Fix ImporterMesh bone weight handling during lightmap unwrap
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@ -1225,6 +1225,7 @@ Error ImporterMesh::lightmap_unwrap_cached(const Transform3D &p_base_transform,
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for (int i = 0; i < lightmap_surfaces.size(); i++) {
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Ref<SurfaceTool> st;
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st.instantiate();
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st->set_skin_weight_count((lightmap_surfaces[i].format & Mesh::ARRAY_FLAG_USE_8_BONE_WEIGHTS) ? SurfaceTool::SKIN_8_WEIGHTS : SurfaceTool::SKIN_4_WEIGHTS);
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st->begin(Mesh::PRIMITIVE_TRIANGLES);
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st->set_material(lightmap_surfaces[i].material);
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st->set_meta("name", lightmap_surfaces[i].name);
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@ -1292,7 +1293,15 @@ Error ImporterMesh::lightmap_unwrap_cached(const Transform3D &p_base_transform,
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Ref<SurfaceTool> &tool = surfaces_tools[i];
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tool->index();
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Array arrays = tool->commit_to_arrays();
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add_surface(tool->get_primitive_type(), arrays, Array(), Dictionary(), tool->get_material(), tool->get_meta("name"), lightmap_surfaces[i].format);
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uint64_t format = lightmap_surfaces[i].format;
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if (tool->get_skin_weight_count() == SurfaceTool::SKIN_8_WEIGHTS) {
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format |= RS::ARRAY_FLAG_USE_8_BONE_WEIGHTS;
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} else {
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format &= ~RS::ARRAY_FLAG_USE_8_BONE_WEIGHTS;
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}
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add_surface(tool->get_primitive_type(), arrays, Array(), Dictionary(), tool->get_material(), tool->get_meta("name"), format);
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}
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set_lightmap_size_hint(Size2(size_x, size_y));
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