Fix CORS problems due to added headers on JS target

Before this change, missing User-Agent and Accept headers were automatically
added on all platforms. Setting the User-Agent header forces the browser to
do a CORS preflight (see 1) which fails if the HTTP endpoint is not
configured appropriate. It's not neccesary to set either header as the
browser sets them and so this commit disables that functionality on the JS
target.

1: https://developer.mozilla.org/en-US/docs/Web/HTTP/CORS#Simple_requests
(cherry picked from commit 8a4dccc4ce)
This commit is contained in:
GagaPete 2018-07-04 01:18:26 +02:00 committed by Hein-Pieter van Braam
parent 64bcefb7cd
commit 139185e543
2 changed files with 31 additions and 22 deletions

View File

@ -30,6 +30,7 @@
#include "http_client.h"
#include "io/stream_peer_ssl.h"
#include "version.h"
const char *HTTPClient::_methods[METHOD_MAX] = {
"GET",
@ -121,16 +122,30 @@ Error HTTPClient::request_raw(Method p_method, const String &p_url, const Vector
request += "Host: " + conn_host + ":" + itos(conn_port) + "\r\n";
}
bool add_clen = p_body.size() > 0;
bool add_uagent = true;
bool add_accept = true;
for (int i = 0; i < p_headers.size(); i++) {
request += p_headers[i] + "\r\n";
if (add_clen && p_headers[i].find("Content-Length:") == 0) {
if (add_clen && p_headers[i].findn("Content-Length:") == 0) {
add_clen = false;
}
if (add_uagent && p_headers[i].findn("User-Agent:") == 0) {
add_uagent = false;
}
if (add_accept && p_headers[i].findn("Accept:") == 0) {
add_accept = false;
}
}
if (add_clen) {
request += "Content-Length: " + itos(p_body.size()) + "\r\n";
// Should it add utf8 encoding?
}
if (add_uagent) {
request += "User-Agent: GodotEngine/" + String(VERSION_FULL_BUILD) + " (" + OS::get_singleton()->get_name() + ")\r\n";
}
if (add_accept) {
request += "Accept: */*\r\n";
}
request += "\r\n";
CharString cs = request.utf8();
@ -173,17 +188,31 @@ Error HTTPClient::request(Method p_method, const String &p_url, const Vector<Str
} else {
request += "Host: " + conn_host + ":" + itos(conn_port) + "\r\n";
}
bool add_uagent = true;
bool add_accept = true;
bool add_clen = p_body.length() > 0;
for (int i = 0; i < p_headers.size(); i++) {
request += p_headers[i] + "\r\n";
if (add_clen && p_headers[i].find("Content-Length:") == 0) {
if (add_clen && p_headers[i].findn("Content-Length:") == 0) {
add_clen = false;
}
if (add_uagent && p_headers[i].findn("User-Agent:") == 0) {
add_uagent = false;
}
if (add_accept && p_headers[i].findn("Accept:") == 0) {
add_accept = false;
}
}
if (add_clen) {
request += "Content-Length: " + itos(p_body.utf8().length()) + "\r\n";
// Should it add utf8 encoding?
}
if (add_uagent) {
request += "User-Agent: GodotEngine/" + String(VERSION_FULL_BUILD) + " (" + OS::get_singleton()->get_name() + ")\r\n";
}
if (add_accept) {
request += "Accept: */*\r\n";
}
request += "\r\n";
request += p_body;

View File

@ -30,8 +30,6 @@
#include "http_request.h"
#include "version.h"
void HTTPRequest::_redirect_request(const String &p_new_url) {
}
@ -106,28 +104,10 @@ Error HTTPRequest::request(const String &p_url, const Vector<String> &p_custom_h
validate_ssl = p_ssl_validate_domain;
bool has_user_agent = false;
bool has_accept = false;
headers = p_custom_headers;
request_data = p_request_data;
for (int i = 0; i < headers.size(); i++) {
if (headers[i].findn("user-agent:") == 0)
has_user_agent = true;
if (headers[i].findn("Accept:") == 0)
has_accept = true;
}
if (!has_user_agent) {
headers.push_back("User-Agent: GodotEngine/" + String(VERSION_FULL_BUILD) + " (" + OS::get_singleton()->get_name() + ")");
}
if (!has_accept) {
headers.push_back("Accept: */*");
}
requesting = true;
if (use_threads) {