Use a standard "OK" text for confirmation buttons in error dialogs

[ci skip]
This commit is contained in:
Hugo Locurcio 2018-08-05 16:47:41 +02:00
parent 464d59935d
commit 1368bcfc53
No known key found for this signature in database
GPG Key ID: 39E8F8BE30B0A49C
7 changed files with 46 additions and 46 deletions

View File

@ -113,7 +113,7 @@ ScrollContainer *EditorAbout::_populate_list(const String &p_name, const List<St
EditorAbout::EditorAbout() {
set_title(TTR("Thanks from the Godot community!"));
get_ok()->set_text(TTR("Thanks!"));
get_ok()->set_text(TTR("OK"));
set_hide_on_ok(true);
set_resizable(true);

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@ -600,7 +600,7 @@ void EditorNode::save_resource_in_path(const Ref<Resource> &p_resource, const St
Error err = ResourceSaver::save(path, p_resource, flg | ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS);
if (err != OK) {
show_accept(TTR("Error saving resource!"), TTR("I see..."));
show_accept(TTR("Error saving resource!"), TTR("OK"));
return;
}
@ -690,15 +690,15 @@ void EditorNode::_dialog_display_save_error(String p_file, Error p_error) {
case ERR_FILE_CANT_WRITE: {
show_accept(TTR("Can't open file for writing:") + " " + p_file.get_extension(), TTR("I see..."));
show_accept(TTR("Can't open file for writing:") + " " + p_file.get_extension(), TTR("OK"));
} break;
case ERR_FILE_UNRECOGNIZED: {
show_accept(TTR("Requested file format unknown:") + " " + p_file.get_extension(), TTR("I see..."));
show_accept(TTR("Requested file format unknown:") + " " + p_file.get_extension(), TTR("OK"));
} break;
default: {
show_accept(TTR("Error while saving."), TTR("I see..."));
show_accept(TTR("Error while saving."), TTR("OK"));
} break;
}
}
@ -712,23 +712,23 @@ void EditorNode::_dialog_display_load_error(String p_file, Error p_error) {
case ERR_CANT_OPEN: {
show_accept(vformat(TTR("Can't open '%s'. The file could have been moved or deleted."), p_file.get_file()), TTR("I see..."));
show_accept(vformat(TTR("Can't open '%s'. The file could have been moved or deleted."), p_file.get_file()), TTR("OK"));
} break;
case ERR_PARSE_ERROR: {
show_accept(vformat(TTR("Error while parsing '%s'."), p_file.get_file()), TTR("I see..."));
show_accept(vformat(TTR("Error while parsing '%s'."), p_file.get_file()), TTR("OK"));
} break;
case ERR_FILE_CORRUPT: {
show_accept(vformat(TTR("Unexpected end of file '%s'."), p_file.get_file()), TTR("I see..."));
show_accept(vformat(TTR("Unexpected end of file '%s'."), p_file.get_file()), TTR("OK"));
} break;
case ERR_FILE_NOT_FOUND: {
show_accept(vformat(TTR("Missing '%s' or its dependencies."), p_file.get_file()), TTR("I see..."));
show_accept(vformat(TTR("Missing '%s' or its dependencies."), p_file.get_file()), TTR("OK"));
} break;
default: {
show_accept(vformat(TTR("Error while loading '%s'."), p_file.get_file()), TTR("I see..."));
show_accept(vformat(TTR("Error while loading '%s'."), p_file.get_file()), TTR("OK"));
} break;
}
}
@ -990,7 +990,7 @@ void EditorNode::_save_scene(String p_file, int idx) {
if (!scene) {
show_accept(TTR("This operation can't be done without a tree root."), TTR("I see..."));
show_accept(TTR("This operation can't be done without a tree root."), TTR("OK"));
return;
}
@ -1018,7 +1018,7 @@ void EditorNode::_save_scene(String p_file, int idx) {
if (err != OK) {
show_accept(TTR("Couldn't save scene. Likely dependencies (instances or inheritance) couldn't be satisfied."), TTR("I see..."));
show_accept(TTR("Couldn't save scene. Likely dependencies (instances or inheritance) couldn't be satisfied."), TTR("OK"));
return;
}
@ -1026,7 +1026,7 @@ void EditorNode::_save_scene(String p_file, int idx) {
// (hacky but needed for the tree to update properly)
Node *dummy_scene = sdata->instance(PackedScene::GEN_EDIT_STATE_INSTANCE);
if (!dummy_scene) {
show_accept(TTR("Couldn't save scene. Likely dependencies (instances or inheritance) couldn't be satisfied."), TTR("I see..."));
show_accept(TTR("Couldn't save scene. Likely dependencies (instances or inheritance) couldn't be satisfied."), TTR("OK"));
return;
}
memdelete(dummy_scene);
@ -1188,7 +1188,7 @@ void EditorNode::_dialog_action(String p_file) {
ml = ResourceLoader::load(p_file, "MeshLibrary");
if (ml.is_null()) {
show_accept(TTR("Can't load MeshLibrary for merging!"), TTR("I see..."));
show_accept(TTR("Can't load MeshLibrary for merging!"), TTR("OK"));
return;
}
}
@ -1201,7 +1201,7 @@ void EditorNode::_dialog_action(String p_file) {
Error err = ResourceSaver::save(p_file, ml);
if (err) {
show_accept(TTR("Error saving MeshLibrary!"), TTR("I see..."));
show_accept(TTR("Error saving MeshLibrary!"), TTR("OK"));
return;
}
@ -1213,7 +1213,7 @@ void EditorNode::_dialog_action(String p_file) {
tileset = ResourceLoader::load(p_file, "TileSet");
if (tileset.is_null()) {
show_accept(TTR("Can't load TileSet for merging!"), TTR("I see..."));
show_accept(TTR("Can't load TileSet for merging!"), TTR("OK"));
return;
}
@ -1226,7 +1226,7 @@ void EditorNode::_dialog_action(String p_file) {
Error err = ResourceSaver::save(p_file, tileset);
if (err) {
show_accept("Error saving TileSet!", "I see...");
show_accept(TRR("Error saving TileSet!"), TTR("OK"));
return;
}
} break;
@ -1580,7 +1580,7 @@ void EditorNode::_run(bool p_current, const String &p_custom) {
Node *scene = editor_data.get_edited_scene_root();
if (!scene) {
show_accept(TTR("There is no defined scene to run."), TTR("I see..."));
show_accept(TTR("There is no defined scene to run."), TTR("OK"));
return;
}
@ -1634,7 +1634,7 @@ void EditorNode::_run(bool p_current, const String &p_custom) {
if (scene->get_filename() == "") {
show_accept(TTR("Current scene was never saved, please save it prior to running."), TTR("I see..."));
show_accept(TTR("Current scene was never saved, please save it prior to running."), TTR("OK"));
return;
}
@ -1665,7 +1665,7 @@ void EditorNode::_run(bool p_current, const String &p_custom) {
if (error != OK) {
show_accept(TTR("Could not start subprocess!"), TTR("I see..."));
show_accept(TTR("Could not start subprocess!"), TTR("OK"));
return;
}
@ -1788,7 +1788,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
if (!scene) {
show_accept(TTR("This operation can't be done without a tree root."), TTR("I see..."));
show_accept(TTR("This operation can't be done without a tree root."), TTR("OK"));
break;
}
@ -1851,7 +1851,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
if (!editor_data.get_edited_scene_root()) {
show_accept(TTR("This operation can't be done without a scene."), TTR("I see..."));
show_accept(TTR("This operation can't be done without a scene."), TTR("OK"));
break;
}
@ -1871,7 +1871,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
//Make sure that the scene has a root before trying to convert to tileset
if (!editor_data.get_edited_scene_root()) {
show_accept(TTR("This operation can't be done without a root node."), TTR("I see..."));
show_accept(TTR("This operation can't be done without a root node."), TTR("OK"));
break;
}
@ -1892,7 +1892,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
if (!editor_data.get_edited_scene_root()) {
show_accept(TTR("This operation can't be done without a selected node."), TTR("I see..."));
show_accept(TTR("This operation can't be done without a selected node."), TTR("OK"));
break;
}
@ -2169,7 +2169,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
OS::get_singleton()->set_low_processor_usage_mode(false);
EditorSettings::get_singleton()->set_project_metadata("editor_options", "update_always", true);
show_accept(TTR("This option is deprecated. Situations where refresh must be forced are now considered a bug. Please report."), TTR("I see..."));
show_accept(TTR("This option is deprecated. Situations where refresh must be forced are now considered a bug. Please report."), TTR("OK"));
} break;
case SETTINGS_UPDATE_CHANGES: {
@ -2783,7 +2783,7 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
if (!lpath.begins_with("res://")) {
show_accept(TTR("Error loading scene, it must be inside the project path. Use 'Import' to open the scene, then save it inside the project path."), TTR("Ugh"));
show_accept(TTR("Error loading scene, it must be inside the project path. Use 'Import' to open the scene, then save it inside the project path."), TTR("OK"));
opening_prev = false;
return ERR_FILE_NOT_FOUND;
}

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@ -142,7 +142,7 @@ void InspectorDock::_resource_file_selected(String p_file) {
RES res = ResourceLoader::load(p_file);
if (res.is_null()) {
warning_dialog->get_ok()->set_text("Ugh");
warning_dialog->get_ok()->set_text(TTR("OK"));
warning_dialog->set_text(TTR("Failed to load resource."));
return;
};

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@ -4879,7 +4879,7 @@ void CanvasItemEditorViewport::_perform_drop_data() {
files_str += error_files[i].get_file().get_basename() + ",";
}
files_str = files_str.substr(0, files_str.length() - 1);
accept->get_ok()->set_text(TTR("Ugh"));
accept->get_ok()->set_text(TTR("OK"));
accept->set_text(vformat(TTR("Error instancing scene from %s"), files_str.c_str()));
accept->popup_centered_minsize();
}

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@ -3097,7 +3097,7 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
error_dialog = memnew(AcceptDialog);
add_child(error_dialog);
error_dialog->get_ok()->set_text(TTR("I see..."));
error_dialog->get_ok()->set_text(TTR("OK"));
debugger = memnew(ScriptEditorDebugger(editor));
debugger->connect("goto_script_line", this, "_goto_script_line");

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@ -3308,7 +3308,7 @@ void SpatialEditorViewport::_perform_drop_data() {
files_str += error_files[i].get_file().get_basename() + ",";
}
files_str = files_str.substr(0, files_str.length() - 1);
accept->get_ok()->set_text(TTR("Ugh"));
accept->get_ok()->set_text(TTR("OK"));
accept->set_text(vformat(TTR("Error instancing scene from %s"), files_str.c_str()));
accept->popup_centered_minsize();
}
@ -3397,7 +3397,7 @@ void SpatialEditorViewport::drop_data_fw(const Point2 &p_point, const Variant &p
}
}
if (list.size() != 1) {
accept->get_ok()->set_text(TTR("I see..."));
accept->get_ok()->set_text(TTR("OK"));
accept->set_text(TTR("This operation requires a single selected node."));
accept->popup_centered_minsize();
_remove_preview();

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@ -164,7 +164,7 @@ void SceneTreeDock::_perform_instance_scenes(const Vector<String> &p_files, Node
Ref<PackedScene> sdata = ResourceLoader::load(p_files[i]);
if (!sdata.is_valid()) {
current_option = -1;
accept->get_ok()->set_text(TTR("Ugh"));
accept->get_ok()->set_text(TTR("OK"));
accept->set_text(vformat(TTR("Error loading scene from %s"), p_files[i]));
accept->popup_centered_minsize();
error = true;
@ -174,7 +174,7 @@ void SceneTreeDock::_perform_instance_scenes(const Vector<String> &p_files, Node
Node *instanced_scene = sdata->instance(PackedScene::GEN_EDIT_STATE_INSTANCE);
if (!instanced_scene) {
current_option = -1;
accept->get_ok()->set_text(TTR("Ugh"));
accept->get_ok()->set_text(TTR("OK"));
accept->set_text(vformat(TTR("Error instancing scene from %s"), p_files[i]));
accept->popup_centered_minsize();
error = true;
@ -233,7 +233,7 @@ void SceneTreeDock::_perform_instance_scenes(const Vector<String> &p_files, Node
void SceneTreeDock::_replace_with_branch_scene(const String &p_file, Node *base) {
Ref<PackedScene> sdata = ResourceLoader::load(p_file);
if (!sdata.is_valid()) {
accept->get_ok()->set_text(TTR("Ugh"));
accept->get_ok()->set_text(TTR("OK"));
accept->set_text(vformat(TTR("Error loading scene from %s"), p_file));
accept->popup_centered_minsize();
return;
@ -241,7 +241,7 @@ void SceneTreeDock::_replace_with_branch_scene(const String &p_file, Node *base)
Node *instanced_scene = sdata->instance(PackedScene::GEN_EDIT_STATE_INSTANCE);
if (!instanced_scene) {
accept->get_ok()->set_text(TTR("Ugh"));
accept->get_ok()->set_text(TTR("OK"));
accept->set_text(vformat(TTR("Error instancing scene from %s"), p_file));
accept->popup_centered_minsize();
return;
@ -413,7 +413,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
if (scene_tree->get_selected() == edited_scene) {
current_option = -1;
accept->get_ok()->set_text(TTR("I see..."));
accept->get_ok()->set_text(TTR("OK"));
accept->set_text(TTR("This operation can't be done on the tree root."));
accept->popup_centered_minsize();
break;
@ -474,7 +474,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
if (editor_selection->is_selected(edited_scene)) {
current_option = -1;
accept->get_ok()->set_text(TTR("I see..."));
accept->get_ok()->set_text(TTR("OK"));
accept->set_text(TTR("This operation can't be done on the tree root."));
accept->popup_centered_minsize();
break;
@ -544,7 +544,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
if (editor_selection->is_selected(edited_scene)) {
current_option = -1;
accept->get_ok()->set_text(TTR("I see..."));
accept->get_ok()->set_text(TTR("OK"));
accept->set_text(TTR("This operation can't be done on the tree root."));
accept->popup_centered_minsize();
break;
@ -631,7 +631,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
Node *scene = editor_data->get_edited_scene_root();
if (!scene) {
accept->get_ok()->set_text(TTR("I see..."));
accept->get_ok()->set_text(TTR("OK"));
accept->set_text(TTR("This operation can't be done without a scene."));
accept->popup_centered_minsize();
break;
@ -640,7 +640,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
List<Node *> selection = editor_selection->get_selected_node_list();
if (selection.size() != 1) {
accept->get_ok()->set_text(TTR("I see..."));
accept->get_ok()->set_text(TTR("OK"));
accept->set_text(TTR("This operation requires a single selected node."));
accept->popup_centered_minsize();
break;
@ -649,14 +649,14 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
Node *tocopy = selection.front()->get();
if (tocopy == scene) {
accept->get_ok()->set_text(TTR("I see..."));
accept->get_ok()->set_text(TTR("OK"));
accept->set_text(TTR("Can not perform with the root node."));
accept->popup_centered_minsize();
break;
}
if (tocopy != editor_data->get_edited_scene_root() && tocopy->get_filename() != "") {
accept->get_ok()->set_text(TTR("I see..."));
accept->get_ok()->set_text(TTR("OK"));
accept->set_text(TTR("This operation can't be done on instanced scenes."));
accept->popup_centered_minsize();
break;
@ -1737,7 +1737,7 @@ void SceneTreeDock::_new_scene_from(String p_file) {
List<Node *> selection = editor_selection->get_selected_node_list();
if (selection.size() != 1) {
accept->get_ok()->set_text(TTR("I see..."));
accept->get_ok()->set_text(TTR("OK"));
accept->set_text(TTR("This operation requires a single selected node."));
accept->popup_centered_minsize();
return;
@ -1755,7 +1755,7 @@ void SceneTreeDock::_new_scene_from(String p_file) {
memdelete(copy);
if (err != OK) {
accept->get_ok()->set_text(TTR("I see..."));
accept->get_ok()->set_text(TTR("OK"));
accept->set_text(TTR("Couldn't save new scene. Likely dependencies (instances) couldn't be satisfied."));
accept->popup_centered_minsize();
return;
@ -1767,14 +1767,14 @@ void SceneTreeDock::_new_scene_from(String p_file) {
err = ResourceSaver::save(p_file, sdata, flg);
if (err != OK) {
accept->get_ok()->set_text(TTR("I see..."));
accept->get_ok()->set_text(TTR("OK"));
accept->set_text(TTR("Error saving scene."));
accept->popup_centered_minsize();
return;
}
_replace_with_branch_scene(p_file, base);
} else {
accept->get_ok()->set_text(TTR("I see..."));
accept->get_ok()->set_text(TTR("OK"));
accept->set_text(TTR("Error duplicating scene to save it."));
accept->popup_centered_minsize();
return;