @@ class ImportDock : public VBoxContainer {
|
|||
void _reimport_and_cleanup();
|
||||
void _reimport();
|
||||
|
||||
void _replace_resource_in_object(Object *p_object, const Ref<Resource> &old_resource, const Ref<Resource> &new_resource);
|
||||
|
||||
void _advanced_options();
|
||||
enum {
|
||||
ITEM_SET_AS_DEFAULT = 100,
|
||||
|
|
Loading…
Reference in New Issue