Merge pull request #91242 from TokageItLab/player-activating
Make activating on ready in AnimationPlayer respect the property value
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commit
164f28e066
@ -149,7 +149,7 @@ void AnimationPlayer::_notification(int p_what) {
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switch (p_what) {
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switch (p_what) {
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case NOTIFICATION_READY: {
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case NOTIFICATION_READY: {
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if (!Engine::get_singleton()->is_editor_hint() && animation_set.has(autoplay)) {
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if (!Engine::get_singleton()->is_editor_hint() && animation_set.has(autoplay)) {
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set_active(true);
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set_active(active);
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play(autoplay);
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play(autoplay);
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_check_immediately_after_start();
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_check_immediately_after_start();
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}
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}
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