Fix incorrect text in ResourceImporterWAV description

The descriptions for the edit/loop_begin and edit/loop_end members now
correctly state that the units are samples, rather than seconds.
This commit is contained in:
Malcolm Anderson 2024-06-22 19:16:42 -07:00 committed by Rémi Verschelde
parent e78dc83ee8
commit 13f7f41575
No known key found for this signature in database
GPG Key ID: C3336907360768E1
1 changed files with 2 additions and 2 deletions

View File

@ -17,10 +17,10 @@
[b]QOA ([url=https://qoaformat.org/]Quite OK Audio[/url]):[/b] Performs lossy compression on import. CPU cost is slightly higher than IMA-ADPCM, but quality is much higher. [b]QOA ([url=https://qoaformat.org/]Quite OK Audio[/url]):[/b] Performs lossy compression on import. CPU cost is slightly higher than IMA-ADPCM, but quality is much higher.
</member> </member>
<member name="edit/loop_begin" type="int" setter="" getter="" default="0"> <member name="edit/loop_begin" type="int" setter="" getter="" default="0">
The begin loop point to use when [member edit/loop_mode] is [b]Forward[/b], [b]Ping-Pong[/b] or [b]Backward[/b]. This is set in seconds after the beginning of the audio file. The begin loop point to use when [member edit/loop_mode] is [b]Forward[/b], [b]Ping-Pong[/b], or [b]Backward[/b]. This is set in samples after the beginning of the audio file.
</member> </member>
<member name="edit/loop_end" type="int" setter="" getter="" default="-1"> <member name="edit/loop_end" type="int" setter="" getter="" default="-1">
The end loop point to use when [member edit/loop_mode] is [b]Forward[/b], [b]Ping-Pong[/b] or [b]Backward[/b]. This is set in seconds after the beginning of the audio file. A value of [code]-1[/code] uses the end of the audio file as the end loop point. The end loop point to use when [member edit/loop_mode] is [b]Forward[/b], [b]Ping-Pong[/b], or [b]Backward[/b]. This is set in samples after the beginning of the audio file. A value of [code]-1[/code] uses the end of the audio file as the end loop point.
</member> </member>
<member name="edit/loop_mode" type="int" setter="" getter="" default="0"> <member name="edit/loop_mode" type="int" setter="" getter="" default="0">
Controls how audio should loop. This is automatically read from the WAV metadata on import. Controls how audio should loop. This is automatically read from the WAV metadata on import.