Refactor SPIR-V reflection into a generic RenderingDevice feature

This commit is contained in:
Pedro J. Estébanez 2022-12-08 11:56:08 +01:00
parent c985ee985f
commit 14e301467e
7 changed files with 411 additions and 327 deletions

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@ -24,7 +24,6 @@ SConscript("winmidi/SCsub")
# Graphics drivers # Graphics drivers
if env["vulkan"]: if env["vulkan"]:
SConscript("spirv-reflect/SCsub")
SConscript("vulkan/SCsub") SConscript("vulkan/SCsub")
if env["opengl3"]: if env["opengl3"]:
SConscript("gl_context/SCsub") SConscript("gl_context/SCsub")

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@ -40,7 +40,6 @@
#include "drivers/vulkan/vulkan_context.h" #include "drivers/vulkan/vulkan_context.h"
#include "thirdparty/misc/smolv.h" #include "thirdparty/misc/smolv.h"
#include "thirdparty/spirv-reflect/spirv_reflect.h"
//#define FORCE_FULL_BARRIER //#define FORCE_FULL_BARRIER
@ -4524,14 +4523,6 @@ RID RenderingDeviceVulkan::index_array_create(RID p_index_buffer, uint32_t p_ind
/**** SHADER ****/ /**** SHADER ****/
/****************/ /****************/
static const char *shader_stage_names[RenderingDevice::SHADER_STAGE_MAX] = {
"Vertex",
"Fragment",
"TesselationControl",
"TesselationEvaluation",
"Compute"
};
static const char *shader_uniform_names[RenderingDevice::UNIFORM_TYPE_MAX] = { static const char *shader_uniform_names[RenderingDevice::UNIFORM_TYPE_MAX] = {
"Sampler", "CombinedSampler", "Texture", "Image", "TextureBuffer", "SamplerTextureBuffer", "ImageBuffer", "UniformBuffer", "StorageBuffer", "InputAttachment" "Sampler", "CombinedSampler", "Texture", "Image", "TextureBuffer", "SamplerTextureBuffer", "ImageBuffer", "UniformBuffer", "StorageBuffer", "InputAttachment"
}; };
@ -4606,323 +4597,56 @@ struct RenderingDeviceVulkanShaderBinaryData {
}; };
Vector<uint8_t> RenderingDeviceVulkan::shader_compile_binary_from_spirv(const Vector<ShaderStageSPIRVData> &p_spirv, const String &p_shader_name) { Vector<uint8_t> RenderingDeviceVulkan::shader_compile_binary_from_spirv(const Vector<ShaderStageSPIRVData> &p_spirv, const String &p_shader_name) {
RenderingDeviceVulkanShaderBinaryData binary_data{}; SpirvReflectionData spirv_data;
if (_reflect_spirv(p_spirv, spirv_data) != OK) {
return Vector<uint8_t>();
}
ERR_FAIL_COND_V_MSG((uint32_t)spirv_data.uniforms.size() > limits.maxBoundDescriptorSets, Vector<uint8_t>(),
"Number of uniform sets is larger than what is supported by the hardware (" + itos(limits.maxBoundDescriptorSets) + ").");
// Collect reflection data into binary data.
RenderingDeviceVulkanShaderBinaryData binary_data;
Vector<Vector<RenderingDeviceVulkanShaderBinaryDataBinding>> uniform_info; // Set bindings. Vector<Vector<RenderingDeviceVulkanShaderBinaryDataBinding>> uniform_info; // Set bindings.
Vector<RenderingDeviceVulkanShaderBinarySpecializationConstant> specialization_constants; Vector<RenderingDeviceVulkanShaderBinarySpecializationConstant> specialization_constants;
uint32_t stages_processed = 0;
for (int i = 0; i < p_spirv.size(); i++) {
if (p_spirv[i].shader_stage == SHADER_STAGE_COMPUTE) {
binary_data.is_compute = true;
ERR_FAIL_COND_V_MSG(p_spirv.size() != 1, Vector<uint8_t>(),
"Compute shaders can only receive one stage, dedicated to compute.");
}
ERR_FAIL_COND_V_MSG(stages_processed & (1 << p_spirv[i].shader_stage), Vector<uint8_t>(),
"Stage " + String(shader_stage_names[p_spirv[i].shader_stage]) + " submitted more than once.");
{ {
SpvReflectShaderModule module; binary_data.vertex_input_mask = spirv_data.vertex_input_mask;
const uint8_t *spirv = p_spirv[i].spir_v.ptr(); binary_data.fragment_output_mask = spirv_data.fragment_output_mask;
SpvReflectResult result = spvReflectCreateShaderModule(p_spirv[i].spir_v.size(), spirv, &module); binary_data.specialization_constants_count = spirv_data.specialization_constants.size();
ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, Vector<uint8_t>(), binary_data.is_compute = spirv_data.is_compute;
"Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed parsing shader."); binary_data.compute_local_size[0] = spirv_data.compute_local_size[0];
binary_data.compute_local_size[1] = spirv_data.compute_local_size[1];
if (binary_data.is_compute) { binary_data.compute_local_size[2] = spirv_data.compute_local_size[2];
binary_data.compute_local_size[0] = module.entry_points->local_size.x; binary_data.set_count = spirv_data.uniforms.size();
binary_data.compute_local_size[1] = module.entry_points->local_size.y; binary_data.push_constant_size = spirv_data.push_constant_size;
binary_data.compute_local_size[2] = module.entry_points->local_size.z; for (uint32_t i = 0; i < SHADER_STAGE_MAX; i++) {
} if (spirv_data.push_constant_stages_mask.has_flag((ShaderStage)(1 << i))) {
uint32_t binding_count = 0; binary_data.push_constant_vk_stages_mask |= shader_stage_masks[i];
result = spvReflectEnumerateDescriptorBindings(&module, &binding_count, nullptr);
ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, Vector<uint8_t>(),
"Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed enumerating descriptor bindings.");
uint32_t stage = p_spirv[i].shader_stage;
if (binding_count > 0) {
// Parse bindings.
Vector<SpvReflectDescriptorBinding *> bindings;
bindings.resize(binding_count);
result = spvReflectEnumerateDescriptorBindings(&module, &binding_count, bindings.ptrw());
ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, Vector<uint8_t>(),
"Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed getting descriptor bindings.");
for (uint32_t j = 0; j < binding_count; j++) {
const SpvReflectDescriptorBinding &binding = *bindings[j];
RenderingDeviceVulkanShaderBinaryDataBinding info{};
bool need_array_dimensions = false;
bool need_block_size = false;
bool may_be_writable = false;
switch (binding.descriptor_type) {
case SPV_REFLECT_DESCRIPTOR_TYPE_SAMPLER: {
info.type = UNIFORM_TYPE_SAMPLER;
need_array_dimensions = true;
} break;
case SPV_REFLECT_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER: {
info.type = UNIFORM_TYPE_SAMPLER_WITH_TEXTURE;
need_array_dimensions = true;
} break;
case SPV_REFLECT_DESCRIPTOR_TYPE_SAMPLED_IMAGE: {
info.type = UNIFORM_TYPE_TEXTURE;
need_array_dimensions = true;
} break;
case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_IMAGE: {
info.type = UNIFORM_TYPE_IMAGE;
need_array_dimensions = true;
may_be_writable = true;
} break;
case SPV_REFLECT_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER: {
info.type = UNIFORM_TYPE_TEXTURE_BUFFER;
need_array_dimensions = true;
} break;
case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER: {
info.type = UNIFORM_TYPE_IMAGE_BUFFER;
need_array_dimensions = true;
may_be_writable = true;
} break;
case SPV_REFLECT_DESCRIPTOR_TYPE_UNIFORM_BUFFER: {
info.type = UNIFORM_TYPE_UNIFORM_BUFFER;
need_block_size = true;
} break;
case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_BUFFER: {
info.type = UNIFORM_TYPE_STORAGE_BUFFER;
need_block_size = true;
may_be_writable = true;
} break;
case SPV_REFLECT_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC: {
ERR_PRINT("Dynamic uniform buffer not supported.");
continue;
} break;
case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC: {
ERR_PRINT("Dynamic storage buffer not supported.");
continue;
} break;
case SPV_REFLECT_DESCRIPTOR_TYPE_INPUT_ATTACHMENT: {
info.type = UNIFORM_TYPE_INPUT_ATTACHMENT;
need_array_dimensions = true;
} break;
case SPV_REFLECT_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR: {
ERR_PRINT("Acceleration structure not supported.");
continue;
} break;
}
if (need_array_dimensions) {
if (binding.array.dims_count == 0) {
info.length = 1;
} else {
for (uint32_t k = 0; k < binding.array.dims_count; k++) {
if (k == 0) {
info.length = binding.array.dims[0];
} else {
info.length *= binding.array.dims[k];
}
}
}
} else if (need_block_size) {
info.length = binding.block.size;
} else {
info.length = 0;
}
if (may_be_writable) {
info.writable = !(binding.type_description->decoration_flags & SPV_REFLECT_DECORATION_NON_WRITABLE) && !(binding.block.decoration_flags & SPV_REFLECT_DECORATION_NON_WRITABLE);
} else {
info.writable = false;
}
info.binding = binding.binding;
uint32_t set = binding.set;
ERR_FAIL_COND_V_MSG(set >= MAX_UNIFORM_SETS, Vector<uint8_t>(),
"On shader stage '" + String(shader_stage_names[stage]) + "', uniform '" + binding.name + "' uses a set (" + itos(set) + ") index larger than what is supported (" + itos(MAX_UNIFORM_SETS) + ").");
ERR_FAIL_COND_V_MSG(set >= limits.maxBoundDescriptorSets, Vector<uint8_t>(),
"On shader stage '" + String(shader_stage_names[stage]) + "', uniform '" + binding.name + "' uses a set (" + itos(set) + ") index larger than what is supported by the hardware (" + itos(limits.maxBoundDescriptorSets) + ").");
if (set < (uint32_t)uniform_info.size()) {
// Check if this already exists.
bool exists = false;
for (int k = 0; k < uniform_info[set].size(); k++) {
if (uniform_info[set][k].binding == (uint32_t)info.binding) {
// Already exists, verify that it's the same type.
ERR_FAIL_COND_V_MSG(uniform_info[set][k].type != info.type, Vector<uint8_t>(),
"On shader stage '" + String(shader_stage_names[stage]) + "', uniform '" + binding.name + "' trying to re-use location for set=" + itos(set) + ", binding=" + itos(info.binding) + " with different uniform type.");
// Also, verify that it's the same size.
ERR_FAIL_COND_V_MSG(uniform_info[set][k].length != info.length, Vector<uint8_t>(),
"On shader stage '" + String(shader_stage_names[stage]) + "', uniform '" + binding.name + "' trying to re-use location for set=" + itos(set) + ", binding=" + itos(info.binding) + " with different uniform size.");
// Also, verify that it has the same writability.
ERR_FAIL_COND_V_MSG(uniform_info[set][k].writable != info.writable, Vector<uint8_t>(),
"On shader stage '" + String(shader_stage_names[stage]) + "', uniform '" + binding.name + "' trying to re-use location for set=" + itos(set) + ", binding=" + itos(info.binding) + " with different writability.");
// Just append stage mask and return.
uniform_info.write[set].write[k].stages |= 1 << stage;
exists = true;
break;
} }
} }
if (exists) { for (const Vector<SpirvReflectionData::Uniform> &spirv_set : spirv_data.uniforms) {
continue; // Merged. Vector<RenderingDeviceVulkanShaderBinaryDataBinding> set_bindings;
for (const SpirvReflectionData::Uniform &spirv_uniform : spirv_set) {
RenderingDeviceVulkanShaderBinaryDataBinding binding{};
binding.type = (uint32_t)spirv_uniform.type;
binding.binding = spirv_uniform.binding;
binding.stages = (uint32_t)spirv_uniform.stages_mask;
binding.length = spirv_uniform.length;
binding.writable = (uint32_t)spirv_uniform.writable;
set_bindings.push_back(binding);
} }
uniform_info.push_back(set_bindings);
} }
info.stages = 1 << stage; for (const SpirvReflectionData::SpecializationConstant &spirv_sc : spirv_data.specialization_constants) {
RenderingDeviceVulkanShaderBinarySpecializationConstant spec_constant{};
if (set >= (uint32_t)uniform_info.size()) { spec_constant.type = (uint32_t)spirv_sc.type;
uniform_info.resize(set + 1); spec_constant.constant_id = spirv_sc.constant_id;
spec_constant.int_value = spirv_sc.int_value;
spec_constant.stage_flags = (uint32_t)spirv_sc.stages_mask;
specialization_constants.push_back(spec_constant);
} }
uniform_info.write[set].push_back(info);
}
}
{
// Specialization constants.
uint32_t sc_count = 0;
result = spvReflectEnumerateSpecializationConstants(&module, &sc_count, nullptr);
ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, Vector<uint8_t>(),
"Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed enumerating specialization constants.");
if (sc_count) {
Vector<SpvReflectSpecializationConstant *> spec_constants;
spec_constants.resize(sc_count);
result = spvReflectEnumerateSpecializationConstants(&module, &sc_count, spec_constants.ptrw());
ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, Vector<uint8_t>(),
"Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed obtaining specialization constants.");
for (uint32_t j = 0; j < sc_count; j++) {
int32_t existing = -1;
RenderingDeviceVulkanShaderBinarySpecializationConstant sconst{};
SpvReflectSpecializationConstant *spc = spec_constants[j];
sconst.constant_id = spc->constant_id;
sconst.int_value = 0.0; // Clear previous value JIC.
switch (spc->constant_type) {
case SPV_REFLECT_SPECIALIZATION_CONSTANT_BOOL: {
sconst.type = PIPELINE_SPECIALIZATION_CONSTANT_TYPE_BOOL;
sconst.bool_value = spc->default_value.int_bool_value != 0;
} break;
case SPV_REFLECT_SPECIALIZATION_CONSTANT_INT: {
sconst.type = PIPELINE_SPECIALIZATION_CONSTANT_TYPE_INT;
sconst.int_value = spc->default_value.int_bool_value;
} break;
case SPV_REFLECT_SPECIALIZATION_CONSTANT_FLOAT: {
sconst.type = PIPELINE_SPECIALIZATION_CONSTANT_TYPE_FLOAT;
sconst.float_value = spc->default_value.float_value;
} break;
}
sconst.stage_flags = 1 << p_spirv[i].shader_stage;
for (int k = 0; k < specialization_constants.size(); k++) {
if (specialization_constants[k].constant_id == sconst.constant_id) {
ERR_FAIL_COND_V_MSG(specialization_constants[k].type != sconst.type, Vector<uint8_t>(), "More than one specialization constant used for id (" + itos(sconst.constant_id) + "), but their types differ.");
ERR_FAIL_COND_V_MSG(specialization_constants[k].int_value != sconst.int_value, Vector<uint8_t>(), "More than one specialization constant used for id (" + itos(sconst.constant_id) + "), but their default values differ.");
existing = k;
break;
}
}
if (existing > 0) {
specialization_constants.write[existing].stage_flags |= sconst.stage_flags;
} else {
specialization_constants.push_back(sconst);
}
}
}
}
if (stage == SHADER_STAGE_VERTEX) {
uint32_t iv_count = 0;
result = spvReflectEnumerateInputVariables(&module, &iv_count, nullptr);
ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, Vector<uint8_t>(),
"Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed enumerating input variables.");
if (iv_count) {
Vector<SpvReflectInterfaceVariable *> input_vars;
input_vars.resize(iv_count);
result = spvReflectEnumerateInputVariables(&module, &iv_count, input_vars.ptrw());
ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, Vector<uint8_t>(),
"Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed obtaining input variables.");
for (uint32_t j = 0; j < iv_count; j++) {
if (input_vars[j] && input_vars[j]->decoration_flags == 0) { // Regular input.
binary_data.vertex_input_mask |= (1 << uint32_t(input_vars[j]->location));
}
}
}
}
if (stage == SHADER_STAGE_FRAGMENT) {
uint32_t ov_count = 0;
result = spvReflectEnumerateOutputVariables(&module, &ov_count, nullptr);
ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, Vector<uint8_t>(),
"Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed enumerating output variables.");
if (ov_count) {
Vector<SpvReflectInterfaceVariable *> output_vars;
output_vars.resize(ov_count);
result = spvReflectEnumerateOutputVariables(&module, &ov_count, output_vars.ptrw());
ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, Vector<uint8_t>(),
"Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed obtaining output variables.");
for (uint32_t j = 0; j < ov_count; j++) {
const SpvReflectInterfaceVariable *refvar = output_vars[j];
if (refvar != nullptr && refvar->built_in != SpvBuiltInFragDepth) {
binary_data.fragment_output_mask |= 1 << refvar->location;
}
}
}
}
uint32_t pc_count = 0;
result = spvReflectEnumeratePushConstantBlocks(&module, &pc_count, nullptr);
ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, Vector<uint8_t>(),
"Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed enumerating push constants.");
if (pc_count) {
ERR_FAIL_COND_V_MSG(pc_count > 1, Vector<uint8_t>(),
"Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "': Only one push constant is supported, which should be the same across shader stages.");
Vector<SpvReflectBlockVariable *> pconstants;
pconstants.resize(pc_count);
result = spvReflectEnumeratePushConstantBlocks(&module, &pc_count, pconstants.ptrw());
ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, Vector<uint8_t>(),
"Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed obtaining push constants.");
#if 0
if (pconstants[0] == nullptr) {
Ref<FileAccess> f = FileAccess::open("res://popo.spv", FileAccess::WRITE);
f->store_buffer((const uint8_t *)&SpirV[0], SpirV.size() * sizeof(uint32_t));
}
#endif
ERR_FAIL_COND_V_MSG(binary_data.push_constant_size && binary_data.push_constant_size != pconstants[0]->size, Vector<uint8_t>(),
"Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "': Push constant block must be the same across shader stages.");
binary_data.push_constant_size = pconstants[0]->size;
binary_data.push_constant_vk_stages_mask |= shader_stage_masks[stage];
//print_line("Stage: " + String(shader_stage_names[stage]) + " push constant of size=" + itos(push_constant.size));
}
// Destroy the reflection data when no longer required.
spvReflectDestroyShaderModule(&module);
}
stages_processed |= (1 << p_spirv[i].shader_stage);
} }
Vector<Vector<uint8_t>> compressed_stages; Vector<Vector<uint8_t>> compressed_stages;

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@ -543,10 +543,6 @@ class RenderingDeviceVulkan : public RenderingDevice {
// As a result, we need to figure out quickly when something is no longer "compatible". // As a result, we need to figure out quickly when something is no longer "compatible".
// in order to avoid costly rebinds. // in order to avoid costly rebinds.
enum {
MAX_UNIFORM_SETS = 16
};
struct UniformInfo { struct UniformInfo {
UniformType type = UniformType::UNIFORM_TYPE_MAX; UniformType type = UniformType::UNIFORM_TYPE_MAX;
bool writable = false; bool writable = false;

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@ -9,4 +9,5 @@ SConscript("environment/SCsub")
SConscript("forward_clustered/SCsub") SConscript("forward_clustered/SCsub")
SConscript("forward_mobile/SCsub") SConscript("forward_mobile/SCsub")
SConscript("shaders/SCsub") SConscript("shaders/SCsub")
SConscript("spirv-reflect/SCsub")
SConscript("storage_rd/SCsub") SConscript("storage_rd/SCsub")

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@ -14,4 +14,4 @@ thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
env_thirdparty = env.Clone() env_thirdparty = env.Clone()
env_thirdparty.disable_warnings() env_thirdparty.disable_warnings()
env_thirdparty.add_source_files(env.drivers_sources, thirdparty_sources) env_thirdparty.add_source_files(env.servers_sources, thirdparty_sources)

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@ -32,8 +32,18 @@
#include "rendering_device_binds.h" #include "rendering_device_binds.h"
#include "thirdparty/spirv-reflect/spirv_reflect.h"
RenderingDevice *RenderingDevice::singleton = nullptr; RenderingDevice *RenderingDevice::singleton = nullptr;
const char *RenderingDevice::shader_stage_names[RenderingDevice::SHADER_STAGE_MAX] = {
"Vertex",
"Fragment",
"TesselationControl",
"TesselationEvaluation",
"Compute",
};
RenderingDevice *RenderingDevice::get_singleton() { RenderingDevice *RenderingDevice::get_singleton() {
return singleton; return singleton;
} }
@ -368,6 +378,323 @@ void RenderingDevice::_compute_list_set_push_constant(ComputeListID p_list, cons
compute_list_set_push_constant(p_list, p_data.ptr(), p_data_size); compute_list_set_push_constant(p_list, p_data.ptr(), p_data_size);
} }
Error RenderingDevice::_reflect_spirv(const Vector<ShaderStageSPIRVData> &p_spirv, SpirvReflectionData &r_reflection_data) {
r_reflection_data = {};
for (int i = 0; i < p_spirv.size(); i++) {
ShaderStage stage = p_spirv[i].shader_stage;
ShaderStage stage_flag = (ShaderStage)(1 << p_spirv[i].shader_stage);
if (p_spirv[i].shader_stage == SHADER_STAGE_COMPUTE) {
r_reflection_data.is_compute = true;
ERR_FAIL_COND_V_MSG(p_spirv.size() != 1, FAILED,
"Compute shaders can only receive one stage, dedicated to compute.");
}
ERR_FAIL_COND_V_MSG(r_reflection_data.stages_mask.has_flag(stage_flag), FAILED,
"Stage " + String(shader_stage_names[p_spirv[i].shader_stage]) + " submitted more than once.");
{
SpvReflectShaderModule module;
const uint8_t *spirv = p_spirv[i].spir_v.ptr();
SpvReflectResult result = spvReflectCreateShaderModule(p_spirv[i].spir_v.size(), spirv, &module);
ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED,
"Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed parsing shader.");
if (r_reflection_data.is_compute) {
r_reflection_data.compute_local_size[0] = module.entry_points->local_size.x;
r_reflection_data.compute_local_size[1] = module.entry_points->local_size.y;
r_reflection_data.compute_local_size[2] = module.entry_points->local_size.z;
}
uint32_t binding_count = 0;
result = spvReflectEnumerateDescriptorBindings(&module, &binding_count, nullptr);
ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED,
"Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed enumerating descriptor bindings.");
if (binding_count > 0) {
// Parse bindings.
Vector<SpvReflectDescriptorBinding *> bindings;
bindings.resize(binding_count);
result = spvReflectEnumerateDescriptorBindings(&module, &binding_count, bindings.ptrw());
ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED,
"Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed getting descriptor bindings.");
for (uint32_t j = 0; j < binding_count; j++) {
const SpvReflectDescriptorBinding &binding = *bindings[j];
SpirvReflectionData::Uniform info{};
bool need_array_dimensions = false;
bool need_block_size = false;
bool may_be_writable = false;
switch (binding.descriptor_type) {
case SPV_REFLECT_DESCRIPTOR_TYPE_SAMPLER: {
info.type = UNIFORM_TYPE_SAMPLER;
need_array_dimensions = true;
} break;
case SPV_REFLECT_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER: {
info.type = UNIFORM_TYPE_SAMPLER_WITH_TEXTURE;
need_array_dimensions = true;
} break;
case SPV_REFLECT_DESCRIPTOR_TYPE_SAMPLED_IMAGE: {
info.type = UNIFORM_TYPE_TEXTURE;
need_array_dimensions = true;
} break;
case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_IMAGE: {
info.type = UNIFORM_TYPE_IMAGE;
need_array_dimensions = true;
may_be_writable = true;
} break;
case SPV_REFLECT_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER: {
info.type = UNIFORM_TYPE_TEXTURE_BUFFER;
need_array_dimensions = true;
} break;
case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER: {
info.type = UNIFORM_TYPE_IMAGE_BUFFER;
need_array_dimensions = true;
may_be_writable = true;
} break;
case SPV_REFLECT_DESCRIPTOR_TYPE_UNIFORM_BUFFER: {
info.type = UNIFORM_TYPE_UNIFORM_BUFFER;
need_block_size = true;
} break;
case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_BUFFER: {
info.type = UNIFORM_TYPE_STORAGE_BUFFER;
need_block_size = true;
may_be_writable = true;
} break;
case SPV_REFLECT_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC: {
ERR_PRINT("Dynamic uniform buffer not supported.");
continue;
} break;
case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC: {
ERR_PRINT("Dynamic storage buffer not supported.");
continue;
} break;
case SPV_REFLECT_DESCRIPTOR_TYPE_INPUT_ATTACHMENT: {
info.type = UNIFORM_TYPE_INPUT_ATTACHMENT;
need_array_dimensions = true;
} break;
case SPV_REFLECT_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR: {
ERR_PRINT("Acceleration structure not supported.");
continue;
} break;
}
if (need_array_dimensions) {
if (binding.array.dims_count == 0) {
info.length = 1;
} else {
for (uint32_t k = 0; k < binding.array.dims_count; k++) {
if (k == 0) {
info.length = binding.array.dims[0];
} else {
info.length *= binding.array.dims[k];
}
}
}
} else if (need_block_size) {
info.length = binding.block.size;
} else {
info.length = 0;
}
if (may_be_writable) {
info.writable = !(binding.type_description->decoration_flags & SPV_REFLECT_DECORATION_NON_WRITABLE) && !(binding.block.decoration_flags & SPV_REFLECT_DECORATION_NON_WRITABLE);
} else {
info.writable = false;
}
info.binding = binding.binding;
uint32_t set = binding.set;
ERR_FAIL_COND_V_MSG(set >= MAX_UNIFORM_SETS, FAILED,
"On shader stage '" + String(shader_stage_names[stage]) + "', uniform '" + binding.name + "' uses a set (" + itos(set) + ") index larger than what is supported (" + itos(MAX_UNIFORM_SETS) + ").");
if (set < (uint32_t)r_reflection_data.uniforms.size()) {
// Check if this already exists.
bool exists = false;
for (int k = 0; k < r_reflection_data.uniforms[set].size(); k++) {
if (r_reflection_data.uniforms[set][k].binding == (uint32_t)info.binding) {
// Already exists, verify that it's the same type.
ERR_FAIL_COND_V_MSG(r_reflection_data.uniforms[set][k].type != info.type, FAILED,
"On shader stage '" + String(shader_stage_names[stage]) + "', uniform '" + binding.name + "' trying to re-use location for set=" + itos(set) + ", binding=" + itos(info.binding) + " with different uniform type.");
// Also, verify that it's the same size.
ERR_FAIL_COND_V_MSG(r_reflection_data.uniforms[set][k].length != info.length, FAILED,
"On shader stage '" + String(shader_stage_names[stage]) + "', uniform '" + binding.name + "' trying to re-use location for set=" + itos(set) + ", binding=" + itos(info.binding) + " with different uniform size.");
// Also, verify that it has the same writability.
ERR_FAIL_COND_V_MSG(r_reflection_data.uniforms[set][k].writable != info.writable, FAILED,
"On shader stage '" + String(shader_stage_names[stage]) + "', uniform '" + binding.name + "' trying to re-use location for set=" + itos(set) + ", binding=" + itos(info.binding) + " with different writability.");
// Just append stage mask and return.
r_reflection_data.uniforms.write[set].write[k].stages_mask.set_flag(stage_flag);
exists = true;
break;
}
}
if (exists) {
continue; // Merged.
}
}
info.stages_mask.set_flag(stage_flag);
if (set >= (uint32_t)r_reflection_data.uniforms.size()) {
r_reflection_data.uniforms.resize(set + 1);
}
r_reflection_data.uniforms.write[set].push_back(info);
}
}
{
// Specialization constants.
uint32_t sc_count = 0;
result = spvReflectEnumerateSpecializationConstants(&module, &sc_count, nullptr);
ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED,
"Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed enumerating specialization constants.");
if (sc_count) {
Vector<SpvReflectSpecializationConstant *> spec_constants;
spec_constants.resize(sc_count);
result = spvReflectEnumerateSpecializationConstants(&module, &sc_count, spec_constants.ptrw());
ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED,
"Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed obtaining specialization constants.");
for (uint32_t j = 0; j < sc_count; j++) {
int32_t existing = -1;
SpirvReflectionData::SpecializationConstant sconst{};
SpvReflectSpecializationConstant *spc = spec_constants[j];
sconst.constant_id = spc->constant_id;
sconst.int_value = 0; // Clear previous value JIC.
switch (spc->constant_type) {
case SPV_REFLECT_SPECIALIZATION_CONSTANT_BOOL: {
sconst.type = PIPELINE_SPECIALIZATION_CONSTANT_TYPE_BOOL;
sconst.bool_value = spc->default_value.int_bool_value != 0;
} break;
case SPV_REFLECT_SPECIALIZATION_CONSTANT_INT: {
sconst.type = PIPELINE_SPECIALIZATION_CONSTANT_TYPE_INT;
sconst.int_value = spc->default_value.int_bool_value;
} break;
case SPV_REFLECT_SPECIALIZATION_CONSTANT_FLOAT: {
sconst.type = PIPELINE_SPECIALIZATION_CONSTANT_TYPE_FLOAT;
sconst.float_value = spc->default_value.float_value;
} break;
}
sconst.stages_mask.set_flag(stage_flag);
for (int k = 0; k < r_reflection_data.specialization_constants.size(); k++) {
if (r_reflection_data.specialization_constants[k].constant_id == sconst.constant_id) {
ERR_FAIL_COND_V_MSG(r_reflection_data.specialization_constants[k].type != sconst.type, FAILED, "More than one specialization constant used for id (" + itos(sconst.constant_id) + "), but their types differ.");
ERR_FAIL_COND_V_MSG(r_reflection_data.specialization_constants[k].int_value != sconst.int_value, FAILED, "More than one specialization constant used for id (" + itos(sconst.constant_id) + "), but their default values differ.");
existing = k;
break;
}
}
if (existing > 0) {
r_reflection_data.specialization_constants.write[existing].stages_mask.set_flag(stage_flag);
} else {
r_reflection_data.specialization_constants.push_back(sconst);
}
}
}
}
if (stage == SHADER_STAGE_VERTEX) {
uint32_t iv_count = 0;
result = spvReflectEnumerateInputVariables(&module, &iv_count, nullptr);
ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED,
"Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed enumerating input variables.");
if (iv_count) {
Vector<SpvReflectInterfaceVariable *> input_vars;
input_vars.resize(iv_count);
result = spvReflectEnumerateInputVariables(&module, &iv_count, input_vars.ptrw());
ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED,
"Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed obtaining input variables.");
for (uint32_t j = 0; j < iv_count; j++) {
if (input_vars[j] && input_vars[j]->decoration_flags == 0) { // Regular input.
r_reflection_data.vertex_input_mask |= (1 << uint32_t(input_vars[j]->location));
}
}
}
}
if (stage == SHADER_STAGE_FRAGMENT) {
uint32_t ov_count = 0;
result = spvReflectEnumerateOutputVariables(&module, &ov_count, nullptr);
ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED,
"Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed enumerating output variables.");
if (ov_count) {
Vector<SpvReflectInterfaceVariable *> output_vars;
output_vars.resize(ov_count);
result = spvReflectEnumerateOutputVariables(&module, &ov_count, output_vars.ptrw());
ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED,
"Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed obtaining output variables.");
for (uint32_t j = 0; j < ov_count; j++) {
const SpvReflectInterfaceVariable *refvar = output_vars[j];
if (refvar != nullptr && refvar->built_in != SpvBuiltInFragDepth) {
r_reflection_data.fragment_output_mask |= 1 << refvar->location;
}
}
}
}
uint32_t pc_count = 0;
result = spvReflectEnumeratePushConstantBlocks(&module, &pc_count, nullptr);
ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED,
"Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed enumerating push constants.");
if (pc_count) {
ERR_FAIL_COND_V_MSG(pc_count > 1, FAILED,
"Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "': Only one push constant is supported, which should be the same across shader stages.");
Vector<SpvReflectBlockVariable *> pconstants;
pconstants.resize(pc_count);
result = spvReflectEnumeratePushConstantBlocks(&module, &pc_count, pconstants.ptrw());
ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED,
"Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed obtaining push constants.");
#if 0
if (pconstants[0] == nullptr) {
Ref<FileAccess> f = FileAccess::open("res://popo.spv", FileAccess::WRITE);
f->store_buffer((const uint8_t *)&SpirV[0], SpirV.size() * sizeof(uint32_t));
}
#endif
ERR_FAIL_COND_V_MSG(r_reflection_data.push_constant_size && r_reflection_data.push_constant_size != pconstants[0]->size, FAILED,
"Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "': Push constant block must be the same across shader stages.");
r_reflection_data.push_constant_size = pconstants[0]->size;
r_reflection_data.push_constant_stages_mask.set_flag(stage_flag);
//print_line("Stage: " + String(shader_stage_names[stage]) + " push constant of size=" + itos(push_constant.push_constant_size));
}
// Destroy the reflection data when no longer required.
spvReflectDestroyShaderModule(&module);
}
r_reflection_data.stages_mask.set_flag(stage_flag);
}
return OK;
}
void RenderingDevice::_bind_methods() { void RenderingDevice::_bind_methods() {
ClassDB::bind_method(D_METHOD("texture_create", "format", "view", "data"), &RenderingDevice::_texture_create, DEFVAL(Array())); ClassDB::bind_method(D_METHOD("texture_create", "format", "view", "data"), &RenderingDevice::_texture_create, DEFVAL(Array()));
ClassDB::bind_method(D_METHOD("texture_create_shared", "view", "with_texture"), &RenderingDevice::_texture_create_shared); ClassDB::bind_method(D_METHOD("texture_create_shared", "view", "with_texture"), &RenderingDevice::_texture_create_shared);

View File

@ -1301,6 +1301,10 @@ public:
RenderingDevice(); RenderingDevice();
protected: protected:
static const char *shader_stage_names[RenderingDevice::SHADER_STAGE_MAX];
static const uint32_t MAX_UNIFORM_SETS = 16;
//binders to script API //binders to script API
RID _texture_create(const Ref<RDTextureFormat> &p_format, const Ref<RDTextureView> &p_view, const TypedArray<PackedByteArray> &p_data = Array()); RID _texture_create(const Ref<RDTextureFormat> &p_format, const Ref<RDTextureView> &p_view, const TypedArray<PackedByteArray> &p_data = Array());
RID _texture_create_shared(const Ref<RDTextureView> &p_view, RID p_with_texture); RID _texture_create_shared(const Ref<RDTextureView> &p_view, RID p_with_texture);
@ -1329,6 +1333,39 @@ protected:
void _draw_list_set_push_constant(DrawListID p_list, const Vector<uint8_t> &p_data, uint32_t p_data_size); void _draw_list_set_push_constant(DrawListID p_list, const Vector<uint8_t> &p_data, uint32_t p_data_size);
void _compute_list_set_push_constant(ComputeListID p_list, const Vector<uint8_t> &p_data, uint32_t p_data_size); void _compute_list_set_push_constant(ComputeListID p_list, const Vector<uint8_t> &p_data, uint32_t p_data_size);
Vector<int64_t> _draw_list_switch_to_next_pass_split(uint32_t p_splits); Vector<int64_t> _draw_list_switch_to_next_pass_split(uint32_t p_splits);
struct SpirvReflectionData {
BitField<ShaderStage> stages_mask;
uint32_t vertex_input_mask;
uint32_t fragment_output_mask;
bool is_compute;
uint32_t compute_local_size[3];
uint32_t push_constant_size;
BitField<ShaderStage> push_constant_stages_mask;
struct Uniform {
UniformType type;
uint32_t binding;
BitField<ShaderStage> stages_mask;
uint32_t length; // Size of arrays (in total elements), or ubos (in bytes * total elements).
bool writable;
};
Vector<Vector<Uniform>> uniforms;
struct SpecializationConstant {
PipelineSpecializationConstantType type;
uint32_t constant_id;
union {
uint32_t int_value;
float float_value;
bool bool_value;
};
BitField<ShaderStage> stages_mask;
};
Vector<SpecializationConstant> specialization_constants;
};
Error _reflect_spirv(const Vector<ShaderStageSPIRVData> &p_spirv, SpirvReflectionData &r_reflection_data);
}; };
VARIANT_ENUM_CAST(RenderingDevice::DeviceType) VARIANT_ENUM_CAST(RenderingDevice::DeviceType)