Merge pull request #70960 from Maran23/4-x-c#-rect-props
Added Rect (rect_) properties to the c# migration table
This commit is contained in:
commit
158540e96a
@ -1240,6 +1240,14 @@ static const char *csharp_properties_renames[][2] = {
|
||||
{ "PhysicalScancode", "PhysicalKeycode" }, // InputEventKey
|
||||
{ "PopupExclusive", "Exclusive" }, // Window
|
||||
{ "ProximityFadeEnable", "ProximityFadeEnabled" }, // Material
|
||||
{ "RectPosition", "Position" }, // Control
|
||||
{ "RectGlobalPosition", "GlobalPosition" }, // Control
|
||||
{ "RectSize", "Size" }, // Control
|
||||
{ "RectMinSize", "CustomMinimumSize" }, // Control
|
||||
{ "RectRotation", "Rotation" }, // Control
|
||||
{ "RectScale", "Scale" }, // Control
|
||||
{ "RectPivotOffset", "PivotOffset" }, // Control
|
||||
{ "RectClipContent", "ClipContents" }, // Control
|
||||
{ "RefuseNewNetworkConnections", "RefuseNewConnections" }, // MultiplayerAPI
|
||||
{ "RegionFilterClip", "RegionFilterClipEnabled" }, // Sprite2D
|
||||
{ "ReverbBusEnable", "ReverbBusEnabled" }, // Area3D
|
||||
@ -2727,7 +2735,7 @@ bool ProjectConverter3To4::test_array_names() {
|
||||
valid = valid && test_single_array(gdscript_function_renames, true);
|
||||
valid = valid && test_single_array(csharp_function_renames, true);
|
||||
valid = valid && test_single_array(gdscript_properties_renames, true);
|
||||
valid = valid && test_single_array(csharp_properties_renames);
|
||||
valid = valid && test_single_array(csharp_properties_renames, true);
|
||||
valid = valid && test_single_array(shaders_renames, true);
|
||||
valid = valid && test_single_array(gdscript_signals_renames);
|
||||
valid = valid && test_single_array(project_settings_renames);
|
||||
|
Loading…
Reference in New Issue
Block a user