diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp index 0250c78bea8..6f6d9b9bee7 100644 --- a/scene/3d/audio_stream_player_3d.cpp +++ b/scene/3d/audio_stream_player_3d.cpp @@ -701,6 +701,11 @@ float AudioStreamPlayer3D::get_pitch_scale() const { void AudioStreamPlayer3D::play(float p_from_pos) { + if (!is_playing()) { + // Reset the prev_output_count if the stream is stopped + prev_output_count = 0; + } + if (stream_playback.is_valid()) { active = true; setplay = p_from_pos;