From 868776949b6ee60bc68e470ba8bf347fb4129208 Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Wed, 16 Sep 2020 00:13:32 +0200 Subject: [PATCH] Mention the AnimationTreePlayer deprecation in the class reference There's a node configuration warning already, but you can only see it after adding the node to your scene. --- doc/classes/AnimationTreePlayer.xml | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/doc/classes/AnimationTreePlayer.xml b/doc/classes/AnimationTreePlayer.xml index a5d3b858c4e..ea4ff05134d 100644 --- a/doc/classes/AnimationTreePlayer.xml +++ b/doc/classes/AnimationTreePlayer.xml @@ -1,11 +1,12 @@ - Animation player that uses a node graph for blending animations. + [i]Deprecated.[/i] Animation player that uses a node graph for blending animations. Superseded by [AnimationTree]. - A node graph tool for blending multiple animations bound to an [AnimationPlayer]. Especially useful for animating characters or other skeleton-based rigs. It can combine several animations to form a desired pose. + [i]Deprecated.[/i] A node graph tool for blending multiple animations bound to an [AnimationPlayer]. Especially useful for animating characters or other skeleton-based rigs. It can combine several animations to form a desired pose. It takes [Animation]s from an [AnimationPlayer] node and mixes them depending on the graph. + See [AnimationTree] for a more full-featured replacement of this node. https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html