Fix Area2D type mask matching

This commit is contained in:
eska 2015-10-09 21:54:16 +02:00
parent aad2bbdb6f
commit 13ff4bde65

View File

@ -36,8 +36,8 @@ _FORCE_INLINE_ static bool _match_object_type_query(CollisionObject2DSW *p_objec
if ((p_object->get_layer_mask()&p_layer_mask)==0)
return false;
if (p_object->get_type()==CollisionObject2DSW::TYPE_AREA && !(p_type_mask&Physics2DDirectSpaceState::TYPE_MASK_AREA))
return false;
if (p_object->get_type()==CollisionObject2DSW::TYPE_AREA)
return p_type_mask&Physics2DDirectSpaceState::TYPE_MASK_AREA;
Body2DSW *body = static_cast<Body2DSW*>(p_object);