Fix code completion not working with class_name
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1e2b3ac407
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145a45fd3f
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@ -245,7 +245,7 @@ public:
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virtual Error open_in_external_editor(const Ref<Script> &p_script, int p_line, int p_col) { return ERR_UNAVAILABLE; }
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virtual bool overrides_external_editor() { return false; }
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virtual Error complete_code(const String &p_code, const String &p_base_path, Object *p_owner, List<String> *r_options, bool &r_force, String &r_call_hint) { return ERR_UNAVAILABLE; }
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virtual Error complete_code(const String &p_code, const String &p_path, Object *p_owner, List<String> *r_options, bool &r_force, String &r_call_hint) { return ERR_UNAVAILABLE; }
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struct LookupResult {
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enum Type {
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@ -603,7 +603,7 @@ void ScriptTextEditor::_code_complete_script(const String &p_code, List<String>
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base = _find_node_for_script(base, base, script);
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}
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String hint;
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Error err = script->get_language()->complete_code(p_code, script->get_path().get_base_dir(), base, r_options, r_force, hint);
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Error err = script->get_language()->complete_code(p_code, script->get_path(), base, r_options, r_force, hint);
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if (err == OK && hint != "") {
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code_editor->get_text_edit()->set_code_hint(hint);
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}
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@ -136,7 +136,7 @@ typedef struct {
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godot_bool (*validate)(godot_pluginscript_language_data *p_data, const godot_string *p_script, int *r_line_error, int *r_col_error, godot_string *r_test_error, const godot_string *p_path, godot_pool_string_array *r_functions);
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int (*find_function)(godot_pluginscript_language_data *p_data, const godot_string *p_function, const godot_string *p_code); // Can be NULL
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godot_string (*make_function)(godot_pluginscript_language_data *p_data, const godot_string *p_class, const godot_string *p_name, const godot_pool_string_array *p_args);
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godot_error (*complete_code)(godot_pluginscript_language_data *p_data, const godot_string *p_code, const godot_string *p_base_path, godot_object *p_owner, godot_array *r_options, godot_bool *r_force, godot_string *r_call_hint);
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godot_error (*complete_code)(godot_pluginscript_language_data *p_data, const godot_string *p_code, const godot_string *p_path, godot_object *p_owner, godot_array *r_options, godot_bool *r_force, godot_string *r_call_hint);
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void (*auto_indent_code)(godot_pluginscript_language_data *p_data, godot_string *p_code, int p_from_line, int p_to_line);
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void (*add_global_constant)(godot_pluginscript_language_data *p_data, const godot_string *p_variable, const godot_variant *p_value);
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@ -159,13 +159,13 @@ String PluginScriptLanguage::make_function(const String &p_class, const String &
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return String();
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}
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Error PluginScriptLanguage::complete_code(const String &p_code, const String &p_base_path, Object *p_owner, List<String> *r_options, bool &r_force, String &r_call_hint) {
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Error PluginScriptLanguage::complete_code(const String &p_code, const String &p_path, Object *p_owner, List<String> *r_options, bool &r_force, String &r_call_hint) {
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if (_desc.complete_code) {
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Array options;
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godot_error tmp = _desc.complete_code(
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_data,
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(godot_string *)&p_code,
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(godot_string *)&p_base_path,
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(godot_string *)&p_path,
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(godot_object *)p_owner,
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(godot_array *)&options,
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&r_force,
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@ -81,7 +81,7 @@ public:
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virtual bool can_inherit_from_file() { return true; }
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virtual int find_function(const String &p_function, const String &p_code) const;
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virtual String make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const;
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virtual Error complete_code(const String &p_code, const String &p_base_path, Object *p_owner, List<String> *r_options, bool &r_force, String &r_call_hint);
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virtual Error complete_code(const String &p_code, const String &p_path, Object *p_owner, List<String> *r_options, bool &r_force, String &r_call_hint);
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virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const;
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virtual void add_global_constant(const StringName &p_variable, const Variant &p_value);
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@ -456,7 +456,7 @@ public:
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virtual bool can_inherit_from_file() { return true; }
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virtual int find_function(const String &p_function, const String &p_code) const;
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virtual String make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const;
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virtual Error complete_code(const String &p_code, const String &p_base_path, Object *p_owner, List<String> *r_options, bool &r_forced, String &r_call_hint);
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virtual Error complete_code(const String &p_code, const String &p_path, Object *p_owner, List<String> *r_options, bool &r_forced, String &r_call_hint);
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#ifdef TOOLS_ENABLED
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virtual Error lookup_code(const String &p_code, const String &p_symbol, const String &p_base_path, Object *p_owner, LookupResult &r_result);
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#endif
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@ -2458,11 +2458,11 @@ static void _find_call_arguments(GDScriptCompletionContext &p_context, const GDS
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r_forced = r_result.size() > 0;
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}
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Error GDScriptLanguage::complete_code(const String &p_code, const String &p_base_path, Object *p_owner, List<String> *r_options, bool &r_forced, String &r_call_hint) {
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Error GDScriptLanguage::complete_code(const String &p_code, const String &p_path, Object *p_owner, List<String> *r_options, bool &r_forced, String &r_call_hint) {
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GDScriptParser parser;
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parser.parse(p_code, p_base_path, false, "", true);
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parser.parse(p_code, p_path.get_base_dir(), false, p_path, true);
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r_forced = false;
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Set<String> options;
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GDScriptCompletionContext context;
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@ -2473,7 +2473,7 @@ Error GDScriptLanguage::complete_code(const String &p_code, const String &p_base
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if (!context._class || context._class->owner == NULL) {
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context.base = p_owner;
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context.base_path = p_base_path;
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context.base_path = p_path.get_base_dir();
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}
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bool is_function = false;
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@ -2879,7 +2879,7 @@ Error GDScriptLanguage::complete_code(const String &p_code, const String &p_base
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#else
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Error GDScriptLanguage::complete_code(const String &p_code, const String &p_base_path, Object *p_owner, List<String> *r_options, bool &r_forced, String &r_call_hint) {
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Error GDScriptLanguage::complete_code(const String &p_code, const String &p_path, Object *p_owner, List<String> *r_options, bool &r_forced, String &r_call_hint) {
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return OK;
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}
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@ -368,7 +368,7 @@ public:
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virtual bool supports_builtin_mode() const;
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/* TODO? */ virtual int find_function(const String &p_function, const String &p_code) const { return -1; }
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virtual String make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const;
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/* TODO? */ Error complete_code(const String &p_code, const String &p_base_path, Object *p_owner, List<String> *r_options, String &r_call_hint) { return ERR_UNAVAILABLE; }
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/* TODO? */ Error complete_code(const String &p_code, const String &p_path, Object *p_owner, List<String> *r_options, String &r_call_hint) { return ERR_UNAVAILABLE; }
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virtual String _get_indentation() const;
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/* TODO? */ virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const {}
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/* TODO */ virtual void add_global_constant(const StringName &p_variable, const Variant &p_value) {}
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