From a002b212dfc6a8d413714c1656bb3cf1bab5b84b Mon Sep 17 00:00:00 2001 From: Apples <2352020+apples@users.noreply.github.com> Date: Sun, 17 Mar 2024 01:07:10 -0500 Subject: [PATCH] Fixed CPUParticles3D using angle incorrectly when ROTATE_Y is set. --- scene/3d/cpu_particles_3d.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scene/3d/cpu_particles_3d.cpp b/scene/3d/cpu_particles_3d.cpp index 8725ff19c93..035eec61862 100644 --- a/scene/3d/cpu_particles_3d.cpp +++ b/scene/3d/cpu_particles_3d.cpp @@ -1124,7 +1124,7 @@ void CPUParticles3D::_particles_process(double p_delta) { //turn particle by rotation in Y if (particle_flags[PARTICLE_FLAG_ROTATE_Y]) { Basis rot_y(Vector3(0, 1, 0), p.custom[0]); - p.transform.basis = p.transform.basis * rot_y; + p.transform.basis = rot_y; } }