Prevent hard crash in GDScriptVM when a named global can not be found.
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@ -3280,6 +3280,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
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int globalname_idx = _code_ptr[ip + 2];
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GD_ERR_BREAK(globalname_idx < 0 || globalname_idx >= _global_names_count);
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const StringName *globalname = &_global_names_ptr[globalname_idx];
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GD_ERR_BREAK(!GDScriptLanguage::get_singleton()->get_named_globals_map().has(*globalname));
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GET_INSTRUCTION_ARG(dst, 0);
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*dst = GDScriptLanguage::get_singleton()->get_named_globals_map()[*globalname];
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