[MP] Fix dead code doing unnecessary allocation
Probably a leftover from some old refactor.
(cherry picked from commit e64aa4d25f
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@ -266,10 +266,6 @@ Error MultiplayerAPI::decode_and_decompress_variants(Vector<Variant> &r_variants
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return OK;
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return OK;
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}
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}
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Vector<Variant> args;
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Vector<const Variant *> argp;
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args.resize(argc);
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for (int i = 0; i < argc; i++) {
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for (int i = 0; i < argc; i++) {
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ERR_FAIL_COND_V_MSG(r_len >= p_len, ERR_INVALID_DATA, "Invalid packet received. Size too small.");
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ERR_FAIL_COND_V_MSG(r_len >= p_len, ERR_INVALID_DATA, "Invalid packet received. Size too small.");
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