Default to Opengl3 driver when using the project manager
This only applies when starting the project manager without command line args
This commit is contained in:
parent
4a96fce801
commit
150d3656db
|
@ -1530,6 +1530,11 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
|
||||||
if (default_renderer_mobile.is_empty()) {
|
if (default_renderer_mobile.is_empty()) {
|
||||||
default_renderer_mobile = "gl_compatibility";
|
default_renderer_mobile = "gl_compatibility";
|
||||||
}
|
}
|
||||||
|
// Default to Compatibility when using the project manager.
|
||||||
|
if (rendering_driver.is_empty() && rendering_method.is_empty() && project_manager) {
|
||||||
|
rendering_driver = "opengl3";
|
||||||
|
rendering_method = "gl_compatibility";
|
||||||
|
}
|
||||||
#endif
|
#endif
|
||||||
if (renderer_hints.is_empty()) {
|
if (renderer_hints.is_empty()) {
|
||||||
ERR_PRINT("No renderers available.");
|
ERR_PRINT("No renderers available.");
|
||||||
|
|
Loading…
Reference in New Issue