From 161214d374fd7813bf79d0651d6c80e08a5616b7 Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Sun, 11 Jul 2021 00:42:44 +0200 Subject: [PATCH] Remove the remains of ImmediateGeometry3D ImmediateGeometry3D was recently removed in favor of the ImmediateMesh resource. --- editor/icons/ImmediateGeometry3D.svg | 1 - scene/register_scene_types.cpp | 1 - 2 files changed, 2 deletions(-) delete mode 100644 editor/icons/ImmediateGeometry3D.svg diff --git a/editor/icons/ImmediateGeometry3D.svg b/editor/icons/ImmediateGeometry3D.svg deleted file mode 100644 index ec5a392a683..00000000000 --- a/editor/icons/ImmediateGeometry3D.svg +++ /dev/null @@ -1 +0,0 @@ - diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index 24a9b127339..a768754f119 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -908,7 +908,6 @@ void register_scene_types() { ClassDB::add_compatibility_class("Generic6DOFJoint", "Generic6DOFJoint3D"); ClassDB::add_compatibility_class("HeightMapShape", "HeightMapShape3D"); ClassDB::add_compatibility_class("HingeJoint", "HingeJoint3D"); - ClassDB::add_compatibility_class("ImmediateGeometry", "ImmediateGeometry3D"); ClassDB::add_compatibility_class("Joint", "Joint3D"); ClassDB::add_compatibility_class("KinematicBody", "CharacterBody3D"); ClassDB::add_compatibility_class("KinematicBody2D", "CharacterBody2D");