From 13258baf4c7f1cceee1b40129bb8ffcb6c398046 Mon Sep 17 00:00:00 2001 From: PouleyKetchoupp Date: Mon, 22 Mar 2021 10:30:12 -0700 Subject: [PATCH] Fix PhysicalBone gizmo not showing The new CollisionObject gizmo used for custom shapes was used with higher priority due to alphabetical order and was preventing physical bones from being displayed in the editor. --- editor/spatial_editor_gizmos.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/editor/spatial_editor_gizmos.cpp b/editor/spatial_editor_gizmos.cpp index 25140ba4d05..7aec7e7afe6 100644 --- a/editor/spatial_editor_gizmos.cpp +++ b/editor/spatial_editor_gizmos.cpp @@ -3056,7 +3056,7 @@ String CollisionObjectGizmoPlugin::get_name() const { } int CollisionObjectGizmoPlugin::get_priority() const { - return -1; + return -2; } void CollisionObjectGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) {