Fix crashes when manipulating nodes in editor

(cherry picked from commit f81ecb498b)
This commit is contained in:
Rafał Mikrut 2021-03-07 15:14:24 +01:00 committed by Rémi Verschelde
parent f8ee8b1b73
commit 1435e2c0f9
1 changed files with 38 additions and 30 deletions

View File

@ -924,9 +924,11 @@ void CanvasItemEditor::_restore_canvas_item_state(List<CanvasItem *> p_canvas_it
for (List<CanvasItem *>::Element *E = drag_selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = E->get();
CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
canvas_item->_edit_set_state(se->undo_state);
if (restore_bones) {
_restore_canvas_item_ik_chain(canvas_item, &(se->pre_drag_bones_undo_state));
if (se) {
canvas_item->_edit_set_state(se->undo_state);
if (restore_bones) {
_restore_canvas_item_ik_chain(canvas_item, &(se->pre_drag_bones_undo_state));
}
}
}
}
@ -951,13 +953,15 @@ void CanvasItemEditor::_commit_canvas_item_state(List<CanvasItem *> p_canvas_ite
for (List<CanvasItem *>::Element *E = modified_canvas_items.front(); E; E = E->next()) {
CanvasItem *canvas_item = E->get();
CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
undo_redo->add_do_method(canvas_item, "_edit_set_state", canvas_item->_edit_get_state());
undo_redo->add_undo_method(canvas_item, "_edit_set_state", se->undo_state);
if (commit_bones) {
for (List<Dictionary>::Element *F = se->pre_drag_bones_undo_state.front(); F; F = F->next()) {
canvas_item = Object::cast_to<CanvasItem>(canvas_item->get_parent());
undo_redo->add_do_method(canvas_item, "_edit_set_state", canvas_item->_edit_get_state());
undo_redo->add_undo_method(canvas_item, "_edit_set_state", F->get());
if (se) {
undo_redo->add_do_method(canvas_item, "_edit_set_state", canvas_item->_edit_get_state());
undo_redo->add_undo_method(canvas_item, "_edit_set_state", se->undo_state);
if (commit_bones) {
for (List<Dictionary>::Element *F = se->pre_drag_bones_undo_state.front(); F; F = F->next()) {
canvas_item = Object::cast_to<CanvasItem>(canvas_item->get_parent());
undo_redo->add_do_method(canvas_item, "_edit_set_state", canvas_item->_edit_get_state());
undo_redo->add_undo_method(canvas_item, "_edit_set_state", F->get());
}
}
}
}
@ -2126,17 +2130,19 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) {
for (List<CanvasItem *>::Element *E = drag_selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = E->get();
CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
Transform2D xform = canvas_item->get_global_transform_with_canvas().affine_inverse() * canvas_item->get_transform();
if (se) {
Transform2D xform = canvas_item->get_global_transform_with_canvas().affine_inverse() * canvas_item->get_transform();
Node2D *node2d = Object::cast_to<Node2D>(canvas_item);
if (node2d && se->pre_drag_bones_undo_state.size() > 0 && !force_no_IK) {
real_t initial_leaf_node_rotation = node2d->get_global_transform_with_canvas().get_rotation();
_restore_canvas_item_ik_chain(node2d, &(all_bones_ik_states[index]));
real_t final_leaf_node_rotation = node2d->get_global_transform_with_canvas().get_rotation();
node2d->rotate(initial_leaf_node_rotation - final_leaf_node_rotation);
_solve_IK(node2d, new_pos);
} else {
canvas_item->_edit_set_position(canvas_item->_edit_get_position() + xform.xform(new_pos) - xform.xform(previous_pos));
Node2D *node2d = Object::cast_to<Node2D>(canvas_item);
if (node2d && se->pre_drag_bones_undo_state.size() > 0 && !force_no_IK) {
real_t initial_leaf_node_rotation = node2d->get_global_transform_with_canvas().get_rotation();
_restore_canvas_item_ik_chain(node2d, &(all_bones_ik_states[index]));
real_t final_leaf_node_rotation = node2d->get_global_transform_with_canvas().get_rotation();
node2d->rotate(initial_leaf_node_rotation - final_leaf_node_rotation);
_solve_IK(node2d, new_pos);
} else {
canvas_item->_edit_set_position(canvas_item->_edit_get_position() + xform.xform(new_pos) - xform.xform(previous_pos));
}
}
index++;
}
@ -2258,17 +2264,19 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) {
for (List<CanvasItem *>::Element *E = drag_selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = E->get();
CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
Transform2D xform = canvas_item->get_global_transform_with_canvas().affine_inverse() * canvas_item->get_transform();
if (se) {
Transform2D xform = canvas_item->get_global_transform_with_canvas().affine_inverse() * canvas_item->get_transform();
Node2D *node2d = Object::cast_to<Node2D>(canvas_item);
if (node2d && se->pre_drag_bones_undo_state.size() > 0) {
real_t initial_leaf_node_rotation = node2d->get_global_transform_with_canvas().get_rotation();
_restore_canvas_item_ik_chain(node2d, &(all_bones_ik_states[index]));
real_t final_leaf_node_rotation = node2d->get_global_transform_with_canvas().get_rotation();
node2d->rotate(initial_leaf_node_rotation - final_leaf_node_rotation);
_solve_IK(node2d, new_pos);
} else {
canvas_item->_edit_set_position(canvas_item->_edit_get_position() + xform.xform(new_pos) - xform.xform(previous_pos));
Node2D *node2d = Object::cast_to<Node2D>(canvas_item);
if (node2d && se->pre_drag_bones_undo_state.size() > 0) {
real_t initial_leaf_node_rotation = node2d->get_global_transform_with_canvas().get_rotation();
_restore_canvas_item_ik_chain(node2d, &(all_bones_ik_states[index]));
real_t final_leaf_node_rotation = node2d->get_global_transform_with_canvas().get_rotation();
node2d->rotate(initial_leaf_node_rotation - final_leaf_node_rotation);
_solve_IK(node2d, new_pos);
} else {
canvas_item->_edit_set_position(canvas_item->_edit_get_position() + xform.xform(new_pos) - xform.xform(previous_pos));
}
}
index++;
}