GDScript: Fix duplication of inherited script properties
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@ -306,6 +306,9 @@ void GDScript::_get_script_property_list(List<PropertyInfo> *r_list, bool p_incl
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while (sptr) {
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Vector<_GDScriptMemberSort> msort;
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for (const KeyValue<StringName, MemberInfo> &E : sptr->member_indices) {
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if (!sptr->members.has(E.key)) {
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continue; // Skip base class members.
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}
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_GDScriptMemberSort ms;
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ms.index = E.value.index;
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ms.name = E.key;
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@ -1648,15 +1651,11 @@ bool GDScriptInstance::get(const StringName &p_name, Variant &r_ret) const {
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}
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Variant::Type GDScriptInstance::get_property_type(const StringName &p_name, bool *r_is_valid) const {
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const GDScript *sptr = script.ptr();
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while (sptr) {
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if (sptr->member_indices.has(p_name)) {
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if (r_is_valid) {
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*r_is_valid = true;
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}
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return sptr->member_indices[p_name].property_info.type;
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if (script->member_indices.has(p_name)) {
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if (r_is_valid) {
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*r_is_valid = true;
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}
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sptr = sptr->_base;
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return script->member_indices[p_name].property_info.type;
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}
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if (r_is_valid) {
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@ -1732,6 +1731,9 @@ void GDScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const
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Vector<_GDScriptMemberSort> msort;
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for (const KeyValue<StringName, GDScript::MemberInfo> &F : sptr->member_indices) {
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if (!sptr->members.has(F.key)) {
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continue; // Skip base class members.
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}
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_GDScriptMemberSort ms;
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ms.index = F.value.index;
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ms.name = F.key;
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@ -94,12 +94,16 @@ class GDScript : public Script {
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GDScript *_base = nullptr; //fast pointer access
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GDScript *_owner = nullptr; //for subclasses
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HashSet<StringName> members; //members are just indices to the instantiated script.
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HashMap<StringName, Variant> constants;
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// Members are just indices to the instantiated script.
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HashMap<StringName, MemberInfo> member_indices; // Includes member info of all base GDScript classes.
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HashSet<StringName> members; // Only members of the current class.
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// Only static variables of the current class.
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HashMap<StringName, MemberInfo> static_variables_indices;
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Vector<Variant> static_variables;
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Vector<Variant> static_variables; // Static variable values.
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HashMap<StringName, Variant> constants;
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HashMap<StringName, GDScriptFunction *> member_functions;
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HashMap<StringName, MemberInfo> member_indices; //members are just indices to the instantiated script.
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HashMap<StringName, Ref<GDScript>> subclasses;
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HashMap<StringName, MethodInfo> _signals;
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Dictionary rpc_config;
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@ -2783,7 +2783,7 @@ Error GDScriptCompiler::_prepare_compilation(GDScript *p_script, const GDScriptP
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minfo.property_info = prop_info;
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p_script->member_indices[name] = minfo;
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p_script->members.insert(Variant());
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p_script->members.insert(name);
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} break;
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case GDScriptParser::ClassNode::Member::FUNCTION: {
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@ -0,0 +1,45 @@
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# GH-82169
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const Utils = preload("../../utils.notest.gd")
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class A:
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static var test_static_var_a1
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static var test_static_var_a2
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var test_var_a1
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var test_var_a2
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static func test_static_func_a1(): pass
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static func test_static_func_a2(): pass
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func test_func_a1(): pass
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func test_func_a2(): pass
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signal test_signal_a1()
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signal test_signal_a2()
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class B extends A:
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static var test_static_var_b1
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static var test_static_var_b2
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var test_var_b1
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var test_var_b2
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static func test_static_func_b1(): pass
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static func test_static_func_b2(): pass
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func test_func_b1(): pass
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func test_func_b2(): pass
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signal test_signal_b1()
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signal test_signal_b2()
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func test():
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var b := B.new()
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for property in (B as GDScript).get_property_list():
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if str(property.name).begins_with("test_"):
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print(Utils.get_property_signature(property, true))
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print("---")
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for property in b.get_property_list():
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if str(property.name).begins_with("test_"):
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print(Utils.get_property_signature(property))
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print("---")
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for method in b.get_method_list():
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if str(method.name).begins_with("test_"):
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print(Utils.get_method_signature(method))
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print("---")
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for method in b.get_signal_list():
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if str(method.name).begins_with("test_"):
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print(Utils.get_method_signature(method, true))
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@ -0,0 +1,24 @@
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GDTEST_OK
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static var test_static_var_a1: Variant
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static var test_static_var_a2: Variant
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static var test_static_var_b1: Variant
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static var test_static_var_b2: Variant
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---
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var test_var_b1: Variant
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var test_var_b2: Variant
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var test_var_a1: Variant
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var test_var_a2: Variant
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---
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static func test_static_func_b1() -> void
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static func test_static_func_b2() -> void
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func test_func_b1() -> void
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func test_func_b2() -> void
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static func test_static_func_a1() -> void
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static func test_static_func_a2() -> void
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func test_func_a1() -> void
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func test_func_a2() -> void
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---
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signal test_signal_b1()
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signal test_signal_b2()
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signal test_signal_a1()
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signal test_signal_a2()
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