i18n: Sync translation template with current source

This commit is contained in:
Rémi Verschelde 2019-01-26 22:27:36 +01:00
parent 8cc9bf5969
commit 16fa788510
56 changed files with 2763 additions and 0 deletions

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@ -3303,6 +3303,19 @@ msgstr ""
msgid "Reimport" msgid "Reimport"
msgstr "" msgstr ""
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
msgid "Changing the type of an imported file requires editor restart."
msgstr ""
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "" msgstr ""
@ -7125,6 +7138,38 @@ msgstr ""
msgid "Browse" msgid "Browse"
msgstr "" msgstr ""
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "" msgstr ""
@ -7824,6 +7869,10 @@ msgstr ""
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "" msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

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@ -3380,6 +3380,19 @@ msgstr "إعداد مُسبق..."
msgid "Reimport" msgid "Reimport"
msgstr "إعادة إستيراد" msgstr "إعادة إستيراد"
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
msgid "Changing the type of an imported file requires editor restart."
msgstr ""
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "فشل تحميل المورد." msgstr "فشل تحميل المورد."
@ -7286,6 +7299,38 @@ msgstr ""
msgid "Browse" msgid "Browse"
msgstr "" msgstr ""
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "" msgstr ""
@ -7988,6 +8033,10 @@ msgstr ""
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "" msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

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@ -3303,6 +3303,19 @@ msgstr ""
msgid "Reimport" msgid "Reimport"
msgstr "Повторно внасяне" msgstr "Повторно внасяне"
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
msgid "Changing the type of an imported file requires editor restart."
msgstr ""
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
#, fuzzy #, fuzzy
msgid "Failed to load resource." msgid "Failed to load resource."
@ -7173,6 +7186,38 @@ msgstr "Път:"
msgid "Browse" msgid "Browse"
msgstr "Разглеждане" msgstr "Разглеждане"
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "" msgstr ""
@ -7880,6 +7925,10 @@ msgstr ""
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "" msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

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@ -3522,6 +3522,19 @@ msgstr "প্রিসেট..."
msgid "Reimport" msgid "Reimport"
msgstr "পুন-ইম্পোর্ট" msgstr "পুন-ইম্পোর্ট"
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
msgid "Changing the type of an imported file requires editor restart."
msgstr ""
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "রিসোর্স লোড ব্যর্থ হয়েছে।" msgstr "রিসোর্স লোড ব্যর্থ হয়েছে।"
@ -7585,6 +7598,38 @@ msgstr "প্রকল্পের পথ:"
msgid "Browse" msgid "Browse"
msgstr "ব্রাউস" msgstr "ব্রাউস"
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "নামহীন প্রকল্প" msgstr "নামহীন প্রকল্প"
@ -8327,6 +8372,10 @@ msgstr "অভিভাবকে নোডসমূহ সরান"
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "নোড(সমূহ) প্রতিলিপি করুন" msgstr "নোড(সমূহ) প্রতিলিপি করুন"
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

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@ -3352,6 +3352,20 @@ msgstr "Configuració..."
msgid "Reimport" msgid "Reimport"
msgstr "ReImportar" msgstr "ReImportar"
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
#, fuzzy
msgid "Changing the type of an imported file requires editor restart."
msgstr "Canviar el controlador de vídeo requereix reiniciar l'editor."
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "No s'ha pogut carregar el recurs." msgstr "No s'ha pogut carregar el recurs."
@ -7289,6 +7303,38 @@ msgstr "Camí del Projecte:"
msgid "Browse" msgid "Browse"
msgstr "Navega" msgstr "Navega"
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "Projecte sense nom" msgstr "Projecte sense nom"
@ -8018,6 +8064,10 @@ msgstr "Mou els Nodes dins del Pare"
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "Duplica els Nodes" msgstr "Duplica els Nodes"
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

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@ -3308,6 +3308,20 @@ msgstr "Předvolba..."
msgid "Reimport" msgid "Reimport"
msgstr "Znovu importovat" msgstr "Znovu importovat"
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
#, fuzzy
msgid "Changing the type of an imported file requires editor restart."
msgstr "Změna grafického ovladače vyžaduje restart editoru."
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "Selhalo nahrání zdroje." msgstr "Selhalo nahrání zdroje."
@ -7145,6 +7159,38 @@ msgstr "Cesta k projektu:"
msgid "Browse" msgid "Browse"
msgstr "Procházet" msgstr "Procházet"
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "Nepojmenovaný projekt" msgstr "Nepojmenovaný projekt"
@ -7857,6 +7903,10 @@ msgstr "Přesunout uzly v rodiči"
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "Duplikovat uzel/uzly" msgstr "Duplikovat uzel/uzly"
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

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@ -3338,6 +3338,19 @@ msgstr "Forudindstillet..."
msgid "Reimport" msgid "Reimport"
msgstr "Genimporter" msgstr "Genimporter"
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
msgid "Changing the type of an imported file requires editor restart."
msgstr ""
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "Fejler med at indlæse ressource." msgstr "Fejler med at indlæse ressource."
@ -7223,6 +7236,38 @@ msgstr ""
msgid "Browse" msgid "Browse"
msgstr "" msgstr ""
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "" msgstr ""
@ -7932,6 +7977,10 @@ msgstr ""
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "" msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

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@ -3366,6 +3366,20 @@ msgstr "Voreinstellungen..."
msgid "Reimport" msgid "Reimport"
msgstr "Neuimport" msgstr "Neuimport"
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
#, fuzzy
msgid "Changing the type of an imported file requires editor restart."
msgstr "Das Ändern des Video-Treibers erfordert einen Neustart des Editors."
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "Laden der Ressource gescheitert." msgstr "Laden der Ressource gescheitert."
@ -7176,6 +7190,38 @@ msgstr "Projektinstallationspfad:"
msgid "Browse" msgid "Browse"
msgstr "Durchstöbern" msgstr "Durchstöbern"
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "Unbenanntes Projekt" msgstr "Unbenanntes Projekt"
@ -7904,6 +7950,10 @@ msgstr "Bewege Nodes innerhalb des Eltern-Nodes"
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "Dupliziere Node(s)" msgstr "Dupliziere Node(s)"
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "Node muss zur bearbeiteten Szene gehören um ihre Wurzel zu werden." msgstr "Node muss zur bearbeiteten Szene gehören um ihre Wurzel zu werden."

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@ -3292,6 +3292,19 @@ msgstr ""
msgid "Reimport" msgid "Reimport"
msgstr "" msgstr ""
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
msgid "Changing the type of an imported file requires editor restart."
msgstr ""
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "" msgstr ""
@ -7175,6 +7188,38 @@ msgstr ""
msgid "Browse" msgid "Browse"
msgstr "" msgstr ""
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "" msgstr ""
@ -7883,6 +7928,10 @@ msgstr ""
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "Node(s) duplizieren" msgstr "Node(s) duplizieren"
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

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@ -3187,6 +3187,19 @@ msgstr ""
msgid "Reimport" msgid "Reimport"
msgstr "" msgstr ""
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
msgid "Changing the type of an imported file requires editor restart."
msgstr ""
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "" msgstr ""
@ -6917,6 +6930,38 @@ msgstr ""
msgid "Browse" msgid "Browse"
msgstr "" msgstr ""
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "" msgstr ""
@ -7608,6 +7653,10 @@ msgstr ""
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "" msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

View File

@ -3370,6 +3370,20 @@ msgstr "Διαμόρφωση..."
msgid "Reimport" msgid "Reimport"
msgstr "Επανεισαγωγή" msgstr "Επανεισαγωγή"
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
#, fuzzy
msgid "Changing the type of an imported file requires editor restart."
msgstr "Η αλλαγή του οδηγού βίντεο απαιτεί επανεκκίνηση του επεξεργαστή."
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "Απέτυχε η φόρτωση πόρου." msgstr "Απέτυχε η φόρτωση πόρου."
@ -7296,6 +7310,38 @@ msgstr "Διαδρομή έργου:"
msgid "Browse" msgid "Browse"
msgstr "Περιήγηση" msgstr "Περιήγηση"
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "Ανώνυμο έργο" msgstr "Ανώνυμο έργο"
@ -8029,6 +8075,10 @@ msgstr "Μετακίνηση κόμβων στον γονέα"
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "Διπλασιασμός κόμβων" msgstr "Διπλασιασμός κόμβων"
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

View File

@ -3373,6 +3373,20 @@ msgstr "Ajuste..."
msgid "Reimport" msgid "Reimport"
msgstr "Reimportar" msgstr "Reimportar"
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
#, fuzzy
msgid "Changing the type of an imported file requires editor restart."
msgstr "Cambiar el driver de video requiere reiniciar el editor."
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "Error al cargar el recurso." msgstr "Error al cargar el recurso."
@ -7183,6 +7197,38 @@ msgstr "Ruta de instalación del proyecto:"
msgid "Browse" msgid "Browse"
msgstr "Examinar" msgstr "Examinar"
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "Proyecto sin nombre" msgstr "Proyecto sin nombre"
@ -7910,6 +7956,10 @@ msgstr "Mover nodos dentro del padre"
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "Duplicar nodo(s)" msgstr "Duplicar nodo(s)"
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

View File

@ -3332,6 +3332,20 @@ msgstr "Preseteo..."
msgid "Reimport" msgid "Reimport"
msgstr "Reimportar" msgstr "Reimportar"
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
#, fuzzy
msgid "Changing the type of an imported file requires editor restart."
msgstr "Cambiar el driver de video requiere reiniciar el editor."
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "Fallo al cargar recurso." msgstr "Fallo al cargar recurso."
@ -7136,6 +7150,38 @@ msgstr "Ruta de Instalación del Proyecto:"
msgid "Browse" msgid "Browse"
msgstr "Examinar" msgstr "Examinar"
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "Proyecto Sin Nombre" msgstr "Proyecto Sin Nombre"
@ -7863,6 +7909,10 @@ msgstr "Mover Nodos Dentro del Padre"
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "Duplicar Nodo(s)" msgstr "Duplicar Nodo(s)"
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "El nodo debe pertenecer a la escena editada para convertirse en raíz." msgstr "El nodo debe pertenecer a la escena editada para convertirse en raíz."

View File

@ -3187,6 +3187,19 @@ msgstr ""
msgid "Reimport" msgid "Reimport"
msgstr "" msgstr ""
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
msgid "Changing the type of an imported file requires editor restart."
msgstr ""
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "" msgstr ""
@ -6917,6 +6930,38 @@ msgstr ""
msgid "Browse" msgid "Browse"
msgstr "" msgstr ""
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "" msgstr ""
@ -7608,6 +7653,10 @@ msgstr ""
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "" msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

View File

@ -3320,6 +3320,19 @@ msgstr ""
msgid "Reimport" msgid "Reimport"
msgstr "وارد کردن دوباره" msgstr "وارد کردن دوباره"
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
msgid "Changing the type of an imported file requires editor restart."
msgstr ""
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "" msgstr ""
@ -7226,6 +7239,38 @@ msgstr "مسیر پروژه:"
msgid "Browse" msgid "Browse"
msgstr "" msgstr ""
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "پروژه بی نام" msgstr "پروژه بی نام"
@ -7940,6 +7985,10 @@ msgstr ""
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "" msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

View File

@ -3308,6 +3308,20 @@ msgstr "Esiasetus..."
msgid "Reimport" msgid "Reimport"
msgstr "Tuo uudelleen" msgstr "Tuo uudelleen"
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
#, fuzzy
msgid "Changing the type of an imported file requires editor restart."
msgstr "Näyttöajurin vaihtaminen edellyttää editorin uudelleenkäynnistystä."
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "Resurssin lataaminen epäonnistui." msgstr "Resurssin lataaminen epäonnistui."
@ -7107,6 +7121,38 @@ msgstr "Projektin asennuspolku:"
msgid "Browse" msgid "Browse"
msgstr "Selaa" msgstr "Selaa"
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "Nimetön projekti" msgstr "Nimetön projekti"
@ -7827,6 +7873,10 @@ msgstr "Siirrä solmut isännän alle"
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "Kahdenna solmu(t)" msgstr "Kahdenna solmu(t)"
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

View File

@ -3394,6 +3394,20 @@ msgstr "Pré-réglage…"
msgid "Reimport" msgid "Reimport"
msgstr "Ré-importer" msgstr "Ré-importer"
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
#, fuzzy
msgid "Changing the type of an imported file requires editor restart."
msgstr "Changer le pilote vidéo nécessite le redémarrage de l'éditeur."
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "Impossible de charger la ressource." msgstr "Impossible de charger la ressource."
@ -7213,6 +7227,38 @@ msgstr "Chemin d'installation du projet :"
msgid "Browse" msgid "Browse"
msgstr "Parcourir" msgstr "Parcourir"
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "Projet sans titre" msgstr "Projet sans titre"
@ -7940,6 +7986,10 @@ msgstr "Déplacer des nœuds dans le parent"
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "Dupliquer le(s) nœud(s)" msgstr "Dupliquer le(s) nœud(s)"
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "Le nœud doit appartenir à la scène éditée pour devenir la racine." msgstr "Le nœud doit appartenir à la scène éditée pour devenir la racine."

View File

@ -3304,6 +3304,19 @@ msgstr "ערכה מוגדרת…"
msgid "Reimport" msgid "Reimport"
msgstr "ייבוא מחדש" msgstr "ייבוא מחדש"
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
msgid "Changing the type of an imported file requires editor restart."
msgstr ""
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "טעינת המשאב נכשלה." msgstr "טעינת המשאב נכשלה."
@ -7167,6 +7180,38 @@ msgstr ""
msgid "Browse" msgid "Browse"
msgstr "" msgstr ""
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "" msgstr ""
@ -7877,6 +7922,10 @@ msgstr ""
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "" msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

View File

@ -3269,6 +3269,19 @@ msgstr ""
msgid "Reimport" msgid "Reimport"
msgstr "" msgstr ""
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
msgid "Changing the type of an imported file requires editor restart."
msgstr ""
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "" msgstr ""
@ -7049,6 +7062,38 @@ msgstr ""
msgid "Browse" msgid "Browse"
msgstr "" msgstr ""
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "" msgstr ""
@ -7743,6 +7788,10 @@ msgstr ""
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "" msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

View File

@ -3192,6 +3192,19 @@ msgstr ""
msgid "Reimport" msgid "Reimport"
msgstr "" msgstr ""
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
msgid "Changing the type of an imported file requires editor restart."
msgstr ""
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "" msgstr ""
@ -6922,6 +6935,38 @@ msgstr ""
msgid "Browse" msgid "Browse"
msgstr "" msgstr ""
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "" msgstr ""
@ -7613,6 +7658,10 @@ msgstr ""
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "" msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

View File

@ -3404,6 +3404,19 @@ msgstr "Beépített Beállítások..."
msgid "Reimport" msgid "Reimport"
msgstr "Újraimportálás" msgstr "Újraimportálás"
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
msgid "Changing the type of an imported file requires editor restart."
msgstr ""
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "Nem sikerült betölteni az erőforrást." msgstr "Nem sikerült betölteni az erőforrást."
@ -7311,6 +7324,38 @@ msgstr ""
msgid "Browse" msgid "Browse"
msgstr "" msgstr ""
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "" msgstr ""
@ -8015,6 +8060,10 @@ msgstr ""
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "" msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

View File

@ -3400,6 +3400,20 @@ msgstr "Prasetel..."
msgid "Reimport" msgid "Reimport"
msgstr "Impor ulang" msgstr "Impor ulang"
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
#, fuzzy
msgid "Changing the type of an imported file requires editor restart."
msgstr "Mengubah driver video harus memulai ulang editor."
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "Gagal memuat resource." msgstr "Gagal memuat resource."
@ -7369,6 +7383,38 @@ msgstr "Lokasi Projek:"
msgid "Browse" msgid "Browse"
msgstr "" msgstr ""
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "" msgstr ""
@ -8099,6 +8145,10 @@ msgstr ""
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "" msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

View File

@ -3216,6 +3216,19 @@ msgstr ""
msgid "Reimport" msgid "Reimport"
msgstr "" msgstr ""
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
msgid "Changing the type of an imported file requires editor restart."
msgstr ""
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "" msgstr ""
@ -6965,6 +6978,38 @@ msgstr ""
msgid "Browse" msgid "Browse"
msgstr "" msgstr ""
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "" msgstr ""
@ -7660,6 +7705,10 @@ msgstr ""
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "" msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

View File

@ -3403,6 +3403,19 @@ msgstr "Preset..."
msgid "Reimport" msgid "Reimport"
msgstr "Reimporta" msgstr "Reimporta"
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
msgid "Changing the type of an imported file requires editor restart."
msgstr ""
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "Caricamento della risorsa fallito." msgstr "Caricamento della risorsa fallito."
@ -7373,6 +7386,38 @@ msgstr "Percorso Progetto:"
msgid "Browse" msgid "Browse"
msgstr "Sfoglia" msgstr "Sfoglia"
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "Progetto Senza Nome" msgstr "Progetto Senza Nome"
@ -8113,6 +8158,10 @@ msgstr "Sposta Nodi In Genitore"
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "Duplica Nodo(i)" msgstr "Duplica Nodo(i)"
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

View File

@ -3322,6 +3322,20 @@ msgstr "プリセット..."
msgid "Reimport" msgid "Reimport"
msgstr "再インポート" msgstr "再インポート"
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
#, fuzzy
msgid "Changing the type of an imported file requires editor restart."
msgstr "ビデオドライバを変更するには、エディタを再起動する必要があります。"
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "リソースの読込みに失敗しました。" msgstr "リソースの読込みに失敗しました。"
@ -7291,6 +7305,38 @@ msgstr "プロジェクトのインストールパス:"
msgid "Browse" msgid "Browse"
msgstr "参照" msgstr "参照"
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "名無しのプロジェクト" msgstr "名無しのプロジェクト"
@ -8037,6 +8083,10 @@ msgstr "親のノードを移動"
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "ノードを複製" msgstr "ノードを複製"
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

View File

@ -3252,6 +3252,19 @@ msgstr ""
msgid "Reimport" msgid "Reimport"
msgstr "" msgstr ""
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
msgid "Changing the type of an imported file requires editor restart."
msgstr ""
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "" msgstr ""
@ -7033,6 +7046,38 @@ msgstr ""
msgid "Browse" msgid "Browse"
msgstr "" msgstr ""
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "" msgstr ""
@ -7729,6 +7774,10 @@ msgstr ""
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "" msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

View File

@ -3301,6 +3301,20 @@ msgstr "프리셋..."
msgid "Reimport" msgid "Reimport"
msgstr "다시 가져오기" msgstr "다시 가져오기"
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
#, fuzzy
msgid "Changing the type of an imported file requires editor restart."
msgstr "비디오 드라이버를 변경하려면 에디터를 다시 시작해야 합니다."
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "리소스 불러오기 실패." msgstr "리소스 불러오기 실패."
@ -7083,6 +7097,38 @@ msgstr "프로젝트 설치 경로:"
msgid "Browse" msgid "Browse"
msgstr "찾아보기" msgstr "찾아보기"
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "이름없는 프로젝트" msgstr "이름없는 프로젝트"
@ -7801,6 +7847,10 @@ msgstr "노드들을 부모 노드로 이동"
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "노드 복제" msgstr "노드 복제"
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "노드는 루트로 되려면 편집된 씬에 속해있어야 합니다." msgstr "노드는 루트로 되려면 편집된 씬에 속해있어야 합니다."

View File

@ -3246,6 +3246,19 @@ msgstr ""
msgid "Reimport" msgid "Reimport"
msgstr "" msgstr ""
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
msgid "Changing the type of an imported file requires editor restart."
msgstr ""
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "" msgstr ""
@ -7048,6 +7061,38 @@ msgstr ""
msgid "Browse" msgid "Browse"
msgstr "" msgstr ""
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "" msgstr ""
@ -7744,6 +7789,10 @@ msgstr ""
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "" msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

View File

@ -3240,6 +3240,19 @@ msgstr ""
msgid "Reimport" msgid "Reimport"
msgstr "" msgstr ""
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
msgid "Changing the type of an imported file requires editor restart."
msgstr ""
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "" msgstr ""
@ -7021,6 +7034,38 @@ msgstr ""
msgid "Browse" msgid "Browse"
msgstr "" msgstr ""
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "" msgstr ""
@ -7715,6 +7760,10 @@ msgstr ""
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "" msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

View File

@ -3193,6 +3193,19 @@ msgstr ""
msgid "Reimport" msgid "Reimport"
msgstr "" msgstr ""
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
msgid "Changing the type of an imported file requires editor restart."
msgstr ""
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "" msgstr ""
@ -6923,6 +6936,38 @@ msgstr ""
msgid "Browse" msgid "Browse"
msgstr "" msgstr ""
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "" msgstr ""
@ -7614,6 +7659,10 @@ msgstr ""
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "" msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

View File

@ -3202,6 +3202,19 @@ msgstr ""
msgid "Reimport" msgid "Reimport"
msgstr "" msgstr ""
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
msgid "Changing the type of an imported file requires editor restart."
msgstr ""
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "" msgstr ""
@ -6939,6 +6952,38 @@ msgstr ""
msgid "Browse" msgid "Browse"
msgstr "" msgstr ""
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "" msgstr ""
@ -7632,6 +7677,10 @@ msgstr ""
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "" msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

View File

@ -3434,6 +3434,19 @@ msgstr "Preset..."
msgid "Reimport" msgid "Reimport"
msgstr "Reimporter" msgstr "Reimporter"
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
msgid "Changing the type of an imported file requires editor restart."
msgstr ""
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "Kunne ikke laste ressurs." msgstr "Kunne ikke laste ressurs."
@ -7383,6 +7396,38 @@ msgstr "Prosjektsti:"
msgid "Browse" msgid "Browse"
msgstr "" msgstr ""
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "" msgstr ""
@ -8096,6 +8141,10 @@ msgstr ""
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "" msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

View File

@ -3368,6 +3368,20 @@ msgstr "Voorinstelling..."
msgid "Reimport" msgid "Reimport"
msgstr "Herimporteer" msgstr "Herimporteer"
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
#, fuzzy
msgid "Changing the type of an imported file requires editor restart."
msgstr "Om de video driver te veranderen moet de editor herstart worden."
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "Mislukt om resource te laden." msgstr "Mislukt om resource te laden."
@ -7280,6 +7294,38 @@ msgstr "Project Installatie Path:"
msgid "Browse" msgid "Browse"
msgstr "Bladeren" msgstr "Bladeren"
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "Naamloos Project" msgstr "Naamloos Project"
@ -8004,6 +8050,10 @@ msgstr ""
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "" msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

View File

@ -3332,6 +3332,20 @@ msgstr "Ustawienie predefiniowane..."
msgid "Reimport" msgid "Reimport"
msgstr "Importuj ponownie" msgstr "Importuj ponownie"
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
#, fuzzy
msgid "Changing the type of an imported file requires editor restart."
msgstr "Zmiana sterownika grafiki wymaga restartu edytora."
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "Nie udało się wczytać zasobu." msgstr "Nie udało się wczytać zasobu."
@ -7183,6 +7197,38 @@ msgstr "Ścieżka instalacji projektu:"
msgid "Browse" msgid "Browse"
msgstr "Szukaj" msgstr "Szukaj"
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "Projekt bez nazwy" msgstr "Projekt bez nazwy"
@ -7896,6 +7942,10 @@ msgstr "Przenieś węzły w nadrzędnym"
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "Duplikuj węzeł(y)" msgstr "Duplikuj węzeł(y)"
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

View File

@ -3264,6 +3264,19 @@ msgstr ""
msgid "Reimport" msgid "Reimport"
msgstr "" msgstr ""
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
msgid "Changing the type of an imported file requires editor restart."
msgstr ""
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "" msgstr ""
@ -7082,6 +7095,38 @@ msgstr ""
msgid "Browse" msgid "Browse"
msgstr "" msgstr ""
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "" msgstr ""
@ -7782,6 +7827,10 @@ msgstr ""
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "" msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

View File

@ -3357,6 +3357,20 @@ msgstr "Predefinição..."
msgid "Reimport" msgid "Reimport"
msgstr "Reimportar" msgstr "Reimportar"
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
#, fuzzy
msgid "Changing the type of an imported file requires editor restart."
msgstr "Mudar o driver de vídeo necessita reinicializar o editor."
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "Falha ao carregar recurso." msgstr "Falha ao carregar recurso."
@ -7162,6 +7176,38 @@ msgstr "Caminho do Projeto:"
msgid "Browse" msgid "Browse"
msgstr "Navegar" msgstr "Navegar"
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "Projeto Sem Nome" msgstr "Projeto Sem Nome"
@ -7885,6 +7931,10 @@ msgstr "Mover Nodes no Pai"
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "Duplicar Nó(s)" msgstr "Duplicar Nó(s)"
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
#, fuzzy #, fuzzy
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."

View File

@ -3325,6 +3325,20 @@ msgstr "Predefinido..."
msgid "Reimport" msgid "Reimport"
msgstr "Reimportar" msgstr "Reimportar"
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
#, fuzzy
msgid "Changing the type of an imported file requires editor restart."
msgstr "Alterar o driver de vídeo requer reiniciar o editor."
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "Falha ao carregar recurso." msgstr "Falha ao carregar recurso."
@ -7118,6 +7132,38 @@ msgstr "Caminho de Instalação do Projeto:"
msgid "Browse" msgid "Browse"
msgstr "Navegar" msgstr "Navegar"
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "Projeto sem nome" msgstr "Projeto sem nome"
@ -7840,6 +7886,10 @@ msgstr "Mover Nós no Parente"
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "Duplicar Nó(s)" msgstr "Duplicar Nó(s)"
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "O nó deve pertencer à cena editada para se tornar root." msgstr "O nó deve pertencer à cena editada para se tornar root."

View File

@ -3397,6 +3397,20 @@ msgstr "Presetare..."
msgid "Reimport" msgid "Reimport"
msgstr "Reimportă" msgstr "Reimportă"
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
#, fuzzy
msgid "Changing the type of an imported file requires editor restart."
msgstr "Schimbarea driver-ului video necesită restartarea editorului."
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "Încărcarea resursei a eșuat." msgstr "Încărcarea resursei a eșuat."
@ -7294,6 +7308,38 @@ msgstr ""
msgid "Browse" msgid "Browse"
msgstr "" msgstr ""
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "" msgstr ""
@ -8004,6 +8050,10 @@ msgstr ""
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "" msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

View File

@ -3342,6 +3342,20 @@ msgstr "Предустановка..."
msgid "Reimport" msgid "Reimport"
msgstr "Переимпортировать" msgstr "Переимпортировать"
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
#, fuzzy
msgid "Changing the type of an imported file requires editor restart."
msgstr "Для изменения видеодрайвера необходим перезапуск редактора."
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "Не удалось загрузить ресурс." msgstr "Не удалось загрузить ресурс."
@ -7137,6 +7151,38 @@ msgstr "Путь установки проекта:"
msgid "Browse" msgid "Browse"
msgstr "Обзор" msgstr "Обзор"
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "Безымянный проект" msgstr "Безымянный проект"
@ -7863,6 +7909,10 @@ msgstr "Перемещение узлов в Родительский"
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "Дублировать узел(узлы)" msgstr "Дублировать узел(узлы)"
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "Узел должен принадлежать редактируемой сцене, что бы стать корневым." msgstr "Узел должен принадлежать редактируемой сцене, что бы стать корневым."

View File

@ -3197,6 +3197,19 @@ msgstr ""
msgid "Reimport" msgid "Reimport"
msgstr "" msgstr ""
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
msgid "Changing the type of an imported file requires editor restart."
msgstr ""
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "" msgstr ""
@ -6931,6 +6944,38 @@ msgstr ""
msgid "Browse" msgid "Browse"
msgstr "" msgstr ""
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "" msgstr ""
@ -7622,6 +7667,10 @@ msgstr ""
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "" msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

View File

@ -3256,6 +3256,19 @@ msgstr ""
msgid "Reimport" msgid "Reimport"
msgstr "" msgstr ""
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
msgid "Changing the type of an imported file requires editor restart."
msgstr ""
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "" msgstr ""
@ -7080,6 +7093,38 @@ msgstr ""
msgid "Browse" msgid "Browse"
msgstr "" msgstr ""
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "" msgstr ""
@ -7780,6 +7825,10 @@ msgstr ""
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "" msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

View File

@ -3382,6 +3382,19 @@ msgstr "Prednastavitev..."
msgid "Reimport" msgid "Reimport"
msgstr "Ponovno Uvozi" msgstr "Ponovno Uvozi"
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
msgid "Changing the type of an imported file requires editor restart."
msgstr ""
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "Napaka pri nalaganju vira." msgstr "Napaka pri nalaganju vira."
@ -7274,6 +7287,38 @@ msgstr "Pot Projekta:"
msgid "Browse" msgid "Browse"
msgstr "Brskaj" msgstr "Brskaj"
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "" msgstr ""
@ -7978,6 +8023,10 @@ msgstr ""
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "" msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

View File

@ -3192,6 +3192,19 @@ msgstr ""
msgid "Reimport" msgid "Reimport"
msgstr "" msgstr ""
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
msgid "Changing the type of an imported file requires editor restart."
msgstr ""
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "" msgstr ""
@ -6924,6 +6937,38 @@ msgstr ""
msgid "Browse" msgid "Browse"
msgstr "" msgstr ""
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "" msgstr ""
@ -7615,6 +7660,10 @@ msgstr ""
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "" msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

View File

@ -3411,6 +3411,19 @@ msgstr "Поставке..."
msgid "Reimport" msgid "Reimport"
msgstr "Поново увези" msgstr "Поново увези"
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
msgid "Changing the type of an imported file requires editor restart."
msgstr ""
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "Грешка при учитавању ресурса." msgstr "Грешка при учитавању ресурса."
@ -7358,6 +7371,38 @@ msgstr ""
msgid "Browse" msgid "Browse"
msgstr "" msgstr ""
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "" msgstr ""
@ -8063,6 +8108,10 @@ msgstr ""
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "" msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

View File

@ -3207,6 +3207,19 @@ msgstr ""
msgid "Reimport" msgid "Reimport"
msgstr "" msgstr ""
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
msgid "Changing the type of an imported file requires editor restart."
msgstr ""
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "" msgstr ""
@ -6971,6 +6984,38 @@ msgstr ""
msgid "Browse" msgid "Browse"
msgstr "" msgstr ""
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "" msgstr ""
@ -7665,6 +7710,10 @@ msgstr ""
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "" msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

View File

@ -3642,6 +3642,19 @@ msgstr ""
msgid "Reimport" msgid "Reimport"
msgstr "" msgstr ""
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
msgid "Changing the type of an imported file requires editor restart."
msgstr ""
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "Misslyckades att ladda resurs." msgstr "Misslyckades att ladda resurs."
@ -7641,6 +7654,38 @@ msgstr "Sökväg till projektet:"
msgid "Browse" msgid "Browse"
msgstr "Bläddra" msgstr "Bläddra"
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
#, fuzzy #, fuzzy
msgid "Unnamed Project" msgid "Unnamed Project"
@ -8381,6 +8426,10 @@ msgstr "Flytta Noder i Förälder"
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "Duplicera Nod(er)" msgstr "Duplicera Nod(er)"
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

View File

@ -3204,6 +3204,19 @@ msgstr ""
msgid "Reimport" msgid "Reimport"
msgstr "" msgstr ""
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
msgid "Changing the type of an imported file requires editor restart."
msgstr ""
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "" msgstr ""
@ -6942,6 +6955,38 @@ msgstr ""
msgid "Browse" msgid "Browse"
msgstr "" msgstr ""
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "" msgstr ""
@ -7635,6 +7680,10 @@ msgstr ""
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "" msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

View File

@ -3193,6 +3193,19 @@ msgstr ""
msgid "Reimport" msgid "Reimport"
msgstr "" msgstr ""
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
msgid "Changing the type of an imported file requires editor restart."
msgstr ""
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "" msgstr ""
@ -6923,6 +6936,38 @@ msgstr ""
msgid "Browse" msgid "Browse"
msgstr "" msgstr ""
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "" msgstr ""
@ -7614,6 +7659,10 @@ msgstr ""
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "" msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

View File

@ -3355,6 +3355,19 @@ msgstr "แบบ..."
msgid "Reimport" msgid "Reimport"
msgstr "นำเข้าใหม่" msgstr "นำเข้าใหม่"
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
msgid "Changing the type of an imported file requires editor restart."
msgstr ""
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "โหลดรีซอร์สไม่ได้" msgstr "โหลดรีซอร์สไม่ได้"
@ -7288,6 +7301,38 @@ msgstr "ที่อยู่โปรเจกต์:"
msgid "Browse" msgid "Browse"
msgstr "เลือก" msgstr "เลือก"
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "โปรเจกต์ไม่มีชื่อ" msgstr "โปรเจกต์ไม่มีชื่อ"
@ -8007,6 +8052,10 @@ msgstr "ย้ายโหนดในโหนดแม่"
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "ทำซ้ำโหนด" msgstr "ทำซ้ำโหนด"
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

View File

@ -3416,6 +3416,19 @@ msgstr "Ön ayar..."
msgid "Reimport" msgid "Reimport"
msgstr "Yeniden İçe Aktar" msgstr "Yeniden İçe Aktar"
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
msgid "Changing the type of an imported file requires editor restart."
msgstr ""
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "Kaynak yükleme başarısız oldu." msgstr "Kaynak yükleme başarısız oldu."
@ -7354,6 +7367,38 @@ msgstr "Proje Yolu:"
msgid "Browse" msgid "Browse"
msgstr "Gözat" msgstr "Gözat"
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "Adsız Proje" msgstr "Adsız Proje"
@ -8081,6 +8126,10 @@ msgstr "Düğümleri Ataya Taşı"
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "Düğüm(leri) Çoğalt" msgstr "Düğüm(leri) Çoğalt"
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

View File

@ -3324,6 +3324,20 @@ msgstr "Заздалегідь установлений..."
msgid "Reimport" msgid "Reimport"
msgstr "Переімпортувати" msgstr "Переімпортувати"
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
#, fuzzy
msgid "Changing the type of an imported file requires editor restart."
msgstr "Зміна відеодрайвера потребує перезапуску редактора."
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "Не вдалося завантажити ресурс." msgstr "Не вдалося завантажити ресурс."
@ -7132,6 +7146,38 @@ msgstr "Шлях встановлення проекту:"
msgid "Browse" msgid "Browse"
msgstr "Вибрати" msgstr "Вибрати"
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "Проект без назви" msgstr "Проект без назви"
@ -7858,6 +7904,10 @@ msgstr "Пересунути вузли у батьківський"
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "Дублювати вузли" msgstr "Дублювати вузли"
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "Щоб стати кореневим, вузол має належати редагованій сцені." msgstr "Щоб стати кореневим, вузол має належати редагованій сцені."

View File

@ -3229,6 +3229,19 @@ msgstr ""
msgid "Reimport" msgid "Reimport"
msgstr "" msgstr ""
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
msgid "Changing the type of an imported file requires editor restart."
msgstr ""
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "" msgstr ""
@ -7032,6 +7045,38 @@ msgstr ""
msgid "Browse" msgid "Browse"
msgstr "" msgstr ""
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "" msgstr ""
@ -7727,6 +7772,10 @@ msgstr ""
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "" msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

View File

@ -3287,6 +3287,19 @@ msgstr ""
msgid "Reimport" msgid "Reimport"
msgstr "" msgstr ""
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
msgid "Changing the type of an imported file requires editor restart."
msgstr ""
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "" msgstr ""
@ -7105,6 +7118,38 @@ msgstr ""
msgid "Browse" msgid "Browse"
msgstr "" msgstr ""
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "" msgstr ""
@ -7807,6 +7852,10 @@ msgstr ""
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "Nhân đôi Node(s)" msgstr "Nhân đôi Node(s)"
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

View File

@ -3280,6 +3280,20 @@ msgstr "预设..."
msgid "Reimport" msgid "Reimport"
msgstr "重新导入" msgstr "重新导入"
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
#, fuzzy
msgid "Changing the type of an imported file requires editor restart."
msgstr "改变视频驱动需要重启编辑器。"
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "加载资源失败。" msgstr "加载资源失败。"
@ -7072,6 +7086,38 @@ msgstr "项目安装路径:"
msgid "Browse" msgid "Browse"
msgstr "浏览" msgstr "浏览"
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "未命名项目" msgstr "未命名项目"
@ -7777,6 +7823,10 @@ msgstr "在父节点中移动多个节点"
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "复制节点" msgstr "复制节点"
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

View File

@ -3441,6 +3441,19 @@ msgstr ""
msgid "Reimport" msgid "Reimport"
msgstr "導入" msgstr "導入"
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
msgid "Changing the type of an imported file requires editor restart."
msgstr ""
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "資源加載失敗。" msgstr "資源加載失敗。"
@ -7370,6 +7383,38 @@ msgstr ""
msgid "Browse" msgid "Browse"
msgstr "瀏覽" msgstr "瀏覽"
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "" msgstr ""
@ -8087,6 +8132,10 @@ msgstr ""
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "" msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""

View File

@ -3349,6 +3349,19 @@ msgstr ""
msgid "Reimport" msgid "Reimport"
msgstr "" msgstr ""
#: editor/import_dock.cpp
msgid "Save scenes, re-import and restart"
msgstr ""
#: editor/import_dock.cpp
msgid "Changing the type of an imported file requires editor restart."
msgstr ""
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/inspector_dock.cpp #: editor/inspector_dock.cpp
msgid "Failed to load resource." msgid "Failed to load resource."
msgstr "" msgstr ""
@ -7228,6 +7241,38 @@ msgstr ""
msgid "Browse" msgid "Browse"
msgstr "" msgstr ""
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp #: editor/project_manager.cpp
msgid "Unnamed Project" msgid "Unnamed Project"
msgstr "" msgstr ""
@ -7936,6 +7981,10 @@ msgstr ""
msgid "Duplicate Node(s)" msgid "Duplicate Node(s)"
msgstr "" msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
#: editor/scene_tree_dock.cpp #: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root." msgid "Node must belong to the edited scene to become root."
msgstr "" msgstr ""