Added the ability to add and remove editor import plugins.

This commit is contained in:
Jeffrey Steward 2015-02-09 23:36:16 -07:00
parent 67d357191f
commit 13dc6f53ca
4 changed files with 62 additions and 10 deletions

View File

@ -1141,10 +1141,36 @@ EditorImportExport* EditorImportExport::singleton=NULL;
void EditorImportExport::add_import_plugin(const Ref<EditorImportPlugin>& p_plugin) {
// Need to make sure the name is unique if we are going to lookup by it
ERR_FAIL_COND(by_idx.has(p_plugin->get_name()));
by_idx[ p_plugin->get_name() ]=plugins.size();
plugins.push_back(p_plugin);
}
void EditorImportExport::remove_import_plugin(const Ref<EditorImportPlugin>& p_plugin) {
String plugin_name = p_plugin->get_name();
// Keep the indices the same
// Find the index of the target plugin
ERR_FAIL_COND(!by_idx.has(plugin_name));
int idx = by_idx[plugin_name];
int last_idx = plugins.size() - 1;
// Swap the last plugin and the target one
SWAP(plugins[idx], plugins[last_idx]);
// Update the index of the old last one
by_idx[plugins[idx]->get_name()] = idx;
// Remove the target plugin's by_idx entry
by_idx.erase(plugin_name);
// Erase the plugin
plugins.remove(last_idx);
}
int EditorImportExport::get_import_plugin_count() const{
return plugins.size();

View File

@ -270,6 +270,7 @@ public:
static EditorImportExport* get_singleton() { return singleton; }
void add_import_plugin(const Ref<EditorImportPlugin>& p_plugin);
void remove_import_plugin(const Ref<EditorImportPlugin>& p_plugin);
int get_import_plugin_count() const;
Ref<EditorImportPlugin> get_import_plugin(int p_idx) const;
Ref<EditorImportPlugin> get_import_plugin_by_name(const String& p_string) const;

View File

@ -336,6 +336,19 @@ void EditorNode::_vp_resized() {
}
void EditorNode::_rebuild_import_menu()
{
PopupMenu* p = import_menu->get_popup();
p->clear();
p->add_item("Sub-Scene", FILE_IMPORT_SUBSCENE);
p->add_separator();
for (int i = 0; i < editor_import_export->get_import_plugin_count(); i++) {
p->add_item(editor_import_export->get_import_plugin(i)->get_visible_name(), IMPORT_PLUGIN_BASE + i);
}
p->add_separator();
p->add_item("Re-Import..", SETTINGS_IMPORT);
}
void EditorNode::_node_renamed() {
if (property_editor)
@ -2388,6 +2401,19 @@ void EditorNode::remove_editor_plugin(EditorPlugin *p_editor) {
}
void EditorNode::add_editor_import_plugin(const Ref<EditorImportPlugin>& p_editor_import) {
editor_import_export->add_import_plugin(p_editor_import);
_rebuild_import_menu();
}
void EditorNode::remove_editor_import_plugin(const Ref<EditorImportPlugin>& p_editor_import) {
editor_import_export->remove_import_plugin(p_editor_import);
_rebuild_import_menu();
}
void EditorNode::set_edited_scene(Node *p_scene) {
if (edited_scene) {
@ -3152,6 +3178,9 @@ void EditorNode::_bind_methods() {
ObjectTypeDB::bind_method("_sources_changed",&EditorNode::_sources_changed);
ObjectTypeDB::bind_method("_fs_changed",&EditorNode::_fs_changed);
ObjectTypeDB::bind_method(_MD("add_editor_import_plugin", "plugin"), &EditorNode::add_editor_import_plugin);
ObjectTypeDB::bind_method(_MD("remove_editor_import_plugin", "plugin"), &EditorNode::remove_editor_import_plugin);
ADD_SIGNAL( MethodInfo("play_pressed") );
ADD_SIGNAL( MethodInfo("pause_pressed") );
@ -3513,8 +3542,6 @@ EditorNode::EditorNode() {
left_menu_hb->add_child( import_menu );
p=import_menu->get_popup();
p->add_item("Sub-Scene",FILE_IMPORT_SUBSCENE);
p->add_separator();
p->connect("item_pressed",this,"_menu_option");
export_button = memnew( ToolButton );
@ -4023,11 +4050,6 @@ EditorNode::EditorNode() {
editor_import_export->add_import_plugin( Ref<EditorSampleImportPlugin>( memnew(EditorSampleImportPlugin(this))));
editor_import_export->add_import_plugin( Ref<EditorTranslationImportPlugin>( memnew(EditorTranslationImportPlugin(this))));
for(int i=0;i<editor_import_export->get_import_plugin_count();i++) {
import_menu->get_popup()->add_item(editor_import_export->get_import_plugin(i)->get_visible_name(),IMPORT_PLUGIN_BASE+i);
}
editor_import_export->add_export_plugin( Ref<EditorTextureExportPlugin>( memnew(EditorTextureExportPlugin)));
add_editor_plugin( memnew( CanvasItemEditorPlugin(this) ) );
@ -4072,9 +4094,7 @@ EditorNode::EditorNode() {
circle_step_frame=OS::get_singleton()->get_frames_drawn();;
circle_step=0;
import_menu->get_popup()->add_separator();
import_menu->get_popup()->add_item("Re-Import..",SETTINGS_IMPORT);
_rebuild_import_menu();
editor_plugin_screen=NULL;
editor_plugin_over=NULL;

View File

@ -339,6 +339,8 @@ class EditorNode : public Node {
void _show_messages();
void _vp_resized();
void _rebuild_import_menu();
void _save_scene(String p_file);
@ -420,6 +422,9 @@ public:
static void add_editor_plugin(EditorPlugin *p_editor);
static void remove_editor_plugin(EditorPlugin *p_editor);
void add_editor_import_plugin(const Ref<EditorImportPlugin>& p_editor_import);
void remove_editor_import_plugin(const Ref<EditorImportPlugin>& p_editor_import);
void edit_node(Node *p_node);
void edit_resource(const Ref<Resource>& p_resource);