From 4073e443322b16817aad54672341f79cf565a6f0 Mon Sep 17 00:00:00 2001 From: Andrea Catania Date: Sat, 4 Aug 2018 19:35:53 +0200 Subject: [PATCH] Fixed typo in SkeletonIK --- scene/animation/skeleton_ik.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scene/animation/skeleton_ik.cpp b/scene/animation/skeleton_ik.cpp index cda70c97c92..4991cedfabd 100644 --- a/scene/animation/skeleton_ik.cpp +++ b/scene/animation/skeleton_ik.cpp @@ -381,7 +381,7 @@ void SkeletonIK::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::STRING, "root_bone"), "set_root_bone", "get_root_bone"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "tip_bone"), "set_tip_bone", "get_tip_bone"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "interpolation", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_interpolation", "get_interpolation"); - ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM, "target"), "set_target", "get_target"); + ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM, "target"), "set_target_transform", "get_target_transform"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_magnet"), "set_use_magnet", "is_using_magnet"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "magnet"), "set_magnet_position", "get_magnet_position"); ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "target_node"), "set_target_node", "get_target_node");