CODEOWNERS: Add some more owned files and fix team names

This commit is contained in:
Rémi Verschelde 2021-02-16 11:18:15 +01:00
parent ba8b95a2a1
commit 146f016dcb
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1 changed files with 15 additions and 2 deletions

17
.github/CODEOWNERS vendored
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@ -2,6 +2,14 @@
# Each line is a file pattern followed by one or more owners.
# Owners can be @users, @org/teams or emails
# Buildsystem
.* @godotengine/buildsystem
.github/ @godotengine/buildsystem
*.py @godotengine/buildsystem
SConstruct @godotengine/buildsystem
SCsub @godotengine/buildsystem
# Core
/core/ @godotengine/core
@ -35,6 +43,9 @@ doc_classes/* @godotengine/documentation
/drivers/unix/ @godotengine/_platforms
/drivers/windows/ @godotengine/windows
## Misc
/drivers/png/ @godotengine/import
# Editor
/editor/*debugger* @godotengine/debugger
@ -129,9 +140,9 @@ doc_classes/* @godotengine/documentation
# Platform
/platform/android/ @godotengine/android
/platform/iphone/ @godotengine/iphone
/platform/iphone/ @godotengine/ios
/platform/javascript/ @godotengine/html5
/platform/linuxbsd/ @godotengine/linuxbsd
/platform/linuxbsd/ @godotengine/linux-bsd
/platform/osx/ @godotengine/macos
/platform/uwp/ @godotengine/uwp
/platform/windows/ @godotengine/windows
@ -145,9 +156,11 @@ doc_classes/* @godotengine/documentation
/scene/debugger/ @godotengine/debugger
/scene/gui/ @godotengine/gui-nodes
/scene/main/ @godotengine/core
/scene/resources/default_theme/ @godotengine/gui-nodes
/scene/resources/font.* @godotengine/gui-nodes
/scene/resources/text_line.* @godotengine/gui-nodes
/scene/resources/text_paragraph.* @godotengine/gui-nodes
/scene/resources/visual_shader*.* @godotengine/shaders
# Servers