From 14e1c833505c71bd29103afe0ee18531d34b853e Mon Sep 17 00:00:00 2001 From: skyace65 Date: Thu, 27 Aug 2020 12:55:00 -0400 Subject: [PATCH] Improve touch screen button description (cherry picked from commit 416cac96fa868040a3831221596ff074336fb025) --- doc/classes/TouchScreenButton.xml | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/doc/classes/TouchScreenButton.xml b/doc/classes/TouchScreenButton.xml index 91591cce352..4b6173e812e 100644 --- a/doc/classes/TouchScreenButton.xml +++ b/doc/classes/TouchScreenButton.xml @@ -1,10 +1,12 @@ - Button for touch screen devices. + Button for touch screen devices for gameplay use. - Button for touch screen devices. You can set it to be visible on all screens, or only on touch devices. + TouchScreenButton allows you to create on-screen buttons for touch devices. It's intended for gameplay use, such as a unit you have to touch to move. + This node inherits from [Node2D]. Unlike with [Control] nodes, you cannot set anchors on it. If you want to create menus or user interfaces, you may want to use [Button] nodes instead. To make button nodes react to touch events, you can enable the Emulate Mouse option in the Project Settings. + You can configure TouchScreenButton to be visible only on touch devices, helping you develop your game both for desktop and mobile devices.